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	<title>Mount Training - Revision history</title>
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	<updated>2026-08-02T19:43:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://kintara.wiki/index.php?title=Mount_Training&amp;diff=2000&amp;oldid=prev</id>
		<title>Sirlym: Created page with &quot;{{Infobox system | name     = Mount Training | mechanic = Speed training for mounts | provider = Sorrel the Stablemaster | location = Mainland | cost     = 10 Gold per session | gain     = +5% speed per session }} &#039;&#039;&#039;Mount Training&#039;&#039;&#039; is Kintara&#039;s fair, transparent system for increasing mount speed. Every mount starts at **25% base speed** and can be trained incrementally to a hard cap of **55%** through paid sessions with Sorrel the Stablemaster.  Traini...&quot;</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Mount_Training&amp;diff=2000&amp;oldid=prev"/>
		<updated>2026-07-29T06:13:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox system | name     = Mount Training | mechanic = Speed training for mounts | provider = &lt;a href=&quot;/wiki/Sorrel_the_Stablemaster&quot; title=&quot;Sorrel the Stablemaster&quot;&gt;Sorrel the Stablemaster&lt;/a&gt; | location = &lt;a href=&quot;/wiki/Mainland&quot; title=&quot;Mainland&quot;&gt;Mainland&lt;/a&gt; | cost     = 10 &lt;a href=&quot;/wiki/Gold&quot; title=&quot;Gold&quot;&gt;Gold&lt;/a&gt; per session | gain     = +5% speed per session }} &amp;#039;&amp;#039;&amp;#039;Mount Training&amp;#039;&amp;#039;&amp;#039; is Kintara&amp;#039;s fair, transparent system for increasing mount speed. Every mount starts at **25% base speed** and can be trained incrementally to a hard cap of **55%** through paid sessions with &lt;a href=&quot;/wiki/Sorrel_the_Stablemaster&quot; title=&quot;Sorrel the Stablemaster&quot;&gt;Sorrel the Stablemaster&lt;/a&gt;.  Traini...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox system&lt;br /&gt;
| name     = Mount Training&lt;br /&gt;
| mechanic = Speed training for mounts&lt;br /&gt;
| provider = [[Sorrel the Stablemaster]]&lt;br /&gt;
| location = [[Mainland]]&lt;br /&gt;
| cost     = 10 [[Gold]] per session&lt;br /&gt;
| gain     = +5% speed per session&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mount Training&amp;#039;&amp;#039;&amp;#039; is Kintara&amp;#039;s fair, transparent system for increasing mount speed. Every mount starts at **25% base speed** and can be trained incrementally to a hard cap of **55%** through paid sessions with [[Sorrel the Stablemaster]].&lt;br /&gt;
&lt;br /&gt;
Training is per-mount, permanent, server-enforced, and tied to the individual mount — your trained mount keeps its speed through trades, marketplace sales, and any other transaction.&lt;br /&gt;
&lt;br /&gt;
== Core Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Base Speed System ===&lt;br /&gt;
Every mount in Kintara — regardless of rarity, cost, or source — begins at the same **25% move speed bonus**. This creates a level playing field where wallet size does not determine PvP dominance.&lt;br /&gt;
&lt;br /&gt;
* **Dragon Mount:** 25% base (was previously variable)&lt;br /&gt;
* **Whale Mount:** 25% base (was previously variable)&lt;br /&gt;
* **Rocket Mount:** 25% base (was previously 45%)&lt;br /&gt;
* **Wolf Mount:** 25% base&lt;br /&gt;
* **Turtle Mount:** 25% base&lt;br /&gt;
* **All other mounts:** 25% base&lt;br /&gt;
&lt;br /&gt;
=== Training Sessions ===&lt;br /&gt;
Visit [[Sorrel the Stablemaster]] on the [[Mainland]] with a mount you own:&lt;br /&gt;
&lt;br /&gt;
# Open the training interface&lt;br /&gt;
# Select which mount to train&lt;br /&gt;
# Pay **10 [[Gold]]** per session&lt;br /&gt;
# Receive **+5% speed** to that specific mount&lt;br /&gt;
&lt;br /&gt;
Each session is incremental. Going from 25% base to 55% cap requires exactly **6 sessions = 60 Gold total**.&lt;br /&gt;
&lt;br /&gt;
=== Hard Cap ===&lt;br /&gt;
The maximum any mount can reach is **55% move speed bonus**. This is the highest speed Kintara has ever offered and creates a ceiling that prevents endless speed creep.&lt;br /&gt;
&lt;br /&gt;
* Minimum: 25%&lt;br /&gt;
* Maximum: 55%&lt;br /&gt;
* Range: 30 percentage points&lt;br /&gt;
* Sessions to max: 6 (at +5% per session)&lt;br /&gt;
&lt;br /&gt;
=== Per-Mount Training ===&lt;br /&gt;
Speed is tied to the individual mount, not the player:&lt;br /&gt;
&lt;br /&gt;
* Each mount you own can be trained separately&lt;br /&gt;
* If you own 3 Dragon Mounts, each must be trained independently&lt;br /&gt;
* A trained mount keeps its speed if transferred, traded, or sold&lt;br /&gt;
* A 55% mount is a valuable, tradeable asset&lt;br /&gt;
* An untrained mount is always 25%&lt;br /&gt;
&lt;br /&gt;
=== Server-Enforced &amp;amp; Permanent ===&lt;br /&gt;
Trained speed is stamped onto the mount server-side and is enforced everywhere:&lt;br /&gt;
&lt;br /&gt;
* **Inventory:** Shows trained speed&lt;br /&gt;
* **Bank:** Persists during storage&lt;br /&gt;
* **Marketplace listings:** Displayed in trading UI&lt;br /&gt;
* **Wagers:** Confirmed before bet resolution&lt;br /&gt;
* **Guild displays:** Visible on mount rosters&lt;br /&gt;
* **Trades:** Transfers with the mount&lt;br /&gt;
&lt;br /&gt;
Once trained, your mount&amp;#039;s speed cannot be reduced. A 55% mount will always be 55%, even if traded to another player.&lt;br /&gt;
&lt;br /&gt;
== Why This System ==&lt;br /&gt;
&lt;br /&gt;
The previous system suffered from speed creep: every new mount had to be faster than the last to feel exciting, creating an unfair PvP landscape where richer players were automatically faster.&lt;br /&gt;
&lt;br /&gt;
This new system:&lt;br /&gt;
&lt;br /&gt;
* **Removes pay-to-win mechanics** — rich players can&amp;#039;t buy speed, only grind Gold for sessions&lt;br /&gt;
* **Makes all mounts equal at start** — fairness on day one&lt;br /&gt;
* **Rewards player investment** — 60 Gold and patience earn a maxed mount&lt;br /&gt;
* **Creates tradeable assets** — trained mounts have real value&lt;br /&gt;
* **Eliminates power creep** — no future mount will be faster than 55%&lt;br /&gt;
* **Supports skill-based PvP** — speed is earned, not purchased&lt;br /&gt;
&lt;br /&gt;
== Training Costs &amp;amp; Progression ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Sessions&lt;br /&gt;
! Total cost&lt;br /&gt;
! Speed achieved&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0 Gold&lt;br /&gt;
| 25%&lt;br /&gt;
| Base speed — every mount starts here&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 10 Gold&lt;br /&gt;
| 30%&lt;br /&gt;
| First training session&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 20 Gold&lt;br /&gt;
| 35%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 30 Gold&lt;br /&gt;
| 40%&lt;br /&gt;
| Halfway to cap&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 40 Gold&lt;br /&gt;
| 45%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 50 Gold&lt;br /&gt;
| 50%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 60 Gold&lt;br /&gt;
| 55%&lt;br /&gt;
| Hard cap — maximum speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mount Training vs. Gilding ==&lt;br /&gt;
&lt;br /&gt;
Two systems let you customize your mounts:&lt;br /&gt;
&lt;br /&gt;
* **Training:** Incremental speed increases. 10 Gold per session. Guaranteed. Any mount can reach 55%.&lt;br /&gt;
* **Gilding:** High-stakes ritual to create rare cosmetic variants. No Gold cost but mounts burned (win or lose). See [[Gilded Mounts]] for full details.&lt;br /&gt;
&lt;br /&gt;
Both are optional ways to invest in your mounts.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* **Budget 60 Gold** to fully train a mount from base (25%) to cap (55%).&lt;br /&gt;
* **Trained mounts are valuable** — a 55% mount is worth more on the marketplace than an untrained one.&lt;br /&gt;
* **Train mounts you&amp;#039;ll keep** — once trained, they stay trained through all transactions.&lt;br /&gt;
* **Speed matters in PvP** — a 55% mount gives you a real advantage in mounted combat.&lt;br /&gt;
* **No refunds** — once you pay 10 Gold for a session, you cannot reverse it. Plan carefully.&lt;br /&gt;
* **All mounts equal** — don&amp;#039;t assume new mounts are faster. Check the base speed before buying.&lt;br /&gt;
* **Sorrel is permanent** — mount training will always be available at [[Sorrel the Stablemaster]].&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorrel the Stablemaster]]&lt;br /&gt;
| Provides mount training and gilding rituals.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gilded Mounts]]&lt;br /&gt;
| Rare cosmetic mount variants via high-stakes ritual.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mounts]]&lt;br /&gt;
| Main mount category hub.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Mount]]&lt;br /&gt;
| Example trainable mount (25% base, 55% max).&lt;br /&gt;
|-&lt;br /&gt;
| [[Whale Mount]]&lt;br /&gt;
| Example trainable mount (25% base, 55% max).&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocket Mount]]&lt;br /&gt;
| Example trainable mount (25% base, 55% max).&lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle Mount]]&lt;br /&gt;
| Example trainable mount (25% base, 55% max).&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolf Mount]]&lt;br /&gt;
| Example trainable mount (25% base, 55% max).&lt;br /&gt;
|-&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Location of Sorrel the Stablemaster.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Mount training is a Gold sink (10 Gold per session).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mounts]]&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>Sirlym</name></author>
	</entry>
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