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	<id>https://kintara.wiki/index.php?action=history&amp;feed=atom&amp;title=Crash</id>
	<title>Crash - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://kintara.wiki/index.php?action=history&amp;feed=atom&amp;title=Crash"/>
	<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Crash&amp;action=history"/>
	<updated>2026-09-17T01:37:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://kintara.wiki/index.php?title=Crash&amp;diff=3197&amp;oldid=prev</id>
		<title>Admin: One crash round is shared by every server, not per server (accuracy audit 3)</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Crash&amp;diff=3197&amp;oldid=prev"/>
		<updated>2026-09-11T09:37:47Z</updated>

		<summary type="html">&lt;p&gt;One crash round is shared by every server, not per server (accuracy audit 3)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:37, 11 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Crash&amp;#039;&amp;#039;&amp;#039; is a shared multiplier game inside the [[Casino]] on the [[Mainland]]. It is played with [[Gold]] at the CRASH arcade cabinet on the casino floor, alongside the [[Slots]], [[Keno]] and [[Plinko]] cabinets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Crash&amp;#039;&amp;#039;&amp;#039; is a shared multiplier game inside the [[Casino]] on the [[Mainland]]. It is played with [[Gold]] at the CRASH arcade cabinet on the casino floor, alongside the [[Slots]], [[Keno]] and [[Plinko]] cabinets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike the other machines, crash is one continuous game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the whole &lt;/del&gt;server &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shares&lt;/del&gt;: rounds run back to back whether anyone is playing or not, every player bets into the same round, and everyone watches the same curve.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike the other machines, crash is one continuous game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shared by every player on every &lt;/ins&gt;server: rounds run back to back whether anyone is playing or not, every player bets into the same round, and everyone watches the same curve.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Return to player:&amp;lt;/span&amp;gt; Crash is tuned to a &amp;#039;&amp;#039;&amp;#039;4% house edge&amp;#039;&amp;#039;&amp;#039; — the long-run return is about 95–96 gold per 100 staked: 95.06 at a 1.01× cash-out, rising towards 96 the higher you aim. About 5 rounds in 100 crash instantly at 1.00×.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Return to player:&amp;lt;/span&amp;gt; Crash is tuned to a &amp;#039;&amp;#039;&amp;#039;4% house edge&amp;#039;&amp;#039;&amp;#039; — the long-run return is about 95–96 gold per 100 staked: 95.06 at a 1.01× cash-out, rising towards 96 the higher you aim. About 5 rounds in 100 crash instantly at 1.00×.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Crash&amp;diff=3009&amp;oldid=prev</id>
		<title>Admin: Crash: instant crashes about 5 in 100; return 95-96 per 100 depending on cash-out target (content audit, pass 2)</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Crash&amp;diff=3009&amp;oldid=prev"/>
		<updated>2026-09-11T06:27:31Z</updated>

		<summary type="html">&lt;p&gt;Crash: instant crashes about 5 in 100; return 95-96 per 100 depending on cash-out target (content audit, pass 2)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:27, 11 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike the other machines, crash is one continuous game the whole server shares: rounds run back to back whether anyone is playing or not, every player bets into the same round, and everyone watches the same curve.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike the other machines, crash is one continuous game the whole server shares: rounds run back to back whether anyone is playing or not, every player bets into the same round, and everyone watches the same curve.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;kin-note&quot;&amp;gt;&amp;lt;span class=&quot;kin-note-label&quot;&amp;gt;Return to player:&amp;lt;/span&amp;gt; Crash is tuned to a &#039;&#039;&#039;4% house edge&#039;&#039;&#039; — &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whatever multiplier you cash out at, &lt;/del&gt;the long-run return is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a shade under 96 &lt;/del&gt;gold per 100 staked&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and no &lt;/del&gt;cash-out &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strategy beats another&lt;/del&gt;. About &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/del&gt;rounds in 100 crash instantly at 1.00×.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;kin-note&quot;&amp;gt;&amp;lt;span class=&quot;kin-note-label&quot;&amp;gt;Return to player:&amp;lt;/span&amp;gt; Crash is tuned to a &#039;&#039;&#039;4% house edge&#039;&#039;&#039; — the long-run return is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about 95–96 &lt;/ins&gt;gold per 100 staked&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: 95.06 at a 1.01× &lt;/ins&gt;cash-out&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, rising towards 96 the higher you aim&lt;/ins&gt;. About &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;rounds in 100 crash instantly at 1.00×.&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How a round works ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How a round works ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Crash&amp;diff=2918&amp;oldid=prev</id>
		<title>Admin: New page: casino Crash — shared continuous rounds, bets 1-10,000 x6, auto cash-out, 100k profit cap, 4% edge, auto bet, fair play (new page, content audit)</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Crash&amp;diff=2918&amp;oldid=prev"/>
		<updated>2026-09-10T19:52:19Z</updated>

		<summary type="html">&lt;p&gt;New page: casino Crash — shared continuous rounds, bets 1-10,000 x6, auto cash-out, 100k profit cap, 4% edge, auto bet, fair play (new page, content audit)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Crash&amp;#039;&amp;#039;&amp;#039; is a shared multiplier game inside the [[Casino]] on the [[Mainland]]. It is played with [[Gold]] at the CRASH arcade cabinet on the casino floor, alongside the [[Slots]], [[Keno]] and [[Plinko]] cabinets.&lt;br /&gt;
&lt;br /&gt;
Unlike the other machines, crash is one continuous game the whole server shares: rounds run back to back whether anyone is playing or not, every player bets into the same round, and everyone watches the same curve.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Return to player:&amp;lt;/span&amp;gt; Crash is tuned to a &amp;#039;&amp;#039;&amp;#039;4% house edge&amp;#039;&amp;#039;&amp;#039; — whatever multiplier you cash out at, the long-run return is a shade under 96 gold per 100 staked, and no cash-out strategy beats another. About 4 rounds in 100 crash instantly at 1.00×.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How a round works ==&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Betting window&amp;#039;&amp;#039;&amp;#039; — before each launch the round opens for bets for about 11 seconds. Place a bet (and optionally set an auto cash-out).&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;The curve&amp;#039;&amp;#039;&amp;#039; — the multiplier starts at 1.00× and climbs, slowly at first and then faster: roughly 1.5× after 10 seconds, 2× at 16 seconds, 10× at 40 seconds.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Cash out&amp;#039;&amp;#039;&amp;#039; — click Cash Out at any moment before the crash to lock in your bet × the current multiplier. Bets still riding when the curve crashes lose.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Crash&amp;#039;&amp;#039;&amp;#039; — the round&amp;#039;s crash point was fixed before it launched. After a short pause (about 15 seconds from crash to the next launch) the next betting window opens.&lt;br /&gt;
&lt;br /&gt;
== Bets and limits ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Detail&lt;br /&gt;
|-&lt;br /&gt;
| Bet range&lt;br /&gt;
| 1 – 10,000 [[Gold]] per bet&lt;br /&gt;
|-&lt;br /&gt;
| Bets per round&lt;br /&gt;
| Up to &amp;#039;&amp;#039;&amp;#039;6&amp;#039;&amp;#039;&amp;#039;, each cashed out on its own or all at once&lt;br /&gt;
|-&lt;br /&gt;
| Auto cash-out&lt;br /&gt;
| Optional target of &amp;#039;&amp;#039;&amp;#039;1.01× or higher&amp;#039;&amp;#039;&amp;#039;; when the curve reaches it, that bet pays exactly the target — a late manual click neither loses to lag nor rides past what you locked in&lt;br /&gt;
|-&lt;br /&gt;
| Multiplier ceiling&lt;br /&gt;
| Effectively uncapped — the curve rides as far as the draw says (technical ceiling 1,000,000×)&lt;br /&gt;
|-&lt;br /&gt;
| Maximum win&lt;br /&gt;
| Net profit caps at &amp;#039;&amp;#039;&amp;#039;100,000 gold&amp;#039;&amp;#039;&amp;#039; per round; a cash-out always at least returns the stake&lt;br /&gt;
|-&lt;br /&gt;
| Fractional payouts&lt;br /&gt;
| Payouts are exact to a hundredth of a gold; fractions collect as casino credit and roll into whole gold the moment they reach 1.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Auto bet ==&lt;br /&gt;
The cabinet&amp;#039;s auto bet control places your bet into each new round hands-off: preset counts of &amp;#039;&amp;#039;&amp;#039;10, 25, 50 or 100&amp;#039;&amp;#039;&amp;#039; rounds, or a typed count up to &amp;#039;&amp;#039;&amp;#039;1,000&amp;#039;&amp;#039;&amp;#039;, with &amp;#039;&amp;#039;&amp;#039;1 to 6 bets per round&amp;#039;&amp;#039;&amp;#039;. Auto bet requires an auto cash-out target — without one every bet would ride into the crash — and stops when the count runs out, when your gold cannot cover the next stake, when a bet is refused, or when you close the machine. Each round consumes one count whether its bets win or lose.&lt;br /&gt;
&lt;br /&gt;
== Fair play ==&lt;br /&gt;
Every round is provably fair. The crash point is drawn from a secret seed and fixed when the round is created; a commitment — a hash of that seed — is public while the round runs, and the seed itself is revealed once the round has crashed, so anyone can check the hash and re-derive the exact crash point. The house cannot move a crash point after bets are down.&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino]]&lt;br /&gt;
| Where the crash cabinet stands.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| The currency staked and won.&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino VIP]]&lt;br /&gt;
| Every crash bet earns Casino VIP points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Slots]]&lt;br /&gt;
| Another machine game on the casino floor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Keno]]&lt;br /&gt;
| Another machine game on the casino floor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Plinko]]&lt;br /&gt;
| Another machine game on the casino floor.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Mainland]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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