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	<id>https://kintara.wiki/index.php?action=history&amp;feed=atom&amp;title=Total_Level</id>
	<title>Total Level - Revision history</title>
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	<updated>2026-07-03T00:53:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://kintara.wiki/index.php?title=Total_Level&amp;diff=1539&amp;oldid=prev</id>
		<title>Sirlym: Created page with &quot;{{Infobox system | name      = Total Level | image     = Lvl_30.png | category  = Progression | mechanics = Average of 5 core skill levels, used for zone entry gates | status    = Live }} &#039;&#039;&#039;Total Level&#039;&#039;&#039; is the combined progression measure in Kintara, calculated from a player&#039;s five core skills. It determines access to level-gated zones and reflects overall character development.  == How it works == Total Level is not a single number — it is the &#039;&#039;&#039;average level acro...&quot;</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Total_Level&amp;diff=1539&amp;oldid=prev"/>
		<updated>2026-07-02T05:25:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox system | name      = Total Level | image     = Lvl_30.png | category  = Progression | mechanics = Average of 5 core skill levels, used for zone entry gates | status    = Live }} &amp;#039;&amp;#039;&amp;#039;Total Level&amp;#039;&amp;#039;&amp;#039; is the combined progression measure in Kintara, calculated from a player&amp;#039;s five core skills. It determines access to level-gated zones and reflects overall character development.  == How it works == Total Level is not a single number — it is the &amp;#039;&amp;#039;&amp;#039;average level acro...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox system&lt;br /&gt;
| name      = Total Level&lt;br /&gt;
| image     = Lvl_30.png&lt;br /&gt;
| category  = Progression&lt;br /&gt;
| mechanics = Average of 5 core skill levels, used for zone entry gates&lt;br /&gt;
| status    = Live&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Total Level&amp;#039;&amp;#039;&amp;#039; is the combined progression measure in Kintara, calculated from a player&amp;#039;s five core skills. It determines access to level-gated zones and reflects overall character development.&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
Total Level is not a single number — it is the &amp;#039;&amp;#039;&amp;#039;average level across the five core skills&amp;#039;&amp;#039;&amp;#039;. Each core skill is capped at level 30, giving a maximum possible Total Level of 30.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Core skills counted&lt;br /&gt;
| [[Combat]], [[Woodcutting]], [[Mining]], [[Fishing]], [[Cooking]]&lt;br /&gt;
|-&lt;br /&gt;
| Bonus skill (not counted)&lt;br /&gt;
| [[Smithing]] — does not count toward Total Level&lt;br /&gt;
|-&lt;br /&gt;
| Level cap per skill&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Maximum Total Level&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level gates ==&lt;br /&gt;
Certain zones require a minimum Total Level (average skill level) to enter. Players below the threshold are blocked from accessing the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Zone&lt;br /&gt;
! Minimum Total Level&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostmere]]&lt;br /&gt;
| 20&lt;br /&gt;
| Level-gated calm zone. Access to [[Smithing]] and [[Metal]] ore.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| 20&lt;br /&gt;
| Ocean fishing zone. Source of rare mounts and fish.&lt;br /&gt;
|-&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| 25&lt;br /&gt;
| Lava PvP biome. [[Magma Brute]] mobs and rare drops.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Raising Total Level ==&lt;br /&gt;
Since Total Level is an average, the fastest way to raise it is to train whichever of your five core skills is currently lowest. Neglecting any one skill slows overall progression even if others are maxed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! How to train&lt;br /&gt;
! XP per action&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat]]&lt;br /&gt;
| Fight [[Wild Zombie|Wild Zombies]], [[Wild Dragon|Wild Dragons]], or PvP in the [[Wilderness]]&lt;br /&gt;
| 50–150 per kill&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Chop trees in the [[Wilderness]] with an [[Axe]]&lt;br /&gt;
| 25 per tree (50 with [[Lvl 2 Axe]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Mine stone, coal, and metal nodes with a [[Pickaxe]]&lt;br /&gt;
| 25 per node (50 with [[Lvl 2 Pickaxe]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fish at [[The Pond]] or [[The Shores]] with a [[Fishing Rod]]&lt;br /&gt;
| 125 per catch&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook fish or chicken at roast pits in [[The Pond]] or [[Whisperwood]]&lt;br /&gt;
| 125 per cook batch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Category:Skills]]&lt;br /&gt;
| Full overview of all six skills.&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostmere]]&lt;br /&gt;
| Requires Total Level 20 to enter.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Requires Total Level 20 to enter.&lt;br /&gt;
|-&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| Requires Total Level 25 to enter.&lt;br /&gt;
|-&lt;br /&gt;
| [[Daily Quests]]&lt;br /&gt;
| Daily quests reward skill XP across core skills.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Bonus skill — improves tools but does not count toward Total Level.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>Sirlym</name></author>
	</entry>
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