Wild Zombie: Difference between revisions
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| contact_damage = 10 HP per 1.5 seconds | | contact_damage = 10 HP per 1.5 seconds | ||
| combat_xp = 50 | | combat_xp = 50 | ||
| drops = | | drops = [[Gold]] 1 (1 in 200) · [[Beginner Scroll]] (1 in 1,000) | ||
| notes = Counts toward the kill zombies daily quest. | | notes = Counts toward the kill zombies daily quest. | ||
}} | }} | ||
'''Wild Zombies''' are the most common hostile creatures in the [[Wilderness]]. They are the safest early [[Combat]] training target compared with [[Wild Dragon|Wild Dragons]], and they are usually found more often in the southern part of the Wilderness. | '''Wild Zombies''' are the most common hostile creatures in the [[Wilderness]]. They are the safest early [[Combat]] training target compared with [[Wild Dragon|Wild Dragons]], and they are usually found more often in the southern part of the Wilderness. | ||
| Line 39: | Line 38: | ||
| 60 seconds | | 60 seconds | ||
|} | |} | ||
A normal Space-QTE hit removes 1 life from a zombie. A critical slice removes 2 lives. Missing the QTE costs HP, so fighting multiple zombies at once can become risky quickly. | A normal Space-QTE hit removes 1 life from a zombie. A critical slice removes 2 lives. Missing the QTE costs HP, so fighting multiple zombies at once can become risky quickly. | ||
| Line 51: | Line 49: | ||
| 50 | | 50 | ||
| Doubled when using a [[Lvl 2 Sword]] | | Doubled when using a [[Lvl 2 Sword]] | ||
|- | |||
| [[Gold]] | |||
| 1 | |||
| 1 in 200 kill chance — server-rolled, synced to inventory. Non-Emberstone mob rate. | |||
|- | |||
| [[Beginner Scroll]] | |||
| Rare drop | |||
| 1 in 1,000 kill chance. Unique quest scroll with 4 material deliveries + 1–2 bonus tasks. Redeems to [[Maelor the Scrollbinder]] for 2–5 Gold. | |||
|- | |- | ||
| Daily quest progress | | Daily quest progress | ||
| 1 kill | | 1 kill | ||
| Applies to the kill zombies daily quest | | Applies to the kill zombies daily quest | ||
|} | |} | ||
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* Use zombies for early Combat XP before moving north toward [[Wild Dragon|dragons]]. | * Use zombies for early Combat XP before moving north toward [[Wild Dragon|dragons]]. | ||
* Upgrade to a [[Lvl 2 Sword]] at [[Frostmere]] to double Combat XP. | * Upgrade to a [[Lvl 2 Sword]] at [[Frostmere]] to double Combat XP. | ||
* Zombie kills drop [[Gold]] (1 in 200) and rarely [[Beginner Scroll|Beginner Scrolls]] (1 in 1,000) — both are passive bonuses on top of Combat XP. | |||
{{Creatures}} | {{Creatures}} | ||
[[Category:Monsters]] | [[Category:Monsters]] | ||
[[Category: | [[Category:Kintara Wiki]] | ||
Latest revision as of 07:16, 21 July 2026
| Wild Zombie | |
|---|---|
| Found at | Wilderness, Wilderness Extension |
| Hits to kill | 5 |
| Aggro range | 3 |
| Contact damage | 10 HP per 1.5 seconds |
| Combat XP | 50 |
| Drops | Gold 1 (1 in 200) · Beginner Scroll (1 in 1,000) |
| Notes | Counts toward the kill zombies daily quest. |
Wild Zombies are the most common hostile creatures in the Wilderness. They are the safest early Combat training target compared with Wild Dragons, and they are usually found more often in the southern part of the Wilderness.
Zombies attack by chasing nearby players and damaging them on contact. They are a good first combat grind, but players should still bank materials before long trips.
Tip: Stay in the southern Wilderness for safer zombie grinding. The north side is more dangerous because dragons are more common there.
Combat
| Stat | Value |
|---|---|
| Hits to kill | 5 successful sword hits |
| Aggro range | 3 tiles |
| Contact damage | 10 HP every 1.5 seconds |
| Failed QTE penalty | 20 HP |
| Combat XP | 50 per kill |
| Respawn time | 60 seconds |
A normal Space-QTE hit removes 1 life from a zombie. A critical slice removes 2 lives. Missing the QTE costs HP, so fighting multiple zombies at once can become risky quickly.
Rewards
| Reward | Amount | Notes |
|---|---|---|
| Combat XP | 50 | Doubled when using a Lvl 2 Sword |
| Gold | 1 | 1 in 200 kill chance — server-rolled, synced to inventory. Non-Emberstone mob rate. |
| Beginner Scroll | Rare drop | 1 in 1,000 kill chance. Unique quest scroll with 4 material deliveries + 1–2 bonus tasks. Redeems to Maelor the Scrollbinder for 2–5 Gold. |
| Daily quest progress | 1 kill | Applies to the kill zombies daily quest |
Locations
| Area | Notes |
|---|---|
| Wilderness | Main zombie training area. Zombies are biased toward the south. |
| Wilderness Extension | Smaller northern glade with the same Wilderness danger rules. |
Tips
- Heal at the Mainland Fountain before entering the Wilderness.
- Bank gathered materials before fighting for a long time.
- Use zombies for early Combat XP before moving north toward dragons.
- Upgrade to a Lvl 2 Sword at Frostmere to double Combat XP.
- Zombie kills drop Gold (1 in 200) and rarely Beginner Scrolls (1 in 1,000) — both are passive bonuses on top of Combat XP.
| Creatures of Kintara | |
| Hostile | Wild Zombie · Wild Dragon · Magma Brute |
| Tameable | Wild Wolf |
| Passive | Whisperwood Chicken |