Housing: Difference between revisions
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'''Housing & Real Estate''' covers Kintara's player-owned residences. Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from [[Bartholomew]] at the furniture showroom. Every property can also run a [[Money Printer]] for passive [[Gold]] income. | '''Housing & Real Estate''' covers Kintara's player-owned residences and rentable rooms. | ||
Keys are the most sought after, rare, and expensive items in all of Kintara. At launch they were purchasable directly with [[Gold]], but are now exclusively obtained through the [[Marketplace]] or player-to-player [[Trading|trading]]. | |||
Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from [[Bartholomew]] at the furniture showroom. Players can also rent rooms through the [[Navigator]]. | |||
Every property can also run a [[Money Printer]] for passive [[Gold]] income. Keys are the most sought after, rare, and expensive items in all of Kintara. At launch they were purchasable directly with [[Gold]], but are now exclusively obtained through the [[Marketplace]] or player-to-player [[Trading|trading]]. | |||
== Key Types == | == Key Types == | ||
There are three tiers of keys, each unlocking different residence types: | There are three tiers of keys, each unlocking different residence types: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Key | ! Key | ||
| Line 16: | Line 21: | ||
| [[File:Goldkey.png|24px]] [[Gold Key]] | | [[File:Goldkey.png|24px]] [[Gold Key]] | ||
| [[Penthouse]] · [[Mansion]] | | [[Penthouse]] · [[Mansion]] | ||
|} | |||
== Rooms == | |||
Rooms are rentable player spaces that can be opened to everyone or locked behind a password. When creating a room, the owner can choose its size, layout, floor, backdrop, and name. | |||
Rooms use '''Room Life''', a weekly payment system: | |||
{| class="wikitable" | |||
! Room size | |||
! Capacity | |||
! Room Life cost | |||
|- | |||
| Small | |||
| 10 players | |||
| [[File:Gold.png|24px|link=Gold]] 10 [[Gold]] per week | |||
|- | |||
| Medium | |||
| 25 players | |||
| [[File:Gold.png|24px|link=Gold]] 25 [[Gold]] per week | |||
|- | |||
| Large | |||
| 50 players | |||
| [[File:Gold.png|24px|link=Gold]] 50 [[Gold]] per week | |||
|} | |||
[[Kintara Club]] members pay 20% less Room Life. Property owners receive 25% more Room Life for the same [[Gold]] payment. | |||
A player can hold up to three rooms at the same time. | |||
Rooms can be furnished using the Catalogue button inside the room. Furniture purchased this way is stored in the player's Furni bag and can be placed, moved, and rotated inside the room. | |||
== Navigator == | |||
The [[Navigator]] is a live room browser available from the compass button in the HUD or the Navigator tile in the mobile menu. | |||
Players can use the Navigator to: | |||
* Browse rooms across every server. | |||
* Search rooms by name or category. | |||
* Sort rooms by activity and player population. | |||
* Enter a room directly from anywhere in the game. | |||
* Find rented rooms and player-owned properties. | |||
* Discover rooms and properties advertising events. | |||
The Navigator can be opened while the player is anywhere in the game. However, it cannot be used to travel while the player is outside a safe area in a wilderness realm. | |||
Player-owned properties appear in the Rooms list when the owner is home, shown with a light-on indicator. Properties can also appear under the Navigator's '''Mine''' tab. | |||
== Room Management == | |||
Room owners can give trusted players permission to place furniture and kick other players from the room. | |||
The following room-management commands are available: | |||
{| class="wikitable" | |||
! Command | |||
! Function | |||
|- | |||
| <code>/kickall</code> | |||
| Kicks all players from the room. | |||
|- | |||
| <code>/pickall</code> | |||
| Picks up all furniture in the room. | |||
|} | |} | ||
== Money Printer == | == Money Printer == | ||
Every property owner can buy and activate a '''[[Money Printer]]''' inside their residence — a machine that earns passive [[Gold]] by paying out a share of the [[Casino]]'s losses. | Every property owner can buy and activate a '''[[Money Printer]]''' inside their residence — a machine that earns passive [[Gold]] by paying out a share of the [[Casino]]'s losses. | ||
* Bought for '''1,000 [[Gold]]''' from a pop-up option while standing inside your property. | * Bought for '''1,000 [[Gold]]''' from a pop-up option while standing inside your property. | ||
* '''One-time activation''', no fuel or upkeep. It accumulates Gold passively | * '''One-time activation''', no fuel or upkeep. It accumulates Gold passively, even while offline, and is claimed at will. | ||
* '''One printer per property.''' | * '''One printer per property.''' | ||
* Your cut of casino losses scales with your key tier — '''Gold Key''' properties earn the highest cut, then '''Silver Key''', then '''Bronze Key'''. | * Your cut of casino losses scales with your key tier — '''Gold Key''' properties earn the highest cut, then '''Silver Key''', then '''Bronze Key'''. | ||
See [[Money Printer]] for full mechanics and the tier payout table. | See [[Money Printer]] for full mechanics and the tier payout table. | ||
| Line 29: | Line 101: | ||
=== Mainland === | === Mainland === | ||
The [[Mainland]] is the primary urban hub for real estate and offers three property tiers. | The [[Mainland]] is the primary urban hub for real estate and offers three property tiers. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Property | ! Property | ||
| Line 61: | Line 135: | ||
=== The Pond === | === The Pond === | ||
[[The Pond]] offers apartment-style residences with a waterside view. Housing NPCs [[Beauregard]] and [[Marguerite]] are located here to assist with property tours and purchases. | [[The Pond]] offers apartment-style residences with a waterside view. Housing NPCs [[Beauregard]] and [[Marguerite]] are located here to assist with property tours and purchases. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Property | ! Property | ||
| Line 93: | Line 169: | ||
=== Whisperwood === | === Whisperwood === | ||
[[Whisperwood]] is the only region where players construct their own personal structure rather than purchasing a pre-built one. | [[Whisperwood]] is the only region where players construct their own personal structure rather than purchasing a pre-built one. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Property | ! Property | ||
| Line 109: | Line 187: | ||
== Customization == | == Customization == | ||
Every residence can be | |||
Every residence and rented room can be furnished with furniture. Furniture is sold by [[Bartholomew]] at the furniture showroom and can also be purchased through the Catalogue button inside a player's own room or property. | |||
Purchased furniture is stored in the player's Furni bag. Pieces can be placed, moved, and rotated inside rooms and properties. | |||
Furniture placement is server-authoritative, so the layout shown to one player is also visible to other players. Furniture is solid, allowing players to walk around couches and chairs instead of walking through them. | |||
See [[Furniture]] and [[Furni Shop]] for available furniture and catalogue details. | |||
== Events == | |||
Players can advertise an event at a rented room or at a property they own. These event locations can appear in the [[Navigator]] so other players can find and join them. | |||
Owned properties can appear in the Navigator's '''Mine''' tab. | |||
== Obtaining A Residence == | == Obtaining A Residence == | ||
Keys were originally purchasable with [[Gold]] at game launch. They are no longer available through any in-game source and can only be obtained by: | Keys were originally purchasable with [[Gold]] at game launch. They are no longer available through any in-game source and can only be obtained by: | ||
* Buying from another player on the [[Marketplace]] | * Buying from another player on the [[Marketplace]] | ||
* Direct player-to-player [[Trading|trading]] | * Direct player-to-player [[Trading|trading]] | ||
| Line 119: | Line 212: | ||
== Bank Storage == | == Bank Storage == | ||
Players can also expand their [[Bank]] storage by purchasing additional pages with [[Gold]]. This is separate from housing but also a significant Gold sink: | Players can also expand their [[Bank]] storage by purchasing additional pages with [[Gold]]. This is separate from housing but also a significant Gold sink: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Bank page | ! Bank page | ||
| Line 135: | Line 230: | ||
| Pages 3–6 | | Pages 3–6 | ||
| 48 slots each | | 48 slots each | ||
| Cost increases | | Cost increases with each page | ||
|} | |} | ||
== Placeable Structures == | == Placeable Structures == | ||
In addition to housing, players can drop small functional objects in the world. | In addition to housing, players can drop small functional objects in the world. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Object | ! Object | ||
| Line 145: | Line 242: | ||
|- | |- | ||
| [[Money Printer]] | | [[Money Printer]] | ||
| Property machine — earns passive [[Gold]] from [[Casino]] losses. One per property, 1,000 Gold, | | Property machine — earns passive [[Gold]] from [[Casino]] losses. One per property, 1,000 [[Gold]], with the payout scaling by key tier. | ||
|- | |- | ||
| Firepit | | Firepit | ||
| Line 152: | Line 249: | ||
== NPCs == | == NPCs == | ||
{| class="wikitable" | {| class="wikitable" | ||
! NPC | ! NPC | ||
| Line 167: | Line 265: | ||
| [[Bartholomew]] | | [[Bartholomew]] | ||
| Furniture shop | | Furniture shop | ||
| Furniture showroom — sells decorative items for residences. | | Furniture showroom — sells decorative items for residences and rooms. | ||
|- | |- | ||
| [[Site Foreman]] | | [[Site Foreman]] | ||
| Line 175: | Line 273: | ||
== Tools == | == Tools == | ||
* [[Hammer]] — issued by the [[Site Foreman]] on the [[Mainland]], required for [[Shack]] construction. | * [[Hammer]] — issued by the [[Site Foreman]] on the [[Mainland]], required for [[Shack]] construction. | ||
== See Also == | == See Also == | ||
* [[Money Printer]] — passive Gold income for property owners | |||
* [[Marketplace]] — where keys are bought and sold | * [[Navigator]] — browse rooms and player-owned properties | ||
* [[Economy]] — Gold and trading | * [[Rooms]] — rentable spaces and Room Life | ||
* [[$KINS]] — | * [[Money Printer]] — passive [[Gold]] income for property owners | ||
* [[Furniture]] — housing decorations and interactive objects | |||
* [[Furni Shop]] — furniture catalogue and featured rare items | |||
* [[Marketplace]] — where keys and furniture are bought and sold | |||
* [[Economy]] — [[Gold]] and trading | |||
* [[Kintara Club]] — membership discount for Room Life | |||
* [[$KINS]] — Marketplace and account limits | |||
* [[Mainland]] · [[The Pond]] · [[Whisperwood]] — housing regions | * [[Mainland]] · [[The Pond]] · [[Whisperwood]] — housing regions | ||
* [[Bartholomew]] — furniture shop proprietor | * [[Bartholomew]] — furniture shop proprietor | ||
* [[Bank]] — expandable Gold storage, another major Gold sink | * [[Bank]] — expandable [[Gold]] storage, another major Gold sink | ||
[[Category:Housing]] | [[Category:Housing]] | ||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
[[Category:Kintara Wiki]] | [[Category:Kintara Wiki]] | ||
Revision as of 14:37, 27 August 2026
Housing & Real Estate covers Kintara's player-owned residences and rentable rooms.
Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from Bartholomew at the furniture showroom. Players can also rent rooms through the Navigator.
Every property can also run a Money Printer for passive Gold income. Keys are the most sought after, rare, and expensive items in all of Kintara. At launch they were purchasable directly with Gold, but are now exclusively obtained through the Marketplace or player-to-player trading.
Key Types
There are three tiers of keys, each unlocking different residence types:
| Key | Unlocks |
|---|---|
| Flat · Trailer | |
| Apartment · House | |
| Penthouse · Mansion |
Rooms
Rooms are rentable player spaces that can be opened to everyone or locked behind a password. When creating a room, the owner can choose its size, layout, floor, backdrop, and name.
Rooms use Room Life, a weekly payment system:
| Room size | Capacity | Room Life cost |
|---|---|---|
| Small | 10 players | |
| Medium | 25 players | |
| Large | 50 players |
Kintara Club members pay 20% less Room Life. Property owners receive 25% more Room Life for the same Gold payment.
A player can hold up to three rooms at the same time.
Rooms can be furnished using the Catalogue button inside the room. Furniture purchased this way is stored in the player's Furni bag and can be placed, moved, and rotated inside the room.
Navigator
The Navigator is a live room browser available from the compass button in the HUD or the Navigator tile in the mobile menu.
Players can use the Navigator to:
- Browse rooms across every server.
- Search rooms by name or category.
- Sort rooms by activity and player population.
- Enter a room directly from anywhere in the game.
- Find rented rooms and player-owned properties.
- Discover rooms and properties advertising events.
The Navigator can be opened while the player is anywhere in the game. However, it cannot be used to travel while the player is outside a safe area in a wilderness realm.
Player-owned properties appear in the Rooms list when the owner is home, shown with a light-on indicator. Properties can also appear under the Navigator's Mine tab.
Room Management
Room owners can give trusted players permission to place furniture and kick other players from the room.
The following room-management commands are available:
| Command | Function |
|---|---|
/kickall
|
Kicks all players from the room. |
/pickall
|
Picks up all furniture in the room. |
Money Printer
Every property owner can buy and activate a Money Printer inside their residence — a machine that earns passive Gold by paying out a share of the Casino's losses.
- Bought for 1,000 Gold from a pop-up option while standing inside your property.
- One-time activation, no fuel or upkeep. It accumulates Gold passively, even while offline, and is claimed at will.
- One printer per property.
- Your cut of casino losses scales with your key tier — Gold Key properties earn the highest cut, then Silver Key, then Bronze Key.
See Money Printer for full mechanics and the tier payout table.
Real Estate By Region
Mainland
The Mainland is the primary urban hub for real estate and offers three property tiers.
| Property | Image | Key required | Tier | Release price | Notes |
|---|---|---|---|---|---|
| Trailer | Entry-level | 20 Gold | Most affordable Mainland residence. | ||
| House | Mid-tier | 50 Gold | Standard Mainland home. | ||
| Mansion | Luxury | 100 Gold | Top of the Mainland real-estate ladder. |
The Pond
The Pond offers apartment-style residences with a waterside view. Housing NPCs Beauregard and Marguerite are located here to assist with property tours and purchases.
| Property | Image | Key required | Tier | Release price | Notes |
|---|---|---|---|---|---|
| Flat | Entry-level | 400 Gold | Standard Pond apartment. | ||
| Apartment | Mid-tier | 1,000 Gold | Mid-range Pond residence. | ||
| Penthouse | Luxury | 4,500–6,500 Gold | Top-floor Pond residence (Penthouse 1–3). |
Whisperwood
Whisperwood is the only region where players construct their own personal structure rather than purchasing a pre-built one.
| Property | Image | Key required | Tier | Notes |
|---|---|---|---|---|
| Shack | None | Self-built | One per character. Built with a Hammer and gathered materials. Can be relocated with the /pickup chat command.
|
Customization
Every residence and rented room can be furnished with furniture. Furniture is sold by Bartholomew at the furniture showroom and can also be purchased through the Catalogue button inside a player's own room or property.
Purchased furniture is stored in the player's Furni bag. Pieces can be placed, moved, and rotated inside rooms and properties.
Furniture placement is server-authoritative, so the layout shown to one player is also visible to other players. Furniture is solid, allowing players to walk around couches and chairs instead of walking through them.
See Furniture and Furni Shop for available furniture and catalogue details.
Events
Players can advertise an event at a rented room or at a property they own. These event locations can appear in the Navigator so other players can find and join them.
Owned properties can appear in the Navigator's Mine tab.
Obtaining A Residence
Keys were originally purchasable with Gold at game launch. They are no longer available through any in-game source and can only be obtained by:
- Buying from another player on the Marketplace
- Direct player-to-player trading
Due to their limited supply and high demand, keys are consistently among the most expensive items listed on the Marketplace.
Bank Storage
Players can also expand their Bank storage by purchasing additional pages with Gold. This is separate from housing but also a significant Gold sink:
| Bank page | Slots added | Cost |
|---|---|---|
| Page 1 | 48 slots | Free (default) |
| Page 2 | 48 slots | 10 Gold |
| Pages 3–6 | 48 slots each | Cost increases with each page |
Placeable Structures
In addition to housing, players can drop small functional objects in the world.
| Object | Function |
|---|---|
| Money Printer | Property machine — earns passive Gold from Casino losses. One per property, 1,000 Gold, with the payout scaling by key tier. |
| Firepit | Provides healing for the player who placed it and nearby allies. |
NPCs
| NPC | Role | Location |
|---|---|---|
| Beauregard | Housing guide | The Pond — assists with property tours and purchases. |
| Marguerite | Housing guide | The Pond — assists with property tours and purchases. |
| Bartholomew | Furniture shop | Furniture showroom — sells decorative items for residences and rooms. |
| Site Foreman | Building guide | Mainland — gives the starter Hammer for Shack construction. |
Tools
- Hammer — issued by the Site Foreman on the Mainland, required for Shack construction.
See Also
- Navigator — browse rooms and player-owned properties
- Rooms — rentable spaces and Room Life
- Money Printer — passive Gold income for property owners
- Furniture — housing decorations and interactive objects
- Furni Shop — furniture catalogue and featured rare items
- Marketplace — where keys and furniture are bought and sold
- Economy — Gold and trading
- Kintara Club — membership discount for Room Life
- $KINS — Marketplace and account limits
- Mainland · The Pond · Whisperwood — housing regions
- Bartholomew — furniture shop proprietor
- Bank — expandable Gold storage, another major Gold sink