Category:LastUpdates
Last Updates is the running changelog for Kintara — every server update and announcement, newest first.
UPDATE INDEX
| Version | Date | Headline |
|---|---|---|
| — | 31 July 2026 | Tool & armor re-price, 30-second forge, armor Smithing XP |
| v4.5 | 19 July 2026 | Venomweaver queue on server list, Quartermaster cooldown, chest names |
| v4.4 | 18 July 2026 | Exit the Venomweaver cave, marketplace $KINS burn, update countdown |
| v4.3 | 17 July 2026 | The Traveling Merchant is dead, Venomweaver web immunity, mob gold |
| — | 2 July 2026 | $KINS 24-hour holding requirement |
| v4.2 | 30 June 2026 | Guilds, merchant gold rework, switch server, Black Bull mount |
| v4.1 | 25 June 2026 | Shovel Event v2, Flame Cape, wallet fixes, anti-bot pass |
| v4.0 | 24 June 2026 | The Emberstone realm, arena overhaul, daily quest rework |
| v3.9 | 22 June 2026 | Venomweaver boss, Glade Cave queue, Party Hats |
| v3.8 | 18 June 2026 | Kintara Club, merchant donations, 90-slot cosmetics bag |
| v3.7 | 12 June 2026 | Cross-shard play, bank routing, arena overhaul, World Cup pack |
| v3.6 | 5 June 2026 | Apartments, bank pages, merchant cycle, new mounts |
| — | 2 June 2026 | Bank storage rules |
| v3.5 | 30 May 2026 | Furni Shop, Troll Hoodie, merchant gold caps, save fixes |
UPDATES
31 July 2026 — Tool & Armor Re-price
Every tool and armor recipe re-priced, the forge is now 30 seconds instead of 60, armor finally pays Smithing XP, Hard Scrolls ask the same three hunts every time, and camp gates are one-way.
Camp gates are one-way
- Players were fighting King Scorpia from the edge of a safe camp — swing, step back through the fence, heal, step out again.
- Leaving a Dunes West pen through one of its two exits now throws you five tiles clear, in the direction you were already walking.
- Those tiles are shaded darker so the line is visible. Crossing them any other way does nothing.
- Running back into camp is completely free — the gate is a one-way door, not a trap.
Tool costs
Every tool is much cheaper in ingots and somewhat dearer in Wood:
| Item | Smithing | Was | Now |
|---|---|---|---|
| Copper Axe | 0 | 30 copper ingot + 200 wood | 20 copper ingot + 400 wood |
| Copper Sword | 3 | 40 copper ingot + 300 wood | 25 copper ingot + 600 wood |
| Copper Pickaxe | 7 | 50 copper ingot + 250 wood | 28 copper ingot + 850 wood |
| Iron Axe | 10 | 200 iron ingot + 600 wood | 40 iron ingot + 1,000 wood |
| Iron Sword | 13 | 280 iron ingot + 900 wood | 55 iron ingot + 1,300 wood |
| Iron Pickaxe | 17 | 340 iron ingot + 750 wood | 60 iron ingot + 1,600 wood |
| Silver Axe | 20 | 400 silver ingot + 1,200 wood | 80 silver ingot + 2,000 wood |
| Silver Sword | 23 | 550 silver ingot + 1,800 wood | 90 silver ingot + 2,500 wood |
| Silver Pickaxe | 27 | 650 silver ingot + 1,500 wood | 100 silver ingot + 3,000 wood |
The forge takes 30 seconds
- Down from 60. Smelting and repairs were always instant — it was only the forge itself that made you wait.
Armor is priced like armor
Kaziir's recipes shipped with placeholder iron costs — silver body armor cost 5 silver ingots, less than a single copper axe.
| Piece | Smithing | Was | Now |
|---|---|---|---|
| Iron Helmet | 14 | 2 iron ingot + 12 molten rock + 2 brute horn | 40 iron ingot + 40 molten rock + 5 brute horn |
| Iron Boots | 16 | 1 iron ingot + 10 molten rock + 2 brute horn | 25 iron ingot + 25 molten rock + 2 brute horn |
| Iron Legguards | 18 | 3 iron ingot + 14 molten rock + 2 brute horn | 50 iron ingot + 50 molten rock + 10 brute horn |
| Iron Body Armor | 20 | 4 iron ingot + 16 molten rock + 2 brute horn | 50 iron ingot + 50 molten rock + 10 brute horn |
| Silver Helmet | 24 | 3 silver ingot + 22 molten rock + 4 brute horn | 80 silver ingot + 60 molten rock + 15 brute horn |
| Silver Boots | 26 | 2 silver ingot + 20 molten rock + 4 brute horn | 40 silver ingot + 20 molten rock + 10 brute horn |
| Silver Legguards | 28 | 4 silver ingot + … | not recorded |
| Silver Body Armor | 30 | 5 silver ingot + … | not recorded |
Armor pays Smithing XP
Armor never gave a single point of Smithing XP. Every piece is now worth 10 Smithing XP per ingot it consumes:
| Piece | XP | Piece | XP |
|---|---|---|---|
| Iron Boots | 250 | Silver Boots | 400 |
| Iron Helmet | 400 | Silver Helmet | 800 |
| Iron Legguards | 500 | Silver Legguards | 750 |
| Iron Body Armor | 500 | Silver Body Armor | 1,000 |
- A full iron set is 1,650 XP; a full silver set 2,950.
- Deliberately under what the forge pays for the same iron — a set is worn once, where tools are a repeatable sink.
Hard Scrolls ask the same three hunts
- The bonus half of a Hard Scroll used to be three to five tasks pulled at random from a shared pool.
- Nothing is rolled any more. Every Hard Scroll is the five material deliveries, then, in this order every time:
- Defeat the Venomweaver 5–10 times
- Kill 10–30 scorpions
- Kill 10–40 Magma Brutes
- King Scorpia is no longer one of the tasks — his respawn is half an hour and contested realm-wide. His scorpions carry the Dunes leg instead.
- Scroll rewards unchanged: 30–50 gold at Maelor the Scrollbinder, plus five independent 1-in-500 cosmetic rolls.
v4.5 — 19 July 2026
See the Venomweaver Queue Before You Join, Smarter Quartermaster & Chest Name Fixes
Venomweaver queue on the server list
- Every server card on the Select a Server screen shows a live Venomweaver Queue count.
- Updates continuously, so you can pick the world with the shortest boss line before joining.
- Works fleet-wide — each server reports its own queue in real time.
Quartermaster — one training sword every 12 hours
- Issues one training sword per recruit every 12 hours.
- On cooldown he now tells you how long is left ("come back in 8h 12m").
- Server-authoritative and remembered on your account — can't be bypassed by reloading or claim-spamming.
Chests show their real names
- Custom chests were showing an unreadable hex code instead of their name.
- Marketplace search now finds a chest by name (e.g. "Angel Chest") instead of only the internal id.
- The X / Twitter sales bot posts the correct name.
v4.4 — 18 July 2026
Exit the Venomweaver Cave, Marketplace $KINS Burn & Forced Game Update Timer
Exit the Venomweaver cave
- A styled Exit Cave button sits in the bottom-right while you're fighting the boss.
- Two-step confirm so a misclick mid-fight can't eject you.
- Leaving sends you to the mainland and immediately frees your spot for the next player in queue.
- Server-authoritative — it can't be used to dodge a death.
Marketplace — half the fee is burned
- The old 5% treasury fee on $KINS sales is now split 2.5% treasury / 2.5% burned.
- The seller still receives 95%.
- Gold marketplace sales are unchanged and still fee-free (100% to the seller).
Update countdown
- A banner appears under the player count: "Update incoming — reloading in 5:00".
- Every online player sees the same 5-minute countdown, so you know how long you have to bank or finish a fight.
- At zero the game refreshes automatically — no stale clients, no surprise mid-combat reloads.
Mute tool sounds
- New Tools toggle under Settings → Sounds.
- Turns off axe, pickaxe, fishing rod, and build-hammer sounds while gathering.
- Saved to your account — sticks across sessions and devices.
v4.3 — 17 July 2026
The Traveling Merchant Is Dead, Venomweaver Web-Immunity Set & Gold Drops on Mobs
A death in Kintara
- The Traveling Merchant has been found dead by his cart — on his back, eyes X'd out, a pool of blood beneath him.
- The area is an active crime scene ringed with CAUTION tape; you can't cross the cordon.
- A new Constable patrols inside the tape and has theories (a robbery gone wrong?) but no answers.
- His services are shut down: no gold trades, no campaign contributions, no new lottery entries.
- Lotteries you already entered still pay out — walk up to the merchant's body to collect off the estate.
Venomweaver suit — web immunity
- Equip all four pieces — Helm + Chestplate + Legguards + Boots — and you're immune to the boss's web snares for that fight.
- The ripple pulse and the mini spider still hit, so you're not invincible.
- Server-authoritative: immunity only applies if you actually own and wear every piece.
Venomweaver loot pool
Every kill rolls the following independently:
| Drop | Chance |
|---|---|
| Wood 1–800, Stone 1–500, Coal 1–400 (salvage) | Always |
| Gold 1–25 | 1 in 100 |
| Venomweaver Helm | 1 in 5,000 |
| Venomweaver Chestplate | 1 in 5,000 |
| Venomweaver Legguards | 1 in 5,000 |
| Venomweaver Boots | 1 in 5,000 |
| Purple Party Hat (cosmetic) | 1 in 10,000 |
Gold drops off mobs
| Mob | Chance | Gold |
|---|---|---|
| Magma Brute (Emberstone) | 1 in 500 | 1–10 gold |
| Zombies & Dragons (non-Emberstone) | 1 in 100 | 1 gold |
| Wolves (wilderness) | 1 in 100 | 1 gold |
- The Magma Brute's gold roll is on top of its existing Brute Horn and Magma Brute pet drops.
- All server-authoritative and rolled with a secure RNG.
Misc
- Wishing Well — the St. Jude fundraiser has wrapped; the well stays open to show the total raised, but new donations are closed.
- Spinner: the 1-in-100 wheel prize is now Blue Laser Eyes (was the Tokabu pet).
- Emberstone: lava-pit fishing no longer drops the Magma Crocodile mount; chase desync fixed; safe-camp shield now server-authoritative; mobs can no longer be pinned frozen.
- Daily quests no longer reset on completion — the quest day is anchored to the server.
- Deploy safety: players frozen for a deploy can no longer be killed or looted during the freeze.
- Mounts: dismount toast fixed for Black Bull and 4 other mounts.
- Marketplace: pending token buys can be abandoned; stuck friend-DM badge fixed.
- Hotbar: just-placed items no longer evicted by a background save.
2 July 2026 — $KINS Holding Requirement
Daily Wheel & Personal Merchant
- The Daily Wheel and the Personal Merchant now require a 24-hour holding period.
- You must have held at least 1,000 $KINS for the past 24 hours to spin the Wheel or claim from the Personal Merchant.
- Based on your lowest balance over the last 24h — dip below 1,000 at any point and the clock effectively restarts.
- The Personal Merchant is tiered: 1,000 unlocks the base daily reward; 5,000 and 10,000+ unlock bigger daily caps. You need to have held that amount for the full 24 hours.
- Recently bought in or moved tokens? A countdown shows exactly when you'll be eligible.
v4.2 — 30 June 2026
Guilds, Travelling Merchant Rework, Switch Server & Black Bull Mount
Guilds
- Create a guild for 250 gold — name (3–24 chars) and a 1–4 character tag.
- One guild per player. New guilds start at a 5-member cap; the owner can pay gold to expand (5 → 10 → 15 → 20).
- Join requests or invites, accepted from the guild panel; pending invites also land in DMs with a Join button. Requests show the applicant's average level.
- Roles: Owner (full control), Manager (roster + invites), Member.
- Your [TAG] appears on your nameplate — free tag colors, or animated styles (Shiny Gold, Fire, Rainbow, Galaxy…) for 100 gold each.
- Rename the guild or change the tag for 50 gold each (owner-only, wallet-signed).
- Private guild-only chat channel; world-chat mute rules still apply.
- Perks: +5% XP on all combat and skilling, and guild-mate PvP immunity in open-world PvP zones.
Guild Life (upkeep)
- New guilds get 3 free days.
- 1,000 wood · 750 stone · 500 coal · 500 cooked fish = 1 full day (each material alone buys a quarter-day).
- Life drains in real time; burn rate scales with member count.
- +1 / +5 / +10 day quick-contribute buttons on the Life tab.
- Tank hits zero → 12-hour grace → auto-disband if still empty. Low-life DM warnings at 24h, 6h, and grace.
- Guild-wide mob, PvP and boss kill counters, plus a new Guilds tab on the in-game and website leaderboards.
Travelling Merchant — gold economy rework
Global cycle (community)
- Donate phase goals: 2.5M wood · 1.5M stone · 1M coal · 400K cooked fish · 400K metal.
- When every bar fills, the claim phase (strongbox) opens with 3,000 gold in the pool.
- Claim proportional to what you donated, capped at 10 gold per player per cycle.
- Claiming costs the same bundle as before: 2,500 wood + 1,500 stone + 700 coal + 30 cooked fish per gold.
- Donations past a filled bar still burn from your bag but stop counting.
- Daily reset at 00:00 UTC — each UTC day is a fresh cycle.
Personal Gold (wallet tier)
| $KINS held | Daily payout |
|---|---|
| 1,000–4,999 | 1 gold/day |
| 5,000–9,999 | 3 gold/day |
| 10,000+ | 5 gold/day |
- Same material bundle per gold as the legacy trade.
- The $KINS 24-hour hold must be satisfied before the tier applies (when enabled).
- Complete all daily quests before claiming Personal or Global gold (default on).
Switch Server
- Hop between live servers in-game without refreshing the page.
- Full queue flow if the target shard is full; character, items and saved position carry over.
- Blocked mid-combat; position is flushed before the hop.
Stalk a friend
- New button on accepted friend rows — jumps you to the shard your friend is on.
- You spawn at your own last-saved location on that shard, not on top of them.
- Full server sends you to the normal queue; offline friends show a toast instead.
Misc
- Black Bull mount added to the alchemist's weekly mount shop rotation pool.
- Friends panel: DM timestamps, a Notifications section with persistent history, compact server tags — (L20) instead of the full name.
- Wallet: MetaMask desktop remote (QR) connect, self-hosted so the QR modal loads reliably; remote MetaMask ranks below installed wallets.
- Settings: new toggle to disable the player profile popup.
v4.1 — 25 June 2026
Shovel Event v2, Flame Cape, Wallet Fixes & Anti-Bot Pass
Shovel Event v2
- Global across all shards — every player on every server gets a shovel when an event starts.
- Coordinator-authoritative: one buried tile, one winner, no shard-only events.
- Dig the tile you stand on — server position only, no remote scanning.
- Free movement + auto-dig while holding a shovel; the shovel stays in your hotbar until the event ends.
The Emberstone — updates
| Drop / change | Details |
|---|---|
| Flame Cape | 1-in-20,000 lava-pit cosmetic — replaces the Molten Phoenix mount at the same odds |
| Magma Brute pet | Still 1-in-2,000 per cast |
| Red Party Hat | Still 1-in-5,000 per cast |
| Brute Horn | New material — 1-in-5 per Magma Brute kill |
| Brute pet (kill) | 1-in-500 per Magma Brute kill, separate from the fishing roll |
| Death respawn | Dying in Emberstone respawns you on The Shores, not at your tombstone |
| Safe camp | Lava-pit fishing pit relocated; you can't fish from inside the fenced camp |
| Quest fix | Magma Brute kills no longer count toward "Kill zombies" daily quests |
New mounts & cosmetics
| Item | Source | Odds / notes |
|---|---|---|
| Octopus Mount | Fish at The Shores | 1-in-15,000; tuned to 45% ride speed |
| Snake Mount | Venomweaver boss kill | 1-in-10,000 per player loot roll |
| Lightning Cape | Venomweaver boss kill | 1-in-50,000 |
| Purple Party Hat | Venomweaver boss kill | 1-in-50,000 (independent rolls) |
| White Cape | Paid daily spinner | Replaced the White Party Hat wedge |
| Flame Cape | Emberstone lava pits | 1-in-20,000 |
| UwU Unicorn | Cosmetic shop | New limited pet offer |
| Cape cosmetics | Various | Cape slot expanded across shop / spinner / boss drops |
- Venomweaver loot retune: armor cosmetics removed from the weighted table; gold stays 1% (1–2); ultra-rares are now Snake mount + Lightning Cape + Purple Party Hat.
Wallet connect
- Wallet Standard picker detects installed Solana wallets — Phantom, MetaMask and Jupiter featured at the top.
- Mobile "Open in app" deeplinks for Phantom, MetaMask, Solflare and Coinbase Wallet.
- iOS gesture fixes so Safari doesn't block the sign-in redirect.
- MetaMask: proper fox logo, EIP-6963 detection, mobile universal-link foregrounding.
- Brave / OKX: finalized blockhash for spinner and marketplace txs; OKX popup send path.
- Silent reconnect — the selected wallet persists so in-game payments work after refresh.
Combat, anti-bot & fairness
- Anti-invisibility pin — active PvP fighters stay pinned to their combat region in snapshots.
- Beach / Emberstone entry gate now checks your claimed presence region, not client state.
- Hotbar consumables no longer bounce back to inventory on every combat hit.
- Cook / fish XP read-back merge so skill bars don't flicker.
- Auto-ban for the banked-fish bot pattern; banned players' listings delisted.
- Cosmetic shop limited-stock offers broadcast sold-out state live.
- Blue skies restored on the mainland; Octopus and Snake mounts render correctly for other players.
v4.0 — 24 June 2026
The Emberstone Realm, Molten Phoenix, Arena Overhaul & Daily Quest Rework
The Emberstone — new lava realm
- Reached from the north edge of The Shores (entry arrows on the beach). Requires average skill level 25.
- 50×50 dark basalt arena with glowing lava pits, molten spires and a volcanic sky.
- Full PvP + PvE like the Wilderness — no trading inside.
- Southern safe camp: fenced gravel refuge with a north-side gap; PvP disabled inside and Magma Brutes won't aggro or path in.
- Dying drops a tombstone others can loot (wilderness rules).
Magma Brutes
- Three big lava mobs roam the arena.
- 7 sword hits to kill; double contact damage vs standard wild mobs.
- 8-tile aggro with a heavy pounce leap; 30-second respawn; slow, lumbering movement.
Lava-pit fishing — cast from an adjacent tile, not from inside the safe camp:
| Drop | Odds | Notes |
|---|---|---|
| Molten Rock | Every catch | Base lava-pit yield |
| Magma Brute pet | 1-in-2,000 | Emberstone-exclusive companion |
| Red Party Hat | 1-in-5,000 | Emberstone-exclusive cosmetic |
| Molten Phoenix mount | 1-in-20,000 | Flying mount — Emberstone-only source |
- New cosmetics: Argentina / France / Spain jerseys added to the cosmetic shop.
- Venom Weaver Mount renamed to Venomweaver Mount (display label only).
Arena overhaul
- Win/loss decided by the server, not each client's local HP prediction — fixes the double-KO flash.
- Near-simultaneous KOs settle cleanly to one winner.
- Virtual battle kit: every duelist gets L1 sword + health / shield / strength potions, free for the fight, one use each, enforced server-side.
- Disconnect grace — a brief WS drop no longer instant-forfeits; reconnect in the window and the fight resumes.
- Wager stalemates resolve or refund instead of locking escrow forever.
- PvP wager staking remains disabled on live servers; dice-roll wagers still work.
Daily quests — rework
- 3 random quests per UTC day — wood, stone, coal, fish, cook or zombie kills (deterministic rotation).
- Progress lives in a dedicated table, so deploys and save calls no longer wipe your bar.
- Auto-payout on hitting the target — no Claim button.
- Reward: random 1,000–2,500 XP (500-step increments) into the related skill.
- Gather quests pay out on the completing swing with live skill-bar updates.
Marketplace
- Kintara Club perk: members list up to 10,000 units per stackable listing and 10 active listings; non-members cap at 5,000 / 5.
- Buy reservation lock shortened 10 min → 5 min.
- Level 5 in each core skill (smithing exempt) required to create a listing; buying unaffected.
Combat, tools & fixes
- Free heal-to-max exploit closed; HP and shield changes validated against live server vitals.
- Natural HP regen paced to +20 per 2 seconds.
- L2 tool durability stays accurate server-side; breaks only the exact instance you wore down.
- Q hotkey toggles your first mount in the bag.
- Glade Cave: boss HP persists across restarts; AFK kick window 30s → 45s; snare timing on the authoritative clock.
- Fishing bite timing server-owned; gathering cadence lock; PvP swings validated against your live position.
- Smithing, merchant trades, listings and forging require you to be physically at the station.
v3.9 — 22 June 2026
Venomweaver Boss, Glade Cave Queue, Party Hats & Marketplace Fixes
Venomweaver — Glade Cave boss
- Enter the Glade Cave from the wilderness on the Level 20+ server.
- Queue system with limited fighter slots; extras wait as in-cave spectators with a persistent queue banner and two-step cancel confirm.
- Mini-spiders spawn during the fight, staggered 3–5s apart.
- Combat XP: 1,000 for every damage-dealing participant at kill time; 100 for the mini-spider killing blow.
- Boss kill credit tracked on the leaderboard.
Loot (per player, server-rolled at kill time)
- Always: wood 1–800, stone 1–500, coal 1–400
- Weighted special roll (one per kill): 6% → 1–4 gold; 0.5% each → Venomweaver boots, helm, legguards, chestplate
- Ultra-rares, each independent and stackable: 1-in-4,000 Purple Aura · 1-in-8,000 Venom Weaver mount · 1-in-50,000 Purple Party Hat
- Loot is granted server-side the instant the boss dies — the Claim button is reveal-only.
Cave death rules
- Dying in the Glade Cave drops your items with no tombstone — they're gone, not lootable.
- 20-second no-damage AFK kick in the cave (won't kick you while waiting for respawn).
New content
| Item | Type | Notes |
|---|---|---|
| WIF Hat | Cosmetic | New head piece |
| Asteroid Shiba | Pet | Was on a spinner wedge; now replaced |
| T-Rex | Mount | New mount |
| Purple Aura | Cosmetic | Also a Venomweaver ultra-rare |
| Venom Weaver Mount | Mount | Renamed from Venom Spider Mount |
| Venomweaver armor set | Cosmetics | Hat, top, pants, shoes — boss drops |
| Party Hat set | Cosmetics | Blue, Green, Purple, Rainbow, Red, White |
Misc
- Marketplace: search by display name; can't list a cosmetic, mount or pet you're wearing; token-buy BigInt crash fixed; browse performance improved.
- Smithing sometimes not consuming resources — re-inflation exploit closed.
- Display name required on world entry (server-side gate).
- Server picker remembers your last server; fixed showing only 1 server.
- Periodic $KINS balance re-check — drop below 1,000 mid-session and you return to server select.
- Anti-bot: periodic human verification during long sessions on public servers.
- Glade Cave hazard damage restored to full design values; Venomweaver loot rates retuned after launch feedback.
v3.8 — 18 June 2026
Kintara Club, Merchant Donations, 90-Slot Cosmetics Bag & New Pets
Kintara Club — Phase 1
| Plan | Price | Per month |
|---|---|---|
| 1 Month | $19.99 | $19.99/mo |
| 3 Months | $54.99 | ~$18.33/mo |
| 6 Months | $104.99 | ~$17.50/mo (~12% off) |
| 12 Months | $199.99 | ~$16.67/mo |
- Access to the Kintara Club server shard(s).
- Priority in server join queues — skip ahead of non-members when servers are full.
- Kintara Club profile badge, granted live while membership is active.
- Renewals stack — buying again extends from your current expiry.
Traveling Merchant — donation cycle
- Selling phase — trade bundles for gold (stock 3,000 gold, lowered from 5,000).
- Donation phase — when stock hits 0 the realm refills the mine; goals now include Metal, with a crowd-aware approach animation.
- Resting phase — out of gold and no active donations: the merchant rests until restocked.
Cosmetics bag — 3 pages
- Free cosmetics storage expanded from 30 → 90 slots.
- Pagination rows added on mounts / pets / furniture tabs for consistent panel height.
New cosmetics & pets
| Item | Type | Notes |
|---|---|---|
| Json Helmet | Head cosmetic | GLB model; also a spinner wedge |
| Alon Durag | Head cosmetic | GLB model |
| Alon Glasses | Face cosmetic | GLB model |
| MOG Pit Vipers | Face cosmetic | Renamed from MOG Glasses; head clipping fixed |
| WIF Hat | Head cosmetic | New drop |
| Purple Aura | Aura cosmetic | Ultra-rare |
| Merlin (World Cup Duck) | Pet | Pet shop |
| Garfield | Pet | Pet shop |
| Moodeng | Pet | Pet shop |
- Purple sky tint applied across all realms.
Misc
- Venomweaver prep: boss kills tracked on the leaderboard; alchemy potion recipes back to materials (qty 1) with retuned costs; poison potion sold out.
- Server picker refresh — condensed cards, pinned header, authoritative server name in queue HUD and in-game badge.
- PvP wager option disabled (dice roll wagers still work); PvP damage now applies sword level + strength.
- Wager stake loss fix — dice and PvP wagers no longer destroy both stakes.
- L2 tool durability shown in trade preview; ledger tool breaks display correctly.
- Marketplace: second-approval review step before a listing goes live; property keys can't be listed unless you own the plot.
- Firepits can be built from raw materials, not just a kit.
- Wallet pubkey hidden from world/spectate chat reads.
- Blacksmith status line clarifies materials consumed on forge completion; smithing resource consumption race fixed.
v3.7 — 12 June 2026
Cross-Shard Play, Bank Routing, Arena Overhaul & World Cup Pack
Cross-shard presence
- Friends list shows who's online on any server, not just yours.
- The in-world "X online" counter reflects the total across all shards.
- Stalk and other cross-server features work through the new coordinator.
Bank works like a bank
- Transactional overflow (shops, quests, trades, marketplace payouts) spills to your bank when your backpack is full, with a "sent to your bank" toast.
- Gathering and purchases refuse when there's nowhere valid to put the item — no more silent loss.
- All 288 slots (6 pages × 48) now save properly, not just page 1.
- Unlocking a page counts gold held in the bank toward the cost, and flushes live inventory first for accurate totals.
Arena overhaul
- /exit and /leave work from inside the arena.
- One duel at a time; cancel button while seated on a duel chair (not spectator benches).
- Opponent missing from the pit? Duel auto-resets and teleports you out.
- HP/shield bar hidden unless you're in an active duel.
- Duplicate win records and softclamp exit kicks fixed; per-opponent daily win-credit cap to deter kill-trading.
World Cup pack & new companions
| Item | Type | Notes |
|---|---|---|
| World Cup Duck | Pet | Soccer-themed pack |
| World Cup Football | Item | Soccer-themed pack |
| World Cup Trophy | Furniture | Soccer-themed pack |
| Phantom | Pet | Pet shop |
| Pump Pill | Pet | New companion |
| Nietzschean Penguin | Pet | New companion |
| Jotchua | Head cosmetic | New head piece |
| Unicorn | Mount | Reworked — 25% bigger, proper horse head, hooves on the tile surface |
- Specialty bags (cosmetics, pets, mounts, furniture) expanded to 30 slots each.
- Cosmetic shop now rotates daily bundles and includes UNC / Solana themed cosmetics.
Marketplace
- Gold / $KINS / Any currency filter on the Buy tab.
- Search matches item names only, not seller usernames.
- Listing creation flushes inventory first; L2 tool durability preserved on buy/cancel/token-buy.
- Seller gold payout spills to inventory when the bank page is full.
- Token payments fixed for non-Phantom wallets (Brave, etc.).
Chat, hotbar & quests
- Chat timestamps in your local timezone; world chat ordered chronologically; property chat scoped to your property.
- Re-press hotkey or re-click slot to consume held food or potion, with a radial cooldown sweep; food/potions only consume in combat realms.
- Health potion consume is server-authoritative.
- Daily quest progress no longer wiped on deploy; harvest credits count granted items, not raw swings; manual Claim button with an honest progress bar.
Servers, idle kick & misc
- Level-gated "Server 1 (Level 20+)" — average skill level 20 required.
- AFK idle kick defaults to 2 minutes with an "Are you still there?" warning in the last minute; paused while cooking or smithing.
- Multi-tab warning; stale client auto-reload via game.js ETag handshake.
- Spinner wedge Gold Aura → Blue Aura; legacy 24-slot cosmetic bags padded to 30.
- PFP generator renders your character correctly again.
- Fishing: server-rolled pond/beach mounts; catch-loop XP exploit throttled. Firepit heals now server-authorized.
v3.6 — 5 June 2026
Apartments, Bank Pages, Merchant Cycle & New Mounts
Pond Luxury Apartments
- A full tower on the pond — lobby, upper floors, flats, apartments and PH1–PH3 penthouses with pool decks.
- Rooftop amenity floor: open-air deck, wooden pool patio, swimmable pool with diving board, cabanas, loungers, patio sets.
- Flats from 1,000 gold; Penthouses PH1 / PH2 / PH3 at 5,500 / 6,500 / 7,500 gold.
- Apartment keys are fully tradeable and marketplace-sellable; ownership transfers correctly on trade.
- Per-floor multiplayer presence, swimming and seating inside the tower.
Bank pagination
Up to 6 pages × 48 slots (288 total). Page 1 is free:
| Page | Unlock cost |
|---|---|
| 2 | 10 gold |
| 3 | 20 gold |
| 4 | 50 gold |
| 5 | 75 gold |
| 6 | 100 gold |
- 255 gold unlocks all paid pages (down from the original 1,500g after player feedback).
- Page tabs at the bottom of the bank panel — green = active, 🔒 = locked, gold pulse = next page you can buy.
- Items in locked pages can't be deposited and are protected server-side from silent deletion.
Traveling Merchant — gold stock cycle
- Selling phase — starts with 3,000 gold in stock. Bundle per gold: 2,500 wood + 1,500 stone + 700 coal + 30 cooked fish → 1 gold.
- Live stock shown in the trade dialog; daily cap by $KINS tier still applies.
- Donation phase — when stock hits 0, community goals: 500,000 wood · 300,000 stone · 200,000 coal · 10,000 cooked fish. Fill all four and the merchant restocks to 3,000 gold.
New cosmetics, pets & mounts
| Item | Type | Notes |
|---|---|---|
| Galaxy hat, tank top, shorts | Cosmetics | Shared nebula shader |
| NEET Hat | Cosmetic | New cap with decal |
| LMAO, Doge, Purple Dragon | Pets | Pet shop / marketplace |
| Rainbow Dragon | Pet | Color-cycling; daily spinner |
| Eagle | Mount | Flying mount with wing flap |
| Crocodile | Mount | Low-rider quadruped, 30% speed boost |
Misc
- Metal is tradeable — flows through player trades and wagers like coal, no silent loss on settle.
- Roast pit cook cooldown restored to ~8.5 seconds (was accidentally 60s); hourly cap 120 cooks/hr kept.
- Trade prep grid shows your partner's mounts, cosmetics and pets.
- L2 tool durability preserved through trades and wagers; free-repair exploit via bank deposit closed.
- Token listings: sellers can't cancel during the buyer's payment window (anti-rug).
- Logging back in restores your saved mainland position instead of the default spawn.
- World chat history 20 → 50 messages; drag-to-select disabled across game UI.
- Bank pagination could delete items in locked slot ranges — fixed.
2 June 2026 — Bank Storage
- Bank storage now holds only core inventory items — materials, gold and tools. Materials include wood, fish, potions and other standard resources.
- Cosmetics, mounts, pets and furniture now stack when you own multiples.
- Those items are also safe in the Wilderness — you won't lose them when you die.
v3.5 — 30 May 2026
Furni Shop, Troll Hoodie, Merchant Gold Caps & Major Save Fixes
Furni Shop & property furniture
- Buy furniture, store it in a dedicated Furni bag, then place, move and rotate pieces inside properties you own.
- Layout is server-authoritative — what you see is what everyone sees.
- Furniture can be listed on the marketplace (Furni category filter added).
Troll Hoodie
- New cosmetic in the rotation — white hoodie with the classic troll graphic on the chest.
Merchant gold — daily cap by $KINS
Gold from merchant material trades (wood / stone / coal → gold) is capped per day, resetting at 00:00 UTC:
| Your $KINS balance | Daily merchant gold cap |
|---|---|
| 1 – 4,999 | 1 gold / day |
| 5,000 – 9,999 | 5 gold / day |
| 10,000 – 99,999 | 10 gold / day |
| 100,000+ | Unlimited |
- The merchant UI shows your tier, how much you've used today and what's left. Admin wallets bypass the cap.
Refresh banner after deploys
- The site polls the live build version every few minutes; a stale tab gets an amber banner with a Refresh button.
- You are never force-reloaded mid-trade, combat or casino session.
Android white-screen fix
- WebGL antialiasing disabled on Android only — slightly sharper edges, but the game loads. Desktop and iOS unchanged.
Marketplace, wilderness & fixes
- Split stacks: you can list resources even when your total spans multiple inventory slots.
- Listing a property key no longer silently drops your deed while the listing is live.
- Post-trade saves retry automatically instead of losing pickups on refresh.
- Stronger trash confirm in the wild; combat disconnect deaths show a clear toast; loot bags send correct position data.
- Property keys on tombstones: the deed survives so the looter gets ownership synced correctly.
- Shack / firepit place + pickup dupe closed — each placement now deducts server-side.
- Save-backpack restores mounts, cosmetics, pets and property keys if a stale autosave tries to wipe a fresh grant; same protection for furniture stacks.
- Merchant trade dupe closed; gold is now server-authoritative on save, so a stale snapshot can't overwrite a refund.
- Admin: Economic Activity → Wheel tab (recent spins, prize breakdown, USD totals, top spinners); exploit ring indexing for faster alt detection.
SEE ALSO
| Page | Why it matters |
|---|---|
| Tools Efficiency | Current tool recipes and forge timings |
| Smithing | Skill affected by the 31 July re-price |
| Emberstone | Realm added in v4.0 |
| Venomweaver | Boss added in v3.9 |
| Guilds | Added in v4.2 |
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