<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://kintara.wiki/index.php?action=history&amp;feed=atom&amp;title=Harun_the_Forgewright</id>
	<title>Harun the Forgewright - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://kintara.wiki/index.php?action=history&amp;feed=atom&amp;title=Harun_the_Forgewright"/>
	<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Harun_the_Forgewright&amp;action=history"/>
	<updated>2026-08-02T18:53:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://kintara.wiki/index.php?title=Harun_the_Forgewright&amp;diff=2099&amp;oldid=prev</id>
		<title>Sirlym: Created page with &quot;{{Infobox NPC | name     = Harun the Forgewright | image    = Harun.png | role     = Blacksmith / forger | location = The Dunes (West) | services = Forges tools and armor, repairs damaged gear }} &#039;&#039;&#039;Harun the Forgewright&#039;&#039;&#039; is a blacksmith who operates a forge in The Dunes (West). He forges tools, weapons, and armor using ingots and materials — an alternative to Grimjaw in Frostmere.  Harun also repairs damaged tools and armor, restoring them to &quot;like n...&quot;</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Harun_the_Forgewright&amp;diff=2099&amp;oldid=prev"/>
		<updated>2026-08-01T07:25:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox NPC | name     = Harun the Forgewright | image    = Harun.png | role     = Blacksmith / forger | location = &lt;a href=&quot;/wiki/The_Dunes&quot; title=&quot;The Dunes&quot;&gt;The Dunes&lt;/a&gt; (West) | services = Forges tools and armor, repairs damaged gear }} &amp;#039;&amp;#039;&amp;#039;Harun the Forgewright&amp;#039;&amp;#039;&amp;#039; is a blacksmith who operates a forge in &lt;a href=&quot;/wiki/The_Dunes&quot; title=&quot;The Dunes&quot;&gt;The Dunes&lt;/a&gt; (West). He forges tools, weapons, and armor using ingots and materials — an alternative to &lt;a href=&quot;/wiki/Grimjaw&quot; title=&quot;Grimjaw&quot;&gt;Grimjaw&lt;/a&gt; in &lt;a href=&quot;/wiki/Frostmere&quot; title=&quot;Frostmere&quot;&gt;Frostmere&lt;/a&gt;.  Harun also repairs damaged tools and armor, restoring them to &amp;quot;like n...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox NPC&lt;br /&gt;
| name     = Harun the Forgewright&lt;br /&gt;
| image    = Harun.png&lt;br /&gt;
| role     = Blacksmith / forger&lt;br /&gt;
| location = [[The Dunes]] (West)&lt;br /&gt;
| services = Forges tools and armor, repairs damaged gear&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Harun the Forgewright&amp;#039;&amp;#039;&amp;#039; is a blacksmith who operates a forge in [[The Dunes]] (West). He forges tools, weapons, and armor using ingots and materials — an alternative to [[Grimjaw]] in [[Frostmere]].&lt;br /&gt;
&lt;br /&gt;
Harun also repairs damaged tools and armor, restoring them to &amp;quot;like new&amp;quot; condition so they can be sold or traded on the marketplace.&lt;br /&gt;
&lt;br /&gt;
== How to forge ==&lt;br /&gt;
Visit Harun&amp;#039;s forge in [[The Dunes]] (West) with the required ingots and materials:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item type&lt;br /&gt;
! Ingredients required&lt;br /&gt;
! Crafting time&lt;br /&gt;
! Smithing requirement&lt;br /&gt;
|-&lt;br /&gt;
| Tools (Copper/Iron/Silver)&lt;br /&gt;
| Ingots + optional materials&lt;br /&gt;
| ~20-30 seconds&lt;br /&gt;
| 0–27 (varies by tier)&lt;br /&gt;
|-&lt;br /&gt;
| Armor (Iron/Silver)&lt;br /&gt;
| Ingots + Molten Rock + Brute Horn&lt;br /&gt;
| ~20-30 seconds&lt;br /&gt;
| 14–30 (varies by tier)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hand over materials, wait for forging, and receive your crafted item.&lt;br /&gt;
&lt;br /&gt;
== How to repair ==&lt;br /&gt;
Visit Harun with damaged tools or armor:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Repair scenario&lt;br /&gt;
! Ingot cost&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 50% durability loss&lt;br /&gt;
| ~60% of craft cost (scaled)&lt;br /&gt;
| Cost scales to damage taken&lt;br /&gt;
|-&lt;br /&gt;
| 100% durability loss (broken)&lt;br /&gt;
| Full craft cost&lt;br /&gt;
| Repair to &amp;quot;like new&amp;quot; before trading/selling&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Repair costs are based on how much durability was lost. Minimum repair cost is 1 ingot.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
When you approach Harun:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Welcome to my forge, traveler. I am Harun, master of the desert smithy. Bring me ingots and materials, and I will forge you weapons and armour to rival anything from Frostmere. And if your gear is worn, I can restore it to pristine condition — good as new.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Forging Services ==&lt;br /&gt;
Harun forges all three tool tiers and both armor tiers:&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tool&lt;br /&gt;
! Tier&lt;br /&gt;
! Ingots&lt;br /&gt;
! Smithing req&lt;br /&gt;
! Speed bonus&lt;br /&gt;
|-&lt;br /&gt;
| Copper Sword/Axe/Pickaxe&lt;br /&gt;
| Low&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
| Iron Sword/Axe/Pickaxe&lt;br /&gt;
| Mid&lt;br /&gt;
| 280&lt;br /&gt;
| 10–13&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sword/Axe/Pickaxe&lt;br /&gt;
| High&lt;br /&gt;
| 350&lt;br /&gt;
| 20–27&lt;br /&gt;
| +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Armor set&lt;br /&gt;
! Tier&lt;br /&gt;
! Ingots per piece&lt;br /&gt;
! Smithing req&lt;br /&gt;
! Shield per piece&lt;br /&gt;
|-&lt;br /&gt;
| Iron (helm, body, legs, feet)&lt;br /&gt;
| Mid&lt;br /&gt;
| 1–4&lt;br /&gt;
| 14–20&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Silver (helm, body, legs, feet)&lt;br /&gt;
| High&lt;br /&gt;
| 3–6&lt;br /&gt;
| 24–30&lt;br /&gt;
| +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Repair System ==&lt;br /&gt;
Damaged tools and armor cannot be sold or traded on the marketplace. Harun restores them:&lt;br /&gt;
&lt;br /&gt;
* Repair brings durability to 100%&lt;br /&gt;
* Item then lists as &amp;quot;new&amp;quot; on marketplace&lt;br /&gt;
* Repair cost is ~60% of original craft cost, scaled by damage&lt;br /&gt;
* Minimum cost: 1 ingot&lt;br /&gt;
&lt;br /&gt;
=== Example repair ===&lt;br /&gt;
* Iron Sword (280 ingots to craft) at 50% durability = ~168 ingot repair cost&lt;br /&gt;
* Iron Sword at 100% durability = 280 ingot repair cost&lt;br /&gt;
* Iron Helmet (2 ingots to craft) at 50% durability = ~1 ingot repair cost&lt;br /&gt;
&lt;br /&gt;
== Dunes West Advantage ==&lt;br /&gt;
Harun&amp;#039;s forge is in the heart of [[The Dunes]]. Benefits:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Nearby materials:&amp;#039;&amp;#039;&amp;#039; Molten Rock from Emberstone fishing, Brute Horn from Magma Brutes nearby&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cacti and Nadeen:&amp;#039;&amp;#039;&amp;#039; Health Potion+ crafting at Nadeen&amp;#039;s stall, same location&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;King Scorpia:&amp;#039;&amp;#039;&amp;#039; Western Dunes has the world boss&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alternative to Frostmere:&amp;#039;&amp;#039;&amp;#039; No need to travel to Frostmere if you&amp;#039;re deep in the Dunes&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Harun&amp;#039;s forge is located in [[The Dunes]] (West). Entry points:&lt;br /&gt;
&lt;br /&gt;
* South from [[The Pond]] → Dunes West (Harun&amp;#039;s location)&lt;br /&gt;
* South from [[The Shores]] → Dunes East (different location)&lt;br /&gt;
&lt;br /&gt;
No level requirement to enter or visit Harun.&lt;br /&gt;
&lt;br /&gt;
== Comparison: Harun vs Grimjaw ==&lt;br /&gt;
Both blacksmiths offer identical forging services:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Aspect&lt;br /&gt;
! Harun (Dunes West)&lt;br /&gt;
! Grimjaw (Frostmere)&lt;br /&gt;
|-&lt;br /&gt;
| Forging&lt;br /&gt;
| All tools and armor&lt;br /&gt;
| All tools and armor&lt;br /&gt;
|-&lt;br /&gt;
| Repairs&lt;br /&gt;
| Yes (damages → like new)&lt;br /&gt;
| Yes (damages → like new)&lt;br /&gt;
|-&lt;br /&gt;
| Crafting time&lt;br /&gt;
| ~20-30 seconds&lt;br /&gt;
| ~20-30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Cost&lt;br /&gt;
| Identical to Grimjaw&lt;br /&gt;
| Identical to Harun&lt;br /&gt;
|-&lt;br /&gt;
| Location&lt;br /&gt;
| [[The Dunes]] (West)&lt;br /&gt;
| [[Frostmere]]&lt;br /&gt;
|-&lt;br /&gt;
| Adjacent services&lt;br /&gt;
| Nadeen (potions), Zahir (cosmetics)&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Choose based on proximity: Harun if farming Dunes, Grimjaw if farming Frostmere/Wilderness.&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dunes]]&lt;br /&gt;
| Location where Harun operates.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grimjaw]]&lt;br /&gt;
| Competing blacksmith in Frostmere (identical services).&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Skill used in forging (Harun forges, doesn&amp;#039;t teach).&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Ingot]], [[Silver Ingot]], [[Copper Ingot]]&lt;br /&gt;
| Primary forging materials.&lt;br /&gt;
|-&lt;br /&gt;
| [[Molten Rock]]&lt;br /&gt;
| Armor ingredient from Emberstone.&lt;br /&gt;
|-&lt;br /&gt;
| [[Brute Horn]]&lt;br /&gt;
| Armor ingredient from Magma Brutes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron tools]], [[Silver tools]], [[Copper tools]]&lt;br /&gt;
| Forged products.&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Armor]], [[Silver Armor]]&lt;br /&gt;
| Forged products.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nadeen the Sandcook]]&lt;br /&gt;
| Adjacent NPC in Dunes West (Health Potion+ crafting).&lt;br /&gt;
|-&lt;br /&gt;
| [[Zahir the Dyeweaver]]&lt;br /&gt;
| Adjacent NPC in Dunes West (cosmetic weaving).&lt;br /&gt;
|-&lt;br /&gt;
| [[Dunes West]]&lt;br /&gt;
| Harun&amp;#039;s specific realm location.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCs}}&lt;br /&gt;
[[Category:NPCs]]&lt;br /&gt;
[[Category:The Dunes]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>Sirlym</name></author>
	</entry>
</feed>