Sword: Difference between revisions

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Accuracy check against the live game (29 September 2026)
Phase 1: The Merchant's Debt, Constable's Cap, cooking dishes, achievements, weekly quest + streaks, Frostmere monsters, tool perks + salvage
 
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== Acquisition ==
== Acquisition ==
* Given by the [[Quartermaster]] on the [[Mainland]] during the new player tutorial; he will replace a lost one free of charge, one at a time.
* Given by the [[Quartermaster]] on the [[Mainland]] during the new player tutorial; he will replace a lost one free of charge, one at a time.
* The [[Iron Sword]] (iron tier) is a separate craft via [[Smithing]] — forged from scratch for 55 Iron Ingots + 1,300 [[Wood]] at Smithing 13. It hits for 26 against this sword's 5; Combat XP per kill is unchanged by your weapon.
* The [[Iron Sword]] (iron tier) is a separate craft via [[Smithing]] — forged from scratch for 55 Iron Ingots + 1,300 [[Wood]] at Smithing 13. It hits for 26 against this sword's 5, and earns +5% Combat XP per monster kill (the Silver Sword earns +10%; the starter and Copper Swords earn no bonus).
== Damage ladder ==
== Damage ladder ==
{| class="wikitable"
{| class="wikitable"
Line 26: Line 26:
| Silver Sword || 30
| Silver Sword || 30
|}
|}
Iron and Silver Swords also add +5% and +10% Combat XP to every monster kill — see [[Smithing#Tool tier perks|Tool tier perks]].
The [[Bow]] hits harder, for 40, but only 2 shots in 3 land; it shoots from up to 6 tiles away and uses an [[Arrow]] per shot.
== See also ==
== See also ==
* [[Combat]]
* [[Combat]]
* [[Iron Sword]]
* [[Iron Sword]]
* [[Bow]]
* [[Smithing]]
* [[Smithing]]
* [[Wilderness]]
* [[Wilderness]]

Latest revision as of 17:46, 25 October 2026

Sword
Type Weapon
Gathered at Given by the Quartermaster on the Mainland
Skill Combat
Used for Iron tier (Iron Sword) forged from scratch via Smithing

Sword is the starting melee weapon used for Combat. New characters receive a Sword directly from the Quartermaster on the Mainland as part of the new player tutorial. It is a training blade that hits for 5 damage — deliberately tiny, so forged tiers feel like real upgrades. If you lose it, the Quartermaster will issue another free of charge — there is no waiting period; he simply will not hand you a second one while you still have the first, even in your bank.

Use

  • Equip the Sword in a hotbar slot (keys 1–6).
  • Used for fighting mobs and other players in PvP zones such as the Wilderness.

Acquisition

  • Given by the Quartermaster on the Mainland during the new player tutorial; he will replace a lost one free of charge, one at a time.
  • The Iron Sword (iron tier) is a separate craft via Smithing — forged from scratch for 55 Iron Ingots + 1,300 Wood at Smithing 13. It hits for 26 against this sword's 5, and earns +5% Combat XP per monster kill (the Silver Sword earns +10%; the starter and Copper Swords earn no bonus).

Damage ladder

Sword Damage per hit
Starter Sword 5
Copper Sword 23
Iron Sword (Lvl 2) 26
Silver Sword 30

Iron and Silver Swords also add +5% and +10% Combat XP to every monster kill — see Tool tier perks. The Bow hits harder, for 40, but only 2 shots in 3 land; it shoots from up to 6 tiles away and uses an Arrow per shot.

See also