Traveling Merchant: Difference between revisions
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Created page with "{{Infobox npc | name = Traveling Merchant | image = merchant.png | role = Gold vendor / community donation drive | location = Mainland | services = Trades material bundles for Gold; runs donation campaigns when restocking }} The Traveling Merchant is the main source of Gold for players who gather resources. He stands near his cart on the Mainland and trades a fixed bundle of four materials for 1 Gold. == Gold trade == {| class="wikitable" ! Mater..." |
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{{Infobox | {{Infobox NPC | ||
| name = Traveling Merchant | | name = Traveling Merchant | ||
| role = Gold vendor / community donation collector | |||
| role = Gold vendor / community donation | |||
| location = [[Mainland]] | | location = [[Mainland]] | ||
| services = Trades material bundles for Gold | | services = Trades gathered material bundles for [[Gold]] and runs community restock campaigns. | ||
}} | }} | ||
The Traveling Merchant is the main source of [[Gold]] for players who gather resources. He stands near his cart on the [[Mainland]] and trades a fixed bundle of | The '''Traveling Merchant''' is the main early source of [[Gold]] for players who gather resources. He stands near his cart on the [[Mainland]] and trades a fixed bundle of materials for 1 Gold. | ||
The merchant is important because Gold is used across shops, pets, furniture, property, the casino, and other in-game systems. | |||
<div class="kin-note"><span class="kin-note-label">Tip:</span> Bank your resources before visiting the merchant so you can trade safely without carrying extra materials into the [[Wilderness]].</div> | |||
== Gold trade == | == Gold trade == | ||
The merchant accepts a fixed material bundle in exchange for Gold. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Material !! | ! Material | ||
! Amount | |||
! Notes | |||
|- | |- | ||
| [[Wood]] | | [[File:Wood.png|24px|link=Wood]] [[Wood]] | ||
| 2,500 | |||
| Gathered through [[Woodcutting]] in the [[Wilderness]] | |||
|- | |- | ||
| [[Stone]] | | [[File:Stone.png|24px|link=Stone]] [[Stone]] | ||
| 1,500 | |||
| Gathered through [[Mining]] in the [[Wilderness]] | |||
|- | |- | ||
| [[Coal]] || | | [[File:Coal.png|24px|link=Coal]] [[Coal]] | ||
| 700 | |||
| Mined from coal-bearing rock nodes | |||
|- | |- | ||
| [[Cooked Fish Meat]] || | | [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] | ||
| 30 | |||
| Made by cooking raw [[Fish]] | |||
|- | |||
| [[File:Gold.png|24px|link=Gold]] [[Gold]] | |||
| 1 | |||
| Reward for turning in the full bundle | |||
|} | |} | ||
== Daily cap == | == Daily cap == | ||
How many trades per day depends on your [[$KINS]] holdings | How many merchant trades you can do per day depends on your [[$KINS]] holdings. | ||
{| class="wikitable" | {| class="wikitable" | ||
! $KINS held | ! $KINS held | ||
! Daily merchant trades | |||
|- | |- | ||
| 1,000 | | Less than 1,000 | ||
| 0 | |||
|- | |- | ||
| | | 1,000 to 4,999 | ||
| 1 | |||
|- | |- | ||
| | | 5,000 to 9,999 | ||
| 5 | |||
|- | |- | ||
| 100,000+ | | 10,000 to 99,999 | ||
| 10 | |||
|- | |||
| 100,000+ | |||
| Unlimited | |||
|} | |} | ||
You need at least 1,000 $KINS to trade | You need at least 1,000 $KINS to trade with the merchant. | ||
== Restock campaign == | |||
The merchant has a finite Gold stock. When that stock runs out, he switches into a community donation mode. Players contribute resources toward the restock campaign, and once the goal is met the merchant returns to normal Gold trading. | |||
== Related pages == | |||
{| class="wikitable" | |||
! Page | |||
! Why it matters | |||
|- | |||
| [[Economy]] | |||
| Explains Gold, $KINS, marketplace rules, and currency use | |||
|- | |||
| [[Woodcutting]] | |||
| Main source of Wood | |||
|- | |||
| [[Mining]] | |||
| Main source of Stone and Coal | |||
|- | |||
| [[Cooking]] | |||
| Produces Cooked Fish Meat | |||
|- | |||
| [[Mainland]] | |||
| The merchant's location | |||
|} | |||
{{NPCs}} | |||
[[Category:NPCs]] | [[Category:NPCs]] | ||
[[Category:Economy]] | [[Category:Economy]] | ||
[[Category:Mainland]] | [[Category:Mainland]] | ||
Latest revision as of 17:16, 19 June 2026
| Traveling Merchant | |
|---|---|
| Role | Gold vendor / community donation collector |
| Location | Mainland |
| Services | Trades gathered material bundles for Gold and runs community restock campaigns. |
The Traveling Merchant is the main early source of Gold for players who gather resources. He stands near his cart on the Mainland and trades a fixed bundle of materials for 1 Gold.
The merchant is important because Gold is used across shops, pets, furniture, property, the casino, and other in-game systems.
Tip: Bank your resources before visiting the merchant so you can trade safely without carrying extra materials into the Wilderness.
Gold trade
The merchant accepts a fixed material bundle in exchange for Gold.
| Material | Amount | Notes |
|---|---|---|
| 2,500 | Gathered through Woodcutting in the Wilderness | |
| 1,500 | Gathered through Mining in the Wilderness | |
| 700 | Mined from coal-bearing rock nodes | |
| 30 | Made by cooking raw Fish | |
| 1 | Reward for turning in the full bundle |
Daily cap
How many merchant trades you can do per day depends on your $KINS holdings.
| $KINS held | Daily merchant trades |
|---|---|
| Less than 1,000 | 0 |
| 1,000 to 4,999 | 1 |
| 5,000 to 9,999 | 5 |
| 10,000 to 99,999 | 10 |
| 100,000+ | Unlimited |
You need at least 1,000 $KINS to trade with the merchant.
Restock campaign
The merchant has a finite Gold stock. When that stock runs out, he switches into a community donation mode. Players contribute resources toward the restock campaign, and once the goal is met the merchant returns to normal Gold trading.
Related pages
| Page | Why it matters |
|---|---|
| Economy | Explains Gold, $KINS, marketplace rules, and currency use |
| Woodcutting | Main source of Wood |
| Mining | Main source of Stone and Coal |
| Cooking | Produces Cooked Fish Meat |
| Mainland | The merchant's location |
| NPCs of Kintara | |
| Shops & services | Traveling Merchant · Grimjaw · The Alchemist · Willow · Bartholomew · Bank Teller · Pit Boss |
| Guides & flavour | Quartermaster · Old Fisher · The Veil-Warden |