Roast pit: Difference between revisions
Jump to navigation
Jump to search
Created page with "{{Infobox item | name = Roast Pit | image = Roastpit.png | image_size = 200px | category = Cooking station | stats = Cooks fish and chicken, 1 Wood per item, 10 seconds per batch | obtained = N/A — fixed station }} The '''Roast Pit''' is where Cooking happens in Kintara. Pick what to roast, set how many to cook, and the pit shows your exact current burn chance before you commit — no guessing. == How it works == {| class="wikitable" ! Detail ! Value |-..." |
Add Swordfish (and Burnt Swordfish); add per-fish Cooking level requirements (content audit) |
||
| Line 21: | Line 21: | ||
|- | |- | ||
| Cookable items | | Cookable items | ||
| [[Herring]], [[Trout]], [[Bass]], [[Tuna]], Chicken | | [[Herring]], [[Trout]], [[Bass]], [[Tuna]], Swordfish, Chicken | ||
|- | |- | ||
| Burn chance display | | Burn chance display | ||
| Line 27: | Line 27: | ||
|} | |} | ||
Select an item, choose a quantity with the +/- controls or MAX, then hit Cook. Each fish rolls independently against your current burn chance — a failed roll produces the burnt version of that fish instead ([[Burnt Herring]], [[Burnt Trout]], [[Burnt Tuna]], or Burnt | Select an item, choose a quantity with the +/- controls or MAX, then hit Cook. Each fish rolls independently against your current burn chance — a failed roll produces the burnt version of that fish instead ([[Burnt Herring]], [[Burnt Trout]], [[Burnt Tuna]], Burnt Bass, or Burnt Swordfish), which is junk: no heal, no XP. | ||
== Cooking Level Requirements == | |||
Each fish needs a minimum [[Cooking]] level before it can be roasted: | |||
{| class="wikitable" | |||
! Fish | |||
! Cooking level required | |||
|- | |||
| [[Herring]] | |||
| 1 | |||
|- | |||
| [[Trout]] | |||
| 6 | |||
|- | |||
| [[Bass]] | |||
| 13 | |||
|- | |||
| [[Tuna]] | |||
| 20 | |||
|- | |||
| Swordfish | |||
| 28 | |||
|} | |||
== Burn Chance by Cooking Level == | == Burn Chance by Cooking Level == | ||
Revision as of 19:40, 10 September 2026
| Roast Pit | |
|---|---|
| Category | Cooking station |
| Effect | Cooks fish and chicken, 1 Wood per item, 10 seconds per batch |
| Cost / Recipe | |
| How to get | N/A — fixed station |
The Roast Pit is where Cooking happens in Kintara. Pick what to roast, set how many to cook, and the pit shows your exact current burn chance before you commit — no guessing.
How it works
| Detail | Value |
|---|---|
| Cost | 1 Wood per item cooked |
| Batch time | 10 seconds per batch, regardless of quantity selected |
| Cookable items | Herring, Trout, Bass, Tuna, Swordfish, Chicken |
| Burn chance display | Shown live as a percentage before cooking, based on your current Cooking level |
Select an item, choose a quantity with the +/- controls or MAX, then hit Cook. Each fish rolls independently against your current burn chance — a failed roll produces the burnt version of that fish instead (Burnt Herring, Burnt Trout, Burnt Tuna, Burnt Bass, or Burnt Swordfish), which is junk: no heal, no XP.
Cooking Level Requirements
Each fish needs a minimum Cooking level before it can be roasted:
| Fish | Cooking level required |
|---|---|
| Herring | 1 |
| Trout | 6 |
| Bass | 13 |
| Tuna | 20 |
| Swordfish | 28 |
Burn Chance by Cooking Level
| Cooking level | Burn chance |
|---|---|
| 5 and below | 30.0% |
| 10 | 26.4% |
| 20 | 19.3% |
| 30 | 12.1% |
| 40 | 5.0% |
The rate slides roughly 0.7% per level between those anchors and never reaches zero — a mastered cook is a rare accident, not an impossible one.
Related pages
| Page | Why it matters |
|---|---|
| Cooking | Skill trained at the Roast Pit; determines burn chance. |
| Fishing | Source of the raw fish cooked here. |
| Herring | Cookable at the Roast Pit. |
| Trout | Cookable at the Roast Pit. |
| Bass | Cookable at the Roast Pit. |
| Tuna | Cookable at the Roast Pit. |
| Wood | Fuel cost, 1 per item cooked. |
| The Angler | Accepts cooked fish produced here for the Angler Outfit raffle. |