Category:LastUpdates

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Last Updates is the running changelog for Kintara — every server update and announcement, newest first.

Latest: 31 July 2026 — every tool and armor recipe re-priced, the forge cut to 30 seconds, armor now pays Smithing XP, and camp gates are one-way. Jump to entry.


UPDATE INDEX

Version Date Headline
31 July 2026 Tool & armor re-price, 30-second forge, armor Smithing XP
v4.5 19 July 2026 Venomweaver queue on server list, Quartermaster cooldown, chest names
v4.4 18 July 2026 Exit the Venomweaver cave, marketplace $KINS burn, update countdown
v4.3 17 July 2026 The Traveling Merchant is dead, Venomweaver web immunity, mob gold
2 July 2026 $KINS 24-hour holding requirement
v4.2 30 June 2026 Guilds, merchant gold rework, switch server, Black Bull mount
v4.1 25 June 2026 Shovel Event v2, Flame Cape, wallet fixes, anti-bot pass
v4.0 24 June 2026 The Emberstone realm, arena overhaul, daily quest rework
v3.9 22 June 2026 Venomweaver boss, Glade Cave queue, Party Hats
v3.8 18 June 2026 Kintara Club, merchant donations, 90-slot cosmetics bag
v3.7 12 June 2026 Cross-shard play, bank routing, arena overhaul, World Cup pack
v3.6 5 June 2026 Apartments, bank pages, merchant cycle, new mounts
2 June 2026 Bank storage rules
v3.5 30 May 2026 Furni Shop, Troll Hoodie, merchant gold caps, save fixes

UPDATES

31 July 2026 — Tool & Armor Re-price

Every tool and armor recipe re-priced, the forge is now 30 seconds instead of 60, armor finally pays Smithing XP, Hard Scrolls ask the same three hunts every time, and camp gates are one-way.

Camp gates are one-way

  • Players were fighting King Scorpia from the edge of a safe camp — swing, step back through the fence, heal, step out again.
  • Leaving a Dunes West pen through one of its two exits now throws you five tiles clear, in the direction you were already walking.
  • Those tiles are shaded darker so the line is visible. Crossing them any other way does nothing.
  • Running back into camp is completely free — the gate is a one-way door, not a trap.

Tool costs

Every tool is much cheaper in ingots and somewhat dearer in Wood:

Item Smithing Was Now
Copper Axe 0 30 copper ingot + 200 wood 20 copper ingot + 400 wood
Copper Sword 3 40 copper ingot + 300 wood 25 copper ingot + 600 wood
Copper Pickaxe 7 50 copper ingot + 250 wood 28 copper ingot + 850 wood
Iron Axe 10 200 iron ingot + 600 wood 40 iron ingot + 1,000 wood
Iron Sword 13 280 iron ingot + 900 wood 55 iron ingot + 1,300 wood
Iron Pickaxe 17 340 iron ingot + 750 wood 60 iron ingot + 1,600 wood
Silver Axe 20 400 silver ingot + 1,200 wood 80 silver ingot + 2,000 wood
Silver Sword 23 550 silver ingot + 1,800 wood 90 silver ingot + 2,500 wood
Silver Pickaxe 27 650 silver ingot + 1,500 wood 100 silver ingot + 3,000 wood

The forge takes 30 seconds

  • Down from 60. Smelting and repairs were always instant — it was only the forge itself that made you wait.

Armor is priced like armor

Kaziir's recipes shipped with placeholder iron costs — silver body armor cost 5 silver ingots, less than a single copper axe.

Piece Smithing Was Now
Iron Helmet 14 2 iron ingot + 12 molten rock + 2 brute horn 40 iron ingot + 40 molten rock + 5 brute horn
Iron Boots 16 1 iron ingot + 10 molten rock + 2 brute horn 25 iron ingot + 25 molten rock + 2 brute horn
Iron Legguards 18 3 iron ingot + 14 molten rock + 2 brute horn 50 iron ingot + 50 molten rock + 10 brute horn
Iron Body Armor 20 4 iron ingot + 16 molten rock + 2 brute horn 50 iron ingot + 50 molten rock + 10 brute horn
Silver Helmet 24 3 silver ingot + 22 molten rock + 4 brute horn 80 silver ingot + 60 molten rock + 15 brute horn
Silver Boots 26 2 silver ingot + 20 molten rock + 4 brute horn 40 silver ingot + 20 molten rock + 10 brute horn
Silver Legguards 28 4 silver ingot + … not recorded
Silver Body Armor 30 5 silver ingot + … not recorded

Armor pays Smithing XP

Armor never gave a single point of Smithing XP. Every piece is now worth 10 Smithing XP per ingot it consumes:

Piece XP Piece XP
Iron Boots 250 Silver Boots 400
Iron Helmet 400 Silver Helmet 800
Iron Legguards 500 Silver Legguards 750
Iron Body Armor 500 Silver Body Armor 1,000
  • A full iron set is 1,650 XP; a full silver set 2,950.
  • Deliberately under what the forge pays for the same iron — a set is worn once, where tools are a repeatable sink.

Hard Scrolls ask the same three hunts

  • The bonus half of a Hard Scroll used to be three to five tasks pulled at random from a shared pool.
  • Nothing is rolled any more. Every Hard Scroll is the five material deliveries, then, in this order every time:
    1. Defeat the Venomweaver 5–10 times
    2. Kill 10–30 scorpions
    3. Kill 10–40 Magma Brutes
  • King Scorpia is no longer one of the tasks — his respawn is half an hour and contested realm-wide. His scorpions carry the Dunes leg instead.
  • Scroll rewards unchanged: 30–50 gold at Maelor the Scrollbinder, plus five independent 1-in-500 cosmetic rolls.
Source: KINS Bot, 31 July 2026 — kintara.com/news?id=29. No version number was given for this update.

v4.5 — 19 July 2026

See the Venomweaver Queue Before You Join, Smarter Quartermaster & Chest Name Fixes

Venomweaver queue on the server list

  • Every server card on the Select a Server screen shows a live Venomweaver Queue count.
  • Updates continuously, so you can pick the world with the shortest boss line before joining.
  • Works fleet-wide — each server reports its own queue in real time.

Quartermaster — one training sword every 12 hours

  • Issues one training sword per recruit every 12 hours.
  • On cooldown he now tells you how long is left ("come back in 8h 12m").
  • Server-authoritative and remembered on your account — can't be bypassed by reloading or claim-spamming.

Chests show their real names

  • Custom chests were showing an unreadable hex code instead of their name.
  • Marketplace search now finds a chest by name (e.g. "Angel Chest") instead of only the internal id.
  • The X / Twitter sales bot posts the correct name.
Source: KINS Bot, 19 July 2026. The source post was truncated — later sections of this update are not recorded here.

v4.4 — 18 July 2026

Exit the Venomweaver Cave, Marketplace $KINS Burn & Forced Game Update Timer

Exit the Venomweaver cave

  • A styled Exit Cave button sits in the bottom-right while you're fighting the boss.
  • Two-step confirm so a misclick mid-fight can't eject you.
  • Leaving sends you to the mainland and immediately frees your spot for the next player in queue.
  • Server-authoritative — it can't be used to dodge a death.

Marketplace — half the fee is burned

  • The old 5% treasury fee on $KINS sales is now split 2.5% treasury / 2.5% burned.
  • The seller still receives 95%.
  • Gold marketplace sales are unchanged and still fee-free (100% to the seller).

Update countdown

  • A banner appears under the player count: "Update incoming — reloading in 5:00".
  • Every online player sees the same 5-minute countdown, so you know how long you have to bank or finish a fight.
  • At zero the game refreshes automatically — no stale clients, no surprise mid-combat reloads.

Mute tool sounds

  • New Tools toggle under Settings → Sounds.
  • Turns off axe, pickaxe, fishing rod, and build-hammer sounds while gathering.
  • Saved to your account — sticks across sessions and devices.
Source: KINS Bot, 18 July 2026 — kintara.com/news?id=20

v4.3 — 17 July 2026

The Traveling Merchant Is Dead, Venomweaver Web-Immunity Set & Gold Drops on Mobs

A death in Kintara

  • The Traveling Merchant has been found dead by his cart — on his back, eyes X'd out, a pool of blood beneath him.
  • The area is an active crime scene ringed with CAUTION tape; you can't cross the cordon.
  • A new Constable patrols inside the tape and has theories (a robbery gone wrong?) but no answers.
  • His services are shut down: no gold trades, no campaign contributions, no new lottery entries.
  • Lotteries you already entered still pay out — walk up to the merchant's body to collect off the estate.

Venomweaver suit — web immunity

  • Equip all four pieces — Helm + Chestplate + Legguards + Boots — and you're immune to the boss's web snares for that fight.
  • The ripple pulse and the mini spider still hit, so you're not invincible.
  • Server-authoritative: immunity only applies if you actually own and wear every piece.

Venomweaver loot pool

Every kill rolls the following independently:

Drop Chance
Wood 1–800, Stone 1–500, Coal 1–400 (salvage) Always
Gold 1–25 1 in 100
Venomweaver Helm 1 in 5,000
Venomweaver Chestplate 1 in 5,000
Venomweaver Legguards 1 in 5,000
Venomweaver Boots 1 in 5,000
Purple Party Hat (cosmetic) 1 in 10,000

Gold drops off mobs

Mob Chance Gold
Magma Brute (Emberstone) 1 in 500 1–10 gold
Zombies & Dragons (non-Emberstone) 1 in 100 1 gold
Wolves (wilderness) 1 in 100 1 gold
  • The Magma Brute's gold roll is on top of its existing Brute Horn and Magma Brute pet drops.
  • All server-authoritative and rolled with a secure RNG.

Misc

  • Wishing Well — the St. Jude fundraiser has wrapped; the well stays open to show the total raised, but new donations are closed.
  • Spinner: the 1-in-100 wheel prize is now Blue Laser Eyes (was the Tokabu pet).
  • Emberstone: lava-pit fishing no longer drops the Magma Crocodile mount; chase desync fixed; safe-camp shield now server-authoritative; mobs can no longer be pinned frozen.
  • Daily quests no longer reset on completion — the quest day is anchored to the server.
  • Deploy safety: players frozen for a deploy can no longer be killed or looted during the freeze.
  • Mounts: dismount toast fixed for Black Bull and 4 other mounts.
  • Marketplace: pending token buys can be abandoned; stuck friend-DM badge fixed.
  • Hotbar: just-placed items no longer evicted by a background save.
Source: KINS Bot, 17 July 2026 — kintara.com/news?id=19

2 July 2026 — $KINS Holding Requirement

Daily Wheel & Personal Merchant

  • The Daily Wheel and the Personal Merchant now require a 24-hour holding period.
  • You must have held at least 1,000 $KINS for the past 24 hours to spin the Wheel or claim from the Personal Merchant.
  • Based on your lowest balance over the last 24h — dip below 1,000 at any point and the clock effectively restarts.
  • The Personal Merchant is tiered: 1,000 unlocks the base daily reward; 5,000 and 10,000+ unlock bigger daily caps. You need to have held that amount for the full 24 hours.
  • Recently bought in or moved tokens? A countdown shows exactly when you'll be eligible.
Source: Kintara [KINS] announcement, 2 July 2026.

v4.2 — 30 June 2026

Guilds, Travelling Merchant Rework, Switch Server & Black Bull Mount

Guilds

  • Create a guild for 250 gold — name (3–24 chars) and a 1–4 character tag.
  • One guild per player. New guilds start at a 5-member cap; the owner can pay gold to expand (5 → 10 → 15 → 20).
  • Join requests or invites, accepted from the guild panel; pending invites also land in DMs with a Join button. Requests show the applicant's average level.
  • Roles: Owner (full control), Manager (roster + invites), Member.
  • Your [TAG] appears on your nameplate — free tag colors, or animated styles (Shiny Gold, Fire, Rainbow, Galaxy…) for 100 gold each.
  • Rename the guild or change the tag for 50 gold each (owner-only, wallet-signed).
  • Private guild-only chat channel; world-chat mute rules still apply.
  • Perks: +5% XP on all combat and skilling, and guild-mate PvP immunity in open-world PvP zones.

Guild Life (upkeep)

  • New guilds get 3 free days.
  • 1,000 wood · 750 stone · 500 coal · 500 cooked fish = 1 full day (each material alone buys a quarter-day).
  • Life drains in real time; burn rate scales with member count.
  • +1 / +5 / +10 day quick-contribute buttons on the Life tab.
  • Tank hits zero → 12-hour grace → auto-disband if still empty. Low-life DM warnings at 24h, 6h, and grace.
  • Guild-wide mob, PvP and boss kill counters, plus a new Guilds tab on the in-game and website leaderboards.

Travelling Merchant — gold economy rework

Global cycle (community)

  • Donate phase goals: 2.5M wood · 1.5M stone · 1M coal · 400K cooked fish · 400K metal.
  • When every bar fills, the claim phase (strongbox) opens with 3,000 gold in the pool.
  • Claim proportional to what you donated, capped at 10 gold per player per cycle.
  • Claiming costs the same bundle as before: 2,500 wood + 1,500 stone + 700 coal + 30 cooked fish per gold.
  • Donations past a filled bar still burn from your bag but stop counting.
  • Daily reset at 00:00 UTC — each UTC day is a fresh cycle.

Personal Gold (wallet tier)

$KINS held Daily payout
1,000–4,999 1 gold/day
5,000–9,999 3 gold/day
10,000+ 5 gold/day
  • Same material bundle per gold as the legacy trade.
  • The $KINS 24-hour hold must be satisfied before the tier applies (when enabled).
  • Complete all daily quests before claiming Personal or Global gold (default on).

Switch Server

  • Hop between live servers in-game without refreshing the page.
  • Full queue flow if the target shard is full; character, items and saved position carry over.
  • Blocked mid-combat; position is flushed before the hop.

Stalk a friend

  • New button on accepted friend rows — jumps you to the shard your friend is on.
  • You spawn at your own last-saved location on that shard, not on top of them.
  • Full server sends you to the normal queue; offline friends show a toast instead.

Misc

  • Black Bull mount added to the alchemist's weekly mount shop rotation pool.
  • Friends panel: DM timestamps, a Notifications section with persistent history, compact server tags — (L20) instead of the full name.
  • Wallet: MetaMask desktop remote (QR) connect, self-hosted so the QR modal loads reliably; remote MetaMask ranks below installed wallets.
  • Settings: new toggle to disable the player profile popup.
Source: KINS Bot, 30 June 2026 — kintara.com/news?id=18

v4.1 — 25 June 2026

Shovel Event v2, Flame Cape, Wallet Fixes & Anti-Bot Pass

Shovel Event v2

  • Global across all shards — every player on every server gets a shovel when an event starts.
  • Coordinator-authoritative: one buried tile, one winner, no shard-only events.
  • Dig the tile you stand on — server position only, no remote scanning.
  • Free movement + auto-dig while holding a shovel; the shovel stays in your hotbar until the event ends.

The Emberstone — updates

Drop / change Details
Flame Cape 1-in-20,000 lava-pit cosmetic — replaces the Molten Phoenix mount at the same odds
Magma Brute pet Still 1-in-2,000 per cast
Red Party Hat Still 1-in-5,000 per cast
Brute Horn New material — 1-in-5 per Magma Brute kill
Brute pet (kill) 1-in-500 per Magma Brute kill, separate from the fishing roll
Death respawn Dying in Emberstone respawns you on The Shores, not at your tombstone
Safe camp Lava-pit fishing pit relocated; you can't fish from inside the fenced camp
Quest fix Magma Brute kills no longer count toward "Kill zombies" daily quests

New mounts & cosmetics

Item Source Odds / notes
Octopus Mount Fish at The Shores 1-in-15,000; tuned to 45% ride speed
Snake Mount Venomweaver boss kill 1-in-10,000 per player loot roll
Lightning Cape Venomweaver boss kill 1-in-50,000
Purple Party Hat Venomweaver boss kill 1-in-50,000 (independent rolls)
White Cape Paid daily spinner Replaced the White Party Hat wedge
Flame Cape Emberstone lava pits 1-in-20,000
UwU Unicorn Cosmetic shop New limited pet offer
Cape cosmetics Various Cape slot expanded across shop / spinner / boss drops
  • Venomweaver loot retune: armor cosmetics removed from the weighted table; gold stays 1% (1–2); ultra-rares are now Snake mount + Lightning Cape + Purple Party Hat.

Wallet connect

  • Wallet Standard picker detects installed Solana wallets — Phantom, MetaMask and Jupiter featured at the top.
  • Mobile "Open in app" deeplinks for Phantom, MetaMask, Solflare and Coinbase Wallet.
  • iOS gesture fixes so Safari doesn't block the sign-in redirect.
  • MetaMask: proper fox logo, EIP-6963 detection, mobile universal-link foregrounding.
  • Brave / OKX: finalized blockhash for spinner and marketplace txs; OKX popup send path.
  • Silent reconnect — the selected wallet persists so in-game payments work after refresh.

Combat, anti-bot & fairness

  • Anti-invisibility pin — active PvP fighters stay pinned to their combat region in snapshots.
  • Beach / Emberstone entry gate now checks your claimed presence region, not client state.
  • Hotbar consumables no longer bounce back to inventory on every combat hit.
  • Cook / fish XP read-back merge so skill bars don't flicker.
  • Auto-ban for the banked-fish bot pattern; banned players' listings delisted.
  • Cosmetic shop limited-stock offers broadcast sold-out state live.
  • Blue skies restored on the mainland; Octopus and Snake mounts render correctly for other players.
Source: KINS Bot, 25 June 2026 — kintara.gg/news?id=17

v4.0 — 24 June 2026

The Emberstone Realm, Molten Phoenix, Arena Overhaul & Daily Quest Rework

The Emberstone — new lava realm

  • Reached from the north edge of The Shores (entry arrows on the beach). Requires average skill level 25.
  • 50×50 dark basalt arena with glowing lava pits, molten spires and a volcanic sky.
  • Full PvP + PvE like the Wilderness — no trading inside.
  • Southern safe camp: fenced gravel refuge with a north-side gap; PvP disabled inside and Magma Brutes won't aggro or path in.
  • Dying drops a tombstone others can loot (wilderness rules).

Magma Brutes

  • Three big lava mobs roam the arena.
  • 7 sword hits to kill; double contact damage vs standard wild mobs.
  • 8-tile aggro with a heavy pounce leap; 30-second respawn; slow, lumbering movement.

Lava-pit fishing — cast from an adjacent tile, not from inside the safe camp:

Drop Odds Notes
Molten Rock Every catch Base lava-pit yield
Magma Brute pet 1-in-2,000 Emberstone-exclusive companion
Red Party Hat 1-in-5,000 Emberstone-exclusive cosmetic
Molten Phoenix mount 1-in-20,000 Flying mount — Emberstone-only source
  • New cosmetics: Argentina / France / Spain jerseys added to the cosmetic shop.
  • Venom Weaver Mount renamed to Venomweaver Mount (display label only).

Arena overhaul

  • Win/loss decided by the server, not each client's local HP prediction — fixes the double-KO flash.
  • Near-simultaneous KOs settle cleanly to one winner.
  • Virtual battle kit: every duelist gets L1 sword + health / shield / strength potions, free for the fight, one use each, enforced server-side.
  • Disconnect grace — a brief WS drop no longer instant-forfeits; reconnect in the window and the fight resumes.
  • Wager stalemates resolve or refund instead of locking escrow forever.
  • PvP wager staking remains disabled on live servers; dice-roll wagers still work.

Daily quests — rework

  • 3 random quests per UTC day — wood, stone, coal, fish, cook or zombie kills (deterministic rotation).
  • Progress lives in a dedicated table, so deploys and save calls no longer wipe your bar.
  • Auto-payout on hitting the target — no Claim button.
  • Reward: random 1,000–2,500 XP (500-step increments) into the related skill.
  • Gather quests pay out on the completing swing with live skill-bar updates.

Marketplace

  • Kintara Club perk: members list up to 10,000 units per stackable listing and 10 active listings; non-members cap at 5,000 / 5.
  • Buy reservation lock shortened 10 min → 5 min.
  • Level 5 in each core skill (smithing exempt) required to create a listing; buying unaffected.

Combat, tools & fixes

  • Free heal-to-max exploit closed; HP and shield changes validated against live server vitals.
  • Natural HP regen paced to +20 per 2 seconds.
  • L2 tool durability stays accurate server-side; breaks only the exact instance you wore down.
  • Q hotkey toggles your first mount in the bag.
  • Glade Cave: boss HP persists across restarts; AFK kick window 30s → 45s; snare timing on the authoritative clock.
  • Fishing bite timing server-owned; gathering cadence lock; PvP swings validated against your live position.
  • Smithing, merchant trades, listings and forging require you to be physically at the station.
Source: KINS Bot, 24 June 2026 — kintara.gg/news?id=16

v3.9 — 22 June 2026

Venomweaver Boss, Glade Cave Queue, Party Hats & Marketplace Fixes

Venomweaver — Glade Cave boss

  • Enter the Glade Cave from the wilderness on the Level 20+ server.
  • Queue system with limited fighter slots; extras wait as in-cave spectators with a persistent queue banner and two-step cancel confirm.
  • Mini-spiders spawn during the fight, staggered 3–5s apart.
  • Combat XP: 1,000 for every damage-dealing participant at kill time; 100 for the mini-spider killing blow.
  • Boss kill credit tracked on the leaderboard.

Loot (per player, server-rolled at kill time)

  • Always: wood 1–800, stone 1–500, coal 1–400
  • Weighted special roll (one per kill): 6% → 1–4 gold; 0.5% each → Venomweaver boots, helm, legguards, chestplate
  • Ultra-rares, each independent and stackable: 1-in-4,000 Purple Aura · 1-in-8,000 Venom Weaver mount · 1-in-50,000 Purple Party Hat
  • Loot is granted server-side the instant the boss dies — the Claim button is reveal-only.

Cave death rules

  • Dying in the Glade Cave drops your items with no tombstone — they're gone, not lootable.
  • 20-second no-damage AFK kick in the cave (won't kick you while waiting for respawn).

New content

Item Type Notes
WIF Hat Cosmetic New head piece
Asteroid Shiba Pet Was on a spinner wedge; now replaced
T-Rex Mount New mount
Purple Aura Cosmetic Also a Venomweaver ultra-rare
Venom Weaver Mount Mount Renamed from Venom Spider Mount
Venomweaver armor set Cosmetics Hat, top, pants, shoes — boss drops
Party Hat set Cosmetics Blue, Green, Purple, Rainbow, Red, White

Misc

  • Marketplace: search by display name; can't list a cosmetic, mount or pet you're wearing; token-buy BigInt crash fixed; browse performance improved.
  • Smithing sometimes not consuming resources — re-inflation exploit closed.
  • Display name required on world entry (server-side gate).
  • Server picker remembers your last server; fixed showing only 1 server.
  • Periodic $KINS balance re-check — drop below 1,000 mid-session and you return to server select.
  • Anti-bot: periodic human verification during long sessions on public servers.
  • Glade Cave hazard damage restored to full design values; Venomweaver loot rates retuned after launch feedback.
Source: KINS Bot, 22 June 2026 — kintara.gg/news?id=15

v3.8 — 18 June 2026

Kintara Club, Merchant Donations, 90-Slot Cosmetics Bag & New Pets

Kintara Club — Phase 1

Plan Price Per month
1 Month $19.99 $19.99/mo
3 Months $54.99 ~$18.33/mo
6 Months $104.99 ~$17.50/mo (~12% off)
12 Months $199.99 ~$16.67/mo
  • Access to the Kintara Club server shard(s).
  • Priority in server join queues — skip ahead of non-members when servers are full.
  • Kintara Club profile badge, granted live while membership is active.
  • Renewals stack — buying again extends from your current expiry.

Traveling Merchant — donation cycle

  • Selling phase — trade bundles for gold (stock 3,000 gold, lowered from 5,000).
  • Donation phase — when stock hits 0 the realm refills the mine; goals now include Metal, with a crowd-aware approach animation.
  • Resting phase — out of gold and no active donations: the merchant rests until restocked.

Cosmetics bag — 3 pages

  • Free cosmetics storage expanded from 30 → 90 slots.
  • Pagination rows added on mounts / pets / furniture tabs for consistent panel height.

New cosmetics & pets

Item Type Notes
Json Helmet Head cosmetic GLB model; also a spinner wedge
Alon Durag Head cosmetic GLB model
Alon Glasses Face cosmetic GLB model
MOG Pit Vipers Face cosmetic Renamed from MOG Glasses; head clipping fixed
WIF Hat Head cosmetic New drop
Purple Aura Aura cosmetic Ultra-rare
Merlin (World Cup Duck) Pet Pet shop
Garfield Pet Pet shop
Moodeng Pet Pet shop
  • Purple sky tint applied across all realms.

Misc

  • Venomweaver prep: boss kills tracked on the leaderboard; alchemy potion recipes back to materials (qty 1) with retuned costs; poison potion sold out.
  • Server picker refresh — condensed cards, pinned header, authoritative server name in queue HUD and in-game badge.
  • PvP wager option disabled (dice roll wagers still work); PvP damage now applies sword level + strength.
  • Wager stake loss fix — dice and PvP wagers no longer destroy both stakes.
  • L2 tool durability shown in trade preview; ledger tool breaks display correctly.
  • Marketplace: second-approval review step before a listing goes live; property keys can't be listed unless you own the plot.
  • Firepits can be built from raw materials, not just a kit.
  • Wallet pubkey hidden from world/spectate chat reads.
  • Blacksmith status line clarifies materials consumed on forge completion; smithing resource consumption race fixed.
Source: KINS Bot, 18 June 2026 — kintara.gg/news?id=14

v3.7 — 12 June 2026

Cross-Shard Play, Bank Routing, Arena Overhaul & World Cup Pack

Cross-shard presence

  • Friends list shows who's online on any server, not just yours.
  • The in-world "X online" counter reflects the total across all shards.
  • Stalk and other cross-server features work through the new coordinator.

Bank works like a bank

  • Transactional overflow (shops, quests, trades, marketplace payouts) spills to your bank when your backpack is full, with a "sent to your bank" toast.
  • Gathering and purchases refuse when there's nowhere valid to put the item — no more silent loss.
  • All 288 slots (6 pages × 48) now save properly, not just page 1.
  • Unlocking a page counts gold held in the bank toward the cost, and flushes live inventory first for accurate totals.

Arena overhaul

  • /exit and /leave work from inside the arena.
  • One duel at a time; cancel button while seated on a duel chair (not spectator benches).
  • Opponent missing from the pit? Duel auto-resets and teleports you out.
  • HP/shield bar hidden unless you're in an active duel.
  • Duplicate win records and softclamp exit kicks fixed; per-opponent daily win-credit cap to deter kill-trading.

World Cup pack & new companions

Item Type Notes
World Cup Duck Pet Soccer-themed pack
World Cup Football Item Soccer-themed pack
World Cup Trophy Furniture Soccer-themed pack
Phantom Pet Pet shop
Pump Pill Pet New companion
Nietzschean Penguin Pet New companion
Jotchua Head cosmetic New head piece
Unicorn Mount Reworked — 25% bigger, proper horse head, hooves on the tile surface
  • Specialty bags (cosmetics, pets, mounts, furniture) expanded to 30 slots each.
  • Cosmetic shop now rotates daily bundles and includes UNC / Solana themed cosmetics.

Marketplace

  • Gold / $KINS / Any currency filter on the Buy tab.
  • Search matches item names only, not seller usernames.
  • Listing creation flushes inventory first; L2 tool durability preserved on buy/cancel/token-buy.
  • Seller gold payout spills to inventory when the bank page is full.
  • Token payments fixed for non-Phantom wallets (Brave, etc.).

Chat, hotbar & quests

  • Chat timestamps in your local timezone; world chat ordered chronologically; property chat scoped to your property.
  • Re-press hotkey or re-click slot to consume held food or potion, with a radial cooldown sweep; food/potions only consume in combat realms.
  • Health potion consume is server-authoritative.
  • Daily quest progress no longer wiped on deploy; harvest credits count granted items, not raw swings; manual Claim button with an honest progress bar.

Servers, idle kick & misc

  • Level-gated "Server 1 (Level 20+)" — average skill level 20 required.
  • AFK idle kick defaults to 2 minutes with an "Are you still there?" warning in the last minute; paused while cooking or smithing.
  • Multi-tab warning; stale client auto-reload via game.js ETag handshake.
  • Spinner wedge Gold Aura → Blue Aura; legacy 24-slot cosmetic bags padded to 30.
  • PFP generator renders your character correctly again.
  • Fishing: server-rolled pond/beach mounts; catch-loop XP exploit throttled. Firepit heals now server-authorized.
Source: KINS Bot, 12 June 2026 — kintara.gg/news?id=13

v3.6 — 5 June 2026

Apartments, Bank Pages, Merchant Cycle & New Mounts

Pond Luxury Apartments

  • A full tower on the pond — lobby, upper floors, flats, apartments and PH1–PH3 penthouses with pool decks.
  • Rooftop amenity floor: open-air deck, wooden pool patio, swimmable pool with diving board, cabanas, loungers, patio sets.
  • Flats from 1,000 gold; Penthouses PH1 / PH2 / PH3 at 5,500 / 6,500 / 7,500 gold.
  • Apartment keys are fully tradeable and marketplace-sellable; ownership transfers correctly on trade.
  • Per-floor multiplayer presence, swimming and seating inside the tower.

Bank pagination

Up to 6 pages × 48 slots (288 total). Page 1 is free:

Page Unlock cost
2 10 gold
3 20 gold
4 50 gold
5 75 gold
6 100 gold
  • 255 gold unlocks all paid pages (down from the original 1,500g after player feedback).
  • Page tabs at the bottom of the bank panel — green = active, 🔒 = locked, gold pulse = next page you can buy.
  • Items in locked pages can't be deposited and are protected server-side from silent deletion.

Traveling Merchant — gold stock cycle

  • Selling phase — starts with 3,000 gold in stock. Bundle per gold: 2,500 wood + 1,500 stone + 700 coal + 30 cooked fish → 1 gold.
  • Live stock shown in the trade dialog; daily cap by $KINS tier still applies.
  • Donation phase — when stock hits 0, community goals: 500,000 wood · 300,000 stone · 200,000 coal · 10,000 cooked fish. Fill all four and the merchant restocks to 3,000 gold.

New cosmetics, pets & mounts

Item Type Notes
Galaxy hat, tank top, shorts Cosmetics Shared nebula shader
NEET Hat Cosmetic New cap with decal
LMAO, Doge, Purple Dragon Pets Pet shop / marketplace
Rainbow Dragon Pet Color-cycling; daily spinner
Eagle Mount Flying mount with wing flap
Crocodile Mount Low-rider quadruped, 30% speed boost

Misc

  • Metal is tradeable — flows through player trades and wagers like coal, no silent loss on settle.
  • Roast pit cook cooldown restored to ~8.5 seconds (was accidentally 60s); hourly cap 120 cooks/hr kept.
  • Trade prep grid shows your partner's mounts, cosmetics and pets.
  • L2 tool durability preserved through trades and wagers; free-repair exploit via bank deposit closed.
  • Token listings: sellers can't cancel during the buyer's payment window (anti-rug).
  • Logging back in restores your saved mainland position instead of the default spawn.
  • World chat history 20 → 50 messages; drag-to-select disabled across game UI.
  • Bank pagination could delete items in locked slot ranges — fixed.
Source: KINS Bot, 5 June 2026 — kintara.gg/news?id=12

2 June 2026 — Bank Storage

  • Bank storage now holds only core inventory items — materials, gold and tools. Materials include wood, fish, potions and other standard resources.
  • Cosmetics, mounts, pets and furniture now stack when you own multiples.
  • Those items are also safe in the Wilderness — you won't lose them when you die.
Source: Kintara [KINS] announcement, 2 June 2026.

v3.5 — 30 May 2026

Furni Shop, Troll Hoodie, Merchant Gold Caps & Major Save Fixes

Furni Shop & property furniture

  • Buy furniture, store it in a dedicated Furni bag, then place, move and rotate pieces inside properties you own.
  • Layout is server-authoritative — what you see is what everyone sees.
  • Furniture can be listed on the marketplace (Furni category filter added).

Troll Hoodie

  • New cosmetic in the rotation — white hoodie with the classic troll graphic on the chest.

Merchant gold — daily cap by $KINS

Gold from merchant material trades (wood / stone / coal → gold) is capped per day, resetting at 00:00 UTC:

Your $KINS balance Daily merchant gold cap
1 – 4,999 1 gold / day
5,000 – 9,999 5 gold / day
10,000 – 99,999 10 gold / day
100,000+ Unlimited
  • The merchant UI shows your tier, how much you've used today and what's left. Admin wallets bypass the cap.

Refresh banner after deploys

  • The site polls the live build version every few minutes; a stale tab gets an amber banner with a Refresh button.
  • You are never force-reloaded mid-trade, combat or casino session.

Android white-screen fix

  • WebGL antialiasing disabled on Android only — slightly sharper edges, but the game loads. Desktop and iOS unchanged.

Marketplace, wilderness & fixes

  • Split stacks: you can list resources even when your total spans multiple inventory slots.
  • Listing a property key no longer silently drops your deed while the listing is live.
  • Post-trade saves retry automatically instead of losing pickups on refresh.
  • Stronger trash confirm in the wild; combat disconnect deaths show a clear toast; loot bags send correct position data.
  • Property keys on tombstones: the deed survives so the looter gets ownership synced correctly.
  • Shack / firepit place + pickup dupe closed — each placement now deducts server-side.
  • Save-backpack restores mounts, cosmetics, pets and property keys if a stale autosave tries to wipe a fresh grant; same protection for furniture stacks.
  • Merchant trade dupe closed; gold is now server-authoritative on save, so a stale snapshot can't overwrite a refund.
  • Admin: Economic Activity → Wheel tab (recent spins, prize breakdown, USD totals, top spinners); exploit ring indexing for faster alt detection.
Source: KINS Bot, 30 May 2026 — kintara.gg/news?id=11

SEE ALSO

Page Why it matters
Tools Efficiency Current tool recipes and forge timings
Smithing Skill affected by the 31 July re-price
Emberstone Realm added in v4.0
Venomweaver Boss added in v3.9
Guilds Added in v4.2

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