Rooms

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Revision as of 09:51, 30 August 2026 by Sirlym (talk | contribs) (Created page with "'''Rooms''' are rentable social spaces in Kintara. Players can create rooms, give them names and tags, protect them with passwords, decorate them with furniture, and open them to players across every server. Rooms are listed through the Navigator. The room list is shared across the entire fleet, so entering a room functions as a single hop regardless of which server hosts it. == Room Types == Players can choose a room's size, layout, floor, backdrop, and name when...")
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Rooms are rentable social spaces in Kintara. Players can create rooms, give them names and tags, protect them with passwords, decorate them with furniture, and open them to players across every server.

Rooms are listed through the Navigator. The room list is shared across the entire fleet, so entering a room functions as a single hop regardless of which server hosts it.

Room Types

Players can choose a room's size, layout, floor, backdrop, and name when creating it.

Room size Player capacity Room Life cost
Small 10 players 10 Gold per week
Medium 25 players 25 Gold per week
Large 50 players 50 Gold per week

Rooms use Room Life, a weekly payment system. A player can hold up to three rooms at the same time.

Kintara Club members pay 20% less Room Life. Property owners receive 25% more Room Life for the same Gold payment.

Creating a Room

  1. Open the Navigator.
  2. Select the Rooms tab.
  3. Select Create.
  4. Choose the room size, layout, floor, and backdrop.
  5. Give the room a name.
  6. Add tags to help other players find it.
  7. Choose whether the room is public or password-protected.
  8. Confirm the room.

Public rooms can be discovered and entered by other players through the Navigator. Password-protected rooms require visitors to enter the correct password.

Room Discovery

The Navigator provides a live, fleet-wide directory of rooms.

Players can:

  • Browse rooms across every server.
  • Search rooms by name or category.
  • Sort rooms by activity and player population.
  • Enter a room directly from the room listing.
  • Find rooms hosting events.
  • Visit public player spaces without knowing which server they are on.

The room list is shared across the fleet. Entering a room does not require manually changing servers.

The Navigator can be opened from anywhere in the game, but it is browse-only while the player is in a wilderness realm. Players cannot teleport out of an active fight or unsafe wilderness area.

Public and Private Rooms

Room owners can choose whether a room is open to everyone or protected by a password.

Access type Description
Public Anyone can find and enter the room through the Navigator.
Password-protected The room is locked behind a password supplied by the owner.

Owners can change a room's access settings after creating it.

Room Management

Room owners can give individual players additional rights.

Trusted players can be granted permission to:

  • Place furniture.
  • Move and rotate furniture.
  • Kick players from the room.

Permissions can be assigned by clicking a player or entering the player's name.

Room owners can also control whether player trading is enabled in the room.

Room Commands

The following commands are available to room owners and authorized room managers:

Command Function
/kickall Kicks all players from the room.
/pickall Picks up all furniture in the room.

Furniture

Rooms support uncapped furniture placement and continuous placement.

Players can use the Catalogue button inside their own room to buy furniture without leaving the room. Purchased furniture is stored in the player's Furni bag.

Furniture can be:

  • Placed
  • Moved
  • Rotated
  • Picked up
  • Shared with other players through Marketplace listings

Furniture placement is server-authoritative, so the layout shown to one player is also visible to other players.

Furniture is solid. Players walk around pieces such as couches and chairs instead of walking through them.

See Furniture and Furni Shop for the available furniture catalogue.

Room Events

Room owners can advertise an event at their room and host players there.

Event rooms can appear on the Events board and in the Navigator, allowing other players to discover and join the event.

Rooms may be used for:

  • Community gatherings
  • Player-hosted events
  • Social hangouts
  • Furniture showcases
  • Trading-disabled social spaces
  • Other player-created activities

Player-Owned Properties

Player-owned properties are also visible through the Navigator.

An owned property appears in the Rooms tab with a light-on indicator while the owner is inside it. Other players can select Enter to visit.

Owned properties can also appear under the Navigator's Mine tab and can be placed on the Events board.

Property Cosmetics

Owners can buy a floor and sky for any property they own.

Available property cosmetics can include animated backgrounds such as:

  • GPU-rendered stars
  • A moving aurora
  • An animated sunset

Property cosmetics change the appearance of the property while leaving its underlying ownership and room access rules unchanged.

Room Life

Room Life is paid weekly in Gold.

Rule Effect
Small room Costs 10 Gold per week and holds up to 10 players.
Medium room Costs 25 Gold per week and holds up to 25 players.
Large room Costs 50 Gold per week and holds up to 50 players.
Kintara Club Members pay 20% less Room Life.
Property ownership Property owners receive 25% more Room Life for the same Gold payment.
Room limit A player can hold up to three rooms.

Room Owner Checklist

Room owners can:

  • Name and tag their room.
  • Choose its size, layout, floor, and backdrop.
  • Make the room public or password-protected.
  • Give trusted players furniture and kick permissions.
  • Toggle trading on or off.
  • Place an uncapped amount of furniture.
  • Buy furniture through the Catalogue.
  • Use /kickall to clear players.
  • Use /pickall to collect furniture.
  • Advertise events at the room.
  • Manage the room from the fleet-wide Navigator listing.

Frequently Asked Questions

How many rooms can one player hold?

A player can hold up to three rooms at the same time.

How many players can enter a room?

Small rooms hold 10 players, Medium rooms hold 25, and Large rooms hold 50.

Can a room be private?

Yes. Room owners can protect rooms with a password.

Can trusted players manage a room?

Yes. Owners can give individual players permission to place furniture and kick players.

Can trading be disabled?

Yes. Each room has a trading on/off switch.

Is there a furniture limit?

Rooms support uncapped furniture placement.

Can I buy furniture without leaving my room?

Yes. The Catalogue button allows owners to buy furniture from inside their own room.

Can I leave the wilderness through the Navigator?

No. The Navigator is browse-only from wilderness realms. Players cannot teleport out of a fight or unsafe wilderness area.

Can I host an event in my room?

Yes. Room owners can advertise their room on the Events board and host an event there.

Page Why it matters
Navigator Fleet-wide room browser and direct room-entry system.
Housing Covers player properties, Room Life, and real estate.
Furniture Furniture placement, movement, rotation, and item details.
Furni Shop Furniture catalogue and available decorative items.
Events Player and admin events hosted in rooms and properties.
Economy Explains Gold, Room Life, and other Gold sinks.
Kintara Club Provides a 20% Room Life discount.
Marketplace Used to buy and sell furniture and other items.