Mainland
| Mainland | |
|---|---|
| Zone | Safe Zone |
| Connected to | Wilderness (north), The Pond (east), Whisperwood (south), PvP Arena (NE) |
| Notable features | Fountain, Bank, Casino, Alchemist, shops, Traveling Merchant, Quartermaster |
| Entry requirement | None — starting area |
The Mainland is the central 62×62 hub of Kintara and where all new players start. It is a safe zone (the PvP Arena in the northeast is the only PvP exception) and holds most shops and services.
Healing
Standing near the central Fountain Plaza restores 20 HP every 2 seconds. Return here to recover after fighting in the Wilderness.
Services
- Bank
- Store items safely, kept even if you die.
- Casino
- Roulette and blackjack for Gold.
- Alchemist Shop
- Brew potions, buy the weekly mount.
- Traveling Merchant
- Trade materials for Gold.
- Quartermaster
- Gives you a sword. Talk to him first.
Connections
North to the Wilderness, east to The Pond, south to Whisperwood.