Health Potion: Difference between revisions

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Heals 30 HP in 3 ticks of 10 over ~3 seconds; consume by re-pressing the equipped slot; useless in the Dunes (content audit)
Re-drink rule corrected; added its use in Health Potion+ (accuracy audit 3)
 
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* Can only be consumed while in battle mode, such as in the [[Wilderness]] or PvP zones.
* Can only be consumed while in battle mode, such as in the [[Wilderness]] or PvP zones.
* Healing is applied in 3 ticks of 10 HP, one per second, rather than all at once.
* Healing is applied in 3 ticks of 10 HP, one per second, rather than all at once.
* Multiple potions can be stacked and consumed back-to-back with no cooldown, once the previous potion's effect has fully worn off.
* You can't drink another while one is still healing; once its 3 ticks finish (about 3 seconds) you can drink the next straight away. A potion is refused at full HP.
* Does nothing in [[The Dunes]] — the desert heat blocks it. Only [[Cacti]] and [[Health Potion+]] heal there.
* Does nothing in [[The Dunes]] — the desert heat blocks it. Only [[Cacti]] and [[Health Potion+]] heal there.
== Acquisition ==
== Acquisition ==
* Bought from [[The Alchemist]] on the [[Mainland]] for 60 [[Wood]] per potion.
* Bought from [[The Alchemist]] on the [[Mainland]] for 60 [[Wood]] per potion.
== Other uses ==
* One Health Potion is an ingredient of the [[Health Potion+]] (with 15 [[Cacti]] and 5 [[Brute Horn]]), brewed by [[Nadeen the Sandcook]].
== See also ==
== See also ==
* [[The Alchemist]]
* [[The Alchemist]]

Latest revision as of 09:42, 11 September 2026

Health Potion
Type Potion
Gathered at The Alchemist shop, Mainland
Skill None
Used for Consumed in battle mode for healing over time

Health Potion is a consumable sold by The Alchemist on the Mainland for 60 Wood. It heals 30 HP when consumed, in 3 ticks of 10 HP — one per second, over about 3 seconds.

Use

  • Place the Health Potion in a hotbar slot, equip it, and re-press that slot's key (or re-click the cell) to consume it.
  • Can only be consumed while in battle mode, such as in the Wilderness or PvP zones.
  • Healing is applied in 3 ticks of 10 HP, one per second, rather than all at once.
  • You can't drink another while one is still healing; once its 3 ticks finish (about 3 seconds) you can drink the next straight away. A potion is refused at full HP.
  • Does nothing in The Dunes — the desert heat blocks it. Only Cacti and Health Potion+ heal there.

Acquisition

Other uses

See also