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Show new changes starting from 10:50, 22 June 2026
 
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20 June 2026

N    14:00  Casino diffhist +429 Admin talk contribs (Created page with "'''Casino''' is a Mainland activity area connected to Kintara's Economy. Players can use Gold in casino games and risk/reward systems. == Related pages == {| class="wikitable" ! Page ! Why it matters |- | Mainland | Casino is located in the central hub. |- | Gold | Main currency used in casino activity. |- | Economy | Casino is part of the Gold economy. |} Category:Locations Category:Economy")
N    14:00  Bank diffhist +458 Admin talk contribs (Created page with "'''Bank''' is a safe storage service on the Mainland. Players use it to store items before entering dangerous areas such as the Wilderness. == Related pages == {| class="wikitable" ! Page ! Why it matters |- | Mainland | Main hub where the Bank is located. |- | Wilderness | Players should bank before risky trips. |- | Resources | Materials can be stored safely. |} Category:Locations Category:Kintara Wiki")
     12:28  The Pond diffhist +57 Admin talk contribs
     12:27  Whisperwood diffhist +60 Admin talk contribs
     12:26  Mainland diffhist +31 Admin talk contribs

19 June 2026

N    21:01  Economy diffhist +3,294 Admin talk contribs (Created page with "'''Economy''' explains the main currencies, shops, marketplace systems, and trade loops in Kintara. Kintara uses Gold as the main in-game soft currency, while $KINS is the on-chain token used for marketplace and token-based systems. Club membership is paid separately in SOL. == Currency overview == {| class="wikitable" ! Currency ! Type ! Main use ! Notes |- | 24px|link=Gold Gold | In-game soft currency | Shops, property, casino, pets, fu...")
N    20:56  Bank Teller diffhist +1,878 Admin talk contribs (Created page with "{{Infobox NPC | name = Bank Teller | role = Banker | location = Bank | services = Handles item bank storage. }} The '''Bank Teller''' manages item storage in the Bank. Players use the bank to store gathered materials, food, tools, and other inventory items before heading into risky areas. Banking is especially important before entering the Wilderness, where players can lose carried items. == Services == {| class="wikitable" ! Service ! Location !...")
N    20:55  Quartermaster diffhist +1,777 Admin talk contribs (Created page with "{{Infobox NPC | name = Quartermaster | role = Armory weapon-giver / combat tutor | location = Mainland | services = Gives a training sword and explains Wilderness combat. }} The '''Quartermaster''' is an early combat NPC on the Mainland. New players visit the Quartermaster to receive a sword and learn the basics of fighting creatures in the Wilderness. The Quartermaster is one of the first NPCs connected to Combat progression. == Services == {...")
N    20:54  Bartholomew diffhist +2,442 Admin talk contribs (Created page with "{{Infobox NPC | name = Bartholomew | role = Furniture shop proprietor | location = Furniture showroom | services = Sells furniture through the shop catalogue and rotating limited slots. }} '''Bartholomew''' runs the furniture showroom. Players visit him to buy furniture for player-owned spaces, including seating, decorative items, gates, dividers, and limited rare pieces. Furniture is mainly cosmetic and housing-focused, but some pieces can block walking, toggl...")
N    20:37  Willow diffhist +2,172 Admin talk contribs (Created page with "{{Infobox NPC | name = Willow | role = Pet shop owner | location = Whisperwood Pet Shop | services = Sells rotating companion pets through the pet shop. }} '''Willow''' runs the Whisperwood Pet Shop in Whisperwood. Players visit Willow to buy companion pets from the rotating pet shop selection. Pets are cosmetic companions and do not affect combat, gathering, or movement speed. == Services == {| class="wikitable" ! Service ! Cost ! Notes |- | Pet...")
N    20:35  The Alchemist 3 changes history +2,445 [Admin (3×)]
     
20:35 (cur | prev) +15 Admin talk contribs
     
20:33 (cur | prev) +696 Admin talk contribs
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20:33 (cur | prev) +1,734 Admin talk contribs (Created page with "{{Infobox NPC | name = The Alchemist | role = Potion brewer / weekly mount vendor | location = Mainland alchemist shop | services = Brews potions from raw materials and sells a weekly rotating mount. }} '''The Alchemist''' runs the alchemist shop on the Mainland. Players visit the shop to brew combat and survival potions, and to check the weekly rotating mount offer. The Alchemist connects early gathering to useful combat items and later mount progression....")
N    20:32  Grimjaw diffhist +2,481 Admin talk contribs (Created page with "{{Infobox NPC | name = Grimjaw | role = Blacksmith | location = Frostmere | services = Upgrades tools and weapons to Lvl 2 through Smithing. }} '''Grimjaw''' is the Frostmere blacksmith who handles Lvl 2 tool and weapon upgrades. Players visit him after reaching Frostmere and gathering the required Metal, Wood, and Coal. His forge is one of the main progression points after early gathering and combat training. == Services == {| class="...")
N    20:12  Frostmere 2 changes history +3,057 [Admin (2×)]
     
20:12 (cur | prev) +348 Admin talk contribs
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17:54 (cur | prev) +2,709 Admin talk contribs (Created page with "{{Infobox location | name = Frostmere | zone_type = <span class="zone-calm">Calm / No PvP</span> | connected_to = Whisperwood (north return) | whats_there = Metal ore nodes, snow-capped trees, Grimjaw, blacksmith forge cottage | entry_req = Minimum average skill level 20 }} '''Frostmere''' is a snowy calm zone south of Whisperwood. It is the main place for mining Metal and forging Lvl 2 tools through Smithing. Unlike the [[Wilderness]...")
N    20:09  Whisperwood 3 changes history +2,453 [Admin (3×)]
     
20:09 (cur | prev) +52 Admin talk contribs
     
17:53 (cur | prev) +1,020 Admin talk contribs
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17:53 (cur | prev) +1,381 Admin talk contribs (Created page with "{{Infobox location | name = Whisperwood | zone_type = <span class="zone-calm">Calm / No PvP</span> | connected_to = Mainland (north return), Frostmere (south) | whats_there = Pet shop, dirt paths, trees, stone, coal, ponds, roast pits, Whisperwood Chickens, player shacks | entry_req = None }} '''Whisperwood''' is a peaceful daylight forest south of the Mainland. It has no PvP and no wilderness mobs, making it one of the safest areas for gather...")
N    17:52  The Pond 3 changes history +2,534 [Admin (3×)]
     
17:52 (cur | prev) −239 Admin talk contribs
     
17:51 (cur | prev) +1,399 Admin talk contribs
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17:50 (cur | prev) +1,374 Admin talk contribs (Created page with "{{Infobox location | name = The Pond | zone_type = <span class="zone-calm">Calm / No PvP</span> | connected_to = Mainland (west), The Shores (east), Expanded Wilderness (north) | whats_there = Fishing water, roast pits, Old Fisher, The Veil-Warden, The Residences luxury apartments | entry_req = None }} '''The Pond''' is a calm fishing zone east of the Mainland. It has no PvP, keeps the full HUD enabled, and is one of the main place...")
N    17:26  Gold diffhist +2,827 Admin talk contribs (Created page with "{{Infobox resource | name = Gold | image = Gold.png | type = Soft currency | gathered_at = Traveling Merchant trades, casino, wagers, admin grants | skill = None | processing = Shops, property keys, pets, cosmetics, casino bets }} '''Gold''' is Kintara's main in-game soft currency. It is not a blockchain token. Players use Gold for shops, property, pets, cosmetics, casino bets, and other in-game systems. Gold is most reliably earned by tu...")
     17:16  Traveling Merchant diffhist +1,326 Admin talk contribs
     13:55  Mainland diffhist +1,851 Admin talk contribs
N    13:33  Smithing 2 changes history +1,440 [Admin (2×)]
     
13:33 (cur | prev) +380 Admin talk contribs
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13:13 (cur | prev) +1,060 Admin talk contribs (Created page with "{{Infobox skill | name = Smithing | image = anvil.png | does = Forging Lvl 2 tools at the Frostmere anvil | tool = Frostmere forge | xp_per_action = 750 per forge | max_level = 30 | counts_total = No }} Smithing is the skill for upgrading tools to Lvl 2 at the Frostmere blacksmith. It is the only skill that does NOT count toward your Total Level, so it is a bonus track rather than a core skill. == Training == Smithing is...")

18 June 2026

N    10:21  Traveling Merchant diffhist +1,082 Admin talk contribs (Created page with "{{Infobox npc | name = Traveling Merchant | image = merchant.png | role = Gold vendor / community donation drive | location = Mainland | services = Trades material bundles for Gold; runs donation campaigns when restocking }} The Traveling Merchant is the main source of Gold for players who gather resources. He stands near his cart on the Mainland and trades a fixed bundle of four materials for 1 Gold. == Gold trade == {| class="wikitable" ! Mater...")
N    10:20  Mainland diffhist +1,153 Admin talk contribs (Created page with "{{Infobox location | name = Mainland | image = bank.png | zone_type = <span class="zone-safe">Safe Zone</span> | connected_to = Wilderness (north), The Pond (east), Whisperwood (south), PvP Arena (NE) | whats_there = Fountain, Bank, Casino, Alchemist, shops, Traveling Merchant, Quartermaster | entry_req = None — starting area }} The Mainland is the central 62×62 hub of Kintara and where all new players start. It is a safe zone (t...")