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Show new changes starting from 10:51, 22 June 2026
 
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19 June 2026

N    20:56  Bank Teller diffhist +1,878 Admin talk contribs (Created page with "{{Infobox NPC | name = Bank Teller | role = Banker | location = Bank | services = Handles item bank storage. }} The '''Bank Teller''' manages item storage in the Bank. Players use the bank to store gathered materials, food, tools, and other inventory items before heading into risky areas. Banking is especially important before entering the Wilderness, where players can lose carried items. == Services == {| class="wikitable" ! Service ! Location !...")
N    20:55  Quartermaster diffhist +1,777 Admin talk contribs (Created page with "{{Infobox NPC | name = Quartermaster | role = Armory weapon-giver / combat tutor | location = Mainland | services = Gives a training sword and explains Wilderness combat. }} The '''Quartermaster''' is an early combat NPC on the Mainland. New players visit the Quartermaster to receive a sword and learn the basics of fighting creatures in the Wilderness. The Quartermaster is one of the first NPCs connected to Combat progression. == Services == {...")
N    20:54  Bartholomew diffhist +2,442 Admin talk contribs (Created page with "{{Infobox NPC | name = Bartholomew | role = Furniture shop proprietor | location = Furniture showroom | services = Sells furniture through the shop catalogue and rotating limited slots. }} '''Bartholomew''' runs the furniture showroom. Players visit him to buy furniture for player-owned spaces, including seating, decorative items, gates, dividers, and limited rare pieces. Furniture is mainly cosmetic and housing-focused, but some pieces can block walking, toggl...")
N    20:37  Willow diffhist +2,172 Admin talk contribs (Created page with "{{Infobox NPC | name = Willow | role = Pet shop owner | location = Whisperwood Pet Shop | services = Sells rotating companion pets through the pet shop. }} '''Willow''' runs the Whisperwood Pet Shop in Whisperwood. Players visit Willow to buy companion pets from the rotating pet shop selection. Pets are cosmetic companions and do not affect combat, gathering, or movement speed. == Services == {| class="wikitable" ! Service ! Cost ! Notes |- | Pet...")
N    20:35  The Alchemist 3 changes history +2,445 [Admin (3×)]
     
20:35 (cur | prev) +15 Admin talk contribs
     
20:33 (cur | prev) +696 Admin talk contribs
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20:33 (cur | prev) +1,734 Admin talk contribs (Created page with "{{Infobox NPC | name = The Alchemist | role = Potion brewer / weekly mount vendor | location = Mainland alchemist shop | services = Brews potions from raw materials and sells a weekly rotating mount. }} '''The Alchemist''' runs the alchemist shop on the Mainland. Players visit the shop to brew combat and survival potions, and to check the weekly rotating mount offer. The Alchemist connects early gathering to useful combat items and later mount progression....")
N    20:12  Frostmere 2 changes history +3,057 [Admin (2×)]
     
20:12 (cur | prev) +348 Admin talk contribs
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17:54 (cur | prev) +2,709 Admin talk contribs (Created page with "{{Infobox location | name = Frostmere | zone_type = <span class="zone-calm">Calm / No PvP</span> | connected_to = Whisperwood (north return) | whats_there = Metal ore nodes, snow-capped trees, Grimjaw, blacksmith forge cottage | entry_req = Minimum average skill level 20 }} '''Frostmere''' is a snowy calm zone south of Whisperwood. It is the main place for mining Metal and forging Lvl 2 tools through Smithing. Unlike the [[Wilderness]...")
N    17:42  Coal 2 changes history +1,886 [Admin (2×)]
     
17:42 (cur | prev) +668 Admin talk contribs
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17:40 (cur | prev) +1,218 Admin talk contribs (Created page with "{{Infobox resource | name = Coal | image = Coal.svg | type = Raw material | gathered_at = Wilderness coal-bearing rock nodes | skill = Mining | processing = Traveling Merchant bundle ingredient and Smithing material }} '''Coal''' is a raw gathered material in Kintara. It is mined from coal-bearing rock nodes in the Wilderness and is used in both the Traveling Merchant material bundle and Smithing upgrades. == Gathe...")
     17:22  Wood 3 changes history +1,252 [Admin (3×)]
     
17:22 (cur | prev) −153 Admin talk contribs
     
17:19 (cur | prev) +763 Admin talk contribs
     
17:17 (cur | prev) +642 Admin talk contribs
     17:16  Traveling Merchant diffhist +1,326 Admin talk contribs
N    17:08  Template:Infobox NPC diffhist +348 Admin talk contribs (Created page with "{| class="infobox infobox-npc" |- ! colspan="2" class="infobox-title" | {{{name|{{PAGENAME}}}}} {{#if:{{{image|}}}| {{!}}- {{!}} colspan="2" class="infobox-image" {{!}} [[File:{{{image}}}|180px|link=]] }} |- ! Role | {{{role|}}} |- ! Location | {{{location|}}} |- ! Services | {{{services|}}} |}<noinclude>Category:Infobox templates</noinclude>")
N    13:33  Smithing 2 changes history +1,440 [Admin (2×)]
     
13:33 (cur | prev) +380 Admin talk contribs
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13:13 (cur | prev) +1,060 Admin talk contribs (Created page with "{{Infobox skill | name = Smithing | image = anvil.png | does = Forging Lvl 2 tools at the Frostmere anvil | tool = Frostmere forge | xp_per_action = 750 per forge | max_level = 30 | counts_total = No }} Smithing is the skill for upgrading tools to Lvl 2 at the Frostmere blacksmith. It is the only skill that does NOT count toward your Total Level, so it is a bonus track rather than a core skill. == Training == Smithing is...")
N    13:12  Combat diffhist +1,307 Admin talk contribs (Created page with "{{Infobox skill | name = Combat | image = sword.png | does = Fighting monsters and other players | tool = Sword | xp_per_action = 50 to 150 per kill | max_level = 30 | counts_total = Yes }} Combat is the skill for fighting in Kintara, whether hunting mobs in the Wilderness, duelling players, or fighting in the PvP Arena. It is the skill with real risk attached, since most combat happens in PvP zones. == Training == Ge...")
N    13:12  Mining diffhist +1,103 Admin talk contribs (Created page with "{{Infobox skill | name = Mining | image = pickaxe.png | does = Mining rock for Stone, Coal, and metal ore | tool = Pickaxe | xp_per_action = 25 per node (50 with Lvl 2 Pickaxe) | max_level = 30 | counts_total = Yes }} Mining is the skill for extracting Stone, Coal, and metal ore from rock nodes using a Pickaxe. Its materials feed the Traveling Merchant gold trade and the Frostmere blacksmith, so it...")
     13:11  Woodcutting diffhist +137 Admin talk contribs
N    13:11  Template:NPCs diffhist +577 Admin talk contribs (Created page with "<table class="kin-navbox"> <tr><td class="nb-title" colspan="2">NPCs of Kintara</td></tr> <tr><td class="nb-group">Shops & services</td><td class="nb-list">Traveling Merchant  ·  Grimjaw  ·  The Alchemist  ·  Willow  ·  Bartholomew  ·  Bank Teller  ·  Pit Boss</td></tr> <tr><td class="nb-group">Guides & flavour</td><td class="nb-list">Quartermaster  ·  Old Fishe...")

18 June 2026

N    10:21  Traveling Merchant diffhist +1,082 Admin talk contribs (Created page with "{{Infobox npc | name = Traveling Merchant | image = merchant.png | role = Gold vendor / community donation drive | location = Mainland | services = Trades material bundles for Gold; runs donation campaigns when restocking }} The Traveling Merchant is the main source of Gold for players who gather resources. He stands near his cart on the Mainland and trades a fixed bundle of four materials for 1 Gold. == Gold trade == {| class="wikitable" ! Mater...")
N    10:21  Woodcutting diffhist +889 Admin talk contribs (Created page with "{{Infobox skill | name = Woodcutting | does = Gathering Wood from trees | tool = Axe | xp_per_action = 25 per chop (50 with Lvl 2 Axe) | max_level = 30 | counts_total = Yes }} Woodcutting is the skill for gathering Wood by chopping trees in the Wilderness. Wood is a key Traveling Merchant ingredient, making Woodcutting one of the main ways to earn Gold. == Training == Equip an Axe and chop trees anywhere in th...")
N    10:18  Wood diffhist +1,130 Admin talk contribs (Created page with "{{Infobox resource | name = Wood | image = wood.png | type = Material | gathered_at = Wilderness — chop trees with an Axe | skill = Woodcutting | processing = Blacksmith recipes; cooking fuel (with Raw Chicken) }} Wood is the most common material in Kintara and is usually the first resource new players gather. It is obtained by chopping trees in the Wilderness with an Axe. == Gathering == Equip your Axe and interact...")