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	<id>https://kintara.wiki/index.php?action=history&amp;feed=atom&amp;title=Guilds</id>
	<title>Guilds - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://kintara.wiki/index.php?action=history&amp;feed=atom&amp;title=Guilds"/>
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	<updated>2026-06-30T05:53:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://kintara.wiki/index.php?title=Guilds&amp;diff=1510&amp;oldid=prev</id>
		<title>Jigglz: Created page with &quot;{{Infobox system | name      = Guilds | image     = guild_screen.PNG | image_size = 280px | category  = Social · Community | mechanics = Player clans, XP buffs, Guild Life upkeep | status    = Live }}  &#039;&#039;&#039;Guilds&#039;&#039;&#039; are community-driven player clans in Kintara that allow players to team up, coordinate efforts, and manage shared goals. Being a member of a guild provides active gameplay benefits, while requiring collective resource contributions to remain active.  &lt;div...&quot;</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Guilds&amp;diff=1510&amp;oldid=prev"/>
		<updated>2026-06-30T02:00:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox system | name      = Guilds | image     = guild_screen.PNG | image_size = 280px | category  = Social · Community | mechanics = Player clans, XP buffs, Guild Life upkeep | status    = Live }}  &amp;#039;&amp;#039;&amp;#039;Guilds&amp;#039;&amp;#039;&amp;#039; are community-driven player clans in &lt;a href=&quot;/wiki/Kintara&quot; title=&quot;Kintara&quot;&gt;Kintara&lt;/a&gt; that allow players to team up, coordinate efforts, and manage shared goals. Being a member of a guild provides active gameplay benefits, while requiring collective resource contributions to remain active.  &amp;lt;div...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox system&lt;br /&gt;
| name      = Guilds&lt;br /&gt;
| image     = guild_screen.PNG&lt;br /&gt;
| image_size = 280px&lt;br /&gt;
| category  = Social · Community&lt;br /&gt;
| mechanics = Player clans, XP buffs, Guild Life upkeep&lt;br /&gt;
| status    = Live&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Guilds&amp;#039;&amp;#039;&amp;#039; are community-driven player clans in [[Kintara]] that allow players to team up, coordinate efforts, and manage shared goals. Being a member of a guild provides active gameplay benefits, while requiring collective resource contributions to remain active.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Guild Perks:&amp;lt;/span&amp;gt; Members receive a passive &amp;#039;&amp;#039;&amp;#039;+5% XP bonus on everything&amp;#039;&amp;#039;&amp;#039; while actively remaining part of a functioning guild.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features &amp;amp; Management ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Member Scaling:&amp;#039;&amp;#039;&amp;#039; Guilds can be upgraded to grow their roster size, expanding from a starting capacity of &amp;#039;&amp;#039;&amp;#039;5 members&amp;#039;&amp;#039;&amp;#039; up to a maximum of &amp;#039;&amp;#039;&amp;#039;20 members&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Custom Tags:&amp;#039;&amp;#039;&amp;#039; Guild leaders can set a unique, stylized guild tag (e.g., `[YN]`) to identify members in the [[Wilderness]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ranks &amp;amp; Management:&amp;#039;&amp;#039;&amp;#039; Leaders can promote members to **Managers** to assist with recruiting, moderation, and operational duties.&lt;br /&gt;
&lt;br /&gt;
== Guild Life (Upkeep) ==&lt;br /&gt;
To keep a guild active and maintain its passive bonuses, members must collectively contribute resources to fund its remaining **Guild Life** duration. If the Guild Life timer reaches zero, features or benefits may be temporarily suspended.&lt;br /&gt;
&lt;br /&gt;
=== Burn Rate ===&lt;br /&gt;
The rate at which Guild Life drains scales dynamically with the size of the roster:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mechanic:&amp;#039;&amp;#039;&amp;#039; Bigger guilds drain faster. &lt;br /&gt;
* For example, a guild with 11 members carries a **x2.2 burn rate multiplier**.&lt;br /&gt;
&lt;br /&gt;
=== Resource Contributions ===&lt;br /&gt;
Any member can contribute resources directly from their inventory or bank account. The base resource exchange rate required to fund **1 day of guild life** is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Required Amount&lt;br /&gt;
! Source / Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] [[Wood]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| Gathered via [[Woodcutting]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] [[Stone]]&lt;br /&gt;
| 750&lt;br /&gt;
| Gathered via [[Mining]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] [[Coal]]&lt;br /&gt;
| 500&lt;br /&gt;
| Mined from coal nodes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]&lt;br /&gt;
| 500&lt;br /&gt;
| Created via [[Cooking]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Players can utilize quick-deposit buttons to add **+1 Day**, **+5 Days**, or **+10 Days** worth of upkeep at a time, provided the guild bank or personal inventory has the total materials required.&lt;br /&gt;
&lt;br /&gt;
== User Interface ==&lt;br /&gt;
The Guild system menu is divided into four main functional panels:&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Guild Life:&amp;#039;&amp;#039;&amp;#039; Monitors remaining upkeep time, member burn rates, and material contribution inputs.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Guild Panel:&amp;#039;&amp;#039;&amp;#039; Handles roster changes, rank promotions, and custom settings.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Search:&amp;#039;&amp;#039;&amp;#039; Allows players to look up open or recruiting clans.&lt;br /&gt;
# [[Leaderboard]]: Visualizes the top ranking guilds across the world.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Economy]] — resource values and material handling&lt;br /&gt;
* [[Wilderness]] — cooperative combat and gathering zones&lt;br /&gt;
&lt;br /&gt;
[[Category:Social Systems]]&lt;br /&gt;
[[Category:Gameplay Mechanics]]&lt;/div&gt;</summary>
		<author><name>Jigglz</name></author>
	</entry>
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