Sword

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Revision as of 19:49, 10 September 2026 by Admin (talk | contribs) (Starter sword hits 5, cooldown-limited re-claims; add damage ladder 5/23/26/30; fix upgrade claim (content audit))
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Sword
Type Weapon
Gathered at Given by the Quartermaster on the Mainland
Skill Combat
Used for Iron tier (Lvl 2 Sword) forged from scratch via Smithing

Sword is the starting melee weapon used for Combat. New characters receive a Sword directly from the Quartermaster on the Mainland as part of the new player tutorial. It is a training blade that hits for 5 damage — deliberately tiny, so forged tiers feel like real upgrades. If you lose it, the Quartermaster will issue another, limited by a re-claim cooldown.

Use

  • Equip the Sword in a hotbar slot (keys 1–6).
  • Used for fighting mobs and other players in PvP zones such as the Wilderness.

Acquisition

  • Given by the Quartermaster on the Mainland during the new player tutorial (re-claims are cooldown-limited).
  • The Lvl 2 Sword (iron tier) is a separate craft via Smithing — forged from scratch for 55 Iron Ingots + 1,300 Wood at Smithing 13. It hits for 26 against this sword's 5; Combat XP per kill is unchanged by your weapon.

Damage ladder

Sword Damage per hit
Starter Sword 5
Copper Sword 23
Iron Sword (Lvl 2) 26
Silver Sword 30

See also