Economy: Difference between revisions
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| [[File:Gold.png|24px|link=Gold]] [[Gold]] | | [[File:Gold.png|24px|link=Gold]] [[Gold]] | ||
| In-game soft currency | | In-game soft currency | ||
| Shops, property, casino, pets, furniture, cosmetics, and | | Shops, property, casino, pets, furniture, cosmetics, mounts, and chests | ||
| Earned through mob and boss kills, casino winnings, wagers, dice games, and admin grants. | | Earned through mob and boss kills, passive Money Printer income, casino winnings, wagers, dice games, and admin grants. | ||
|- | |- | ||
| [[$KINS]] | | [[$KINS]] | ||
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== Gold Sources == | == Gold Sources == | ||
Gold is now earned mainly through combat. All mob and boss Gold rolls are server-authoritative, use secure RNG, and sync straight to your inventory. | Gold is now earned mainly through combat and passive income. All mob and boss Gold rolls are server-authoritative, use secure RNG, and sync straight to your inventory. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Source | ! Source | ||
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|- | |- | ||
| [[Magma Brute]] ([[Emberstone]]) | | [[Magma Brute]] ([[Emberstone]]) | ||
| 1 in | | 1 in 350 kills | ||
| | | 1–5 | ||
| On top of [[Brute Horn]] and pet drops. | | On top of [[Brute Horn]] and pet drops. Rebalanced from 1-in-500. | ||
|- | |- | ||
| [[Wild Zombie|Zombies]] & [[Wild Dragon|Dragons]] | | [[Wild Zombie|Zombies]] & [[Wild Dragon|Dragons]] | ||
| 1 in | | 1 in 500 kills | ||
| 1 | | 1 | ||
| Non-Emberstone mobs. | | Non-Emberstone mobs. Rebalanced from 1-in-100 to account for scroll drops. | ||
|- | |- | ||
| [[Wild Wolf|Wolves]] ([[Wilderness]]) | | [[Wild Wolf|Wolves]] ([[Wilderness]]) | ||
| 1 in | | 1 in 500 kills | ||
| 1 | | 1 | ||
| Dropped on kill. | | Dropped on kill. Rebalanced from 1-in-100. | ||
|- | |||
| [[Money Printer]] (passive) | |||
| — | |||
| Varies | |||
| Property owners earn a share of casino losses (30%), weighted by property tier. Bronze ×1 · Silver ×2 · Gold ×4. | |||
|- | |- | ||
| Casino | | Casino | ||
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== Casino == | == Casino == | ||
The [[Casino]] on the [[Mainland]] is Kintara's dedicated gambling area. Inside the building, players can play '''roulette''' and '''blackjack''' for [[Gold]]. The outdoor '''[[Spinner Wheel]]''' on the plaza offers a free spin every 24 hours plus an optional paid spin. | The [[Casino]] on the [[Mainland]] is Kintara's dedicated gambling area. Inside the building, players can play '''roulette''' and '''blackjack''' for [[Gold]]. The outdoor '''[[Spinner Wheel]]''' on the plaza offers a free spin every 24 hours plus an optional paid spin. | ||
See [[Casino]] for table rules and payouts, and [[Spinner Wheel]] for spin odds and prizes. | |||
See [[Casino]] for table rules and payouts, and [[Spinner Wheel]] for spin odds and prizes. Note: 30% of all casino losses flow to [[Money Printer|Money Printers]] across Kintara as passive player income. | |||
== Gold Sinks == | == Gold Sinks == | ||
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| Property | | Property | ||
| Trailer, house, mansion, flat, apartment, and penthouse keys. | | Trailer, house, mansion, flat, apartment, and penthouse keys. | ||
|- | |||
| [[Money Printer]] | |||
| 1,000 Gold to buy and activate one inside a property. One per property. Passive income from casino losses offsets this cost. | |||
|- | |- | ||
| Casino | | Casino | ||
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| [[Bank]] | | [[Bank]] | ||
| Expanding Bank storage pages. | | Expanding Bank storage pages. | ||
|- | |||
| [[Chest Vending Machine|Chest opening]] | |||
| 5 Gold per open (any chest type: Galactic, Demon, or Angel). | |||
|- | |- | ||
| Marketplace | | Marketplace | ||
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| [[Magma Brute]] | | [[Magma Brute]] | ||
| Emberstone mob that drops Gold, Brute Horn, and a pet chance. | | Emberstone mob that drops Gold, Brute Horn, and a pet chance. | ||
|- | |||
| [[Money Printer]] | |||
| Passive Gold income from casino losses, scaled by property tier. | |||
|- | |||
| [[Casino]] | |||
| Gold gambling and Money Printer payout source. | |||
|- | |||
| [[Chest Vending Machine]] | |||
| Where chests are purchased and opened (5 Gold per open). | |||
|- | |- | ||
| [[Marketplace]] | | [[Marketplace]] | ||
Revision as of 07:10, 24 July 2026
Economy explains the main currencies, shops, marketplace systems, and trade loops in Kintara. Kintara uses Gold as the main in-game soft currency, while $KINS is the on-chain token used for marketplace and token-based systems. Club membership is paid separately in SOL.
Currency Overview
| Currency | Type | Main use | Notes |
|---|---|---|---|
| In-game soft currency | Shops, property, casino, pets, furniture, cosmetics, mounts, and chests | Earned through mob and boss kills, passive Money Printer income, casino winnings, wagers, dice games, and admin grants. | |
| $KINS | On-chain token | Marketplace token listings and the paid Spinner Wheel | Solana token used across Kintara's economy. A minimum 1,000 $KINS is required to log into the game. |
| SOL | Native Solana currency | Kintara Club membership | Membership is paid in SOL, not Gold or $KINS. |
Gold Sources
Gold is now earned mainly through combat and passive income. All mob and boss Gold rolls are server-authoritative, use secure RNG, and sync straight to your inventory.
| Source | Chance | Gold | Notes |
|---|---|---|---|
| Venomweaver boss | 1 in 100 kills | 1–25 | Strongest single-kill Gold source. Also salvages materials. |
| Magma Brute (Emberstone) | 1 in 350 kills | 1–5 | On top of Brute Horn and pet drops. Rebalanced from 1-in-500. |
| Zombies & Dragons | 1 in 500 kills | 1 | Non-Emberstone mobs. Rebalanced from 1-in-100 to account for scroll drops. |
| Wolves (Wilderness) | 1 in 500 kills | 1 | Dropped on kill. Rebalanced from 1-in-100. |
| Money Printer (passive) | — | Varies | Property owners earn a share of casino losses (30%), weighted by property tier. Bronze ×1 · Silver ×2 · Gold ×4. |
| Casino | — | Varies | Gold won or lost through casino games. |
| Wagers and dice games | — | Varies | Player-facing risk/reward systems. |
| Admin grants | — | Varies | Manual grant source. |
| Traveling Merchant | — | — | Dead. Only pre-existing lottery winnings still claimable at his body. |
Casino
The Casino on the Mainland is Kintara's dedicated gambling area. Inside the building, players can play roulette and blackjack for Gold. The outdoor Spinner Wheel on the plaza offers a free spin every 24 hours plus an optional paid spin.
See Casino for table rules and payouts, and Spinner Wheel for spin odds and prizes. Note: 30% of all casino losses flow to Money Printers across Kintara as passive player income.
Gold Sinks
| Use | Examples |
|---|---|
| Shops | Cosmetics, pets, furniture, and Alchemist mount offers. |
| Property | Trailer, house, mansion, flat, apartment, and penthouse keys. |
| Money Printer | 1,000 Gold to buy and activate one inside a property. One per property. Passive income from casino losses offsets this cost. |
| Casino | Roulette, blackjack, and other Gold betting systems. |
| Bank | Expanding Bank storage pages. |
| Chest opening | 5 Gold per open (any chest type: Galactic, Demon, or Angel). |
| Marketplace | Some listings can use Gold depending on listing type. |
Marketplace
See the dedicated Marketplace page for the full buy/sell workflow, UI walkthrough, and listing limits.
| Detail | Value |
|---|---|
| Listing types | Gold listings or token listings. |
| Token currency | $KINS |
| Gold listing fee | None — seller keeps 100%. |
| $KINS listing fee | 5% total: 2.5% treasury / 2.5% burned. Seller receives 95%. |
| Active listing limit | Maximum 10 active listings per player. |
| Escrow | The listed item is escrowed while listed. |
Related Pages
| Page | Why it matters |
|---|---|
| Gold | Main in-game currency page and full Gold-source list. |
| $KINS | On-chain token used for the marketplace and paid spins. |
| Venomweaver | Strongest single-kill Gold source. |
| Magma Brute | Emberstone mob that drops Gold, Brute Horn, and a pet chance. |
| Money Printer | Passive Gold income from casino losses, scaled by property tier. |
| Casino | Gold gambling and Money Printer payout source. |
| Chest Vending Machine | Where chests are purchased and opened (5 Gold per open). |
| Marketplace | Buy/sell workflow and listing limits. |
| Supported Wallets | Wallets compatible with $KINS and SOL transactions. |
| Resources | Gathered materials and salvage. |
| Items | Shop and marketplace item structure. |
| Mounts | Alchemist and marketplace mount unlocks. |
| Pets | Pet shop collection. |
| Cosmetics | Cosmetic shop collection. |