Trading: Difference between revisions

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Trading requires 1,000 $KINS held 24h (no fee on the trade itself); show trained speed and wear in trades (content audit)
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'''Trading''' is the direct exchange of items between two players in Kintara. Unlike the [[Marketplace]], trading happens player-to-player without any listing fees or currency requirements.
'''Trading''' is the direct exchange of items between two players in Kintara. Unlike the [[Marketplace]], trading happens player-to-player with no fee on the exchange. Trading is part of Kintara's value-out system: it unlocks once the account has held at least 1,000 [[$KINS]] for 24 hours — the same hold that gates Marketplace listings and wagers.


== Tradeable items ==
== Tradeable items ==
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| Decorative items for player residences.
| Decorative items for player residences.
|-
|-
| | [[:Category:Items|Items]]
| [[:Category:Items|Items]]
| General in-game items and resources.
| General in-game items and resources.
|}
|}
== Trade details ==
The trade window shows key item state so both sides know exactly what is being exchanged:
* Mounts display their '''trained speed''' — trained speed is stored on the mount itself and transfers with it.
* Tools and gear display their remaining '''wear'''.


== Related pages ==
== Related pages ==

Revision as of 19:45, 10 September 2026

Trading is the direct exchange of items between two players in Kintara. Unlike the Marketplace, trading happens player-to-player with no fee on the exchange. Trading is part of Kintara's value-out system: it unlocks once the account has held at least 1,000 $KINS for 24 hours — the same hold that gates Marketplace listings and wagers.

Tradeable items

The following item types can be exchanged through trading:

Item type Notes
Cosmetics Wearable appearance items.
Mounts Speed and cosmetic companions.
Pets Cosmetic companions.
Keys Residence access keys — among the rarest and most valuable items in Kintara.
Furniture Decorative items for player residences.
Items General in-game items and resources.

Trade details

The trade window shows key item state so both sides know exactly what is being exchanged:

  • Mounts display their trained speed — trained speed is stored on the mount itself and transfers with it.
  • Tools and gear display their remaining wear.