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'''Sword''' is the starting melee weapon used for [[Combat]]. New characters receive a Sword directly from the [[Quartermaster]] on the [[Mainland]] as part of the new player tutorial. | {{Infobox resource | ||
| name = Sword | |||
| image = Sword.png | |||
| type = Weapon | |||
| gathered_at = Given by the [[Quartermaster]] on the [[Mainland]] | |||
| skill = [[Combat]] | |||
| processing = Iron tier ([[Iron Sword]]) forged from scratch via [[Smithing]] | |||
}} | |||
'''Sword''' is the starting melee weapon used for [[Combat]]. New characters receive a Sword directly from the [[Quartermaster]] on the [[Mainland]] as part of the new player tutorial. It is a training blade that hits for '''5''' damage — deliberately tiny, so forged tiers feel like real upgrades. If you lose it, the Quartermaster will issue another free of charge — there is no waiting period; he simply will not hand you a second one while you are still carrying the first. | |||
== Use == | == Use == | ||
* Equip the Sword in a hotbar slot (keys 1–6). | * Equip the Sword in a hotbar slot (keys 1–6). | ||
* Used for fighting | * Used for fighting mobs and other players in PvP zones such as the [[Wilderness]]. | ||
== Acquisition == | == Acquisition == | ||
* Given by the [[Quartermaster]] on the [[Mainland]] during the new player tutorial. | * Given by the [[Quartermaster]] on the [[Mainland]] during the new player tutorial; he will replace a lost one free of charge, one at a time. | ||
* | * The [[Iron Sword]] (iron tier) is a separate craft via [[Smithing]] — forged from scratch for 55 Iron Ingots + 1,300 [[Wood]] at Smithing 13. It hits for 26 against this sword's 5; Combat XP per kill is unchanged by your weapon. | ||
== Damage ladder == | |||
{| class="wikitable" | |||
! Sword !! Damage per hit | |||
|- | |||
| Starter Sword || 5 | |||
|- | |||
| Copper Sword || 23 | |||
|- | |||
| [[Iron Sword|Iron Sword (Lvl 2)]] || 26 | |||
|- | |||
| Silver Sword || 30 | |||
|} | |||
== See also == | == See also == | ||
* [[Combat]] | * [[Combat]] | ||
* [[ | * [[Iron Sword]] | ||
* [[Smithing]] | |||
* [[Wilderness]] | * [[Wilderness]] | ||
* [[Quartermaster]] | * [[Quartermaster]] | ||
[[Category:Tools]] | [[Category:Tools]] | ||
[[Category:Items]] | [[Category:Items]] | ||
Latest revision as of 16:36, 12 September 2026
| Sword | |
|---|---|
| Type | Weapon |
| Gathered at | Given by the Quartermaster on the Mainland |
| Skill | Combat |
| Used for | Iron tier (Iron Sword) forged from scratch via Smithing |
Sword is the starting melee weapon used for Combat. New characters receive a Sword directly from the Quartermaster on the Mainland as part of the new player tutorial. It is a training blade that hits for 5 damage — deliberately tiny, so forged tiers feel like real upgrades. If you lose it, the Quartermaster will issue another free of charge — there is no waiting period; he simply will not hand you a second one while you are still carrying the first.
Use
- Equip the Sword in a hotbar slot (keys 1–6).
- Used for fighting mobs and other players in PvP zones such as the Wilderness.
Acquisition
- Given by the Quartermaster on the Mainland during the new player tutorial; he will replace a lost one free of charge, one at a time.
- The Iron Sword (iron tier) is a separate craft via Smithing — forged from scratch for 55 Iron Ingots + 1,300 Wood at Smithing 13. It hits for 26 against this sword's 5; Combat XP per kill is unchanged by your weapon.
Damage ladder
| Sword | Damage per hit |
|---|---|
| Starter Sword | 5 |
| Copper Sword | 23 |
| Iron Sword (Lvl 2) | 26 |
| Silver Sword | 30 |