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	<id>https://kintara.wiki/index.php?action=history&amp;feed=atom&amp;title=Bow</id>
	<title>Bow - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://kintara.wiki/index.php?action=history&amp;feed=atom&amp;title=Bow"/>
	<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Bow&amp;action=history"/>
	<updated>2026-10-26T08:32:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://kintara.wiki/index.php?title=Bow&amp;diff=4294&amp;oldid=prev</id>
		<title>Admin: Frostbound Set (limited until 30 Nov 2026), dish stacking, bows on Frostmere/Eldergrove/Wild wolves, Frostmere potions, salvage daily limit</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Bow&amp;diff=4294&amp;oldid=prev"/>
		<updated>2026-10-25T19:32:25Z</updated>

		<summary type="html">&lt;p&gt;Frostbound Set (limited until 30 Nov 2026), dish stacking, bows on Frostmere/Eldergrove/Wild wolves, Frostmere potions, salvage daily limit&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:32, 25 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Where you can shoot ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Where you can shoot ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Bow &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/del&gt;fires in the open-PvP realms: the [[Wilderness]], Deep Wilderness ([[Wilderness Extension]]), Wilderness East ([[Expanded Wilderness]]), the [[Emberstone]] and all three Dunes realms ([[The Dunes East]], [[The Dunes West]] and [[The Dunes South]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Bow fires in the open-PvP realms: the [[Wilderness]], Deep Wilderness ([[Wilderness Extension]]), Wilderness East ([[Expanded Wilderness]]), the [[Emberstone]] and all three Dunes realms ([[The Dunes East]], [[The Dunes West]] and [[The Dunes South]])&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It also fires at monsters, but never at players, in [[Frostmere]] and [[Eldergrove]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Players:&amp;#039;&amp;#039;&amp;#039; you can&amp;#039;t shoot guildmates or players standing in a safe camp, and you can&amp;#039;t shoot from a safe camp.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Players:&amp;#039;&amp;#039;&amp;#039; you can&amp;#039;t shoot guildmates or players standing in a safe camp, and you can&amp;#039;t shoot from a safe camp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Monsters:&#039;&#039;&#039; you can shoot the monsters that roam those realms — [[Wild Zombie|Wild Zombies]] and [[Wild Dragon|Wild Dragons]] in the Wilderness realms, [[Magma Brute|Magma Brutes]] in the Emberstone, and [[Giant Scorpion|Giant Scorpions]] and [[King Scorpia]] in the Dunes. The [[Wild Wolf|Wild Wolves]] of Wilderness East can&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t &lt;/del&gt;be shot. You can&#039;t shoot monsters from a safe camp or a fenced pen either (&quot;You can&#039;t shoot from a safe area.&quot;).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Monsters:&#039;&#039;&#039; you can shoot the monsters that roam those realms — [[Wild Zombie|Wild Zombies]] and [[Wild Dragon|Wild Dragons]] in the Wilderness realms, [[Magma Brute|Magma Brutes]] in the Emberstone, and [[Giant Scorpion|Giant Scorpions]] and [[King Scorpia]] in the Dunes. The [[Wild Wolf|Wild Wolves]] of Wilderness East can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be shot too.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;[[Frostmere]]:&#039;&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; [[Frost Wolf|Frost Wolves]] and the [[Frost Troll]]. The troll never leaves its glade, so it can only &lt;/ins&gt;be shot &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from inside the glade or right next to it; further out you see &quot;It can&#039;t reach you there. Get closer to shoot it.&quot; You can&#039;t shoot from Frostmere&#039;s safe areas.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;[[Eldergrove]]:&#039;&#039;&#039; the chickens&lt;/ins&gt;. You can&#039;t shoot monsters from a safe camp or a fenced pen either (&quot;You can&#039;t shoot from a safe area.&quot;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An arrow that hits a monster lands like a sword hit and staggers it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An arrow that hits a monster lands like a sword hit and staggers it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[King Scorpia]]:&amp;#039;&amp;#039;&amp;#039; arrows hurt him, but only arrows shot from within his reach count toward his drops and XP.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;[[King Scorpia]]:&amp;#039;&amp;#039;&amp;#039; arrows hurt him, but only arrows shot from within his reach count toward his drops and XP.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Bow&amp;diff=4203&amp;oldid=prev</id>
		<title>Admin: Reach 6 tiles and 2 hits in 3; arrows are fletched from Wood, Stone and Feathers</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Bow&amp;diff=4203&amp;oldid=prev"/>
		<updated>2026-10-20T19:22:28Z</updated>

		<summary type="html">&lt;p&gt;Reach 6 tiles and 2 hits in 3; arrows are fletched from Wood, Stone and Feathers&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:22, 20 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gathered_at = Sold by [[Sahriel the Bowbinder]] in [[The Dunes East]] for 50 Gold&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| gathered_at = Sold by [[Sahriel the Bowbinder]] in [[The Dunes East]] for 50 Gold&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| skill       = [[Combat]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| skill       = [[Combat]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| processing  = Hits &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 time &lt;/del&gt;in 3 for 40 damage, up to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/del&gt;tiles away — each shot uses one [[Arrow]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| processing  = Hits &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 times &lt;/ins&gt;in 3 for 40 damage, up to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 &lt;/ins&gt;tiles away — each shot uses one [[Arrow]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Bow&#039;&#039;&#039; is a ranged weapon used for [[Combat]]. It is sold by [[Sahriel the Bowbinder]] in [[The Dunes East]] for &#039;&#039;&#039;50 Gold&#039;&#039;&#039; and shoots players and monsters up to &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/del&gt;tiles&#039;&#039;&#039; away. An arrow hits &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 time &lt;/del&gt;in 3&#039;&#039;&#039; for &#039;&#039;&#039;40&#039;&#039;&#039; damage, and every shot uses one [[Arrow]], hit or miss. The Bow has no durability and no tier: it never wears out and never needs repairing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Bow&#039;&#039;&#039; is a ranged weapon used for [[Combat]]. It is sold by [[Sahriel the Bowbinder]] in [[The Dunes East]] for &#039;&#039;&#039;50 Gold&#039;&#039;&#039; and shoots players and monsters up to &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 &lt;/ins&gt;tiles&#039;&#039;&#039; away. An arrow hits &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 times &lt;/ins&gt;in 3&#039;&#039;&#039; for &#039;&#039;&#039;40&#039;&#039;&#039; damage, and every shot uses one [[Arrow]], hit or miss. The Bow has no durability and no tier: it never wears out and never needs repairing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;kin-note&quot;&amp;gt;&amp;lt;span class=&quot;kin-note-label&quot;&amp;gt;Update:&amp;lt;/span&amp;gt; The Bow&#039;s reach went up from 4 to 6 tiles, and 2 arrows in 3 now hit instead of 1 in 3. [[Arrow|Arrows]] are now fletched by [[Sahriel the Bowbinder]] from Wood, Stone and Feathers instead of bought for Gold.&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Use ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Use ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Equip the Bow in a hotbar slot (keys 1–6) and select it, the same way as a [[Sword]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Equip the Bow in a hotbar slot (keys 1–6) and select it, the same way as a [[Sword]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Click a player or a monster up to &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/del&gt;tiles&#039;&#039;&#039; away to shoot. A diagonal step counts as one tile, so a target &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four &lt;/del&gt;tiles away on a diagonal is still in range. Any further and you see &quot;Too far to shoot.&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Click a player or a monster up to &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 &lt;/ins&gt;tiles&#039;&#039;&#039; away to shoot. A diagonal step counts as one tile, so a target &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six &lt;/ins&gt;tiles away on a diagonal is still in range. Any further and you see &quot;Too far to shoot.&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each shot uses one [[Arrow]], hit or miss. Only arrows in your backpack or hotbar can be shot; arrows in the bank don&amp;#039;t count. With none, you see &amp;quot;You need arrows to use your bow.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each shot uses one [[Arrow]], hit or miss. Only arrows in your backpack or hotbar can be shot; arrows in the bank don&amp;#039;t count. With none, you see &amp;quot;You need arrows to use your bow.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A shot the game refuses — out of range, at a guildmate, from a safe camp, or too soon after your last attack — uses no arrow.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A shot the game refuses — out of range, at a guildmate, from a safe camp, or too soon after your last attack — uses no arrow.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Silver Sword || 30 || Melee&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Silver Sword || 30 || Melee&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Bow&#039;&#039;&#039; || 40 (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 shot &lt;/del&gt;in 3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hits&lt;/del&gt;) || Up to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/del&gt;tiles&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Bow&#039;&#039;&#039; || 40 (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 shots &lt;/ins&gt;in 3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit&lt;/ins&gt;) || Up to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6 &lt;/ins&gt;tiles&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Where you can shoot ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Where you can shoot ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Bow&amp;diff=4022&amp;oldid=prev</id>
		<title>Admin: Creates the Bow: sold by Sahriel the Bowbinder for 50 Gold; shoots players and monsters up to 4 tiles away, 1 hit in 3 for 40 damage, one arrow per shot</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Bow&amp;diff=4022&amp;oldid=prev"/>
		<updated>2026-10-19T17:30:20Z</updated>

		<summary type="html">&lt;p&gt;Creates the Bow: sold by Sahriel the Bowbinder for 50 Gold; shoots players and monsters up to 4 tiles away, 1 hit in 3 for 40 damage, one arrow per shot&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox resource&lt;br /&gt;
| name        = Bow&lt;br /&gt;
| image       = Bowandarrow.png&lt;br /&gt;
| type        = Weapon (ranged)&lt;br /&gt;
| gathered_at = Sold by [[Sahriel the Bowbinder]] in [[The Dunes East]] for 50 Gold&lt;br /&gt;
| skill       = [[Combat]]&lt;br /&gt;
| processing  = Hits 1 time in 3 for 40 damage, up to 4 tiles away — each shot uses one [[Arrow]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Bow&amp;#039;&amp;#039;&amp;#039; is a ranged weapon used for [[Combat]]. It is sold by [[Sahriel the Bowbinder]] in [[The Dunes East]] for &amp;#039;&amp;#039;&amp;#039;50 Gold&amp;#039;&amp;#039;&amp;#039; and shoots players and monsters up to &amp;#039;&amp;#039;&amp;#039;4 tiles&amp;#039;&amp;#039;&amp;#039; away. An arrow hits &amp;#039;&amp;#039;&amp;#039;1 time in 3&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; damage, and every shot uses one [[Arrow]], hit or miss. The Bow has no durability and no tier: it never wears out and never needs repairing.&lt;br /&gt;
== Use ==&lt;br /&gt;
* Equip the Bow in a hotbar slot (keys 1–6) and select it, the same way as a [[Sword]].&lt;br /&gt;
* Click a player or a monster up to &amp;#039;&amp;#039;&amp;#039;4 tiles&amp;#039;&amp;#039;&amp;#039; away to shoot. A diagonal step counts as one tile, so a target four tiles away on a diagonal is still in range. Any further and you see &amp;quot;Too far to shoot.&amp;quot;&lt;br /&gt;
* Each shot uses one [[Arrow]], hit or miss. Only arrows in your backpack or hotbar can be shot; arrows in the bank don&amp;#039;t count. With none, you see &amp;quot;You need arrows to use your bow.&amp;quot;&lt;br /&gt;
* A shot the game refuses — out of range, at a guildmate, from a safe camp, or too soon after your last attack — uses no arrow.&lt;br /&gt;
* The Bow shoots as fast as a sword swings: one swing or shot every &amp;#039;&amp;#039;&amp;#039;1.5 seconds&amp;#039;&amp;#039;&amp;#039;, whichever weapon you use, so switching between the Bow and a sword won&amp;#039;t get you an extra attack.&lt;br /&gt;
* Everyone nearby sees your arrows fly, hit or miss, but only you and the player you shot see the numbers.&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
* Sold by [[Sahriel the Bowbinder]] in [[The Dunes East]] for 50 Gold. He won&amp;#039;t sell you a second Bow while you are still carrying one.&lt;br /&gt;
* Bows can be traded between players and listed on the [[Marketplace]].&lt;br /&gt;
== Damage ==&lt;br /&gt;
An arrow that hits does &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; damage. Against players, armor takes some off, just as it does with swords, and the number shown is what the target actually lost. A [[Strength Potion]] doesn&amp;#039;t add to an arrow&amp;#039;s damage, and the Bow can&amp;#039;t carry a [[Relics|Relic]].&lt;br /&gt;
&lt;br /&gt;
There is no XP per shot and no separate archery skill. A kill with the Bow pays the same [[Combat]] XP, drops and kill credit as a sword kill.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon !! Damage per hit !! Reach&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword|Starter Sword]] || 5 || Melee&lt;br /&gt;
|-&lt;br /&gt;
| Copper Sword || 23 || Melee&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Sword]] || 26 || Melee&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sword || 30 || Melee&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bow&amp;#039;&amp;#039;&amp;#039; || 40 (1 shot in 3 hits) || Up to 4 tiles&lt;br /&gt;
|}&lt;br /&gt;
== Where you can shoot ==&lt;br /&gt;
The Bow only fires in the open-PvP realms: the [[Wilderness]], Deep Wilderness ([[Wilderness Extension]]), Wilderness East ([[Expanded Wilderness]]), the [[Emberstone]] and all three Dunes realms ([[The Dunes East]], [[The Dunes West]] and [[The Dunes South]]).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Players:&amp;#039;&amp;#039;&amp;#039; you can&amp;#039;t shoot guildmates or players standing in a safe camp, and you can&amp;#039;t shoot from a safe camp.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Monsters:&amp;#039;&amp;#039;&amp;#039; you can shoot the monsters that roam those realms — [[Wild Zombie|Wild Zombies]] and [[Wild Dragon|Wild Dragons]] in the Wilderness realms, [[Magma Brute|Magma Brutes]] in the Emberstone, and [[Giant Scorpion|Giant Scorpions]] and [[King Scorpia]] in the Dunes. The [[Wild Wolf|Wild Wolves]] of Wilderness East can&amp;#039;t be shot. You can&amp;#039;t shoot monsters from a safe camp or a fenced pen either (&amp;quot;You can&amp;#039;t shoot from a safe area.&amp;quot;).&lt;br /&gt;
* An arrow that hits a monster lands like a sword hit and staggers it.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[King Scorpia]]:&amp;#039;&amp;#039;&amp;#039; arrows hurt him, but only arrows shot from within his reach count toward his drops and XP.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[King Scorpia Mount]]:&amp;#039;&amp;#039;&amp;#039; an arrow that hits a Giant Scorpion breaks your camouflage, just as a sword hit does; a missed arrow doesn&amp;#039;t.&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Arrow]]&lt;br /&gt;
* [[Sahriel the Bowbinder]]&lt;br /&gt;
* [[Combat]]&lt;br /&gt;
* [[Sword]]&lt;br /&gt;
* [[Wilderness]]&lt;br /&gt;
* [[King Scorpia]]&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>