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Mining
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Show new changes starting from 09:31, 22 June 2026
 
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20 June 2026

     12:28  Wilderness diffhist +59 Admin talk contribs

19 June 2026

N    20:32  Grimjaw diffhist +2,481 Admin talk contribs (Created page with "{{Infobox NPC | name = Grimjaw | role = Blacksmith | location = Frostmere | services = Upgrades tools and weapons to Lvl 2 through Smithing. }} '''Grimjaw''' is the Frostmere blacksmith who handles Lvl 2 tool and weapon upgrades. Players visit him after reaching Frostmere and gathering the required Metal, Wood, and Coal. His forge is one of the main progression points after early gathering and combat training. == Services == {| class="...")
N    20:12  Frostmere 2 changes history +3,057 [Admin (2×)]
     
20:12 (cur | prev) +348 Admin talk contribs
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17:54 (cur | prev) +2,709 Admin talk contribs (Created page with "{{Infobox location | name = Frostmere | zone_type = <span class="zone-calm">Calm / No PvP</span> | connected_to = Whisperwood (north return) | whats_there = Metal ore nodes, snow-capped trees, Grimjaw, blacksmith forge cottage | entry_req = Minimum average skill level 20 }} '''Frostmere''' is a snowy calm zone south of Whisperwood. It is the main place for mining Metal and forging Lvl 2 tools through Smithing. Unlike the [[Wilderness]...")
N    17:42  Coal 2 changes history +1,886 [Admin (2×)]
     
17:42 (cur | prev) +668 Admin talk contribs
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17:40 (cur | prev) +1,218 Admin talk contribs (Created page with "{{Infobox resource | name = Coal | image = Coal.svg | type = Raw material | gathered_at = Wilderness coal-bearing rock nodes | skill = Mining | processing = Traveling Merchant bundle ingredient and Smithing material }} '''Coal''' is a raw gathered material in Kintara. It is mined from coal-bearing rock nodes in the Wilderness and is used in both the Traveling Merchant material bundle and Smithing upgrades. == Gathe...")
N    17:32  Stone 2 changes history +1,609 [Admin (2×)]
     
17:32 (cur | prev) +60 Admin talk contribs
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17:28 (cur | prev) +1,549 Admin talk contribs (Created page with "{{Infobox resource | name = Stone | image = Stone.png | type = Raw material | gathered_at = Wilderness rock nodes | skill = Mining | processing = Traveling Merchant bundle ingredient }} '''Stone''' is a raw gathered material in Kintara. It is mined from rock nodes in the Wilderness and is mainly used as part of the Traveling Merchant material bundle for Gold. == Gathering == {| class="wikitable" ! Action ! Location !...")
     17:16  Traveling Merchant diffhist +1,326 Admin talk contribs
     17:08  Template:Infobox skill 2 changes history +108 [Admin (2×)]
     
17:08 (cur | prev) +34 Admin talk contribs
     
13:18 (cur | prev) +74 Admin talk contribs
N    13:33  Smithing 2 changes history +1,440 [Admin (2×)]
     
13:33 (cur | prev) +380 Admin talk contribs
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13:13 (cur | prev) +1,060 Admin talk contribs (Created page with "{{Infobox skill | name = Smithing | image = anvil.png | does = Forging Lvl 2 tools at the Frostmere anvil | tool = Frostmere forge | xp_per_action = 750 per forge | max_level = 30 | counts_total = No }} Smithing is the skill for upgrading tools to Lvl 2 at the Frostmere blacksmith. It is the only skill that does NOT count toward your Total Level, so it is a bonus track rather than a core skill. == Training == Smithing is...")
N    13:13  Cooking diffhist +956 Admin talk contribs (Created page with "{{Infobox skill | name = Cooking | image = cookedfish.png | does = Cooking raw fish and chicken into food | tool = Roast pit | xp_per_action = 125 per batch | max_level = 30 | counts_total = Yes }} Cooking turns raw ingredients into food at roast pits. It pairs naturally with Fishing and gives strong XP per action, making it one of the faster skills to level. == Training == Cook at a roast pit (about 8.5 seconds per batch). R...")
N    13:12  Combat diffhist +1,307 Admin talk contribs (Created page with "{{Infobox skill | name = Combat | image = sword.png | does = Fighting monsters and other players | tool = Sword | xp_per_action = 50 to 150 per kill | max_level = 30 | counts_total = Yes }} Combat is the skill for fighting in Kintara, whether hunting mobs in the Wilderness, duelling players, or fighting in the PvP Arena. It is the skill with real risk attached, since most combat happens in PvP zones. == Training == Ge...")
N    13:12  Fishing diffhist +943 Admin talk contribs (Created page with "{{Infobox skill | name = Fishing | image = fishingrod.png | does = Catching Fish (and rarely mounts) from water | tool = Fishing Rod | xp_per_action = 125 per catch | max_level = 30 | counts_total = Yes }} Fishing is the skill for catching Fish at The Pond and The Shores. It gives strong XP per action and feeds directly into Cooking, since raw fish is cooked into Cooked Fish Meat. == Training == Equip...")
     13:11  Woodcutting diffhist +137 Admin talk contribs
N    13:07  Template:Skills (navbox) diffhist +470 Admin talk contribs (Created page with "<table class="kin-navbox"> <tr><td class="nb-title" colspan="2">Skills of Kintara</td></tr> <tr><td class="nb-group">Gathering</td><td class="nb-list">Woodcutting  ·  Mining  ·  Fishing</td></tr> <tr><td class="nb-group">Production</td><td class="nb-list">Cooking  ·  Smithing</td></tr> <tr><td class="nb-group">Combat</td><td class="nb-list">Combat</td></tr> </table><noinclude>Category:Templates</noinclude>")
N    12:32  Wilderness 2 changes history +2,130 [Admin (2×)]
     
12:32 (cur | prev) +425 Admin talk contribs
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12:16 (cur | prev) +1,705 Admin talk contribs (Created page with "{{Infobox location | name = Wilderness | zone_type = <span class="zone-pvp">PvP / Open</span> | connected_to = Mainland (south return), Wilderness Extension (north), Expanded Wilderness (east) | whats_there = Trees, rock and coal nodes, Wild Zombies and Wild Dragons, a fenced safe camp | entry_req = None }} The Wilderness is the main danger zone of Kintara, reached by heading north from the Mainland. It is a night-time PvP area where other...")

18 June 2026

N    10:21  Traveling Merchant diffhist +1,082 Admin talk contribs (Created page with "{{Infobox npc | name = Traveling Merchant | image = merchant.png | role = Gold vendor / community donation drive | location = Mainland | services = Trades material bundles for Gold; runs donation campaigns when restocking }} The Traveling Merchant is the main source of Gold for players who gather resources. He stands near his cart on the Mainland and trades a fixed bundle of four materials for 1 Gold. == Gold trade == {| class="wikitable" ! Mater...")
N    10:21  Woodcutting diffhist +889 Admin talk contribs (Created page with "{{Infobox skill | name = Woodcutting | does = Gathering Wood from trees | tool = Axe | xp_per_action = 25 per chop (50 with Lvl 2 Axe) | max_level = 30 | counts_total = Yes }} Woodcutting is the skill for gathering Wood by chopping trees in the Wilderness. Wood is a key Traveling Merchant ingredient, making Woodcutting one of the main ways to earn Gold. == Training == Equip an Axe and chop trees anywhere in th...")
N    10:07  Template:Infobox skill diffhist +352 Admin talk contribs (Created page with "{| class="infobox infobox-skill" |- ! colspan="2" class="infobox-title" | {{{name|{{PAGENAME}}}}} (Skill) |- ! Activity | {{{does|}}} |- ! Tool required | {{{tool|}}} |- ! XP per action | {{{xp_per_action|}}} |- ! Max level | {{{max_level|30}}} |- ! Counts to Total Level | {{{counts_total|Yes}}} |}<noinclude>Category:Infobox templates</noinclude>")