Mainland: Difference between revisions

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Created page with "{{Infobox location | name = Mainland | image = bank.png | zone_type = <span class="zone-safe">Safe Zone</span> | connected_to = Wilderness (north), The Pond (east), Whisperwood (south), PvP Arena (NE) | whats_there = Fountain, Bank, Casino, Alchemist, shops, Traveling Merchant, Quartermaster | entry_req = None — starting area }} The Mainland is the central 62×62 hub of Kintara and where all new players start. It is a safe zone (t..."
 
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{{Infobox location
{{Infobox location
| name        = Mainland
| name        = Mainland
| image        = bank.png
| image        = Map_Mainland.png
| image_size  = 260px
| zone_type    = <span class="zone-safe">Safe Zone</span>
| zone_type    = <span class="zone-safe">Safe Zone</span>
| connected_to = [[Wilderness]] (north), [[The Pond]] (east), [[Whisperwood]] (south), [[PvP Arena]] (NE)
| connected_to = [[Wilderness]] (north), [[The Pond]] (east), [[Whisperwood]] (south), [[PvP Arena]] (northeast)
| whats_there  = Fountain, Bank, Casino, Alchemist, shops, Traveling Merchant, Quartermaster
| whats_there  = Fountain, Bank, Casino, shops, Alchemist, Traveling Merchant, Quartermaster
| entry_req    = None — starting area
| entry_req    = None
}}
}}


The Mainland is the central 62×62 hub of Kintara and where all new players start. It is a safe zone (the [[PvP Arena]] in the northeast is the only PvP exception) and holds most shops and services.
The '''Mainland''' is the central hub of Kintara and the starting area for new players. It is a daylight safe zone where players can heal, bank items, visit shops, enter the casino, prepare for the [[Wilderness]], and travel into the surrounding regions.


== Healing ==
Most early routes begin here: north leads into the Wilderness, east leads to [[The Pond]], and south leads to [[Whisperwood]].
Standing near the central Fountain Plaza restores 20 HP every 2 seconds. Return here to recover after fighting in the Wilderness.
 
<div class="kin-note"><span class="kin-note-label">Tip:</span> Talk to the [[Quartermaster]] before your first Wilderness trip. He gives you a starter [[Sword]] and explains basic combat.</div>
 
== Features ==
{| class="wikitable"
! Feature
! What it does
! Notes
|-
| [[File:Fountain.png|28px|link=]] Fountain Plaza
| Restores HP while nearby
| Heals 20 HP every 2 seconds
|-
| [[File:Bank.png|28px|link=Bank]] [[Bank]]
| Stores items safely
| Use before entering PvP zones
|-
| [[File:Casino.png|28px|link=Casino]] [[Casino]]
| Gold gambling
| Roulette and blackjack
|-
| [[Traveling Merchant]]
| Trades gathered materials for [[Gold]]
| Requires eligible resources and daily cap rules
|-
| [[The Alchemist]]
| Potions and weekly mount shop
| Located in the Alchemist shop
|-
| [[Quartermaster]]
| Starter sword and combat guidance
| Good first NPC for new players
|}


== Services ==
== Services ==
; [[Bank]] : Store items safely, kept even if you die.
The Mainland has most of Kintara's early-game services in one place. The [[Bank]] keeps items safe, the [[Traveling Merchant]] turns gathered resources into [[Gold]], and the [[Casino]] offers roulette and blackjack. The [[Alchemist Shop]] sells potions and a weekly rotating mount, while the [[Quartermaster]] helps new players get ready for combat.
; [[Casino]] : Roulette and blackjack for [[Gold]].
 
; [[Alchemist Shop]] : Brew potions, buy the weekly mount.
== Healing ==
; [[Traveling Merchant]] : Trade materials for Gold.
The central Fountain Plaza restores 20 HP every 2 seconds while you stand nearby. This makes the Mainland the safest place to recover after fighting in the [[Wilderness]] or duelling in the [[PvP Arena]].
; [[Quartermaster]] : Gives you a sword. Talk to him first.


== Connections ==
== Connections ==
North to the [[Wilderness]], east to [[The Pond]], south to [[Whisperwood]].
{| class="wikitable"
! Direction
! Destination
! Use
|-
| North
| [[Wilderness]]
| Gathering, mining, woodcutting, combat training, PvP risk
|-
| East
| [[The Pond]]
| Fishing, cooking, roast pits, luxury apartments
|-
| South
| [[Whisperwood]]
| Pet shop, chickens, roast pits, player shacks
|-
| Northeast
| [[PvP Arena]]
| Duels, wagers, boxing ring, arena combat
|}
 
== New player path ==
# Talk to the [[Quartermaster]] and get a [[Sword]].
# Heal at the Fountain before leaving town.
# Go north to the [[Wilderness]] for early [[Woodcutting]], [[Mining]], and [[Combat]].
# Return to the [[Bank]] often so you do not risk carrying too much.
# Use gathered resources with the [[Traveling Merchant]] to earn [[Gold]].
 
{{Locations}}


[[Category:Locations]]
[[Category:Locations]]
[[Category:Safe Zone]]
[[Category:Safe Zone]]

Latest revision as of 12:26, 20 June 2026

Mainland
Mainland map view
Zone Safe Zone
Connected to Wilderness (north), The Pond (east), Whisperwood (south), PvP Arena (northeast)
Notable features Fountain, Bank, Casino, shops, Alchemist, Traveling Merchant, Quartermaster
Entry requirement None

The Mainland is the central hub of Kintara and the starting area for new players. It is a daylight safe zone where players can heal, bank items, visit shops, enter the casino, prepare for the Wilderness, and travel into the surrounding regions.

Most early routes begin here: north leads into the Wilderness, east leads to The Pond, and south leads to Whisperwood.

Tip: Talk to the Quartermaster before your first Wilderness trip. He gives you a starter Sword and explains basic combat.

Features

Feature What it does Notes
Fountain Plaza Restores HP while nearby Heals 20 HP every 2 seconds
Bank Stores items safely Use before entering PvP zones
Casino Gold gambling Roulette and blackjack
Traveling Merchant Trades gathered materials for Gold Requires eligible resources and daily cap rules
The Alchemist Potions and weekly mount shop Located in the Alchemist shop
Quartermaster Starter sword and combat guidance Good first NPC for new players

Services

The Mainland has most of Kintara's early-game services in one place. The Bank keeps items safe, the Traveling Merchant turns gathered resources into Gold, and the Casino offers roulette and blackjack. The Alchemist Shop sells potions and a weekly rotating mount, while the Quartermaster helps new players get ready for combat.

Healing

The central Fountain Plaza restores 20 HP every 2 seconds while you stand nearby. This makes the Mainland the safest place to recover after fighting in the Wilderness or duelling in the PvP Arena.

Connections

Direction Destination Use
North Wilderness Gathering, mining, woodcutting, combat training, PvP risk
East The Pond Fishing, cooking, roast pits, luxury apartments
South Whisperwood Pet shop, chickens, roast pits, player shacks
Northeast PvP Arena Duels, wagers, boxing ring, arena combat

New player path

  1. Talk to the Quartermaster and get a Sword.
  2. Heal at the Fountain before leaving town.
  3. Go north to the Wilderness for early Woodcutting, Mining, and Combat.
  4. Return to the Bank often so you do not risk carrying too much.
  5. Use gathered resources with the Traveling Merchant to earn Gold.
Locations of Kintara
Safe zonesMainland  ·  The Pond  ·  Whisperwood  ·  Frostmere  ·  The Shores
WildernessWilderness  ·  Wilderness Extension  ·  Expanded Wilderness  ·  PvP Arena
InteriorsBank  ·  Casino  ·  Alchemist Shop  ·  Whisperwood Pet Shop  ·  The Residences