Update:Guilds
30 June 2026 • Game update
Guilds are live — form clans of up to 20 members, earn a passive +5% XP bonus, set custom tags, and keep Guild Life funded with shared resource upkeep.

Guilds are now live in Kintara. Players can form community clans, coordinate in the Wilderness, and unlock passive progression bonuses — as long as the guild stays funded.
Guild perk: Active members receive a passive +5% XP bonus on everything while their guild remains active.
Highlights
| Update | Details |
|---|---|
| Guilds | Player clans with ranks, recruiting, and shared goals. |
| Roster size | Upgrade from 5 starting members up to 20 max. |
| Custom tags | Leaders set stylized guild tags (e.g. `[YN]`) visible in-world. |
| Guild Life | Members contribute Wood, Stone, Coal, and Cooked Fish Meat to fund upkeep. |
| Burn rate | Larger rosters drain Guild Life faster (e.g. 11 members = x2.2 multiplier). |
| Leaderboard | Top guilds are ranked on the in-game guild leaderboard. |
Guild Life contributions
One day of Guild Life requires:
| Material | Amount |
|---|---|
| Wood | 1,000 |
| Stone | 750 |
| Coal | 500 |
| Cooked Fish Meat | 500 |
Members can quick-deposit +1, +5, or +10 days at a time from inventory or bank.
Related pages
| Page | Why it matters |
|---|---|
| Guilds | Full guild guide — perks, upkeep, ranks, and UI panels. |
| Wilderness | Cooperative gathering and PvP with tagged clanmates. |
| Economy | Resource values for upkeep contributions. |
| Daily Quests | Progression loop that benefits from the guild XP bonus. |