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19 June 2026
| N 20:56 | Bank Teller diffhist +1,878 Admin talk contribs (Created page with "{{Infobox NPC | name = Bank Teller | role = Banker | location = Bank | services = Handles item bank storage. }} The '''Bank Teller''' manages item storage in the Bank. Players use the bank to store gathered materials, food, tools, and other inventory items before heading into risky areas. Banking is especially important before entering the Wilderness, where players can lose carried items. == Services == {| class="wikitable" ! Service ! Location !...") | ||||
| N 20:55 | Quartermaster diffhist +1,777 Admin talk contribs (Created page with "{{Infobox NPC | name = Quartermaster | role = Armory weapon-giver / combat tutor | location = Mainland | services = Gives a training sword and explains Wilderness combat. }} The '''Quartermaster''' is an early combat NPC on the Mainland. New players visit the Quartermaster to receive a sword and learn the basics of fighting creatures in the Wilderness. The Quartermaster is one of the first NPCs connected to Combat progression. == Services == {...") | ||||
| 17:16 | Traveling Merchant diffhist +1,326 Admin talk contribs | ||||
18 June 2026
| N 10:21 | Traveling Merchant diffhist +1,082 Admin talk contribs (Created page with "{{Infobox npc | name = Traveling Merchant | image = merchant.png | role = Gold vendor / community donation drive | location = Mainland | services = Trades material bundles for Gold; runs donation campaigns when restocking }} The Traveling Merchant is the main source of Gold for players who gather resources. He stands near his cart on the Mainland and trades a fixed bundle of four materials for 1 Gold. == Gold trade == {| class="wikitable" ! Mater...") | ||||