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	<id>https://kintara.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DrinkAlot</id>
	<title>Kintara - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://kintara.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DrinkAlot"/>
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	<updated>2026-08-12T12:52:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Merchant_Gold_Calculator&amp;diff=2058</id>
		<title>Category:Merchant Gold Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Merchant_Gold_Calculator&amp;diff=2058"/>
		<updated>2026-07-31T21:46:18Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;OLD MECHANICS (not in game anymore)- Merchant Gold Calculator&#039;&#039;&#039; is a tool for calculating the required resources to unlock a specific amount of Gold via the [[Traveling Merchant]]&#039;s &#039;&#039;&#039;Daily Lottery&#039;&#039;&#039; — the single event that now replaces the old separate Personal Merchant and Global Merchant systems.&lt;br /&gt;
&lt;br /&gt;
== Merchant Update — Daily Lottery Takeover ==&lt;br /&gt;
&lt;br /&gt;
The Traveling Merchant&#039;s global donation drives have been retired. The Personal Merchant and Global Merchant are now a single event: the &#039;&#039;&#039;Daily Lottery&#039;&#039;&#039; is the way to trade your materials for Gold.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigger ticket allowances&#039;&#039;&#039; — your daily tickets are based on the [[$KINS]] you&#039;ve held for 24h:&lt;br /&gt;
&lt;br /&gt;
* 🎫 1,000+ KINS → 3 tickets (was 2)&lt;br /&gt;
* 🎫 5,000+ KINS → 10 tickets (was 6)&lt;br /&gt;
* 🎫 10,000+ KINS → 15 tickets (was 10)&lt;br /&gt;
* 🐋 100,000+ KINS → &#039;&#039;&#039;Unlimited&#039;&#039;&#039; tickets (new!)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How it works (unchanged):&#039;&#039;&#039; buy tickets before 12:00 UTC each day. The draw runs at 12:00 UTC, each winning ticket pays 1 Gold, and you have until midnight UTC to claim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Refund change:&#039;&#039;&#039; losing tickets now return &#039;&#039;&#039;50%&#039;&#039;&#039; of their materials, down from 95%. Win or lose, entering has a real cost — bring materials you&#039;re prepared to stake. Tickets bought before this update keep their old 95% refund.&lt;br /&gt;
&lt;br /&gt;
Enter from tomorrow&#039;s window (00:00 UTC) to play under the new rules. Good luck!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All numbers are subject to change. We will continue fine-tuning the lottery mechanics until we reach an optimal balance that drives strong material deflation while ensuring the largest holders benefit the most.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== DAILY LOTTERY ==&lt;br /&gt;
&lt;br /&gt;
Daily Lottery Maximum Gold = Based on [[$KINS]] holdings&lt;br /&gt;
&lt;br /&gt;
Arrival: Daily&lt;br /&gt;
&lt;br /&gt;
Players enter the Daily Lottery using materials, with the number of tickets based on [[$KINS]] holdings. Players have a &#039;&#039;&#039;12-hour period&#039;&#039;&#039; (until 12:00 UTC) to enter.&lt;br /&gt;
&lt;br /&gt;
Once the entry period ends, winners are selected at random. Players can then return to the Merchant to check results and claim.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Winning Tickets:&#039;&#039;&#039; Gold is claimable from winning tickets (1 Gold per winning ticket).&lt;br /&gt;
* &#039;&#039;&#039;Non-Winning Tickets:&#039;&#039;&#039; 50% of materials are available to reclaim (95% for tickets bought before this update).&lt;br /&gt;
* &#039;&#039;&#039;Daily GOLD Cap: 4,000&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== $KINS Holdings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! $KINS Holdings !! Tickets (1 ticket = 1 Gold if won)&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 $KINS || 3 tickets&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 $KINS || 10 tickets&lt;br /&gt;
|-&lt;br /&gt;
| 10,000 $KINS || 15 tickets&lt;br /&gt;
|-&lt;br /&gt;
| 100,000 $KINS || Unlimited&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resources Per Ticket ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount per Ticket&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,600&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,400&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 800&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Required Resources Per Tickets ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 Ticket !! 2 Tickets !! 3 Tickets !! 4 Tickets !! 5 Tickets !! 6 Tickets !! 7 Tickets !! 8 Tickets !! 9 Tickets !! 10 Tickets&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,600 || 5,200 || 7,800 || 10,400 || 13,000 || 15,600 || 18,200 || 20,800 || 23,400 || 26,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,400 || 2,800 || 4,200 || 5,600 || 7,000 || 8,400 || 9,800 || 11,200 || 12,600 || 14,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 800 || 1,600 || 2,400 || 3,200 || 4,000 || 4,800 || 5,600 || 6,400 || 7,200 || 8,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 40 || 80 || 120 || 160 || 200 || 240 || 280 || 320 || 360 || 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Wood needed = 2,600 x Tickets Target&lt;br /&gt;
Stone needed = 1,400 x Tickets Target&lt;br /&gt;
Coal needed = 800 x Tickets Target&lt;br /&gt;
Cooked Fish needed = 40 x Tickets Target&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Tip:&amp;lt;/span&amp;gt; Gather more than your exact ticket target&#039;s requirement to leave a buffer, since only 50% of losing tickets&#039; materials are refunded.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| Where this exchange actually happens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| What you receive from winning tickets.&lt;br /&gt;
|-&lt;br /&gt;
| [[$KINS]]&lt;br /&gt;
| Determines your Daily Lottery ticket limit.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Fish Meat]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources_Calculator]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:LastUpdates&amp;diff=2057</id>
		<title>Category:LastUpdates</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:LastUpdates&amp;diff=2057"/>
		<updated>2026-07-31T21:41:43Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Last Updates&amp;#039;&amp;#039;&amp;#039; is the running changelog for Kintara — every server update and announcement, newest first.  &amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Latest:&amp;lt;/span&amp;gt; &amp;#039;&amp;#039;&amp;#039;31 July 2026&amp;#039;&amp;#039;&amp;#039; — every tool and armor recipe re-priced, the forge cut to 30 seconds, armor now pays Smithing XP, and camp gates are one-way. Jump to entry.&amp;lt;/div&amp;gt;  &amp;lt;!-- ==========================================================      HOW TO ADD A NEW UPDATE      1. Copy th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Last Updates&#039;&#039;&#039; is the running changelog for Kintara — every server update and announcement, newest first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Latest:&amp;lt;/span&amp;gt; &#039;&#039;&#039;31 July 2026&#039;&#039;&#039; — every tool and armor recipe re-priced, the forge cut to 30 seconds, armor now pays [[Smithing]] XP, and camp gates are one-way. [[#u20260731|Jump to entry]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==========================================================&lt;br /&gt;
     HOW TO ADD A NEW UPDATE&lt;br /&gt;
     1. Copy the block below and paste it directly UNDER the&lt;br /&gt;
        &amp;quot;== UPDATES ==&amp;quot; heading (newest entry always goes first).&lt;br /&gt;
     2. Add one row to the top of the UPDATE INDEX table.&lt;br /&gt;
     3. Update the &amp;quot;Latest:&amp;quot; note at the very top of the page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;uYYYYMMDD&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
== vX.X — D Month YYYY ==&lt;br /&gt;
&#039;&#039;Subtitle from the news post.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Short summary paragraph.&lt;br /&gt;
&lt;br /&gt;
=== Section name ===&lt;br /&gt;
* Bullet&lt;br /&gt;
* Bullet&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Column !! Column&lt;br /&gt;
|-&lt;br /&gt;
| Value || Value&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, D Month YYYY — kintara.com/news?id=NN&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     ========================================================== --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== UPDATE INDEX ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version !! Date !! Headline&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260731|—]] || 31 July 2026 || Tool &amp;amp; armor re-price, 30-second forge, armor Smithing XP&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260719|v4.5]] || 19 July 2026 || Venomweaver queue on server list, Quartermaster cooldown, chest names&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260718|v4.4]] || 18 July 2026 || Exit the Venomweaver cave, marketplace $KINS burn, update countdown&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260717|v4.3]] || 17 July 2026 || The Traveling Merchant is dead, Venomweaver web immunity, mob gold&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260702|—]] || 2 July 2026 || $KINS 24-hour holding requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260630|v4.2]] || 30 June 2026 || Guilds, merchant gold rework, switch server, Black Bull mount&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260625|v4.1]] || 25 June 2026 || Shovel Event v2, Flame Cape, wallet fixes, anti-bot pass&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260624|v4.0]] || 24 June 2026 || The Emberstone realm, arena overhaul, daily quest rework&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260622|v3.9]] || 22 June 2026 || Venomweaver boss, Glade Cave queue, Party Hats&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260618|v3.8]] || 18 June 2026 || Kintara Club, merchant donations, 90-slot cosmetics bag&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260612|v3.7]] || 12 June 2026 || Cross-shard play, bank routing, arena overhaul, World Cup pack&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260605|v3.6]] || 5 June 2026 || Apartments, bank pages, merchant cycle, new mounts&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260602|—]] || 2 June 2026 || Bank storage rules&lt;br /&gt;
|-&lt;br /&gt;
| [[#u20260530|v3.5]] || 30 May 2026 || Furni Shop, Troll Hoodie, merchant gold caps, save fixes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== UPDATES ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260731&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== 31 July 2026 — Tool &amp;amp; Armor Re-price ===&lt;br /&gt;
&#039;&#039;Every tool and armor recipe re-priced, the forge is now 30 seconds instead of 60, armor finally pays Smithing XP, Hard Scrolls ask the same three hunts every time, and camp gates are one-way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Camp gates are one-way ====&lt;br /&gt;
* Players were fighting King Scorpia from the edge of a safe camp — swing, step back through the fence, heal, step out again.&lt;br /&gt;
* Leaving a [[Dunes West]] pen through one of its two exits now throws you five tiles clear, in the direction you were already walking.&lt;br /&gt;
* Those tiles are shaded darker so the line is visible. Crossing them any other way does nothing.&lt;br /&gt;
* Running back into camp is completely free — the gate is a one-way door, not a trap.&lt;br /&gt;
&lt;br /&gt;
==== Tool costs ====&lt;br /&gt;
Every tool is much cheaper in ingots and somewhat dearer in [[Wood]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! [[Smithing]] !! Was !! Now&lt;br /&gt;
|-&lt;br /&gt;
| Copper Axe || 0 || 30 copper ingot + 200 wood || 20 copper ingot + 400 wood&lt;br /&gt;
|-&lt;br /&gt;
| Copper Sword || 3 || 40 copper ingot + 300 wood || 25 copper ingot + 600 wood&lt;br /&gt;
|-&lt;br /&gt;
| Copper Pickaxe || 7 || 50 copper ingot + 250 wood || 28 copper ingot + 850 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Axe || 10 || 200 iron ingot + 600 wood || 40 iron ingot + 1,000 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Sword || 13 || 280 iron ingot + 900 wood || 55 iron ingot + 1,300 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Pickaxe || 17 || 340 iron ingot + 750 wood || 60 iron ingot + 1,600 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Axe || 20 || 400 silver ingot + 1,200 wood || 80 silver ingot + 2,000 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sword || 23 || 550 silver ingot + 1,800 wood || 90 silver ingot + 2,500 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Pickaxe || 27 || 650 silver ingot + 1,500 wood || 100 silver ingot + 3,000 wood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== The forge takes 30 seconds ====&lt;br /&gt;
* Down from 60. Smelting and repairs were always instant — it was only the forge itself that made you wait.&lt;br /&gt;
&lt;br /&gt;
==== Armor is priced like armor ====&lt;br /&gt;
Kaziir&#039;s recipes shipped with placeholder iron costs — silver body armor cost 5 silver ingots, less than a single copper axe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Piece !! [[Smithing]] !! Was !! Now&lt;br /&gt;
|-&lt;br /&gt;
| Iron Helmet || 14 || 2 iron ingot + 12 molten rock + 2 brute horn || 40 iron ingot + 40 molten rock + 5 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Boots || 16 || 1 iron ingot + 10 molten rock + 2 brute horn || 25 iron ingot + 25 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Legguards || 18 || 3 iron ingot + 14 molten rock + 2 brute horn || 50 iron ingot + 50 molten rock + 10 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Body Armor || 20 || 4 iron ingot + 16 molten rock + 2 brute horn || 50 iron ingot + 50 molten rock + 10 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Helmet || 24 || 3 silver ingot + 22 molten rock + 4 brute horn || 80 silver ingot + 60 molten rock + 15 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Boots || 26 || 2 silver ingot + 20 molten rock + 4 brute horn || 40 silver ingot + 20 molten rock + 10 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Legguards || 28 || 4 silver ingot + … || &#039;&#039;not recorded&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Silver Body Armor || 30 || 5 silver ingot + … || &#039;&#039;not recorded&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Armor pays Smithing XP ====&lt;br /&gt;
Armor never gave a single point of [[Smithing]] XP. Every piece is now worth 10 Smithing XP per ingot it consumes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Piece !! XP !! Piece !! XP&lt;br /&gt;
|-&lt;br /&gt;
| Iron Boots || 250 || Silver Boots || 400&lt;br /&gt;
|-&lt;br /&gt;
| Iron Helmet || 400 || Silver Helmet || 800&lt;br /&gt;
|-&lt;br /&gt;
| Iron Legguards || 500 || Silver Legguards || 750&lt;br /&gt;
|-&lt;br /&gt;
| Iron Body Armor || 500 || Silver Body Armor || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A full iron set is 1,650 XP; a full silver set 2,950.&lt;br /&gt;
* Deliberately under what the forge pays for the same iron — a set is worn once, where tools are a repeatable sink.&lt;br /&gt;
&lt;br /&gt;
==== Hard Scrolls ask the same three hunts ====&lt;br /&gt;
* The bonus half of a Hard Scroll used to be three to five tasks pulled at random from a shared pool.&lt;br /&gt;
* Nothing is rolled any more. Every Hard Scroll is the five material deliveries, then, in this order every time:&lt;br /&gt;
*# Defeat the Venomweaver 5–10 times&lt;br /&gt;
*# Kill 10–30 scorpions&lt;br /&gt;
*# Kill 10–40 Magma Brutes&lt;br /&gt;
* King Scorpia is no longer one of the tasks — his respawn is half an hour and contested realm-wide. His scorpions carry the Dunes leg instead.&lt;br /&gt;
* Scroll rewards unchanged: 30–50 gold at Maelor the Scrollbinder, plus five independent 1-in-500 cosmetic rolls.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 31 July 2026 — kintara.com/news?id=29. No version number was given for this update.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260719&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v4.5 — 19 July 2026 ===&lt;br /&gt;
&#039;&#039;See the Venomweaver Queue Before You Join, Smarter Quartermaster &amp;amp; Chest Name Fixes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Venomweaver queue on the server list ====&lt;br /&gt;
* Every server card on the Select a Server screen shows a live &#039;&#039;&#039;Venomweaver Queue&#039;&#039;&#039; count.&lt;br /&gt;
* Updates continuously, so you can pick the world with the shortest boss line before joining.&lt;br /&gt;
* Works fleet-wide — each server reports its own queue in real time.&lt;br /&gt;
&lt;br /&gt;
==== Quartermaster — one training sword every 12 hours ====&lt;br /&gt;
* Issues one training sword per recruit every 12 hours.&lt;br /&gt;
* On cooldown he now tells you how long is left (&amp;quot;come back in 8h 12m&amp;quot;).&lt;br /&gt;
* Server-authoritative and remembered on your account — can&#039;t be bypassed by reloading or claim-spamming.&lt;br /&gt;
&lt;br /&gt;
==== Chests show their real names ====&lt;br /&gt;
* Custom chests were showing an unreadable hex code instead of their name.&lt;br /&gt;
* Marketplace search now finds a chest by name (e.g. &amp;quot;Angel Chest&amp;quot;) instead of only the internal id.&lt;br /&gt;
* The X / Twitter sales bot posts the correct name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 19 July 2026. The source post was truncated — later sections of this update are not recorded here.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260718&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v4.4 — 18 July 2026 ===&lt;br /&gt;
&#039;&#039;Exit the Venomweaver Cave, Marketplace $KINS Burn &amp;amp; Forced Game Update Timer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Exit the Venomweaver cave ====&lt;br /&gt;
* A styled &#039;&#039;&#039;Exit Cave&#039;&#039;&#039; button sits in the bottom-right while you&#039;re fighting the boss.&lt;br /&gt;
* Two-step confirm so a misclick mid-fight can&#039;t eject you.&lt;br /&gt;
* Leaving sends you to the mainland and immediately frees your spot for the next player in queue.&lt;br /&gt;
* Server-authoritative — it can&#039;t be used to dodge a death.&lt;br /&gt;
&lt;br /&gt;
==== Marketplace — half the fee is burned ====&lt;br /&gt;
* The old 5% treasury fee on $KINS sales is now split &#039;&#039;&#039;2.5% treasury / 2.5% burned&#039;&#039;&#039;.&lt;br /&gt;
* The seller still receives 95%.&lt;br /&gt;
* Gold marketplace sales are unchanged and still fee-free (100% to the seller).&lt;br /&gt;
&lt;br /&gt;
==== Update countdown ====&lt;br /&gt;
* A banner appears under the player count: &amp;quot;Update incoming — reloading in 5:00&amp;quot;.&lt;br /&gt;
* Every online player sees the same 5-minute countdown, so you know how long you have to bank or finish a fight.&lt;br /&gt;
* At zero the game refreshes automatically — no stale clients, no surprise mid-combat reloads.&lt;br /&gt;
&lt;br /&gt;
==== Mute tool sounds ====&lt;br /&gt;
* New &#039;&#039;&#039;Tools&#039;&#039;&#039; toggle under Settings → Sounds.&lt;br /&gt;
* Turns off axe, pickaxe, fishing rod, and build-hammer sounds while gathering.&lt;br /&gt;
* Saved to your account — sticks across sessions and devices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 18 July 2026 — kintara.com/news?id=20&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260717&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v4.3 — 17 July 2026 ===&lt;br /&gt;
&#039;&#039;The Traveling Merchant Is Dead, Venomweaver Web-Immunity Set &amp;amp; Gold Drops on Mobs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== A death in Kintara ====&lt;br /&gt;
* The Traveling Merchant has been found dead by his cart — on his back, eyes X&#039;d out, a pool of blood beneath him.&lt;br /&gt;
* The area is an active crime scene ringed with CAUTION tape; you can&#039;t cross the cordon.&lt;br /&gt;
* A new &#039;&#039;&#039;Constable&#039;&#039;&#039; patrols inside the tape and has theories (a robbery gone wrong?) but no answers.&lt;br /&gt;
* His services are shut down: no gold trades, no campaign contributions, no new lottery entries.&lt;br /&gt;
* Lotteries you already entered still pay out — walk up to the merchant&#039;s body to collect off the estate.&lt;br /&gt;
&lt;br /&gt;
==== Venomweaver suit — web immunity ====&lt;br /&gt;
* Equip all four pieces — Helm + Chestplate + Legguards + Boots — and you&#039;re immune to the boss&#039;s web snares for that fight.&lt;br /&gt;
* The ripple pulse and the mini spider still hit, so you&#039;re not invincible.&lt;br /&gt;
* Server-authoritative: immunity only applies if you actually own and wear every piece.&lt;br /&gt;
&lt;br /&gt;
==== Venomweaver loot pool ====&lt;br /&gt;
Every kill rolls the following independently:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drop !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Wood 1–800, Stone 1–500, Coal 1–400 (salvage) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Gold 1–25 || 1 in 100&lt;br /&gt;
|-&lt;br /&gt;
| Venomweaver Helm || 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Venomweaver Chestplate || 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Venomweaver Legguards || 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Venomweaver Boots || 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Purple Party Hat (cosmetic) || 1 in 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Gold drops off mobs ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mob !! Chance !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Magma Brute ([[Emberstone]]) || 1 in 500 || 1–10 gold&lt;br /&gt;
|-&lt;br /&gt;
| Zombies &amp;amp; Dragons (non-Emberstone) || 1 in 100 || 1 gold&lt;br /&gt;
|-&lt;br /&gt;
| Wolves (wilderness) || 1 in 100 || 1 gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The Magma Brute&#039;s gold roll is on top of its existing Brute Horn and Magma Brute pet drops.&lt;br /&gt;
* All server-authoritative and rolled with a secure RNG.&lt;br /&gt;
&lt;br /&gt;
==== Misc ====&lt;br /&gt;
* &#039;&#039;&#039;Wishing Well&#039;&#039;&#039; — the St. Jude fundraiser has wrapped; the well stays open to show the total raised, but new donations are closed.&lt;br /&gt;
* Spinner: the 1-in-100 wheel prize is now Blue Laser Eyes (was the Tokabu pet).&lt;br /&gt;
* Emberstone: lava-pit fishing no longer drops the Magma Crocodile mount; chase desync fixed; safe-camp shield now server-authoritative; mobs can no longer be pinned frozen.&lt;br /&gt;
* Daily quests no longer reset on completion — the quest day is anchored to the server.&lt;br /&gt;
* Deploy safety: players frozen for a deploy can no longer be killed or looted during the freeze.&lt;br /&gt;
* Mounts: dismount toast fixed for Black Bull and 4 other mounts.&lt;br /&gt;
* Marketplace: pending token buys can be abandoned; stuck friend-DM badge fixed.&lt;br /&gt;
* Hotbar: just-placed items no longer evicted by a background save.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 17 July 2026 — kintara.com/news?id=19&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260702&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== 2 July 2026 — $KINS Holding Requirement ===&lt;br /&gt;
&#039;&#039;Daily Wheel &amp;amp; Personal Merchant&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The Daily Wheel and the Personal Merchant now require a &#039;&#039;&#039;24-hour holding period&#039;&#039;&#039;.&lt;br /&gt;
* You must have held at least 1,000 $KINS for the past 24 hours to spin the Wheel or claim from the Personal Merchant.&lt;br /&gt;
* Based on your &#039;&#039;&#039;lowest balance&#039;&#039;&#039; over the last 24h — dip below 1,000 at any point and the clock effectively restarts.&lt;br /&gt;
* The Personal Merchant is tiered: 1,000 unlocks the base daily reward; 5,000 and 10,000+ unlock bigger daily caps. You need to have held that amount for the full 24 hours.&lt;br /&gt;
* Recently bought in or moved tokens? A countdown shows exactly when you&#039;ll be eligible.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; Kintara [KINS] announcement, 2 July 2026.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260630&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v4.2 — 30 June 2026 ===&lt;br /&gt;
&#039;&#039;Guilds, Travelling Merchant Rework, Switch Server &amp;amp; Black Bull Mount&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Guilds ====&lt;br /&gt;
* Create a guild for &#039;&#039;&#039;250 gold&#039;&#039;&#039; — name (3–24 chars) and a 1–4 character tag.&lt;br /&gt;
* One guild per player. New guilds start at a 5-member cap; the owner can pay gold to expand (5 → 10 → 15 → 20).&lt;br /&gt;
* Join requests or invites, accepted from the guild panel; pending invites also land in DMs with a Join button. Requests show the applicant&#039;s average level.&lt;br /&gt;
* Roles: Owner (full control), Manager (roster + invites), Member.&lt;br /&gt;
* Your [TAG] appears on your nameplate — free tag colors, or animated styles (Shiny Gold, Fire, Rainbow, Galaxy…) for 100 gold each.&lt;br /&gt;
* Rename the guild or change the tag for 50 gold each (owner-only, wallet-signed).&lt;br /&gt;
* Private guild-only chat channel; world-chat mute rules still apply.&lt;br /&gt;
* &#039;&#039;&#039;Perks:&#039;&#039;&#039; +5% XP on all combat and skilling, and guild-mate PvP immunity in open-world PvP zones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guild Life (upkeep)&#039;&#039;&#039;&lt;br /&gt;
* New guilds get 3 free days.&lt;br /&gt;
* 1,000 wood · 750 stone · 500 coal · 500 cooked fish = 1 full day (each material alone buys a quarter-day).&lt;br /&gt;
* Life drains in real time; burn rate scales with member count.&lt;br /&gt;
* +1 / +5 / +10 day quick-contribute buttons on the Life tab.&lt;br /&gt;
* Tank hits zero → 12-hour grace → auto-disband if still empty. Low-life DM warnings at 24h, 6h, and grace.&lt;br /&gt;
* Guild-wide mob, PvP and boss kill counters, plus a new Guilds tab on the in-game and website leaderboards.&lt;br /&gt;
&lt;br /&gt;
==== Travelling Merchant — gold economy rework ====&lt;br /&gt;
&#039;&#039;&#039;Global cycle (community)&#039;&#039;&#039;&lt;br /&gt;
* Donate phase goals: 2.5M wood · 1.5M stone · 1M coal · 400K cooked fish · 400K metal.&lt;br /&gt;
* When every bar fills, the claim phase (strongbox) opens with 3,000 gold in the pool.&lt;br /&gt;
* Claim proportional to what you donated, capped at &#039;&#039;&#039;10 gold per player per cycle&#039;&#039;&#039;.&lt;br /&gt;
* Claiming costs the same bundle as before: 2,500 wood + 1,500 stone + 700 coal + 30 cooked fish per gold.&lt;br /&gt;
* Donations past a filled bar still burn from your bag but stop counting.&lt;br /&gt;
* Daily reset at 00:00 UTC — each UTC day is a fresh cycle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Gold (wallet tier)&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! $KINS held !! Daily payout&lt;br /&gt;
|-&lt;br /&gt;
| 1,000–4,999 || 1 gold/day&lt;br /&gt;
|-&lt;br /&gt;
| 5,000–9,999 || 3 gold/day&lt;br /&gt;
|-&lt;br /&gt;
| 10,000+ || 5 gold/day&lt;br /&gt;
|}&lt;br /&gt;
* Same material bundle per gold as the legacy trade.&lt;br /&gt;
* The $KINS 24-hour hold must be satisfied before the tier applies (when enabled).&lt;br /&gt;
* Complete all daily quests before claiming Personal or Global gold (default on).&lt;br /&gt;
&lt;br /&gt;
==== Switch Server ====&lt;br /&gt;
* Hop between live servers in-game without refreshing the page.&lt;br /&gt;
* Full queue flow if the target shard is full; character, items and saved position carry over.&lt;br /&gt;
* Blocked mid-combat; position is flushed before the hop.&lt;br /&gt;
&lt;br /&gt;
==== Stalk a friend ====&lt;br /&gt;
* New button on accepted friend rows — jumps you to the shard your friend is on.&lt;br /&gt;
* You spawn at your own last-saved location on that shard, not on top of them.&lt;br /&gt;
* Full server sends you to the normal queue; offline friends show a toast instead.&lt;br /&gt;
&lt;br /&gt;
==== Misc ====&lt;br /&gt;
* &#039;&#039;&#039;Black Bull&#039;&#039;&#039; mount added to the alchemist&#039;s weekly mount shop rotation pool.&lt;br /&gt;
* Friends panel: DM timestamps, a Notifications section with persistent history, compact server tags — (L20) instead of the full name.&lt;br /&gt;
* Wallet: MetaMask desktop remote (QR) connect, self-hosted so the QR modal loads reliably; remote MetaMask ranks below installed wallets.&lt;br /&gt;
* Settings: new toggle to disable the player profile popup.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 30 June 2026 — kintara.com/news?id=18&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260625&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v4.1 — 25 June 2026 ===&lt;br /&gt;
&#039;&#039;Shovel Event v2, Flame Cape, Wallet Fixes &amp;amp; Anti-Bot Pass&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Shovel Event v2 ====&lt;br /&gt;
* Global across all shards — every player on every server gets a shovel when an event starts.&lt;br /&gt;
* Coordinator-authoritative: one buried tile, one winner, no shard-only events.&lt;br /&gt;
* Dig the tile you stand on — server position only, no remote scanning.&lt;br /&gt;
* Free movement + auto-dig while holding a shovel; the shovel stays in your hotbar until the event ends.&lt;br /&gt;
&lt;br /&gt;
==== The Emberstone — updates ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drop / change !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Flame Cape || 1-in-20,000 lava-pit cosmetic — replaces the Molten Phoenix mount at the same odds&lt;br /&gt;
|-&lt;br /&gt;
| Magma Brute pet || Still 1-in-2,000 per cast&lt;br /&gt;
|-&lt;br /&gt;
| Red Party Hat || Still 1-in-5,000 per cast&lt;br /&gt;
|-&lt;br /&gt;
| Brute Horn || New material — 1-in-5 per Magma Brute kill&lt;br /&gt;
|-&lt;br /&gt;
| Brute pet (kill) || 1-in-500 per Magma Brute kill, separate from the fishing roll&lt;br /&gt;
|-&lt;br /&gt;
| Death respawn || Dying in Emberstone respawns you on The Shores, not at your tombstone&lt;br /&gt;
|-&lt;br /&gt;
| Safe camp || Lava-pit fishing pit relocated; you can&#039;t fish from inside the fenced camp&lt;br /&gt;
|-&lt;br /&gt;
| Quest fix || Magma Brute kills no longer count toward &amp;quot;Kill zombies&amp;quot; daily quests&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== New mounts &amp;amp; cosmetics ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Source !! Odds / notes&lt;br /&gt;
|-&lt;br /&gt;
| Octopus Mount || Fish at The Shores || 1-in-15,000; tuned to 45% ride speed&lt;br /&gt;
|-&lt;br /&gt;
| Snake Mount || Venomweaver boss kill || 1-in-10,000 per player loot roll&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Cape || Venomweaver boss kill || 1-in-50,000&lt;br /&gt;
|-&lt;br /&gt;
| Purple Party Hat || Venomweaver boss kill || 1-in-50,000 (independent rolls)&lt;br /&gt;
|-&lt;br /&gt;
| White Cape || Paid daily spinner || Replaced the White Party Hat wedge&lt;br /&gt;
|-&lt;br /&gt;
| Flame Cape || Emberstone lava pits || 1-in-20,000&lt;br /&gt;
|-&lt;br /&gt;
| UwU Unicorn || Cosmetic shop || New limited pet offer&lt;br /&gt;
|-&lt;br /&gt;
| Cape cosmetics || Various || Cape slot expanded across shop / spinner / boss drops&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Venomweaver loot retune: armor cosmetics removed from the weighted table; gold stays 1% (1–2); ultra-rares are now Snake mount + Lightning Cape + Purple Party Hat.&lt;br /&gt;
&lt;br /&gt;
==== Wallet connect ====&lt;br /&gt;
* Wallet Standard picker detects installed Solana wallets — Phantom, MetaMask and Jupiter featured at the top.&lt;br /&gt;
* Mobile &amp;quot;Open in app&amp;quot; deeplinks for Phantom, MetaMask, Solflare and Coinbase Wallet.&lt;br /&gt;
* iOS gesture fixes so Safari doesn&#039;t block the sign-in redirect.&lt;br /&gt;
* MetaMask: proper fox logo, EIP-6963 detection, mobile universal-link foregrounding.&lt;br /&gt;
* Brave / OKX: finalized blockhash for spinner and marketplace txs; OKX popup send path.&lt;br /&gt;
* Silent reconnect — the selected wallet persists so in-game payments work after refresh.&lt;br /&gt;
&lt;br /&gt;
==== Combat, anti-bot &amp;amp; fairness ====&lt;br /&gt;
* Anti-invisibility pin — active PvP fighters stay pinned to their combat region in snapshots.&lt;br /&gt;
* Beach / Emberstone entry gate now checks your claimed presence region, not client state.&lt;br /&gt;
* Hotbar consumables no longer bounce back to inventory on every combat hit.&lt;br /&gt;
* Cook / fish XP read-back merge so skill bars don&#039;t flicker.&lt;br /&gt;
* Auto-ban for the banked-fish bot pattern; banned players&#039; listings delisted.&lt;br /&gt;
* Cosmetic shop limited-stock offers broadcast sold-out state live.&lt;br /&gt;
* Blue skies restored on the mainland; Octopus and Snake mounts render correctly for other players.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 25 June 2026 — kintara.gg/news?id=17&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260624&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v4.0 — 24 June 2026 ===&lt;br /&gt;
&#039;&#039;The Emberstone Realm, Molten Phoenix, Arena Overhaul &amp;amp; Daily Quest Rework&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== The Emberstone — new lava realm ====&lt;br /&gt;
* Reached from the north edge of The Shores (entry arrows on the beach). Requires &#039;&#039;&#039;average skill level 25&#039;&#039;&#039;.&lt;br /&gt;
* 50×50 dark basalt arena with glowing lava pits, molten spires and a volcanic sky.&lt;br /&gt;
* Full PvP + PvE like the Wilderness — no trading inside.&lt;br /&gt;
* Southern safe camp: fenced gravel refuge with a north-side gap; PvP disabled inside and Magma Brutes won&#039;t aggro or path in.&lt;br /&gt;
* Dying drops a tombstone others can loot (wilderness rules).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magma Brutes&#039;&#039;&#039;&lt;br /&gt;
* Three big lava mobs roam the arena.&lt;br /&gt;
* 7 sword hits to kill; double contact damage vs standard wild mobs.&lt;br /&gt;
* 8-tile aggro with a heavy pounce leap; 30-second respawn; slow, lumbering movement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lava-pit fishing&#039;&#039;&#039; — cast from an adjacent tile, not from inside the safe camp:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drop !! Odds !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Molten Rock || Every catch || Base lava-pit yield&lt;br /&gt;
|-&lt;br /&gt;
| Magma Brute pet || 1-in-2,000 || Emberstone-exclusive companion&lt;br /&gt;
|-&lt;br /&gt;
| Red Party Hat || 1-in-5,000 || Emberstone-exclusive cosmetic&lt;br /&gt;
|-&lt;br /&gt;
| Molten Phoenix mount || 1-in-20,000 || Flying mount — Emberstone-only source&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* New cosmetics: Argentina / France / Spain jerseys added to the cosmetic shop.&lt;br /&gt;
* Venom Weaver Mount renamed to Venomweaver Mount (display label only).&lt;br /&gt;
&lt;br /&gt;
==== Arena overhaul ====&lt;br /&gt;
* Win/loss decided by the server, not each client&#039;s local HP prediction — fixes the double-KO flash.&lt;br /&gt;
* Near-simultaneous KOs settle cleanly to one winner.&lt;br /&gt;
* Virtual battle kit: every duelist gets L1 sword + health / shield / strength potions, free for the fight, one use each, enforced server-side.&lt;br /&gt;
* Disconnect grace — a brief WS drop no longer instant-forfeits; reconnect in the window and the fight resumes.&lt;br /&gt;
* Wager stalemates resolve or refund instead of locking escrow forever.&lt;br /&gt;
* PvP wager staking remains disabled on live servers; dice-roll wagers still work.&lt;br /&gt;
&lt;br /&gt;
==== Daily quests — rework ====&lt;br /&gt;
* 3 random quests per UTC day — wood, stone, coal, fish, cook or zombie kills (deterministic rotation).&lt;br /&gt;
* Progress lives in a dedicated table, so deploys and save calls no longer wipe your bar.&lt;br /&gt;
* Auto-payout on hitting the target — no Claim button.&lt;br /&gt;
* Reward: random 1,000–2,500 XP (500-step increments) into the related skill.&lt;br /&gt;
* Gather quests pay out on the completing swing with live skill-bar updates.&lt;br /&gt;
&lt;br /&gt;
==== Marketplace ====&lt;br /&gt;
* Kintara Club perk: members list up to 10,000 units per stackable listing and 10 active listings; non-members cap at 5,000 / 5.&lt;br /&gt;
* Buy reservation lock shortened 10 min → 5 min.&lt;br /&gt;
* Level 5 in each core skill (smithing exempt) required to create a listing; buying unaffected.&lt;br /&gt;
&lt;br /&gt;
==== Combat, tools &amp;amp; fixes ====&lt;br /&gt;
* Free heal-to-max exploit closed; HP and shield changes validated against live server vitals.&lt;br /&gt;
* Natural HP regen paced to +20 per 2 seconds.&lt;br /&gt;
* L2 tool durability stays accurate server-side; breaks only the exact instance you wore down.&lt;br /&gt;
* Q hotkey toggles your first mount in the bag.&lt;br /&gt;
* Glade Cave: boss HP persists across restarts; AFK kick window 30s → 45s; snare timing on the authoritative clock.&lt;br /&gt;
* Fishing bite timing server-owned; gathering cadence lock; PvP swings validated against your live position.&lt;br /&gt;
* Smithing, merchant trades, listings and forging require you to be physically at the station.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 24 June 2026 — kintara.gg/news?id=16&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260622&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v3.9 — 22 June 2026 ===&lt;br /&gt;
&#039;&#039;Venomweaver Boss, Glade Cave Queue, Party Hats &amp;amp; Marketplace Fixes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Venomweaver — Glade Cave boss ====&lt;br /&gt;
* Enter the Glade Cave from the wilderness on the Level 20+ server.&lt;br /&gt;
* Queue system with limited fighter slots; extras wait as in-cave spectators with a persistent queue banner and two-step cancel confirm.&lt;br /&gt;
* Mini-spiders spawn during the fight, staggered 3–5s apart.&lt;br /&gt;
* Combat XP: 1,000 for every damage-dealing participant at kill time; 100 for the mini-spider killing blow.&lt;br /&gt;
* Boss kill credit tracked on the leaderboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loot (per player, server-rolled at kill time)&#039;&#039;&#039;&lt;br /&gt;
* Always: wood 1–800, stone 1–500, coal 1–400&lt;br /&gt;
* Weighted special roll (one per kill): 6% → 1–4 gold; 0.5% each → Venomweaver boots, helm, legguards, chestplate&lt;br /&gt;
* Ultra-rares, each independent and stackable: 1-in-4,000 Purple Aura · 1-in-8,000 Venom Weaver mount · 1-in-50,000 Purple Party Hat&lt;br /&gt;
* Loot is granted server-side the instant the boss dies — the Claim button is reveal-only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cave death rules&#039;&#039;&#039;&lt;br /&gt;
* Dying in the Glade Cave drops your items with &#039;&#039;&#039;no tombstone&#039;&#039;&#039; — they&#039;re gone, not lootable.&lt;br /&gt;
* 20-second no-damage AFK kick in the cave (won&#039;t kick you while waiting for respawn).&lt;br /&gt;
&lt;br /&gt;
==== New content ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Type !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| WIF Hat || Cosmetic || New head piece&lt;br /&gt;
|-&lt;br /&gt;
| Asteroid Shiba || Pet || Was on a spinner wedge; now replaced&lt;br /&gt;
|-&lt;br /&gt;
| T-Rex || Mount || New mount&lt;br /&gt;
|-&lt;br /&gt;
| Purple Aura || Cosmetic || Also a Venomweaver ultra-rare&lt;br /&gt;
|-&lt;br /&gt;
| Venom Weaver Mount || Mount || Renamed from Venom Spider Mount&lt;br /&gt;
|-&lt;br /&gt;
| Venomweaver armor set || Cosmetics || Hat, top, pants, shoes — boss drops&lt;br /&gt;
|-&lt;br /&gt;
| Party Hat set || Cosmetics || Blue, Green, Purple, Rainbow, Red, White&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Misc ====&lt;br /&gt;
* Marketplace: search by display name; can&#039;t list a cosmetic, mount or pet you&#039;re wearing; token-buy BigInt crash fixed; browse performance improved.&lt;br /&gt;
* Smithing sometimes not consuming resources — re-inflation exploit closed.&lt;br /&gt;
* Display name required on world entry (server-side gate).&lt;br /&gt;
* Server picker remembers your last server; fixed showing only 1 server.&lt;br /&gt;
* Periodic $KINS balance re-check — drop below 1,000 mid-session and you return to server select.&lt;br /&gt;
* Anti-bot: periodic human verification during long sessions on public servers.&lt;br /&gt;
* Glade Cave hazard damage restored to full design values; Venomweaver loot rates retuned after launch feedback.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 22 June 2026 — kintara.gg/news?id=15&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260618&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v3.8 — 18 June 2026 ===&lt;br /&gt;
&#039;&#039;Kintara Club, Merchant Donations, 90-Slot Cosmetics Bag &amp;amp; New Pets&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Kintara Club — Phase 1 ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Plan !! Price !! Per month&lt;br /&gt;
|-&lt;br /&gt;
| 1 Month || $19.99 || $19.99/mo&lt;br /&gt;
|-&lt;br /&gt;
| 3 Months || $54.99 || ~$18.33/mo&lt;br /&gt;
|-&lt;br /&gt;
| 6 Months || $104.99 || ~$17.50/mo (~12% off)&lt;br /&gt;
|-&lt;br /&gt;
| 12 Months || $199.99 || ~$16.67/mo&lt;br /&gt;
|}&lt;br /&gt;
* Access to the Kintara Club server shard(s).&lt;br /&gt;
* Priority in server join queues — skip ahead of non-members when servers are full.&lt;br /&gt;
* Kintara Club profile badge, granted live while membership is active.&lt;br /&gt;
* Renewals stack — buying again extends from your current expiry.&lt;br /&gt;
&lt;br /&gt;
==== Traveling Merchant — donation cycle ====&lt;br /&gt;
* &#039;&#039;&#039;Selling phase&#039;&#039;&#039; — trade bundles for gold (stock 3,000 gold, lowered from 5,000).&lt;br /&gt;
* &#039;&#039;&#039;Donation phase&#039;&#039;&#039; — when stock hits 0 the realm refills the mine; goals now include Metal, with a crowd-aware approach animation.&lt;br /&gt;
* &#039;&#039;&#039;Resting phase&#039;&#039;&#039; — out of gold and no active donations: the merchant rests until restocked.&lt;br /&gt;
&lt;br /&gt;
==== Cosmetics bag — 3 pages ====&lt;br /&gt;
* Free cosmetics storage expanded from 30 → 90 slots.&lt;br /&gt;
* Pagination rows added on mounts / pets / furniture tabs for consistent panel height.&lt;br /&gt;
&lt;br /&gt;
==== New cosmetics &amp;amp; pets ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Type !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Json Helmet || Head cosmetic || GLB model; also a spinner wedge&lt;br /&gt;
|-&lt;br /&gt;
| Alon Durag || Head cosmetic || GLB model&lt;br /&gt;
|-&lt;br /&gt;
| Alon Glasses || Face cosmetic || GLB model&lt;br /&gt;
|-&lt;br /&gt;
| MOG Pit Vipers || Face cosmetic || Renamed from MOG Glasses; head clipping fixed&lt;br /&gt;
|-&lt;br /&gt;
| WIF Hat || Head cosmetic || New drop&lt;br /&gt;
|-&lt;br /&gt;
| Purple Aura || Aura cosmetic || Ultra-rare&lt;br /&gt;
|-&lt;br /&gt;
| Merlin (World Cup Duck) || Pet || Pet shop&lt;br /&gt;
|-&lt;br /&gt;
| Garfield || Pet || Pet shop&lt;br /&gt;
|-&lt;br /&gt;
| Moodeng || Pet || Pet shop&lt;br /&gt;
|}&lt;br /&gt;
* Purple sky tint applied across all realms.&lt;br /&gt;
&lt;br /&gt;
==== Misc ====&lt;br /&gt;
* Venomweaver prep: boss kills tracked on the leaderboard; alchemy potion recipes back to materials (qty 1) with retuned costs; poison potion sold out.&lt;br /&gt;
* Server picker refresh — condensed cards, pinned header, authoritative server name in queue HUD and in-game badge.&lt;br /&gt;
* PvP wager option disabled (dice roll wagers still work); PvP damage now applies sword level + strength.&lt;br /&gt;
* Wager stake loss fix — dice and PvP wagers no longer destroy both stakes.&lt;br /&gt;
* L2 tool durability shown in trade preview; ledger tool breaks display correctly.&lt;br /&gt;
* Marketplace: second-approval review step before a listing goes live; property keys can&#039;t be listed unless you own the plot.&lt;br /&gt;
* Firepits can be built from raw materials, not just a kit.&lt;br /&gt;
* Wallet pubkey hidden from world/spectate chat reads.&lt;br /&gt;
* Blacksmith status line clarifies materials consumed on forge completion; smithing resource consumption race fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 18 June 2026 — kintara.gg/news?id=14&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260612&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v3.7 — 12 June 2026 ===&lt;br /&gt;
&#039;&#039;Cross-Shard Play, Bank Routing, Arena Overhaul &amp;amp; World Cup Pack&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Cross-shard presence ====&lt;br /&gt;
* Friends list shows who&#039;s online on any server, not just yours.&lt;br /&gt;
* The in-world &amp;quot;X online&amp;quot; counter reflects the total across all shards.&lt;br /&gt;
* Stalk and other cross-server features work through the new coordinator.&lt;br /&gt;
&lt;br /&gt;
==== Bank works like a bank ====&lt;br /&gt;
* Transactional overflow (shops, quests, trades, marketplace payouts) spills to your bank when your backpack is full, with a &amp;quot;sent to your bank&amp;quot; toast.&lt;br /&gt;
* Gathering and purchases refuse when there&#039;s nowhere valid to put the item — no more silent loss.&lt;br /&gt;
* All 288 slots (6 pages × 48) now save properly, not just page 1.&lt;br /&gt;
* Unlocking a page counts gold held in the bank toward the cost, and flushes live inventory first for accurate totals.&lt;br /&gt;
&lt;br /&gt;
==== Arena overhaul ====&lt;br /&gt;
* /exit and /leave work from inside the arena.&lt;br /&gt;
* One duel at a time; cancel button while seated on a duel chair (not spectator benches).&lt;br /&gt;
* Opponent missing from the pit? Duel auto-resets and teleports you out.&lt;br /&gt;
* HP/shield bar hidden unless you&#039;re in an active duel.&lt;br /&gt;
* Duplicate win records and softclamp exit kicks fixed; per-opponent daily win-credit cap to deter kill-trading.&lt;br /&gt;
&lt;br /&gt;
==== World Cup pack &amp;amp; new companions ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Type !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| World Cup Duck || Pet || Soccer-themed pack&lt;br /&gt;
|-&lt;br /&gt;
| World Cup Football || Item || Soccer-themed pack&lt;br /&gt;
|-&lt;br /&gt;
| World Cup Trophy || Furniture || Soccer-themed pack&lt;br /&gt;
|-&lt;br /&gt;
| Phantom || Pet || Pet shop&lt;br /&gt;
|-&lt;br /&gt;
| Pump Pill || Pet || New companion&lt;br /&gt;
|-&lt;br /&gt;
| Nietzschean Penguin || Pet || New companion&lt;br /&gt;
|-&lt;br /&gt;
| Jotchua || Head cosmetic || New head piece&lt;br /&gt;
|-&lt;br /&gt;
| Unicorn || Mount || Reworked — 25% bigger, proper horse head, hooves on the tile surface&lt;br /&gt;
|}&lt;br /&gt;
* Specialty bags (cosmetics, pets, mounts, furniture) expanded to 30 slots each.&lt;br /&gt;
* Cosmetic shop now rotates daily bundles and includes UNC / Solana themed cosmetics.&lt;br /&gt;
&lt;br /&gt;
==== Marketplace ====&lt;br /&gt;
* Gold / $KINS / Any currency filter on the Buy tab.&lt;br /&gt;
* Search matches item names only, not seller usernames.&lt;br /&gt;
* Listing creation flushes inventory first; L2 tool durability preserved on buy/cancel/token-buy.&lt;br /&gt;
* Seller gold payout spills to inventory when the bank page is full.&lt;br /&gt;
* Token payments fixed for non-Phantom wallets (Brave, etc.).&lt;br /&gt;
&lt;br /&gt;
==== Chat, hotbar &amp;amp; quests ====&lt;br /&gt;
* Chat timestamps in your local timezone; world chat ordered chronologically; property chat scoped to your property.&lt;br /&gt;
* Re-press hotkey or re-click slot to consume held food or potion, with a radial cooldown sweep; food/potions only consume in combat realms.&lt;br /&gt;
* Health potion consume is server-authoritative.&lt;br /&gt;
* Daily quest progress no longer wiped on deploy; harvest credits count granted items, not raw swings; manual Claim button with an honest progress bar.&lt;br /&gt;
&lt;br /&gt;
==== Servers, idle kick &amp;amp; misc ====&lt;br /&gt;
* Level-gated &amp;quot;Server 1 (Level 20+)&amp;quot; — average skill level 20 required.&lt;br /&gt;
* AFK idle kick defaults to 2 minutes with an &amp;quot;Are you still there?&amp;quot; warning in the last minute; paused while cooking or smithing.&lt;br /&gt;
* Multi-tab warning; stale client auto-reload via game.js ETag handshake.&lt;br /&gt;
* Spinner wedge Gold Aura → Blue Aura; legacy 24-slot cosmetic bags padded to 30.&lt;br /&gt;
* PFP generator renders your character correctly again.&lt;br /&gt;
* Fishing: server-rolled pond/beach mounts; catch-loop XP exploit throttled. Firepit heals now server-authorized.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 12 June 2026 — kintara.gg/news?id=13&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260605&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v3.6 — 5 June 2026 ===&lt;br /&gt;
&#039;&#039;Apartments, Bank Pages, Merchant Cycle &amp;amp; New Mounts&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Pond Luxury Apartments ====&lt;br /&gt;
* A full tower on the pond — lobby, upper floors, flats, apartments and PH1–PH3 penthouses with pool decks.&lt;br /&gt;
* Rooftop amenity floor: open-air deck, wooden pool patio, swimmable pool with diving board, cabanas, loungers, patio sets.&lt;br /&gt;
* Flats from 1,000 gold; Penthouses PH1 / PH2 / PH3 at 5,500 / 6,500 / 7,500 gold.&lt;br /&gt;
* Apartment keys are fully tradeable and marketplace-sellable; ownership transfers correctly on trade.&lt;br /&gt;
* Per-floor multiplayer presence, swimming and seating inside the tower.&lt;br /&gt;
&lt;br /&gt;
==== Bank pagination ====&lt;br /&gt;
Up to 6 pages × 48 slots (288 total). Page 1 is free:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Unlock cost&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10 gold&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 20 gold&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 50 gold&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 75 gold&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 100 gold&lt;br /&gt;
|}&lt;br /&gt;
* 255 gold unlocks all paid pages (down from the original 1,500g after player feedback).&lt;br /&gt;
* Page tabs at the bottom of the bank panel — green = active, 🔒 = locked, gold pulse = next page you can buy.&lt;br /&gt;
* Items in locked pages can&#039;t be deposited and are protected server-side from silent deletion.&lt;br /&gt;
&lt;br /&gt;
==== Traveling Merchant — gold stock cycle ====&lt;br /&gt;
* &#039;&#039;&#039;Selling phase&#039;&#039;&#039; — starts with 3,000 gold in stock. Bundle per gold: 2,500 wood + 1,500 stone + 700 coal + 30 cooked fish → 1 gold.&lt;br /&gt;
* Live stock shown in the trade dialog; daily cap by $KINS tier still applies.&lt;br /&gt;
* &#039;&#039;&#039;Donation phase&#039;&#039;&#039; — when stock hits 0, community goals: 500,000 wood · 300,000 stone · 200,000 coal · 10,000 cooked fish. Fill all four and the merchant restocks to 3,000 gold.&lt;br /&gt;
&lt;br /&gt;
==== New cosmetics, pets &amp;amp; mounts ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Type !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Galaxy hat, tank top, shorts || Cosmetics || Shared nebula shader&lt;br /&gt;
|-&lt;br /&gt;
| NEET Hat || Cosmetic || New cap with decal&lt;br /&gt;
|-&lt;br /&gt;
| LMAO, Doge, Purple Dragon || Pets || Pet shop / marketplace&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Dragon || Pet || Color-cycling; daily spinner&lt;br /&gt;
|-&lt;br /&gt;
| Eagle || Mount || Flying mount with wing flap&lt;br /&gt;
|-&lt;br /&gt;
| Crocodile || Mount || Low-rider quadruped, 30% speed boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Misc ====&lt;br /&gt;
* Metal is tradeable — flows through player trades and wagers like coal, no silent loss on settle.&lt;br /&gt;
* Roast pit cook cooldown restored to ~8.5 seconds (was accidentally 60s); hourly cap 120 cooks/hr kept.&lt;br /&gt;
* Trade prep grid shows your partner&#039;s mounts, cosmetics and pets.&lt;br /&gt;
* L2 tool durability preserved through trades and wagers; free-repair exploit via bank deposit closed.&lt;br /&gt;
* Token listings: sellers can&#039;t cancel during the buyer&#039;s payment window (anti-rug).&lt;br /&gt;
* Logging back in restores your saved mainland position instead of the default spawn.&lt;br /&gt;
* World chat history 20 → 50 messages; drag-to-select disabled across game UI.&lt;br /&gt;
* Bank pagination could delete items in locked slot ranges — fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 5 June 2026 — kintara.gg/news?id=12&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260602&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== 2 June 2026 — Bank Storage ===&lt;br /&gt;
&lt;br /&gt;
* Bank storage now holds only core inventory items — materials, gold and tools. Materials include wood, fish, potions and other standard resources.&lt;br /&gt;
* Cosmetics, mounts, pets and furniture now &#039;&#039;&#039;stack&#039;&#039;&#039; when you own multiples.&lt;br /&gt;
* Those items are also safe in the Wilderness — you won&#039;t lose them when you die.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; Kintara [KINS] announcement, 2 June 2026.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;u20260530&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
=== v3.5 — 30 May 2026 ===&lt;br /&gt;
&#039;&#039;Furni Shop, Troll Hoodie, Merchant Gold Caps &amp;amp; Major Save Fixes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Furni Shop &amp;amp; property furniture ====&lt;br /&gt;
* Buy furniture, store it in a dedicated Furni bag, then place, move and rotate pieces inside properties you own.&lt;br /&gt;
* Layout is server-authoritative — what you see is what everyone sees.&lt;br /&gt;
* Furniture can be listed on the marketplace (Furni category filter added).&lt;br /&gt;
&lt;br /&gt;
==== Troll Hoodie ====&lt;br /&gt;
* New cosmetic in the rotation — white hoodie with the classic troll graphic on the chest.&lt;br /&gt;
&lt;br /&gt;
==== Merchant gold — daily cap by $KINS ====&lt;br /&gt;
Gold from merchant material trades (wood / stone / coal → gold) is capped per day, resetting at 00:00 UTC:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Your $KINS balance !! Daily merchant gold cap&lt;br /&gt;
|-&lt;br /&gt;
| 1 – 4,999 || 1 gold / day&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 – 9,999 || 5 gold / day&lt;br /&gt;
|-&lt;br /&gt;
| 10,000 – 99,999 || 10 gold / day&lt;br /&gt;
|-&lt;br /&gt;
| 100,000+ || Unlimited&lt;br /&gt;
|}&lt;br /&gt;
* The merchant UI shows your tier, how much you&#039;ve used today and what&#039;s left. Admin wallets bypass the cap.&lt;br /&gt;
&lt;br /&gt;
==== Refresh banner after deploys ====&lt;br /&gt;
* The site polls the live build version every few minutes; a stale tab gets an amber banner with a Refresh button.&lt;br /&gt;
* You are never force-reloaded mid-trade, combat or casino session.&lt;br /&gt;
&lt;br /&gt;
==== Android white-screen fix ====&lt;br /&gt;
* WebGL antialiasing disabled on Android only — slightly sharper edges, but the game loads. Desktop and iOS unchanged.&lt;br /&gt;
&lt;br /&gt;
==== Marketplace, wilderness &amp;amp; fixes ====&lt;br /&gt;
* Split stacks: you can list resources even when your total spans multiple inventory slots.&lt;br /&gt;
* Listing a property key no longer silently drops your deed while the listing is live.&lt;br /&gt;
* Post-trade saves retry automatically instead of losing pickups on refresh.&lt;br /&gt;
* Stronger trash confirm in the wild; combat disconnect deaths show a clear toast; loot bags send correct position data.&lt;br /&gt;
* Property keys on tombstones: the deed survives so the looter gets ownership synced correctly.&lt;br /&gt;
* Shack / firepit place + pickup dupe closed — each placement now deducts server-side.&lt;br /&gt;
* Save-backpack restores mounts, cosmetics, pets and property keys if a stale autosave tries to wipe a fresh grant; same protection for furniture stacks.&lt;br /&gt;
* Merchant trade dupe closed; gold is now server-authoritative on save, so a stale snapshot can&#039;t overwrite a refund.&lt;br /&gt;
* Admin: Economic Activity → Wheel tab (recent spins, prize breakdown, USD totals, top spinners); exploit ring indexing for faster alt detection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Source:&amp;lt;/span&amp;gt; KINS Bot, 30 May 2026 — kintara.gg/news?id=11&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SEE ALSO ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Tools Efficiency]] || Current tool recipes and forge timings&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]] || Skill affected by the 31 July re-price&lt;br /&gt;
|-&lt;br /&gt;
| [[Emberstone]] || Realm added in v4.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Venomweaver]] || Boss added in v3.9&lt;br /&gt;
|-&lt;br /&gt;
| [[Guilds]] || Added in v4.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Tools_Efficiency&amp;diff=2055</id>
		<title>Category:Tools Efficiency</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Tools_Efficiency&amp;diff=2055"/>
		<updated>2026-07-31T21:24:41Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tools Efficiency&#039;&#039;&#039; is a guide for maximizing your tool and weapon efficiency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Update — 31 July 2026:&amp;lt;/span&amp;gt; Every tool recipe was re-priced: much cheaper in ingots, dearer in [[Wood]]. The forge now takes &#039;&#039;&#039;30 seconds&#039;&#039;&#039; per action instead of 60.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FORGING [[File:Anvil.png|32px|link=Blacksmith Forge]] ==&lt;br /&gt;
&lt;br /&gt;
=== Where to Forge ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blacksmith !! Location !! Handles&lt;br /&gt;
|-&lt;br /&gt;
| [[Grimjaw]] || [[Frostmere]] || Tool and weapon upgrades&lt;br /&gt;
|-&lt;br /&gt;
| [[Harun]] || [[Dunes West]] || Tool and weapon upgrades&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaziir the Armoursmith|Kaziir]] || [[Dunes East]] || [[Armor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Forge Timings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Time !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Forging || 30 seconds || Down from about 58 to 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Smelting || Instant || Always was&lt;br /&gt;
|-&lt;br /&gt;
| Repairs || Instant || Always was&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TOOL RECIPES ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tool !! [[Smithing]] !! Cost !! Previous Cost&lt;br /&gt;
|-&lt;br /&gt;
| Copper Axe || 0 || 20 copper ingot + 400 [[File:Wood.png|24px|link=Wood]] || 30 copper ingot + 200 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| Copper Sword || 3 || 25 copper ingot + 600 [[File:Wood.png|24px|link=Wood]] || 40 copper ingot + 300 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| Copper Pickaxe || 7 || 28 copper ingot + 850 [[File:Wood.png|24px|link=Wood]] || 50 copper ingot + 250 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| Iron Axe || 10 || 40 iron ingot + 1,000 [[File:Wood.png|24px|link=Wood]] || 200 iron ingot + 600 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| Iron Sword || 13 || 55 iron ingot + 1,300 [[File:Wood.png|24px|link=Wood]] || 280 iron ingot + 900 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| Iron Pickaxe || 17 || 60 iron ingot + 1,600 [[File:Wood.png|24px|link=Wood]] || 340 iron ingot + 750 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| Silver Axe || 20 || 80 silver ingot + 2,000 [[File:Wood.png|24px|link=Wood]] || 400 silver ingot + 1,200 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sword || 23 || 90 silver ingot + 2,500 [[File:Wood.png|24px|link=Wood]] || 550 silver ingot + 1,800 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| Silver Pickaxe || 27 || 100 silver ingot + 3,000 [[File:Wood.png|24px|link=Wood]] || 650 silver ingot + 1,500 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Note:&amp;lt;/span&amp;gt; The re-priced recipes use only ingots and [[Wood]] — no [[Coal]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NOTES ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Detail !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Main skill || [[Smithing]]&lt;br /&gt;
|-&lt;br /&gt;
| Frostmere entry requirement || Minimum average skill level 20&lt;br /&gt;
|-&lt;br /&gt;
| Forge cooldown || 30 seconds per action&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== RELATED PAGES ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Grimjaw]] || Frostmere blacksmith, tool and weapon upgrades&lt;br /&gt;
|-&lt;br /&gt;
| [[Harun]] || Dunes West blacksmith, tool and weapon upgrades&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaziir the Armoursmith|Kaziir]] || Dunes East armoursmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostmere]] || Grimjaw&#039;s location&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]] || Skill used for tool and weapon upgrades&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || Required for every tool recipe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Update:Dunes&amp;diff=2053</id>
		<title>Update:Dunes</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Update:Dunes&amp;diff=2053"/>
		<updated>2026-07-31T18:39:59Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Armor — Kaziir the Armoursmith */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update&lt;br /&gt;
| date = 31 July 2026&lt;br /&gt;
| type = Game update&lt;br /&gt;
| image = news_09.png&lt;br /&gt;
| image_size = 960px&lt;br /&gt;
| summary = Server Update v5.3 — The Dunes are open: heat-damage desert realms, Giant Scorpions, King Scorpia, Smithing (copper/iron/silver), armor at Kaziir, Hard Scrolls, level cap 40, and 10,000 item stacks.&lt;br /&gt;
| source = https://kintara.com/news?id=28&amp;amp;kind=update&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dunes&#039;&#039;&#039; are live in &#039;&#039;&#039;Server Update v5.3&#039;&#039;&#039;. Two connected desert maps — [[The Dunes East]] and [[The Dunes West]] — sit south of [[The Shores]]. Heat kills you slowly; [[King Scorpia]] kills you fast. The patch also ships a full [[Smithing]] forge loop, wearable armor, a new Hard Scroll tier, a level cap of &#039;&#039;&#039;40&#039;&#039;&#039;, and &#039;&#039;&#039;10,000&#039;&#039;&#039; stack sizes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Official:&amp;lt;/span&amp;gt; [https://kintara.com/news?id=28&amp;amp;kind=update Server Update v5.3 — The Dunes: Smithing, Armor &amp;amp; King Scorpia] (31 July 2026).&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Highlights ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Update&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dunes East]] / [[The Dunes West]]&lt;br /&gt;
| Two linked 40×40 desert maps from the south edge of [[The Shores]]. Entry at &#039;&#039;&#039;Total Level 30&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Heat damage&lt;br /&gt;
| 30s grace on arrival, then &#039;&#039;&#039;1 HP every 10 seconds&#039;&#039;&#039; — bypasses shield. Safe camps do not stop it.&lt;br /&gt;
|-&lt;br /&gt;
| Desert healing&lt;br /&gt;
| Regular food / Health Potions fail. [[Cactus|Cacti]] heal &#039;&#039;&#039;20 HP&#039;&#039;&#039; (Iron Axe+, Woodcutting 20). [[Health Potion+]] heals &#039;&#039;&#039;50 HP over 5s&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Robe Top|Desert Robes]]&lt;br /&gt;
| Top + bottom together = full heat immunity. Each piece &#039;&#039;&#039;1 in 5,000&#039;&#039;&#039; from [[Giant Scorpion]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Open PvP&lt;br /&gt;
| Wilderness rules outside camps; 5-minute tombstones; respawn at [[The Shores]]. No trading / wagers / duels.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Unlock at Total Level 20. Smelt &amp;amp; forge copper / iron / silver. Skill cap raised to &#039;&#039;&#039;40&#039;&#039;&#039; (all skills).&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaziir the Armoursmith]]&lt;br /&gt;
| Iron &amp;amp; silver armor (4 slots) in Dunes East — adds to the shield pool.&lt;br /&gt;
|-&lt;br /&gt;
| [[King Scorpia]]&lt;br /&gt;
| World boss in Dunes West — 1,500 HP, 30 min respawn; Hard Scroll &amp;amp; [[King Scorpia Mount]].&lt;br /&gt;
|-&lt;br /&gt;
| Bigger stacks&lt;br /&gt;
| All stacks hold &#039;&#039;&#039;10,000&#039;&#039;&#039; (was 999); UI abbreviates large numbers (e.g. 10.3K).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Dunes ==&lt;br /&gt;
&lt;br /&gt;
Reached from the &#039;&#039;&#039;south edge of [[The Pond]]&#039;&#039;&#039; and the &#039;&#039;&#039;south edge of [[The Shores]]&#039;&#039;&#039;. Two connected maps: East and West. No Level requirements. &lt;br /&gt;
&lt;br /&gt;
=== Heat and survival ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Heat damage&lt;br /&gt;
| 30-second grace on arrival, then &#039;&#039;&#039;1 HP / 10 seconds&#039;&#039;&#039; while in the realm. Bypasses shield entirely. Leaving and re-entering resets grace.&lt;br /&gt;
|-&lt;br /&gt;
| Food / potions&lt;br /&gt;
| Regular [[Health Potion]]s, cooked chicken, and cooked fish do &#039;&#039;&#039;nothing&#039;&#039;&#039;. Shield and Strength potions still work.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cactus|Cacti]]&lt;br /&gt;
| Instant &#039;&#039;&#039;20 HP&#039;&#039;&#039; heal, no cooldown, Dunes-only. Cut with &#039;&#039;&#039;Iron Axe or better&#039;&#039;&#039; at &#039;&#039;&#039;Woodcutting 20&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Health Potion+]]&lt;br /&gt;
| &#039;&#039;&#039;50 HP over 5 seconds&#039;&#039;&#039; — the only brewed heal heat allows. Crafted by [[Nadeen the Sandcook]] in Dunes West: &#039;&#039;&#039;50 cacti + 1 Health Potion + 5 brute horn&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Desert Robes&lt;br /&gt;
| Wear &#039;&#039;&#039;top and bottom together&#039;&#039;&#039; for full heat immunity. Half a set does nothing. Each piece &#039;&#039;&#039;1 in 5,000&#039;&#039;&#039; from Giant Scorpions (independent rolls).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Combat rules ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Open PvP&lt;br /&gt;
| Outside fenced camps — wilderness-style full loot (except mounts, cosmetics, pets).&lt;br /&gt;
|-&lt;br /&gt;
| Tombstones&lt;br /&gt;
| Last &#039;&#039;&#039;5 minutes&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Respawn&lt;br /&gt;
| Back at [[The Shores]].&lt;br /&gt;
|-&lt;br /&gt;
| Safe camps&lt;br /&gt;
| Two fenced pens per realm — no scorpions / PvP, but heat still applies. Thin farming: &#039;&#039;&#039;2 cacti + 2 silver nodes&#039;&#039;&#039; per pen.&lt;br /&gt;
|-&lt;br /&gt;
| No trading&lt;br /&gt;
| Profile card only — no trades, wagers, or duels (same as Wilderness).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Giant Scorpions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Stat&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Aggro range&lt;br /&gt;
| 3 tiles&lt;br /&gt;
|-&lt;br /&gt;
| Respawn&lt;br /&gt;
| 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Count&lt;br /&gt;
| 9 in East, 6 in West&lt;br /&gt;
|-&lt;br /&gt;
| Combat XP&lt;br /&gt;
| 50 per kill × sword tier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drop&lt;br /&gt;
! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Robe Top]]&lt;br /&gt;
| 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Robe Bottom]]&lt;br /&gt;
| 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Scroll]]&lt;br /&gt;
| 1 in 500 — currently the fastest Medium Scroll farm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smithing ==&lt;br /&gt;
&lt;br /&gt;
Unlocks at &#039;&#039;&#039;Total Level 20&#039;&#039;&#039;. Global skill level cap is now &#039;&#039;&#039;40&#039;&#039;&#039; (was 30).&lt;br /&gt;
&lt;br /&gt;
=== Smelting ===&lt;br /&gt;
&lt;br /&gt;
No Smithing level required. Each smelt yields &#039;&#039;&#039;10 ingots&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ingot&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot ×10&lt;br /&gt;
| 100 stone + 50 coal&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot ×10&lt;br /&gt;
| 60 iron ore + 60 coal&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ingot ×10&lt;br /&gt;
| 40 silver ore + 80 coal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ore gates: &#039;&#039;&#039;iron at Mining 5&#039;&#039;&#039;, &#039;&#039;&#039;silver at Mining 20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Forging ===&lt;br /&gt;
&lt;br /&gt;
Forge at [[Grimjaw]] in [[Frostmere]], or [[Harun the Forgewright]] in the stepped tower in Dunes West (same recipes). No base tool is consumed — every tier is craftable from scratch. Roughly &#039;&#039;&#039;30 seconds&#039;&#039;&#039; between smiths. Forged tools have &#039;&#039;&#039;7,000 uses&#039;&#039;&#039;. Higher tiers gather the same amount per swing but swing faster: copper &#039;&#039;&#039;+5%&#039;&#039;&#039;, iron &#039;&#039;&#039;+10%&#039;&#039;&#039;, silver &#039;&#039;&#039;+15%&#039;&#039;&#039; vs starter. Only the matching tool type counts for the job.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Smithing&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Copper Axe&lt;br /&gt;
| 0&lt;br /&gt;
| 20 copper ingot + 400 wood&lt;br /&gt;
|-&lt;br /&gt;
| Copper Sword&lt;br /&gt;
| 3&lt;br /&gt;
| 25 copper ingot + 600 wood&lt;br /&gt;
|-&lt;br /&gt;
| Copper Pickaxe&lt;br /&gt;
| 7&lt;br /&gt;
| 28 copper ingot + 850 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Axe&lt;br /&gt;
| 10&lt;br /&gt;
| 40 iron ingot + 1,000 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Sword&lt;br /&gt;
| 13&lt;br /&gt;
| 55 iron ingot + 1,300 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Pickaxe&lt;br /&gt;
| 17&lt;br /&gt;
| 60 iron ingot + 1,600 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Axe&lt;br /&gt;
| 20&lt;br /&gt;
| 80 silver ingot + 2,000 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sword&lt;br /&gt;
| 23&lt;br /&gt;
| 90 silver ingot + 2,500 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Pickaxe&lt;br /&gt;
| 27&lt;br /&gt;
| 100 silver ingot + 3,000 wood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Smithing XP: &#039;&#039;&#039;100 / 220 / 450&#039;&#039;&#039; per copper / iron / silver smelt; &#039;&#039;&#039;400 / 750 / 1,100&#039;&#039;&#039; for forging a copper / iron / silver tool.&lt;br /&gt;
&lt;br /&gt;
=== Sword damage ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Sword&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Starter&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Copper&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A [[Strength Potion]] adds a flat &#039;&#039;&#039;+10&#039;&#039;&#039; (silver + Strength = &#039;&#039;&#039;40&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
== Armor — Kaziir the Armoursmith ==&lt;br /&gt;
&lt;br /&gt;
[[Kaziir the Armoursmith]] works from a tower in &#039;&#039;&#039;Dunes East&#039;&#039;&#039;. Four slots (head, body, legs, feet) in iron and silver. Armor raises your &#039;&#039;&#039;shield pool&#039;&#039;&#039; rather than cutting damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! Shield / piece&lt;br /&gt;
! Wear requirement&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +5&lt;br /&gt;
| Combat 15&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +10&lt;br /&gt;
| Combat 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Durability:&#039;&#039;&#039; 1,000 per piece. Every worn piece loses 1 durability per hit taken.&lt;br /&gt;
* &#039;&#039;&#039;Repairs:&#039;&#039;&#039; 60% of forge ingot cost, scaled to missing durability (minimum 1 ingot). [[Grimjaw]] and [[Harun the Forgewright]] both repair tools and armor.&lt;br /&gt;
* You can forge armor above your wear level and sell it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Piece&lt;br /&gt;
! Smithing&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Iron Helmet&lt;br /&gt;
| 14&lt;br /&gt;
| 2 iron ingot + 12 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 1 iron ingot + 10 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Legguards&lt;br /&gt;
| 18&lt;br /&gt;
| 40 iron ingot + 40 molten rock + 5 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Body Armor&lt;br /&gt;
| 20&lt;br /&gt;
| 25 iron ingot + 25 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Helmet&lt;br /&gt;
| 24&lt;br /&gt;
| 50 iron ingot + 50 molten rock + 10 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Boots&lt;br /&gt;
| 26&lt;br /&gt;
| 50 iron ingot + 50 molten rock + 10 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Legguards&lt;br /&gt;
| 28&lt;br /&gt;
| 80 silver ingot + 60 molten rock + 15 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Body Armor&lt;br /&gt;
| 30&lt;br /&gt;
| 40 silver ingot + 20 molten rock + 10 brute horn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shield pool ==&lt;br /&gt;
&lt;br /&gt;
Shield is no longer five discrete charges. It uses the same units as HP:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Base 100&lt;br /&gt;
| No armor — matches the old five-charge feel for unarmored play.&lt;br /&gt;
|-&lt;br /&gt;
| Max 140&lt;br /&gt;
| Full silver armor set.&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| Shield takes damage before HP. Does &#039;&#039;&#039;not&#039;&#039;&#039; regenerate on its own.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Potion]]s&lt;br /&gt;
| Restore &#039;&#039;&#039;10/s for 5s&#039;&#039;&#039; (50 total) — fixed amount, no longer scales with armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King Scorpia ==&lt;br /&gt;
&lt;br /&gt;
World boss in &#039;&#039;&#039;western Dunes&#039;&#039;&#039;. &#039;&#039;&#039;1,500 HP&#039;&#039;&#039;, respawns every &#039;&#039;&#039;30 minutes&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Behavior&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Bite / riposte&lt;br /&gt;
| 25 damage bite; riposte hits for 10.&lt;br /&gt;
|-&lt;br /&gt;
| Chase&lt;br /&gt;
| ~2× normal speed; walks through scenery.&lt;br /&gt;
|-&lt;br /&gt;
| Hit-stun&lt;br /&gt;
| Recovers twice as fast as ordinary scorpions.&lt;br /&gt;
|-&lt;br /&gt;
| The Throw&lt;br /&gt;
| 1 in 5 bites (own or riposte) hurls you &#039;&#039;&#039;6 tiles&#039;&#039;&#039;, bouncing off walls, scenery, realm edges, and safe camps.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Loot goes to the &#039;&#039;&#039;top 3 damage dealers still alive&#039;&#039;&#039; when he falls. Ranking by damage (not last hit). Each player rolls independently.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drop&lt;br /&gt;
! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 18–30 [[Gold]]&lt;br /&gt;
| 1 in 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Scroll]]&lt;br /&gt;
| 1 in 100&lt;br /&gt;
|-&lt;br /&gt;
| [[King Scorpia Mount]]&lt;br /&gt;
| &#039;&#039;&#039;1 in 500&#039;&#039;&#039; — one per player; only source (no longer from ordinary scorpions)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riding King Scorpia ===&lt;br /&gt;
&lt;br /&gt;
While mounted, ordinary scorpions &#039;&#039;&#039;ignore you completely&#039;&#039;&#039;. Attacking one breaks cover — they hunt you for &#039;&#039;&#039;30 seconds&#039;&#039;&#039;; further attacks refresh the timer. Stop swinging, wait it out, and the pack ignores you again.&lt;br /&gt;
&lt;br /&gt;
== Hard Scrolls ==&lt;br /&gt;
&lt;br /&gt;
Third scroll tier — &#039;&#039;&#039;only&#039;&#039;&#039; from [[King Scorpia]]. All five material deliveries are mandatory:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;4,000–5,000&#039;&#039;&#039; wood&lt;br /&gt;
* &#039;&#039;&#039;3,000–4,000&#039;&#039;&#039; stone&lt;br /&gt;
* &#039;&#039;&#039;2,500–3,500&#039;&#039;&#039; coal&lt;br /&gt;
* &#039;&#039;&#039;20–50&#039;&#039;&#039; brute horn&lt;br /&gt;
* &#039;&#039;&#039;100–200&#039;&#039;&#039; molten rock&lt;br /&gt;
&lt;br /&gt;
Plus &#039;&#039;&#039;3–5 bonus tasks&#039;&#039;&#039;. Redeem at [[Maelor the Scrollbinder]] for &#039;&#039;&#039;30–50 [[Gold]]&#039;&#039;&#039;, plus five independent &#039;&#039;&#039;1-in-500&#039;&#039;&#039; cosmetic rolls: Flaming Helmet, Gold Cane, Emerald Cane, Ruby Cane, Sapphire Cane. Rolls are separate (you can win several or none). Cosmetics stack and are tradeable.&lt;br /&gt;
&lt;br /&gt;
Scrolls stay soulbound, capped at &#039;&#039;&#039;5 held at once&#039;&#039;&#039;, and are &#039;&#039;&#039;destroyed on death&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Cosmetic Weaving — Zahir the Dyeweaver ==&lt;br /&gt;
&lt;br /&gt;
[[Zahir the Dyeweaver]] trades from an outdoor stall in &#039;&#039;&#039;Dunes West&#039;&#039;&#039;. Weaves rainbow cosmetics from complete colour sets (~25 seconds each, no Smithing level):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result&lt;br /&gt;
! Materials&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Cape&lt;br /&gt;
| One each of violet, blue, green, red, yellow, orange, and white capes&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Party Hat&lt;br /&gt;
| One each of blue, green, purple, red, white, and yellow party hats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Materials come from cosmetics bag or inventory.&lt;br /&gt;
&lt;br /&gt;
== Bigger stacks ==&lt;br /&gt;
&lt;br /&gt;
* Every stack holds &#039;&#039;&#039;10,000&#039;&#039;&#039; (was 999) — resources, gold, cosmetics, furniture, everything.&lt;br /&gt;
* Large numbers abbreviate in the UI (10,273 → &#039;&#039;&#039;10.3K&#039;&#039;&#039;). Hover for the exact figure; marketplace price/quantity fields always show the full number.&lt;br /&gt;
&lt;br /&gt;
== Coming soon ==&lt;br /&gt;
&lt;br /&gt;
Two Dunes NPCs are placed with work visible but not ready yet:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Sahriel the Bowbinder]]&#039;&#039;&#039; — stringing a unique bow. &#039;&#039;&amp;quot;Something without a name is stirring beyond the sands; when it shows itself, this bow will be ready for you.&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Qadim the Relicweaver]]&#039;&#039;&#039; — drawing relics from the sand. &#039;&#039;&amp;quot;The relics are restless yet. Come back when the sand has settled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fixes &amp;amp; quality of life ==&lt;br /&gt;
&lt;br /&gt;
* Server alerts only dismiss via &#039;&#039;&#039;X&#039;&#039;&#039; or &#039;&#039;&#039;OK&#039;&#039;&#039; (clicking off the modal no longer closes them).&lt;br /&gt;
* King Scorpia mount icon updates correctly (no stale cached image).&lt;br /&gt;
&lt;br /&gt;
== How to try it ==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Get to the Dunes&#039;&#039;&#039; — Total Level &#039;&#039;&#039;30&#039;&#039;&#039;, then south from [[The Shores]]. Heat starts after 30s; bring Health Potion+ or cut cacti (Iron Axe+, Woodcutting 20).&lt;br /&gt;
# &#039;&#039;&#039;Start Smithing&#039;&#039;&#039; — Total Level &#039;&#039;&#039;20&#039;&#039;&#039;; smelt at any furnace; forge at the Frostmere anvil or Harun in Dunes West.&lt;br /&gt;
# &#039;&#039;&#039;Armor up&#039;&#039;&#039; — find [[Kaziir the Armoursmith]] in Dunes East. Bring ingots, molten rock ([[Emberstone]] fishing), and brute horn ([[Magma Brute]]s).&lt;br /&gt;
# &#039;&#039;&#039;Fight the king&#039;&#039;&#039; — western Dunes, 30-minute respawn. Bring friends: 1,500 HP; only the top 3 living damage dealers get loot rolls.&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Entry point and respawn.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Full forge / smelt skill page.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll]]&lt;br /&gt;
| Beginner / Medium / Hard scroll system.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maelor the Scrollbinder]]&lt;br /&gt;
| Redeems completed scrolls.&lt;br /&gt;
|-&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| Molten rock and brute horn for armor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderness]]&lt;br /&gt;
| Similar open-PvP / no-trade rules.&lt;br /&gt;
|-&lt;br /&gt;
| [https://kintara.com/news?id=28&amp;amp;kind=update Official patch notes]&lt;br /&gt;
| Full v5.3 announcement.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Update:Dunes&amp;diff=2052</id>
		<title>Update:Dunes</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Update:Dunes&amp;diff=2052"/>
		<updated>2026-07-31T18:38:21Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Forging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update&lt;br /&gt;
| date = 31 July 2026&lt;br /&gt;
| type = Game update&lt;br /&gt;
| image = news_09.png&lt;br /&gt;
| image_size = 960px&lt;br /&gt;
| summary = Server Update v5.3 — The Dunes are open: heat-damage desert realms, Giant Scorpions, King Scorpia, Smithing (copper/iron/silver), armor at Kaziir, Hard Scrolls, level cap 40, and 10,000 item stacks.&lt;br /&gt;
| source = https://kintara.com/news?id=28&amp;amp;kind=update&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dunes&#039;&#039;&#039; are live in &#039;&#039;&#039;Server Update v5.3&#039;&#039;&#039;. Two connected desert maps — [[The Dunes East]] and [[The Dunes West]] — sit south of [[The Shores]]. Heat kills you slowly; [[King Scorpia]] kills you fast. The patch also ships a full [[Smithing]] forge loop, wearable armor, a new Hard Scroll tier, a level cap of &#039;&#039;&#039;40&#039;&#039;&#039;, and &#039;&#039;&#039;10,000&#039;&#039;&#039; stack sizes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Official:&amp;lt;/span&amp;gt; [https://kintara.com/news?id=28&amp;amp;kind=update Server Update v5.3 — The Dunes: Smithing, Armor &amp;amp; King Scorpia] (31 July 2026).&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Highlights ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Update&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dunes East]] / [[The Dunes West]]&lt;br /&gt;
| Two linked 40×40 desert maps from the south edge of [[The Shores]]. Entry at &#039;&#039;&#039;Total Level 30&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Heat damage&lt;br /&gt;
| 30s grace on arrival, then &#039;&#039;&#039;1 HP every 10 seconds&#039;&#039;&#039; — bypasses shield. Safe camps do not stop it.&lt;br /&gt;
|-&lt;br /&gt;
| Desert healing&lt;br /&gt;
| Regular food / Health Potions fail. [[Cactus|Cacti]] heal &#039;&#039;&#039;20 HP&#039;&#039;&#039; (Iron Axe+, Woodcutting 20). [[Health Potion+]] heals &#039;&#039;&#039;50 HP over 5s&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Robe Top|Desert Robes]]&lt;br /&gt;
| Top + bottom together = full heat immunity. Each piece &#039;&#039;&#039;1 in 5,000&#039;&#039;&#039; from [[Giant Scorpion]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Open PvP&lt;br /&gt;
| Wilderness rules outside camps; 5-minute tombstones; respawn at [[The Shores]]. No trading / wagers / duels.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Unlock at Total Level 20. Smelt &amp;amp; forge copper / iron / silver. Skill cap raised to &#039;&#039;&#039;40&#039;&#039;&#039; (all skills).&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaziir the Armoursmith]]&lt;br /&gt;
| Iron &amp;amp; silver armor (4 slots) in Dunes East — adds to the shield pool.&lt;br /&gt;
|-&lt;br /&gt;
| [[King Scorpia]]&lt;br /&gt;
| World boss in Dunes West — 1,500 HP, 30 min respawn; Hard Scroll &amp;amp; [[King Scorpia Mount]].&lt;br /&gt;
|-&lt;br /&gt;
| Bigger stacks&lt;br /&gt;
| All stacks hold &#039;&#039;&#039;10,000&#039;&#039;&#039; (was 999); UI abbreviates large numbers (e.g. 10.3K).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Dunes ==&lt;br /&gt;
&lt;br /&gt;
Reached from the &#039;&#039;&#039;south edge of [[The Pond]]&#039;&#039;&#039; and the &#039;&#039;&#039;south edge of [[The Shores]]&#039;&#039;&#039;. Two connected maps: East and West. No Level requirements. &lt;br /&gt;
&lt;br /&gt;
=== Heat and survival ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Heat damage&lt;br /&gt;
| 30-second grace on arrival, then &#039;&#039;&#039;1 HP / 10 seconds&#039;&#039;&#039; while in the realm. Bypasses shield entirely. Leaving and re-entering resets grace.&lt;br /&gt;
|-&lt;br /&gt;
| Food / potions&lt;br /&gt;
| Regular [[Health Potion]]s, cooked chicken, and cooked fish do &#039;&#039;&#039;nothing&#039;&#039;&#039;. Shield and Strength potions still work.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cactus|Cacti]]&lt;br /&gt;
| Instant &#039;&#039;&#039;20 HP&#039;&#039;&#039; heal, no cooldown, Dunes-only. Cut with &#039;&#039;&#039;Iron Axe or better&#039;&#039;&#039; at &#039;&#039;&#039;Woodcutting 20&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Health Potion+]]&lt;br /&gt;
| &#039;&#039;&#039;50 HP over 5 seconds&#039;&#039;&#039; — the only brewed heal heat allows. Crafted by [[Nadeen the Sandcook]] in Dunes West: &#039;&#039;&#039;50 cacti + 1 Health Potion + 5 brute horn&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Desert Robes&lt;br /&gt;
| Wear &#039;&#039;&#039;top and bottom together&#039;&#039;&#039; for full heat immunity. Half a set does nothing. Each piece &#039;&#039;&#039;1 in 5,000&#039;&#039;&#039; from Giant Scorpions (independent rolls).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Combat rules ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Open PvP&lt;br /&gt;
| Outside fenced camps — wilderness-style full loot (except mounts, cosmetics, pets).&lt;br /&gt;
|-&lt;br /&gt;
| Tombstones&lt;br /&gt;
| Last &#039;&#039;&#039;5 minutes&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Respawn&lt;br /&gt;
| Back at [[The Shores]].&lt;br /&gt;
|-&lt;br /&gt;
| Safe camps&lt;br /&gt;
| Two fenced pens per realm — no scorpions / PvP, but heat still applies. Thin farming: &#039;&#039;&#039;2 cacti + 2 silver nodes&#039;&#039;&#039; per pen.&lt;br /&gt;
|-&lt;br /&gt;
| No trading&lt;br /&gt;
| Profile card only — no trades, wagers, or duels (same as Wilderness).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Giant Scorpions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Stat&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Aggro range&lt;br /&gt;
| 3 tiles&lt;br /&gt;
|-&lt;br /&gt;
| Respawn&lt;br /&gt;
| 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Count&lt;br /&gt;
| 9 in East, 6 in West&lt;br /&gt;
|-&lt;br /&gt;
| Combat XP&lt;br /&gt;
| 50 per kill × sword tier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drop&lt;br /&gt;
! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Robe Top]]&lt;br /&gt;
| 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Robe Bottom]]&lt;br /&gt;
| 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Scroll]]&lt;br /&gt;
| 1 in 500 — currently the fastest Medium Scroll farm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smithing ==&lt;br /&gt;
&lt;br /&gt;
Unlocks at &#039;&#039;&#039;Total Level 20&#039;&#039;&#039;. Global skill level cap is now &#039;&#039;&#039;40&#039;&#039;&#039; (was 30).&lt;br /&gt;
&lt;br /&gt;
=== Smelting ===&lt;br /&gt;
&lt;br /&gt;
No Smithing level required. Each smelt yields &#039;&#039;&#039;10 ingots&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ingot&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot ×10&lt;br /&gt;
| 100 stone + 50 coal&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot ×10&lt;br /&gt;
| 60 iron ore + 60 coal&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ingot ×10&lt;br /&gt;
| 40 silver ore + 80 coal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ore gates: &#039;&#039;&#039;iron at Mining 5&#039;&#039;&#039;, &#039;&#039;&#039;silver at Mining 20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Forging ===&lt;br /&gt;
&lt;br /&gt;
Forge at [[Grimjaw]] in [[Frostmere]], or [[Harun the Forgewright]] in the stepped tower in Dunes West (same recipes). No base tool is consumed — every tier is craftable from scratch. Roughly &#039;&#039;&#039;30 seconds&#039;&#039;&#039; between smiths. Forged tools have &#039;&#039;&#039;7,000 uses&#039;&#039;&#039;. Higher tiers gather the same amount per swing but swing faster: copper &#039;&#039;&#039;+5%&#039;&#039;&#039;, iron &#039;&#039;&#039;+10%&#039;&#039;&#039;, silver &#039;&#039;&#039;+15%&#039;&#039;&#039; vs starter. Only the matching tool type counts for the job.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Smithing&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Copper Axe&lt;br /&gt;
| 0&lt;br /&gt;
| 20 copper ingot + 400 wood&lt;br /&gt;
|-&lt;br /&gt;
| Copper Sword&lt;br /&gt;
| 3&lt;br /&gt;
| 25 copper ingot + 600 wood&lt;br /&gt;
|-&lt;br /&gt;
| Copper Pickaxe&lt;br /&gt;
| 7&lt;br /&gt;
| 28 copper ingot + 850 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Axe&lt;br /&gt;
| 10&lt;br /&gt;
| 40 iron ingot + 1,000 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Sword&lt;br /&gt;
| 13&lt;br /&gt;
| 55 iron ingot + 1,300 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Pickaxe&lt;br /&gt;
| 17&lt;br /&gt;
| 60 iron ingot + 1,600 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Axe&lt;br /&gt;
| 20&lt;br /&gt;
| 80 silver ingot + 2,000 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sword&lt;br /&gt;
| 23&lt;br /&gt;
| 90 silver ingot + 2,500 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Pickaxe&lt;br /&gt;
| 27&lt;br /&gt;
| 100 silver ingot + 3,000 wood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Smithing XP: &#039;&#039;&#039;100 / 220 / 450&#039;&#039;&#039; per copper / iron / silver smelt; &#039;&#039;&#039;400 / 750 / 1,100&#039;&#039;&#039; for forging a copper / iron / silver tool.&lt;br /&gt;
&lt;br /&gt;
=== Sword damage ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Sword&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Starter&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Copper&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A [[Strength Potion]] adds a flat &#039;&#039;&#039;+10&#039;&#039;&#039; (silver + Strength = &#039;&#039;&#039;40&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
== Armor — Kaziir the Armoursmith ==&lt;br /&gt;
&lt;br /&gt;
[[Kaziir the Armoursmith]] works from a tower in &#039;&#039;&#039;Dunes East&#039;&#039;&#039;. Four slots (head, body, legs, feet) in iron and silver. Armor raises your &#039;&#039;&#039;shield pool&#039;&#039;&#039; rather than cutting damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! Shield / piece&lt;br /&gt;
! Wear requirement&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +5&lt;br /&gt;
| Combat 15&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +10&lt;br /&gt;
| Combat 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Durability:&#039;&#039;&#039; 1,000 per piece. Every worn piece loses 1 durability per hit taken.&lt;br /&gt;
* &#039;&#039;&#039;Repairs:&#039;&#039;&#039; 60% of forge ingot cost, scaled to missing durability (minimum 1 ingot). [[Grimjaw]] and [[Harun the Forgewright]] both repair tools and armor.&lt;br /&gt;
* You can forge armor above your wear level and sell it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Piece&lt;br /&gt;
! Smithing&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Iron Helmet&lt;br /&gt;
| 14&lt;br /&gt;
| 2 iron ingot + 12 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 1 iron ingot + 10 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Legguards&lt;br /&gt;
| 18&lt;br /&gt;
| 3 iron ingot + 14 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Body Armor&lt;br /&gt;
| 20&lt;br /&gt;
| 4 iron ingot + 16 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Helmet&lt;br /&gt;
| 24&lt;br /&gt;
| 3 silver ingot + 22 molten rock + 4 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Boots&lt;br /&gt;
| 26&lt;br /&gt;
| 2 silver ingot + 20 molten rock + 4 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Legguards&lt;br /&gt;
| 28&lt;br /&gt;
| 4 silver ingot + 24 molten rock + 4 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Body Armor&lt;br /&gt;
| 30&lt;br /&gt;
| 5 silver ingot + 26 molten rock + 4 brute horn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shield pool ==&lt;br /&gt;
&lt;br /&gt;
Shield is no longer five discrete charges. It uses the same units as HP:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Base 100&lt;br /&gt;
| No armor — matches the old five-charge feel for unarmored play.&lt;br /&gt;
|-&lt;br /&gt;
| Max 140&lt;br /&gt;
| Full silver armor set.&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| Shield takes damage before HP. Does &#039;&#039;&#039;not&#039;&#039;&#039; regenerate on its own.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Potion]]s&lt;br /&gt;
| Restore &#039;&#039;&#039;10/s for 5s&#039;&#039;&#039; (50 total) — fixed amount, no longer scales with armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King Scorpia ==&lt;br /&gt;
&lt;br /&gt;
World boss in &#039;&#039;&#039;western Dunes&#039;&#039;&#039;. &#039;&#039;&#039;1,500 HP&#039;&#039;&#039;, respawns every &#039;&#039;&#039;30 minutes&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Behavior&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Bite / riposte&lt;br /&gt;
| 25 damage bite; riposte hits for 10.&lt;br /&gt;
|-&lt;br /&gt;
| Chase&lt;br /&gt;
| ~2× normal speed; walks through scenery.&lt;br /&gt;
|-&lt;br /&gt;
| Hit-stun&lt;br /&gt;
| Recovers twice as fast as ordinary scorpions.&lt;br /&gt;
|-&lt;br /&gt;
| The Throw&lt;br /&gt;
| 1 in 5 bites (own or riposte) hurls you &#039;&#039;&#039;6 tiles&#039;&#039;&#039;, bouncing off walls, scenery, realm edges, and safe camps.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Loot goes to the &#039;&#039;&#039;top 3 damage dealers still alive&#039;&#039;&#039; when he falls. Ranking by damage (not last hit). Each player rolls independently.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drop&lt;br /&gt;
! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 18–30 [[Gold]]&lt;br /&gt;
| 1 in 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Scroll]]&lt;br /&gt;
| 1 in 100&lt;br /&gt;
|-&lt;br /&gt;
| [[King Scorpia Mount]]&lt;br /&gt;
| &#039;&#039;&#039;1 in 500&#039;&#039;&#039; — one per player; only source (no longer from ordinary scorpions)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riding King Scorpia ===&lt;br /&gt;
&lt;br /&gt;
While mounted, ordinary scorpions &#039;&#039;&#039;ignore you completely&#039;&#039;&#039;. Attacking one breaks cover — they hunt you for &#039;&#039;&#039;30 seconds&#039;&#039;&#039;; further attacks refresh the timer. Stop swinging, wait it out, and the pack ignores you again.&lt;br /&gt;
&lt;br /&gt;
== Hard Scrolls ==&lt;br /&gt;
&lt;br /&gt;
Third scroll tier — &#039;&#039;&#039;only&#039;&#039;&#039; from [[King Scorpia]]. All five material deliveries are mandatory:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;4,000–5,000&#039;&#039;&#039; wood&lt;br /&gt;
* &#039;&#039;&#039;3,000–4,000&#039;&#039;&#039; stone&lt;br /&gt;
* &#039;&#039;&#039;2,500–3,500&#039;&#039;&#039; coal&lt;br /&gt;
* &#039;&#039;&#039;20–50&#039;&#039;&#039; brute horn&lt;br /&gt;
* &#039;&#039;&#039;100–200&#039;&#039;&#039; molten rock&lt;br /&gt;
&lt;br /&gt;
Plus &#039;&#039;&#039;3–5 bonus tasks&#039;&#039;&#039;. Redeem at [[Maelor the Scrollbinder]] for &#039;&#039;&#039;30–50 [[Gold]]&#039;&#039;&#039;, plus five independent &#039;&#039;&#039;1-in-500&#039;&#039;&#039; cosmetic rolls: Flaming Helmet, Gold Cane, Emerald Cane, Ruby Cane, Sapphire Cane. Rolls are separate (you can win several or none). Cosmetics stack and are tradeable.&lt;br /&gt;
&lt;br /&gt;
Scrolls stay soulbound, capped at &#039;&#039;&#039;5 held at once&#039;&#039;&#039;, and are &#039;&#039;&#039;destroyed on death&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Cosmetic Weaving — Zahir the Dyeweaver ==&lt;br /&gt;
&lt;br /&gt;
[[Zahir the Dyeweaver]] trades from an outdoor stall in &#039;&#039;&#039;Dunes West&#039;&#039;&#039;. Weaves rainbow cosmetics from complete colour sets (~25 seconds each, no Smithing level):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result&lt;br /&gt;
! Materials&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Cape&lt;br /&gt;
| One each of violet, blue, green, red, yellow, orange, and white capes&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Party Hat&lt;br /&gt;
| One each of blue, green, purple, red, white, and yellow party hats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Materials come from cosmetics bag or inventory.&lt;br /&gt;
&lt;br /&gt;
== Bigger stacks ==&lt;br /&gt;
&lt;br /&gt;
* Every stack holds &#039;&#039;&#039;10,000&#039;&#039;&#039; (was 999) — resources, gold, cosmetics, furniture, everything.&lt;br /&gt;
* Large numbers abbreviate in the UI (10,273 → &#039;&#039;&#039;10.3K&#039;&#039;&#039;). Hover for the exact figure; marketplace price/quantity fields always show the full number.&lt;br /&gt;
&lt;br /&gt;
== Coming soon ==&lt;br /&gt;
&lt;br /&gt;
Two Dunes NPCs are placed with work visible but not ready yet:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Sahriel the Bowbinder]]&#039;&#039;&#039; — stringing a unique bow. &#039;&#039;&amp;quot;Something without a name is stirring beyond the sands; when it shows itself, this bow will be ready for you.&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Qadim the Relicweaver]]&#039;&#039;&#039; — drawing relics from the sand. &#039;&#039;&amp;quot;The relics are restless yet. Come back when the sand has settled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fixes &amp;amp; quality of life ==&lt;br /&gt;
&lt;br /&gt;
* Server alerts only dismiss via &#039;&#039;&#039;X&#039;&#039;&#039; or &#039;&#039;&#039;OK&#039;&#039;&#039; (clicking off the modal no longer closes them).&lt;br /&gt;
* King Scorpia mount icon updates correctly (no stale cached image).&lt;br /&gt;
&lt;br /&gt;
== How to try it ==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Get to the Dunes&#039;&#039;&#039; — Total Level &#039;&#039;&#039;30&#039;&#039;&#039;, then south from [[The Shores]]. Heat starts after 30s; bring Health Potion+ or cut cacti (Iron Axe+, Woodcutting 20).&lt;br /&gt;
# &#039;&#039;&#039;Start Smithing&#039;&#039;&#039; — Total Level &#039;&#039;&#039;20&#039;&#039;&#039;; smelt at any furnace; forge at the Frostmere anvil or Harun in Dunes West.&lt;br /&gt;
# &#039;&#039;&#039;Armor up&#039;&#039;&#039; — find [[Kaziir the Armoursmith]] in Dunes East. Bring ingots, molten rock ([[Emberstone]] fishing), and brute horn ([[Magma Brute]]s).&lt;br /&gt;
# &#039;&#039;&#039;Fight the king&#039;&#039;&#039; — western Dunes, 30-minute respawn. Bring friends: 1,500 HP; only the top 3 living damage dealers get loot rolls.&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Entry point and respawn.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Full forge / smelt skill page.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll]]&lt;br /&gt;
| Beginner / Medium / Hard scroll system.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maelor the Scrollbinder]]&lt;br /&gt;
| Redeems completed scrolls.&lt;br /&gt;
|-&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| Molten rock and brute horn for armor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderness]]&lt;br /&gt;
| Similar open-PvP / no-trade rules.&lt;br /&gt;
|-&lt;br /&gt;
| [https://kintara.com/news?id=28&amp;amp;kind=update Official patch notes]&lt;br /&gt;
| Full v5.3 announcement.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Update:Dunes&amp;diff=2051</id>
		<title>Update:Dunes</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Update:Dunes&amp;diff=2051"/>
		<updated>2026-07-31T18:37:36Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Forging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update&lt;br /&gt;
| date = 31 July 2026&lt;br /&gt;
| type = Game update&lt;br /&gt;
| image = news_09.png&lt;br /&gt;
| image_size = 960px&lt;br /&gt;
| summary = Server Update v5.3 — The Dunes are open: heat-damage desert realms, Giant Scorpions, King Scorpia, Smithing (copper/iron/silver), armor at Kaziir, Hard Scrolls, level cap 40, and 10,000 item stacks.&lt;br /&gt;
| source = https://kintara.com/news?id=28&amp;amp;kind=update&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dunes&#039;&#039;&#039; are live in &#039;&#039;&#039;Server Update v5.3&#039;&#039;&#039;. Two connected desert maps — [[The Dunes East]] and [[The Dunes West]] — sit south of [[The Shores]]. Heat kills you slowly; [[King Scorpia]] kills you fast. The patch also ships a full [[Smithing]] forge loop, wearable armor, a new Hard Scroll tier, a level cap of &#039;&#039;&#039;40&#039;&#039;&#039;, and &#039;&#039;&#039;10,000&#039;&#039;&#039; stack sizes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Official:&amp;lt;/span&amp;gt; [https://kintara.com/news?id=28&amp;amp;kind=update Server Update v5.3 — The Dunes: Smithing, Armor &amp;amp; King Scorpia] (31 July 2026).&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Highlights ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Update&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dunes East]] / [[The Dunes West]]&lt;br /&gt;
| Two linked 40×40 desert maps from the south edge of [[The Shores]]. Entry at &#039;&#039;&#039;Total Level 30&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Heat damage&lt;br /&gt;
| 30s grace on arrival, then &#039;&#039;&#039;1 HP every 10 seconds&#039;&#039;&#039; — bypasses shield. Safe camps do not stop it.&lt;br /&gt;
|-&lt;br /&gt;
| Desert healing&lt;br /&gt;
| Regular food / Health Potions fail. [[Cactus|Cacti]] heal &#039;&#039;&#039;20 HP&#039;&#039;&#039; (Iron Axe+, Woodcutting 20). [[Health Potion+]] heals &#039;&#039;&#039;50 HP over 5s&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Robe Top|Desert Robes]]&lt;br /&gt;
| Top + bottom together = full heat immunity. Each piece &#039;&#039;&#039;1 in 5,000&#039;&#039;&#039; from [[Giant Scorpion]]s.&lt;br /&gt;
|-&lt;br /&gt;
| Open PvP&lt;br /&gt;
| Wilderness rules outside camps; 5-minute tombstones; respawn at [[The Shores]]. No trading / wagers / duels.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Unlock at Total Level 20. Smelt &amp;amp; forge copper / iron / silver. Skill cap raised to &#039;&#039;&#039;40&#039;&#039;&#039; (all skills).&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaziir the Armoursmith]]&lt;br /&gt;
| Iron &amp;amp; silver armor (4 slots) in Dunes East — adds to the shield pool.&lt;br /&gt;
|-&lt;br /&gt;
| [[King Scorpia]]&lt;br /&gt;
| World boss in Dunes West — 1,500 HP, 30 min respawn; Hard Scroll &amp;amp; [[King Scorpia Mount]].&lt;br /&gt;
|-&lt;br /&gt;
| Bigger stacks&lt;br /&gt;
| All stacks hold &#039;&#039;&#039;10,000&#039;&#039;&#039; (was 999); UI abbreviates large numbers (e.g. 10.3K).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Dunes ==&lt;br /&gt;
&lt;br /&gt;
Reached from the &#039;&#039;&#039;south edge of [[The Pond]]&#039;&#039;&#039; and the &#039;&#039;&#039;south edge of [[The Shores]]&#039;&#039;&#039;. Two connected maps: East and West. No Level requirements. &lt;br /&gt;
&lt;br /&gt;
=== Heat and survival ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Heat damage&lt;br /&gt;
| 30-second grace on arrival, then &#039;&#039;&#039;1 HP / 10 seconds&#039;&#039;&#039; while in the realm. Bypasses shield entirely. Leaving and re-entering resets grace.&lt;br /&gt;
|-&lt;br /&gt;
| Food / potions&lt;br /&gt;
| Regular [[Health Potion]]s, cooked chicken, and cooked fish do &#039;&#039;&#039;nothing&#039;&#039;&#039;. Shield and Strength potions still work.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cactus|Cacti]]&lt;br /&gt;
| Instant &#039;&#039;&#039;20 HP&#039;&#039;&#039; heal, no cooldown, Dunes-only. Cut with &#039;&#039;&#039;Iron Axe or better&#039;&#039;&#039; at &#039;&#039;&#039;Woodcutting 20&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Health Potion+]]&lt;br /&gt;
| &#039;&#039;&#039;50 HP over 5 seconds&#039;&#039;&#039; — the only brewed heal heat allows. Crafted by [[Nadeen the Sandcook]] in Dunes West: &#039;&#039;&#039;50 cacti + 1 Health Potion + 5 brute horn&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Desert Robes&lt;br /&gt;
| Wear &#039;&#039;&#039;top and bottom together&#039;&#039;&#039; for full heat immunity. Half a set does nothing. Each piece &#039;&#039;&#039;1 in 5,000&#039;&#039;&#039; from Giant Scorpions (independent rolls).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Combat rules ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Open PvP&lt;br /&gt;
| Outside fenced camps — wilderness-style full loot (except mounts, cosmetics, pets).&lt;br /&gt;
|-&lt;br /&gt;
| Tombstones&lt;br /&gt;
| Last &#039;&#039;&#039;5 minutes&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Respawn&lt;br /&gt;
| Back at [[The Shores]].&lt;br /&gt;
|-&lt;br /&gt;
| Safe camps&lt;br /&gt;
| Two fenced pens per realm — no scorpions / PvP, but heat still applies. Thin farming: &#039;&#039;&#039;2 cacti + 2 silver nodes&#039;&#039;&#039; per pen.&lt;br /&gt;
|-&lt;br /&gt;
| No trading&lt;br /&gt;
| Profile card only — no trades, wagers, or duels (same as Wilderness).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Giant Scorpions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Stat&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Aggro range&lt;br /&gt;
| 3 tiles&lt;br /&gt;
|-&lt;br /&gt;
| Respawn&lt;br /&gt;
| 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Count&lt;br /&gt;
| 9 in East, 6 in West&lt;br /&gt;
|-&lt;br /&gt;
| Combat XP&lt;br /&gt;
| 50 per kill × sword tier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drop&lt;br /&gt;
! Chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Robe Top]]&lt;br /&gt;
| 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Robe Bottom]]&lt;br /&gt;
| 1 in 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Scroll]]&lt;br /&gt;
| 1 in 500 — currently the fastest Medium Scroll farm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smithing ==&lt;br /&gt;
&lt;br /&gt;
Unlocks at &#039;&#039;&#039;Total Level 20&#039;&#039;&#039;. Global skill level cap is now &#039;&#039;&#039;40&#039;&#039;&#039; (was 30).&lt;br /&gt;
&lt;br /&gt;
=== Smelting ===&lt;br /&gt;
&lt;br /&gt;
No Smithing level required. Each smelt yields &#039;&#039;&#039;10 ingots&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ingot&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot ×10&lt;br /&gt;
| 100 stone + 50 coal&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ingot ×10&lt;br /&gt;
| 60 iron ore + 60 coal&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ingot ×10&lt;br /&gt;
| 40 silver ore + 80 coal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ore gates: &#039;&#039;&#039;iron at Mining 5&#039;&#039;&#039;, &#039;&#039;&#039;silver at Mining 20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Forging ===&lt;br /&gt;
&lt;br /&gt;
Forge at [[Grimjaw]] in [[Frostmere]], or [[Harun the Forgewright]] in the stepped tower in Dunes West (same recipes). No base tool is consumed — every tier is craftable from scratch. Roughly &#039;&#039;&#039;60 seconds&#039;&#039;&#039; between smiths. Forged tools have &#039;&#039;&#039;7,000 uses&#039;&#039;&#039;. Higher tiers gather the same amount per swing but swing faster: copper &#039;&#039;&#039;+5%&#039;&#039;&#039;, iron &#039;&#039;&#039;+10%&#039;&#039;&#039;, silver &#039;&#039;&#039;+15%&#039;&#039;&#039; vs starter. Only the matching tool type counts for the job.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Smithing&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Copper Axe&lt;br /&gt;
| 0&lt;br /&gt;
| 20 copper ingot + 400 wood&lt;br /&gt;
|-&lt;br /&gt;
| Copper Sword&lt;br /&gt;
| 3&lt;br /&gt;
| 25 copper ingot + 600 wood&lt;br /&gt;
|-&lt;br /&gt;
| Copper Pickaxe&lt;br /&gt;
| 7&lt;br /&gt;
| 28 copper ingot + 850 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Axe&lt;br /&gt;
| 10&lt;br /&gt;
| 40 iron ingot + 1,000 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Sword&lt;br /&gt;
| 13&lt;br /&gt;
| 55 iron ingot + 1,300 wood&lt;br /&gt;
|-&lt;br /&gt;
| Iron Pickaxe&lt;br /&gt;
| 17&lt;br /&gt;
| 60 iron ingot + 1,600 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Axe&lt;br /&gt;
| 20&lt;br /&gt;
| 80 silver ingot + 2,000 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sword&lt;br /&gt;
| 23&lt;br /&gt;
| 90 silver ingot + 2,500 wood&lt;br /&gt;
|-&lt;br /&gt;
| Silver Pickaxe&lt;br /&gt;
| 27&lt;br /&gt;
| 100 silver ingot + 3,000 wood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Smithing XP: &#039;&#039;&#039;100 / 220 / 450&#039;&#039;&#039; per copper / iron / silver smelt; &#039;&#039;&#039;400 / 750 / 1,100&#039;&#039;&#039; for forging a copper / iron / silver tool.&lt;br /&gt;
&lt;br /&gt;
=== Sword damage ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Sword&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Starter&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Copper&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A [[Strength Potion]] adds a flat &#039;&#039;&#039;+10&#039;&#039;&#039; (silver + Strength = &#039;&#039;&#039;40&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
== Armor — Kaziir the Armoursmith ==&lt;br /&gt;
&lt;br /&gt;
[[Kaziir the Armoursmith]] works from a tower in &#039;&#039;&#039;Dunes East&#039;&#039;&#039;. Four slots (head, body, legs, feet) in iron and silver. Armor raises your &#039;&#039;&#039;shield pool&#039;&#039;&#039; rather than cutting damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! Shield / piece&lt;br /&gt;
! Wear requirement&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +5&lt;br /&gt;
| Combat 15&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| +10&lt;br /&gt;
| Combat 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Durability:&#039;&#039;&#039; 1,000 per piece. Every worn piece loses 1 durability per hit taken.&lt;br /&gt;
* &#039;&#039;&#039;Repairs:&#039;&#039;&#039; 60% of forge ingot cost, scaled to missing durability (minimum 1 ingot). [[Grimjaw]] and [[Harun the Forgewright]] both repair tools and armor.&lt;br /&gt;
* You can forge armor above your wear level and sell it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Piece&lt;br /&gt;
! Smithing&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Iron Helmet&lt;br /&gt;
| 14&lt;br /&gt;
| 2 iron ingot + 12 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Boots&lt;br /&gt;
| 16&lt;br /&gt;
| 1 iron ingot + 10 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Legguards&lt;br /&gt;
| 18&lt;br /&gt;
| 3 iron ingot + 14 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Iron Body Armor&lt;br /&gt;
| 20&lt;br /&gt;
| 4 iron ingot + 16 molten rock + 2 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Helmet&lt;br /&gt;
| 24&lt;br /&gt;
| 3 silver ingot + 22 molten rock + 4 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Boots&lt;br /&gt;
| 26&lt;br /&gt;
| 2 silver ingot + 20 molten rock + 4 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Legguards&lt;br /&gt;
| 28&lt;br /&gt;
| 4 silver ingot + 24 molten rock + 4 brute horn&lt;br /&gt;
|-&lt;br /&gt;
| Silver Body Armor&lt;br /&gt;
| 30&lt;br /&gt;
| 5 silver ingot + 26 molten rock + 4 brute horn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shield pool ==&lt;br /&gt;
&lt;br /&gt;
Shield is no longer five discrete charges. It uses the same units as HP:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Base 100&lt;br /&gt;
| No armor — matches the old five-charge feel for unarmored play.&lt;br /&gt;
|-&lt;br /&gt;
| Max 140&lt;br /&gt;
| Full silver armor set.&lt;br /&gt;
|-&lt;br /&gt;
| Absorption&lt;br /&gt;
| Shield takes damage before HP. Does &#039;&#039;&#039;not&#039;&#039;&#039; regenerate on its own.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Potion]]s&lt;br /&gt;
| Restore &#039;&#039;&#039;10/s for 5s&#039;&#039;&#039; (50 total) — fixed amount, no longer scales with armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King Scorpia ==&lt;br /&gt;
&lt;br /&gt;
World boss in &#039;&#039;&#039;western Dunes&#039;&#039;&#039;. &#039;&#039;&#039;1,500 HP&#039;&#039;&#039;, respawns every &#039;&#039;&#039;30 minutes&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Behavior&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Bite / riposte&lt;br /&gt;
| 25 damage bite; riposte hits for 10.&lt;br /&gt;
|-&lt;br /&gt;
| Chase&lt;br /&gt;
| ~2× normal speed; walks through scenery.&lt;br /&gt;
|-&lt;br /&gt;
| Hit-stun&lt;br /&gt;
| Recovers twice as fast as ordinary scorpions.&lt;br /&gt;
|-&lt;br /&gt;
| The Throw&lt;br /&gt;
| 1 in 5 bites (own or riposte) hurls you &#039;&#039;&#039;6 tiles&#039;&#039;&#039;, bouncing off walls, scenery, realm edges, and safe camps.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Loot goes to the &#039;&#039;&#039;top 3 damage dealers still alive&#039;&#039;&#039; when he falls. Ranking by damage (not last hit). Each player rolls independently.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drop&lt;br /&gt;
! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 18–30 [[Gold]]&lt;br /&gt;
| 1 in 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Scroll]]&lt;br /&gt;
| 1 in 100&lt;br /&gt;
|-&lt;br /&gt;
| [[King Scorpia Mount]]&lt;br /&gt;
| &#039;&#039;&#039;1 in 500&#039;&#039;&#039; — one per player; only source (no longer from ordinary scorpions)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riding King Scorpia ===&lt;br /&gt;
&lt;br /&gt;
While mounted, ordinary scorpions &#039;&#039;&#039;ignore you completely&#039;&#039;&#039;. Attacking one breaks cover — they hunt you for &#039;&#039;&#039;30 seconds&#039;&#039;&#039;; further attacks refresh the timer. Stop swinging, wait it out, and the pack ignores you again.&lt;br /&gt;
&lt;br /&gt;
== Hard Scrolls ==&lt;br /&gt;
&lt;br /&gt;
Third scroll tier — &#039;&#039;&#039;only&#039;&#039;&#039; from [[King Scorpia]]. All five material deliveries are mandatory:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;4,000–5,000&#039;&#039;&#039; wood&lt;br /&gt;
* &#039;&#039;&#039;3,000–4,000&#039;&#039;&#039; stone&lt;br /&gt;
* &#039;&#039;&#039;2,500–3,500&#039;&#039;&#039; coal&lt;br /&gt;
* &#039;&#039;&#039;20–50&#039;&#039;&#039; brute horn&lt;br /&gt;
* &#039;&#039;&#039;100–200&#039;&#039;&#039; molten rock&lt;br /&gt;
&lt;br /&gt;
Plus &#039;&#039;&#039;3–5 bonus tasks&#039;&#039;&#039;. Redeem at [[Maelor the Scrollbinder]] for &#039;&#039;&#039;30–50 [[Gold]]&#039;&#039;&#039;, plus five independent &#039;&#039;&#039;1-in-500&#039;&#039;&#039; cosmetic rolls: Flaming Helmet, Gold Cane, Emerald Cane, Ruby Cane, Sapphire Cane. Rolls are separate (you can win several or none). Cosmetics stack and are tradeable.&lt;br /&gt;
&lt;br /&gt;
Scrolls stay soulbound, capped at &#039;&#039;&#039;5 held at once&#039;&#039;&#039;, and are &#039;&#039;&#039;destroyed on death&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Cosmetic Weaving — Zahir the Dyeweaver ==&lt;br /&gt;
&lt;br /&gt;
[[Zahir the Dyeweaver]] trades from an outdoor stall in &#039;&#039;&#039;Dunes West&#039;&#039;&#039;. Weaves rainbow cosmetics from complete colour sets (~25 seconds each, no Smithing level):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result&lt;br /&gt;
! Materials&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Cape&lt;br /&gt;
| One each of violet, blue, green, red, yellow, orange, and white capes&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Party Hat&lt;br /&gt;
| One each of blue, green, purple, red, white, and yellow party hats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Materials come from cosmetics bag or inventory.&lt;br /&gt;
&lt;br /&gt;
== Bigger stacks ==&lt;br /&gt;
&lt;br /&gt;
* Every stack holds &#039;&#039;&#039;10,000&#039;&#039;&#039; (was 999) — resources, gold, cosmetics, furniture, everything.&lt;br /&gt;
* Large numbers abbreviate in the UI (10,273 → &#039;&#039;&#039;10.3K&#039;&#039;&#039;). Hover for the exact figure; marketplace price/quantity fields always show the full number.&lt;br /&gt;
&lt;br /&gt;
== Coming soon ==&lt;br /&gt;
&lt;br /&gt;
Two Dunes NPCs are placed with work visible but not ready yet:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Sahriel the Bowbinder]]&#039;&#039;&#039; — stringing a unique bow. &#039;&#039;&amp;quot;Something without a name is stirring beyond the sands; when it shows itself, this bow will be ready for you.&amp;quot;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Qadim the Relicweaver]]&#039;&#039;&#039; — drawing relics from the sand. &#039;&#039;&amp;quot;The relics are restless yet. Come back when the sand has settled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fixes &amp;amp; quality of life ==&lt;br /&gt;
&lt;br /&gt;
* Server alerts only dismiss via &#039;&#039;&#039;X&#039;&#039;&#039; or &#039;&#039;&#039;OK&#039;&#039;&#039; (clicking off the modal no longer closes them).&lt;br /&gt;
* King Scorpia mount icon updates correctly (no stale cached image).&lt;br /&gt;
&lt;br /&gt;
== How to try it ==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Get to the Dunes&#039;&#039;&#039; — Total Level &#039;&#039;&#039;30&#039;&#039;&#039;, then south from [[The Shores]]. Heat starts after 30s; bring Health Potion+ or cut cacti (Iron Axe+, Woodcutting 20).&lt;br /&gt;
# &#039;&#039;&#039;Start Smithing&#039;&#039;&#039; — Total Level &#039;&#039;&#039;20&#039;&#039;&#039;; smelt at any furnace; forge at the Frostmere anvil or Harun in Dunes West.&lt;br /&gt;
# &#039;&#039;&#039;Armor up&#039;&#039;&#039; — find [[Kaziir the Armoursmith]] in Dunes East. Bring ingots, molten rock ([[Emberstone]] fishing), and brute horn ([[Magma Brute]]s).&lt;br /&gt;
# &#039;&#039;&#039;Fight the king&#039;&#039;&#039; — western Dunes, 30-minute respawn. Bring friends: 1,500 HP; only the top 3 living damage dealers get loot rolls.&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Entry point and respawn.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Full forge / smelt skill page.&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll]]&lt;br /&gt;
| Beginner / Medium / Hard scroll system.&lt;br /&gt;
|-&lt;br /&gt;
| [[Maelor the Scrollbinder]]&lt;br /&gt;
| Redeems completed scrolls.&lt;br /&gt;
|-&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| Molten rock and brute horn for armor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderness]]&lt;br /&gt;
| Similar open-PvP / no-trade rules.&lt;br /&gt;
|-&lt;br /&gt;
| [https://kintara.com/news?id=28&amp;amp;kind=update Official patch notes]&lt;br /&gt;
| Full v5.3 announcement.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Chest_Vending_Machine&amp;diff=1975</id>
		<title>Chest Vending Machine</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Chest_Vending_Machine&amp;diff=1975"/>
		<updated>2026-07-25T11:23:20Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
| name         = Chest Vending Machine&lt;br /&gt;
| image        = Chest_vending_machine.png&lt;br /&gt;
| zone_type    = &amp;lt;span class=&amp;quot;zone-safe&amp;quot;&amp;gt;Safe Zone&amp;lt;/span&amp;gt;&lt;br /&gt;
| connected_to = [[Mainland]]&lt;br /&gt;
| whats_there  = Demon Chest, Angel Chest, Galactic Chest&lt;br /&gt;
| entry_req    = None&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Chest Vending Machine&#039;&#039;&#039; is a shop structure located on the [[Mainland]]. Players can purchase [[Demon Chest|Demon Chests]], [[Angel Chest|Angel Chests]], and [[Galactic Chest|Galactic Chests]] here using a combination of [[Gold]] and gathered materials. Purchased chests go directly into the player&#039;s inventory and must be opened separately by double-clicking — opening costs &#039;&#039;&#039;5 [[Gold]]&#039;&#039;&#039; per chest regardless of chest type.&lt;br /&gt;
&lt;br /&gt;
== Chests Available ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Chest&lt;br /&gt;
! Purchase cost&lt;br /&gt;
! Opens for&lt;br /&gt;
|-&lt;br /&gt;
| [[Galactic Chest]]&lt;br /&gt;
| 500 [[Wood]] + 500 [[Stone]] + 500 [[Coal]]&lt;br /&gt;
| 5 [[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon Chest]]&lt;br /&gt;
| 1 [[Gold]] + 2,500 [[Wood]] + 100 [[Molten Rock]] + 50 [[Brute Horn]]&lt;br /&gt;
| 5 [[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Angel Chest]]&lt;br /&gt;
| 1 [[Gold]] + 2,500 [[Wood]] + 2,000 [[Stone]] + 1,500 [[Coal]] + 1,000 [[Metal]]&lt;br /&gt;
| 5 [[Gold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
# Visit the Chest Vending Machine on the [[Mainland]].&lt;br /&gt;
# Purchase a chest using the required materials and [[Gold]].&lt;br /&gt;
# The chest goes to your inventory.&lt;br /&gt;
# Double-click the chest to open it — this costs &#039;&#039;&#039;5 [[Gold]]&#039;&#039;&#039; and is burned immediately.&lt;br /&gt;
# Receive a random item from the chest&#039;s loot pool.&lt;br /&gt;
&lt;br /&gt;
== Chest comparison ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Chest&lt;br /&gt;
! Theme&lt;br /&gt;
! Best for&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Galactic Chest]]&lt;br /&gt;
| Cosmic / Space&lt;br /&gt;
| Early players&lt;br /&gt;
| Most accessible — only needs common resources. Cosmic cosmetics and Rocket Mount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon Chest]]&lt;br /&gt;
| Dark / Demonic&lt;br /&gt;
| Emberstone farmers&lt;br /&gt;
| Requires Emberstone materials ([[Molten Rock]], [[Brute Horn]]). Demon cosmetic set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Angel Chest]]&lt;br /&gt;
| Light / Celestial&lt;br /&gt;
| Resource collectors&lt;br /&gt;
| Requires balanced resources including [[Metal]]. Angel cosmetic set.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* The &#039;&#039;&#039;[[Galactic Chest]]&#039;&#039;&#039; is the most accessible — it only requires balanced gathering from the [[Wilderness]].&lt;br /&gt;
* The &#039;&#039;&#039;[[Demon Chest]]&#039;&#039;&#039; requires [[Molten Rock]] and [[Brute Horn]] — Emberstone-exclusive materials. Stock up before visiting.&lt;br /&gt;
* The &#039;&#039;&#039;[[Angel Chest]]&#039;&#039;&#039; requires [[Metal]] — gather from [[Frostmere]] or previous Traveling Merchant exchanges.&lt;br /&gt;
* Opening cost is now unified at &#039;&#039;&#039;5 [[Gold]] per chest&#039;&#039;&#039; — factor this into your budget alongside purchase costs.&lt;br /&gt;
* All three chests share common tool drops (Training Sword, Pickaxe, Axe and their Lvl 2 versions) but each has unique themed cosmetics and rewards.&lt;br /&gt;
* The [[Rocket Mount]] (from Galactic) offers 45% speed boost and full PvP interactivity.&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Galactic Chest]]&lt;br /&gt;
| Cosmic-themed chest with space cosmetics and Rocket Mount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon Chest]]&lt;br /&gt;
| Dark-themed chest with Demon cosmetic set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Angel Chest]]&lt;br /&gt;
| Light-themed chest with Angel cosmetic set.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Location of the Chest Vending Machine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| Opening cost currency (5 Gold per open).&lt;br /&gt;
|-&lt;br /&gt;
| [[Molten Rock]]&lt;br /&gt;
| Required for Demon Chest purchase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Brute Horn]]&lt;br /&gt;
| Required for Demon Chest purchase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal]]&lt;br /&gt;
| Required for Angel Chest purchase.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocket Mount]]&lt;br /&gt;
| Unique Galactic Chest drop.&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch]]&lt;br /&gt;
| Unique Galactic Chest pet drop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Mainland]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Housing&amp;diff=1974</id>
		<title>Housing</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Housing&amp;diff=1974"/>
		<updated>2026-07-25T11:20:55Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Bank Storage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Housing &amp;amp; Real Estate&#039;&#039;&#039; covers Kintara&#039;s player-owned residences. Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from [[Bartholomew]] at the furniture showroom. Every property can also run a [[Money Printer]] for passive [[Gold]] income.&lt;br /&gt;
Keys are the most sought after, rare, and expensive items in all of Kintara. At launch they were purchasable directly with [[Gold]], but are now exclusively obtained through the [[Marketplace]] or player-to-player [[Trading|trading]].&lt;br /&gt;
&lt;br /&gt;
== Key Types ==&lt;br /&gt;
There are three tiers of keys, each unlocking different residence types:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key&lt;br /&gt;
! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzekey.png|24px]] [[Bronze Key]]&lt;br /&gt;
| [[Flat]] · [[Trailer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverkey.png|24px]] [[Silver Key]]&lt;br /&gt;
| [[Apartment]] · [[House]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldkey.png|24px]] [[Gold Key]]&lt;br /&gt;
| [[Penthouse]] · [[Mansion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Money Printer ==&lt;br /&gt;
Every property owner can buy and activate a &#039;&#039;&#039;[[Money Printer]]&#039;&#039;&#039; inside their residence — a machine that earns passive [[Gold]] by paying out a share of the [[Casino]]&#039;s losses.&lt;br /&gt;
* Bought for &#039;&#039;&#039;1,000 [[Gold]]&#039;&#039;&#039; from a pop-up option while standing inside your property.&lt;br /&gt;
* &#039;&#039;&#039;One-time activation&#039;&#039;&#039;, no fuel or upkeep. It accumulates Gold passively (even while offline) and is claimed at will.&lt;br /&gt;
* &#039;&#039;&#039;One printer per property.&#039;&#039;&#039;&lt;br /&gt;
* Your cut of casino losses scales with your key tier — &#039;&#039;&#039;Gold Key&#039;&#039;&#039; properties earn the highest cut, then &#039;&#039;&#039;Silver Key&#039;&#039;&#039;, then &#039;&#039;&#039;Bronze Key&#039;&#039;&#039;.&lt;br /&gt;
See [[Money Printer]] for full mechanics and the tier payout table.&lt;br /&gt;
&lt;br /&gt;
== Real Estate By Region ==&lt;br /&gt;
&lt;br /&gt;
=== Mainland ===&lt;br /&gt;
The [[Mainland]] is the primary urban hub for real estate and offers three property tiers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Property&lt;br /&gt;
! Image&lt;br /&gt;
! Key required&lt;br /&gt;
! Tier&lt;br /&gt;
! Release price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Trailer]]&lt;br /&gt;
| [[File:Trailer.png|64px]]&lt;br /&gt;
| [[File:Bronzekey.png|24px]] [[Bronze Key]]&lt;br /&gt;
| Entry-level&lt;br /&gt;
| 20 [[Gold]]&lt;br /&gt;
| Most affordable Mainland residence.&lt;br /&gt;
|-&lt;br /&gt;
| [[House]]&lt;br /&gt;
| [[File:House.png|64px]]&lt;br /&gt;
| [[File:Silverkey.png|24px]] [[Silver Key]]&lt;br /&gt;
| Mid-tier&lt;br /&gt;
| 50 [[Gold]]&lt;br /&gt;
| Standard Mainland home.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mansion]]&lt;br /&gt;
| [[File:Mansion.png|64px]]&lt;br /&gt;
| [[File:Goldkey.png|24px]] [[Gold Key]]&lt;br /&gt;
| Luxury&lt;br /&gt;
| 100 [[Gold]]&lt;br /&gt;
| Top of the Mainland real-estate ladder.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Pond ===&lt;br /&gt;
[[The Pond]] offers apartment-style residences with a waterside view. Housing NPCs [[Beauregard]] and [[Marguerite]] are located here to assist with property tours and purchases.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Property&lt;br /&gt;
! Image&lt;br /&gt;
! Key required&lt;br /&gt;
! Tier&lt;br /&gt;
! Release price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Flat]]&lt;br /&gt;
| [[File:Flat.png|64px]]&lt;br /&gt;
| [[File:Bronzekey.png|24px]] [[Bronze Key]]&lt;br /&gt;
| Entry-level&lt;br /&gt;
| 400 [[Gold]]&lt;br /&gt;
| Standard Pond apartment.&lt;br /&gt;
|-&lt;br /&gt;
| [[Apartment]]&lt;br /&gt;
| [[File:Flat.png|64px]]&lt;br /&gt;
| [[File:Silverkey.png|24px]] [[Silver Key]]&lt;br /&gt;
| Mid-tier&lt;br /&gt;
| 1,000 [[Gold]]&lt;br /&gt;
| Mid-range Pond residence.&lt;br /&gt;
|-&lt;br /&gt;
| [[Penthouse]]&lt;br /&gt;
| [[File:Penthouse.png|64px]]&lt;br /&gt;
| [[File:Goldkey.png|24px]] [[Gold Key]]&lt;br /&gt;
| Luxury&lt;br /&gt;
| 4,500–6,500 [[Gold]]&lt;br /&gt;
| Top-floor Pond residence (Penthouse 1–3).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Whisperwood ===&lt;br /&gt;
[[Whisperwood]] is the only region where players construct their own personal structure rather than purchasing a pre-built one.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Property&lt;br /&gt;
! Image&lt;br /&gt;
! Key required&lt;br /&gt;
! Tier&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Shack]]&lt;br /&gt;
| [[File:Shack.png|64px]]&lt;br /&gt;
| None&lt;br /&gt;
| Self-built&lt;br /&gt;
| One per character. Built with a [[Hammer]] and gathered materials. Can be relocated with the &amp;lt;code&amp;gt;/pickup&amp;lt;/code&amp;gt; chat command.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Customization ==&lt;br /&gt;
Every residence can be walked into and decorated with furniture. Furniture is sold by [[Bartholomew]] at the furniture showroom on a rotating basis. See [[Furniture]] for available items.&lt;br /&gt;
&lt;br /&gt;
== Obtaining A Residence ==&lt;br /&gt;
Keys were originally purchasable with [[Gold]] at game launch. They are no longer available through any in-game source and can only be obtained by:&lt;br /&gt;
* Buying from another player on the [[Marketplace]]&lt;br /&gt;
* Direct player-to-player [[Trading|trading]]&lt;br /&gt;
&lt;br /&gt;
Due to their limited supply and high demand, keys are consistently among the most expensive items listed on the [[Marketplace]].&lt;br /&gt;
&lt;br /&gt;
== Bank Storage ==&lt;br /&gt;
Players can also expand their [[Bank]] storage by purchasing additional pages with [[Gold]]. This is separate from housing but also a significant Gold sink:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bank page&lt;br /&gt;
! Slots added&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Page 1&lt;br /&gt;
| 48 slots&lt;br /&gt;
| Free (default)&lt;br /&gt;
|-&lt;br /&gt;
| Page 2&lt;br /&gt;
| 48 slots&lt;br /&gt;
| 10 [[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| Pages 3–6&lt;br /&gt;
| 48 slots each&lt;br /&gt;
| Cost increases per page&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Placeable Structures ==&lt;br /&gt;
In addition to housing, players can drop small functional objects in the world.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Money Printer]]&lt;br /&gt;
| Property machine — earns passive [[Gold]] from [[Casino]] losses. One per property, 1,000 Gold, cut scales with key tier.&lt;br /&gt;
|-&lt;br /&gt;
| Firepit&lt;br /&gt;
| Provides healing for the player who placed it and nearby allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! NPC&lt;br /&gt;
! Role&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Beauregard]]&lt;br /&gt;
| Housing guide&lt;br /&gt;
| [[The Pond]] — assists with property tours and purchases.&lt;br /&gt;
|-&lt;br /&gt;
| [[Marguerite]]&lt;br /&gt;
| Housing guide&lt;br /&gt;
| [[The Pond]] — assists with property tours and purchases.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bartholomew]]&lt;br /&gt;
| Furniture shop&lt;br /&gt;
| Furniture showroom — sells decorative items for residences.&lt;br /&gt;
|-&lt;br /&gt;
| [[Site Foreman]]&lt;br /&gt;
| Building guide&lt;br /&gt;
| [[Mainland]] — gives the starter [[Hammer]] for [[Shack]] construction.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
* [[Hammer]] — issued by the [[Site Foreman]] on the [[Mainland]], required for [[Shack]] construction.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Money Printer]] — passive Gold income for property owners&lt;br /&gt;
* [[Marketplace]] — where keys are bought and sold&lt;br /&gt;
* [[Economy]] — Gold and trading&lt;br /&gt;
* [[$KINS]] — marketplace currency&lt;br /&gt;
* [[Mainland]] · [[The Pond]] · [[Whisperwood]] — housing regions&lt;br /&gt;
* [[Bartholomew]] — furniture shop proprietor&lt;br /&gt;
* [[Bank]] — expandable Gold storage, another major Gold sink&lt;br /&gt;
[[Category:Housing]]&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Items&amp;diff=1873</id>
		<title>Category:Items</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Items&amp;diff=1873"/>
		<updated>2026-07-19T10:44:41Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Tools and Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Items&#039;&#039;&#039; are equippable, usable, tradeable, and collectible objects in Kintara. This category covers tools, weapons, potions, keys, mounts, pets, cosmetics, furniture, and membership items.&lt;br /&gt;
Raw materials and cooked food are listed separately under [[Resources]].&lt;br /&gt;
&lt;br /&gt;
== Item Types ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Examples&lt;br /&gt;
! Main use&lt;br /&gt;
|-&lt;br /&gt;
| Tools&lt;br /&gt;
| [[Pickaxe]], [[Axe]], [[Hammer]], [[Shovel]], [[Fishing Rod]]&lt;br /&gt;
| Gathering, building, fishing, and events.&lt;br /&gt;
|-&lt;br /&gt;
| Weapons&lt;br /&gt;
| [[Sword]], [[Lvl 2 Sword]]&lt;br /&gt;
| Combat, PvP, and creature hunting.&lt;br /&gt;
|-&lt;br /&gt;
| Potions&lt;br /&gt;
| [[Health Potion]], [[Shield Potion]], [[Strength Potion]], [[Poison Potion]]&lt;br /&gt;
| Temporary combat or survival effects.&lt;br /&gt;
|-&lt;br /&gt;
| Keys&lt;br /&gt;
| [[Bronze Key]], [[Silver Key]], [[Gold Key]]&lt;br /&gt;
| Property and housing access.&lt;br /&gt;
|-&lt;br /&gt;
| Mounts&lt;br /&gt;
| [[Dragon Mount]], [[Wolf Mount]], [[Spider Mount]], [[Whale Mount]]&lt;br /&gt;
| Movement speed bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| Pets&lt;br /&gt;
| [[Pepe the Frog]], [[Golden Puppy]], [[Smoky Cat]], [[Doge]]&lt;br /&gt;
| Cosmetic companions.&lt;br /&gt;
|-&lt;br /&gt;
| Cosmetics&lt;br /&gt;
| Hats, shirts, pants, shoes, auras, masks, capes&lt;br /&gt;
| Character appearance.&lt;br /&gt;
|-&lt;br /&gt;
| Furniture&lt;br /&gt;
| [[Throne]], [[Modular Couch]], [[Oak Double Bed]], [[World Cup Trophy]]&lt;br /&gt;
| Housing decoration and interaction.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools and Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! How to get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pickaxe.png|24px|link=Pickaxe]] [[Pickaxe]]&lt;br /&gt;
| Tool&lt;br /&gt;
| Mines [[Stone]], [[Coal]], and [[Metal]].&lt;br /&gt;
| Free from the [[Old Miner]] on the [[Mainland]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pickaxelvl2.png|24px|link=Lvl 2 Pickaxe]] [[Lvl 2 Pickaxe]]&lt;br /&gt;
| Tool upgrade&lt;br /&gt;
| Doubles [[Mining]] yield and XP. 7,000 durability.&lt;br /&gt;
| Smithed at [[Blacksmith Forge]], [[Frostmere]] ([[Total Level]] 20 required). Costs 500 [[Metal]], 1,000 [[Wood]], 500 [[Coal]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axe.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
| Tool&lt;br /&gt;
| Chops trees for [[Wood]].&lt;br /&gt;
| Free from the [[Lumberjack]] on the [[Mainland]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axelvl2.png|24px|link=Lvl 2 Axe]] [[Lvl 2 Axe]]&lt;br /&gt;
| Tool upgrade&lt;br /&gt;
| Doubles [[Woodcutting]] yield and XP. 7,000 durability.&lt;br /&gt;
| Smithed at [[Blacksmith Forge]], [[Frostmere]] ([[Total Level]] 20 required). Costs 500 [[Metal]], 1,000 [[Wood]], 500 [[Coal]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fishingrod.png|24px|link=Fishing Rod]] [[Fishing Rod]]&lt;br /&gt;
| Tool&lt;br /&gt;
| Catches [[Fish]] at [[The Pond]], [[The Shores]], and [[Emberstone]].&lt;br /&gt;
| Free from the [[Old Fisher]] at [[The Pond]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hammer.png|24px|link=Hammer]] [[Hammer]]&lt;br /&gt;
| Tool&lt;br /&gt;
| Used for [[Building]] and [[Housing]] construction.&lt;br /&gt;
| Free from the [[Site Foreman]] on the [[Mainland]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Shovel]]&lt;br /&gt;
| Event tool&lt;br /&gt;
| Digs tiles during the [[Events|Shovel Event]] to find hidden prizes.&lt;br /&gt;
| Given automatically to all players when the Shovel Event begins.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sword.png|24px|link=Sword]] [[Sword]]&lt;br /&gt;
| Weapon&lt;br /&gt;
| Used for creature combat and PvP.&lt;br /&gt;
| Free every 12 hours from the [[Quartermaster]] on the [[Mainland]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swordlvl2.png|24px|link=Lvl 2 Sword]] [[Lvl 2 Sword]]&lt;br /&gt;
| Weapon upgrade&lt;br /&gt;
| Doubles [[Combat]] XP per kill. 7,000 durability.&lt;br /&gt;
| Smithed at [[Blacksmith Forge]], [[Frostmere]] ([[Total Level]] 20 required). Costs 700 [[Metal]], 1,000 [[Wood]], 500 [[Coal]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Potions and Keys ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! Cost&lt;br /&gt;
! Where to get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Health.svg|24px|link=Health Potion]] [[Health Potion]]&lt;br /&gt;
| Potion&lt;br /&gt;
| Heals 5 times over 10 seconds.&lt;br /&gt;
| 60 [[Wood]]&lt;br /&gt;
| [[The Alchemist]], [[Mainland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shield.svg|24px|link=Shield Potion]] [[Shield Potion]]&lt;br /&gt;
| Potion&lt;br /&gt;
| Grants 5 shields usable in the [[Wilderness]].&lt;br /&gt;
| 50 [[Stone]]&lt;br /&gt;
| [[The Alchemist]], [[Mainland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Strength.svg|24px|link=Strength Potion]] [[Strength Potion]]&lt;br /&gt;
| Potion&lt;br /&gt;
| +1 damage tick for 30 seconds.&lt;br /&gt;
| 40 [[Coal]]&lt;br /&gt;
| [[The Alchemist]], [[Mainland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison.svg|24px|link=Poison Potion]] [[Poison Potion]]&lt;br /&gt;
| Potion&lt;br /&gt;
| Adds poison damage to the first melee hit.&lt;br /&gt;
| Stock-limited, price unconfirmed&lt;br /&gt;
| [[The Alchemist]], [[Mainland]] (when in stock)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzekey.png|24px|link=Bronze Key]] [[Bronze Key]]&lt;br /&gt;
| Property key&lt;br /&gt;
| Unlocks [[Trailer]] or [[Flat]] access.&lt;br /&gt;
| [[Marketplace]] or player trading only&lt;br /&gt;
| No longer sold in-game directly&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverkey.png|24px|link=Silver Key]] [[Silver Key]]&lt;br /&gt;
| Property key&lt;br /&gt;
| Unlocks [[House]] or [[Apartment]] access.&lt;br /&gt;
| [[Marketplace]] or player trading only&lt;br /&gt;
| No longer sold in-game directly&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldkey.png|24px|link=Gold Key]] [[Gold Key]]&lt;br /&gt;
| Property key&lt;br /&gt;
| Unlocks [[Mansion]] or [[Penthouse]] access.&lt;br /&gt;
| [[Marketplace]] or player trading only&lt;br /&gt;
| No longer sold in-game directly&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All potions are equipped in a hotbar slot and activated by double-tapping. They can only be used in battle mode ([[Wilderness]], PvP zones, boss fights) and can be stacked with no cooldown.&lt;br /&gt;
&lt;br /&gt;
== Collectibles and Shop Items ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mounts]]&lt;br /&gt;
| Rideable unlocks with movement speed bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pets]]&lt;br /&gt;
| Cosmetic companions from the [[Whisperwood Pet Shop]] or [[Marketplace]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Cosmetics]]&lt;br /&gt;
| Appearance items from rotating shops, [[Marketplace]], boss drops, or special events.&lt;br /&gt;
|-&lt;br /&gt;
| [[Furniture]]&lt;br /&gt;
| Housing items and decorations from [[Bartholomew]]&#039;s furniture showroom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special event cosmetics ===&lt;br /&gt;
Some cosmetics are exclusively obtained through limited events and cannot be found in the regular cosmetic shop:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Source&lt;br /&gt;
! Availability&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Halo]]&lt;br /&gt;
| [[Wishing Well]] charity raffle&lt;br /&gt;
| Limited — 1 exists&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Crown]]&lt;br /&gt;
| [[Wishing Well]] charity raffle&lt;br /&gt;
| Limited — 5 exist&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Slippers]]&lt;br /&gt;
| [[Wishing Well]] charity raffle&lt;br /&gt;
| Limited — 10 exist&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Resources]]&lt;br /&gt;
| Materials used for recipes and upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Makes Lvl 2 tools and weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostmere]]&lt;br /&gt;
| Main tool upgrade location. Requires Total Level 20.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Alchemist]]&lt;br /&gt;
| Potions and weekly mount vendor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whisperwood Pet Shop]]&lt;br /&gt;
| Pet shop location.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wishing Well]]&lt;br /&gt;
| Source of limited charity event cosmetics.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Items connect to shops, Gold, and marketplace systems.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Tools_Efficiency&amp;diff=1596</id>
		<title>Category:Tools Efficiency</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Tools_Efficiency&amp;diff=1596"/>
		<updated>2026-07-03T14:23:51Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* LEVEL 2 PICKAXE 32px|link=Pickaxe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tools Efficiency&#039;&#039;&#039; is a guide for maximizing your Level 2 tool and weapon efficiency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Note:&amp;lt;/span&amp;gt; Durability per use depends on how big the tree or node (stone, coal, metal) is, but with a minimum durability cost.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== LEVEL 2 AXE [[File:Axelvl2.png|36px|link=Axe]] ==&lt;br /&gt;
&lt;br /&gt;
=== Initial Crafting Costs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Metal [[File:Metal.png|24px|link=Metal]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| Wood [[File:Wood.png|24px|link=Wood]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Coal [[File:Coal.png|24px|link=Coal]] || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Durability ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Durability Per Use !! Tool Durability !! Calculations !! Maximum Uses&lt;br /&gt;
|-&lt;br /&gt;
| 8 per use || 7,000 || 7,000 ÷ 8 || 875 uses before it breaks&lt;br /&gt;
|-&lt;br /&gt;
| 12 per use || 7,000 || 7,000 ÷ 12 || 583 uses before it breaks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Potential Resources ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tree Type !! Wood Per Use !! Calculations !! Total&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Small Tree || rowspan=&amp;quot;2&amp;quot; | 6 [[File:Wood.png|24px|link=Wood]] || 583 × 6 || 3,498 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| 875 × 6 || 5,250 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Medium Tree || rowspan=&amp;quot;2&amp;quot; | 8 [[File:Wood.png|24px|link=Wood]] || 583 × 8 || 4,664 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| 875 × 8 || 7,000 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Big Tree || rowspan=&amp;quot;2&amp;quot; | 10 [[File:Wood.png|24px|link=Wood]] || 583 × 10 || 5,830 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| 875 × 10 || 8,750 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== LEVEL 2 PICKAXE [[File:Pickaxelvl2.png|36px|link=Pickaxe]] ==&lt;br /&gt;
&lt;br /&gt;
=== Initial Crafting Costs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Metal [[File:Metal.png|24px|link=Metal]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| Wood [[File:Wood.png|24px|link=Wood]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Coal [[File:Coal.png|24px|link=Coal]] || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Durability ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Durability Per Use !! Tool Durability !! Calculations !! Maximum Uses&lt;br /&gt;
|-&lt;br /&gt;
| 12 per use || 7,000 || 7,000 ÷ 12 || 583.3 uses before it breaks&lt;br /&gt;
|-&lt;br /&gt;
| 16 per use || 7,000 || 7,000 ÷ 16 || 437.5 uses before it breaks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Potential Resources ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node Type !! Stone [[File:Stone.png|24px|link=Stone]], Coal [[File:Coal.png|24px|link=Coal]], Metal [[File:Metal.png|24px|link=Metal]] &amp;lt;br&amp;gt; Per Use !! Calculations !! Total&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Small Node || rowspan=&amp;quot;2&amp;quot; | 10 || 437.5 × 10 || 4,375 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| 583.3 × 10 || 5,833 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Medium Node || rowspan=&amp;quot;2&amp;quot; | 12 || 437.5 × 12 || 5,250 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| 583.3 × 12 || 6,999.6 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Big Node || rowspan=&amp;quot;2&amp;quot; | 14 || 437.5 × 14 || 6,125 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| 583.3 × 14 || 8,166.2 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== LEVEL 2 SWORD [[File:Swordlvl2.png|32px|link=Sword]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Tools_Efficiency&amp;diff=1595</id>
		<title>Category:Tools Efficiency</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Tools_Efficiency&amp;diff=1595"/>
		<updated>2026-07-03T14:23:41Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* LEVEL 2 AXE 32px|link=Axe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tools Efficiency&#039;&#039;&#039; is a guide for maximizing your Level 2 tool and weapon efficiency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Note:&amp;lt;/span&amp;gt; Durability per use depends on how big the tree or node (stone, coal, metal) is, but with a minimum durability cost.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== LEVEL 2 AXE [[File:Axelvl2.png|36px|link=Axe]] ==&lt;br /&gt;
&lt;br /&gt;
=== Initial Crafting Costs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Metal [[File:Metal.png|24px|link=Metal]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| Wood [[File:Wood.png|24px|link=Wood]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Coal [[File:Coal.png|24px|link=Coal]] || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Durability ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Durability Per Use !! Tool Durability !! Calculations !! Maximum Uses&lt;br /&gt;
|-&lt;br /&gt;
| 8 per use || 7,000 || 7,000 ÷ 8 || 875 uses before it breaks&lt;br /&gt;
|-&lt;br /&gt;
| 12 per use || 7,000 || 7,000 ÷ 12 || 583 uses before it breaks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Potential Resources ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tree Type !! Wood Per Use !! Calculations !! Total&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Small Tree || rowspan=&amp;quot;2&amp;quot; | 6 [[File:Wood.png|24px|link=Wood]] || 583 × 6 || 3,498 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| 875 × 6 || 5,250 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Medium Tree || rowspan=&amp;quot;2&amp;quot; | 8 [[File:Wood.png|24px|link=Wood]] || 583 × 8 || 4,664 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| 875 × 8 || 7,000 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Big Tree || rowspan=&amp;quot;2&amp;quot; | 10 [[File:Wood.png|24px|link=Wood]] || 583 × 10 || 5,830 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| 875 × 10 || 8,750 [[File:Wood.png|24px|link=Wood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== LEVEL 2 PICKAXE [[File:Pickaxelvl2.png|32px|link=Pickaxe]] ==&lt;br /&gt;
&lt;br /&gt;
=== Initial Crafting Costs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Metal [[File:Metal.png|24px|link=Metal]] || 500&lt;br /&gt;
|-&lt;br /&gt;
| Wood [[File:Wood.png|24px|link=Wood]] || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Coal [[File:Coal.png|24px|link=Coal]] || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Durability ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Durability Per Use !! Tool Durability !! Calculations !! Maximum Uses&lt;br /&gt;
|-&lt;br /&gt;
| 12 per use || 7,000 || 7,000 ÷ 12 || 583.3 uses before it breaks&lt;br /&gt;
|-&lt;br /&gt;
| 16 per use || 7,000 || 7,000 ÷ 16 || 437.5 uses before it breaks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Potential Resources ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node Type !! Stone [[File:Stone.png|24px|link=Stone]], Coal [[File:Coal.png|24px|link=Coal]], Metal [[File:Metal.png|24px|link=Metal]] &amp;lt;br&amp;gt; Per Use !! Calculations !! Total&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Small Node || rowspan=&amp;quot;2&amp;quot; | 10 || 437.5 × 10 || 4,375 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| 583.3 × 10 || 5,833 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Medium Node || rowspan=&amp;quot;2&amp;quot; | 12 || 437.5 × 12 || 5,250 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| 583.3 × 12 || 6,999.6 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Big Node || rowspan=&amp;quot;2&amp;quot; | 14 || 437.5 × 14 || 6,125 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|-&lt;br /&gt;
| 583.3 × 14 || 8,166.2 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== LEVEL 2 SWORD [[File:Swordlvl2.png|32px|link=Sword]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Merchant_Gold_Calculator&amp;diff=1593</id>
		<title>Category:Merchant Gold Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Merchant_Gold_Calculator&amp;diff=1593"/>
		<updated>2026-07-03T14:23:06Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Resources Per Gold */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Merchant Gold Calculator&#039;&#039;&#039; is a tool for calculating the required resources to unlock a specific amount of Gold for the Global and Personal Merchant.&lt;br /&gt;
&lt;br /&gt;
== GLOBAL MERCHANT ==&lt;br /&gt;
&lt;br /&gt;
Global Merchant Maximum Gold = 3,000 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
&lt;br /&gt;
Arrival: Random&lt;br /&gt;
&lt;br /&gt;
Required Donations: Donations might change from time to time. Actual numbers will be reflected directly from the Merchant first visit (donation phase).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Tip:&amp;lt;/span&amp;gt; To see the current amount of GOLD you unlocks on donation phase, close the Merchant Donation window and open it again. The amount is reflected above the donation list&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:DonationClaim.png|580px]]&lt;br /&gt;
&lt;br /&gt;
=== Required Resources ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount !! Contribution Points !! Limit&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500,000 || 1 || rowspan=&amp;quot;5&amp;quot; | 10 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 1,000,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 400,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metal.png|24px|link=Metal]] Metal || 400,000 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contribution Point Calculations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 GOLD [[File:Gold.png|24px|link=Gold]] !! 2 GOLD [[File:Gold.png|24px|link=Gold]] !! 3 GOLD [[File:Gold.png|24px|link=Gold]] !! 4 GOLD [[File:Gold.png|24px|link=Gold]] !! 5 GOLD [[File:Gold.png|24px|link=Gold]] !! 6 GOLD [[File:Gold.png|24px|link=Gold]] !! 7 GOLD [[File:Gold.png|24px|link=Gold]] !! 8 GOLD [[File:Gold.png|24px|link=Gold]] !! 9 GOLD [[File:Gold.png|24px|link=Gold]] !! 10 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,083 || 4,167 || 6,250 || 8,333 || 10,417 || 12,500 || 14,583 || 16,667 || 18,750 || 20,834&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,250 || 2,500 || 3,750 || 5,000 || 6,250 || 7,500 || 8,750 || 10,000 || 11,250 || 12,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 833 || 1,667 || 2,500 || 3,333 || 4,167 || 5,000 || 5,833 || 6,667 || 7,500 || 8,334&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 333 || 667 || 1,000 || 1,333 || 1,667 || 2,000 || 2,333 || 2,667 || 3,000 || 3,334&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metal.png|24px|link=Metal]] Metal || 333 || 667 || 1,000 || 1,333 || 1,667 || 2,000 || 2,333 || 2,667 || 3,000 || 3,334&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Tip:&amp;lt;/span&amp;gt; Add more than the indicated number of resources to ensure you&#039;ve donated enough materials to acquire your target GOLD amounts.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Resources Per Gold [[File:Gold.png|36px|link=Gold]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount !! Gold Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500 || rowspan=&amp;quot;4&amp;quot; | 1 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 700&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Required Resources Per GOLD [[File:Gold.png|36px|link=Gold]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 GOLD [[File:Gold.png|24px|link=Gold]] !! 2 GOLD [[File:Gold.png|24px|link=Gold]] !! 3 GOLD [[File:Gold.png|24px|link=Gold]] !! 4 GOLD [[File:Gold.png|24px|link=Gold]] !! 5 GOLD [[File:Gold.png|24px|link=Gold]] !! 6 GOLD [[File:Gold.png|24px|link=Gold]] !! 7 GOLD [[File:Gold.png|24px|link=Gold]] !! 8 GOLD [[File:Gold.png|24px|link=Gold]] !! 9 GOLD [[File:Gold.png|24px|link=Gold]] !! 10 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500 || 5,000 || 7,500 || 10,000 || 12,500 || 15,000 || 17,500 || 20,000 || 22,500 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500 || 3,000 || 4,500 || 6,000 || 7,500 || 9,000 || 10,500 || 12,000 || 13,500 || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 700 || 1,400 || 2,100 || 2,800 || 3,500 || 4,200 || 4,900 || 5,600 || 6,300 || 7,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 30 || 60 || 90 || 120 || 150 || 180 || 210 || 240 || 270 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Note:&amp;lt;/span&amp;gt; The maximum amount of resources per gold is based on your Global Merchant Contributions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PERSONAL MERCHANT ==&lt;br /&gt;
&lt;br /&gt;
Personal Merchant Maximum Gold = Based on KINS holdings&lt;br /&gt;
&lt;br /&gt;
Arrival: Daily&lt;br /&gt;
&lt;br /&gt;
Special Restriction: Daily snapshots for KINS holdings. Farmers will not able to use the KINS holdings twice a day (never).&lt;br /&gt;
&lt;br /&gt;
=== Gold Daily Limit ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! KINS Holdings !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 KINS || 1 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 KINS || 3 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| 10,000 KINS || 5 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Required Resources Per GOLD [[File:Gold.png|36px|link=Gold]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 GOLD [[File:Gold.png|24px|link=Gold]] !! 3 GOLD [[File:Gold.png|24px|link=Gold]] !! 5 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500 || 7,500 || 12,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500 || 4,500 || 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 700 || 2,100 || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 30 || 90 || 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| Where this exchange actually happens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| What you receive from the exchange.&lt;br /&gt;
|-&lt;br /&gt;
| [[$KINS]]&lt;br /&gt;
| Determines your daily exchange cap.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Fish Meat]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources_Calculator]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Merchant_Gold_Calculator&amp;diff=1592</id>
		<title>Category:Merchant Gold Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Merchant_Gold_Calculator&amp;diff=1592"/>
		<updated>2026-07-03T14:22:58Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Required Resources Per GOLD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Merchant Gold Calculator&#039;&#039;&#039; is a tool for calculating the required resources to unlock a specific amount of Gold for the Global and Personal Merchant.&lt;br /&gt;
&lt;br /&gt;
== GLOBAL MERCHANT ==&lt;br /&gt;
&lt;br /&gt;
Global Merchant Maximum Gold = 3,000 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
&lt;br /&gt;
Arrival: Random&lt;br /&gt;
&lt;br /&gt;
Required Donations: Donations might change from time to time. Actual numbers will be reflected directly from the Merchant first visit (donation phase).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Tip:&amp;lt;/span&amp;gt; To see the current amount of GOLD you unlocks on donation phase, close the Merchant Donation window and open it again. The amount is reflected above the donation list&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:DonationClaim.png|580px]]&lt;br /&gt;
&lt;br /&gt;
=== Required Resources ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount !! Contribution Points !! Limit&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500,000 || 1 || rowspan=&amp;quot;5&amp;quot; | 10 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 1,000,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 400,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metal.png|24px|link=Metal]] Metal || 400,000 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contribution Point Calculations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 GOLD [[File:Gold.png|24px|link=Gold]] !! 2 GOLD [[File:Gold.png|24px|link=Gold]] !! 3 GOLD [[File:Gold.png|24px|link=Gold]] !! 4 GOLD [[File:Gold.png|24px|link=Gold]] !! 5 GOLD [[File:Gold.png|24px|link=Gold]] !! 6 GOLD [[File:Gold.png|24px|link=Gold]] !! 7 GOLD [[File:Gold.png|24px|link=Gold]] !! 8 GOLD [[File:Gold.png|24px|link=Gold]] !! 9 GOLD [[File:Gold.png|24px|link=Gold]] !! 10 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,083 || 4,167 || 6,250 || 8,333 || 10,417 || 12,500 || 14,583 || 16,667 || 18,750 || 20,834&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,250 || 2,500 || 3,750 || 5,000 || 6,250 || 7,500 || 8,750 || 10,000 || 11,250 || 12,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 833 || 1,667 || 2,500 || 3,333 || 4,167 || 5,000 || 5,833 || 6,667 || 7,500 || 8,334&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 333 || 667 || 1,000 || 1,333 || 1,667 || 2,000 || 2,333 || 2,667 || 3,000 || 3,334&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metal.png|24px|link=Metal]] Metal || 333 || 667 || 1,000 || 1,333 || 1,667 || 2,000 || 2,333 || 2,667 || 3,000 || 3,334&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Tip:&amp;lt;/span&amp;gt; Add more than the indicated number of resources to ensure you&#039;ve donated enough materials to acquire your target GOLD amounts.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Resources Per Gold ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount !! Gold Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500 || rowspan=&amp;quot;4&amp;quot; | 1 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 700&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Required Resources Per GOLD [[File:Gold.png|36px|link=Gold]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 GOLD [[File:Gold.png|24px|link=Gold]] !! 2 GOLD [[File:Gold.png|24px|link=Gold]] !! 3 GOLD [[File:Gold.png|24px|link=Gold]] !! 4 GOLD [[File:Gold.png|24px|link=Gold]] !! 5 GOLD [[File:Gold.png|24px|link=Gold]] !! 6 GOLD [[File:Gold.png|24px|link=Gold]] !! 7 GOLD [[File:Gold.png|24px|link=Gold]] !! 8 GOLD [[File:Gold.png|24px|link=Gold]] !! 9 GOLD [[File:Gold.png|24px|link=Gold]] !! 10 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500 || 5,000 || 7,500 || 10,000 || 12,500 || 15,000 || 17,500 || 20,000 || 22,500 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500 || 3,000 || 4,500 || 6,000 || 7,500 || 9,000 || 10,500 || 12,000 || 13,500 || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 700 || 1,400 || 2,100 || 2,800 || 3,500 || 4,200 || 4,900 || 5,600 || 6,300 || 7,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 30 || 60 || 90 || 120 || 150 || 180 || 210 || 240 || 270 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Note:&amp;lt;/span&amp;gt; The maximum amount of resources per gold is based on your Global Merchant Contributions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PERSONAL MERCHANT ==&lt;br /&gt;
&lt;br /&gt;
Personal Merchant Maximum Gold = Based on KINS holdings&lt;br /&gt;
&lt;br /&gt;
Arrival: Daily&lt;br /&gt;
&lt;br /&gt;
Special Restriction: Daily snapshots for KINS holdings. Farmers will not able to use the KINS holdings twice a day (never).&lt;br /&gt;
&lt;br /&gt;
=== Gold Daily Limit ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! KINS Holdings !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 KINS || 1 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 KINS || 3 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| 10,000 KINS || 5 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Required Resources Per GOLD [[File:Gold.png|36px|link=Gold]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 GOLD [[File:Gold.png|24px|link=Gold]] !! 3 GOLD [[File:Gold.png|24px|link=Gold]] !! 5 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500 || 7,500 || 12,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500 || 4,500 || 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 700 || 2,100 || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 30 || 90 || 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| Where this exchange actually happens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| What you receive from the exchange.&lt;br /&gt;
|-&lt;br /&gt;
| [[$KINS]]&lt;br /&gt;
| Determines your daily exchange cap.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Fish Meat]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources_Calculator]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Merchant_Gold_Calculator&amp;diff=1591</id>
		<title>Category:Merchant Gold Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Merchant_Gold_Calculator&amp;diff=1591"/>
		<updated>2026-07-03T14:22:36Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Required Resources Per GOLD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Merchant Gold Calculator&#039;&#039;&#039; is a tool for calculating the required resources to unlock a specific amount of Gold for the Global and Personal Merchant.&lt;br /&gt;
&lt;br /&gt;
== GLOBAL MERCHANT ==&lt;br /&gt;
&lt;br /&gt;
Global Merchant Maximum Gold = 3,000 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
&lt;br /&gt;
Arrival: Random&lt;br /&gt;
&lt;br /&gt;
Required Donations: Donations might change from time to time. Actual numbers will be reflected directly from the Merchant first visit (donation phase).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Tip:&amp;lt;/span&amp;gt; To see the current amount of GOLD you unlocks on donation phase, close the Merchant Donation window and open it again. The amount is reflected above the donation list&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:DonationClaim.png|580px]]&lt;br /&gt;
&lt;br /&gt;
=== Required Resources ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount !! Contribution Points !! Limit&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500,000 || 1 || rowspan=&amp;quot;5&amp;quot; | 10 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 1,000,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 400,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metal.png|24px|link=Metal]] Metal || 400,000 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contribution Point Calculations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 GOLD [[File:Gold.png|24px|link=Gold]] !! 2 GOLD [[File:Gold.png|24px|link=Gold]] !! 3 GOLD [[File:Gold.png|24px|link=Gold]] !! 4 GOLD [[File:Gold.png|24px|link=Gold]] !! 5 GOLD [[File:Gold.png|24px|link=Gold]] !! 6 GOLD [[File:Gold.png|24px|link=Gold]] !! 7 GOLD [[File:Gold.png|24px|link=Gold]] !! 8 GOLD [[File:Gold.png|24px|link=Gold]] !! 9 GOLD [[File:Gold.png|24px|link=Gold]] !! 10 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,083 || 4,167 || 6,250 || 8,333 || 10,417 || 12,500 || 14,583 || 16,667 || 18,750 || 20,834&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,250 || 2,500 || 3,750 || 5,000 || 6,250 || 7,500 || 8,750 || 10,000 || 11,250 || 12,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 833 || 1,667 || 2,500 || 3,333 || 4,167 || 5,000 || 5,833 || 6,667 || 7,500 || 8,334&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 333 || 667 || 1,000 || 1,333 || 1,667 || 2,000 || 2,333 || 2,667 || 3,000 || 3,334&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metal.png|24px|link=Metal]] Metal || 333 || 667 || 1,000 || 1,333 || 1,667 || 2,000 || 2,333 || 2,667 || 3,000 || 3,334&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Tip:&amp;lt;/span&amp;gt; Add more than the indicated number of resources to ensure you&#039;ve donated enough materials to acquire your target GOLD amounts.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Resources Per Gold ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Amount !! Gold Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500 || rowspan=&amp;quot;4&amp;quot; | 1 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 700&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Required Resources Per GOLD ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 GOLD [[File:Gold.png|24px|link=Gold]] !! 2 GOLD [[File:Gold.png|24px|link=Gold]] !! 3 GOLD [[File:Gold.png|24px|link=Gold]] !! 4 GOLD [[File:Gold.png|24px|link=Gold]] !! 5 GOLD [[File:Gold.png|24px|link=Gold]] !! 6 GOLD [[File:Gold.png|24px|link=Gold]] !! 7 GOLD [[File:Gold.png|24px|link=Gold]] !! 8 GOLD [[File:Gold.png|24px|link=Gold]] !! 9 GOLD [[File:Gold.png|24px|link=Gold]] !! 10 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500 || 5,000 || 7,500 || 10,000 || 12,500 || 15,000 || 17,500 || 20,000 || 22,500 || 25,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500 || 3,000 || 4,500 || 6,000 || 7,500 || 9,000 || 10,500 || 12,000 || 13,500 || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 700 || 1,400 || 2,100 || 2,800 || 3,500 || 4,200 || 4,900 || 5,600 || 6,300 || 7,000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 30 || 60 || 90 || 120 || 150 || 180 || 210 || 240 || 270 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Note:&amp;lt;/span&amp;gt; The maximum amount of resources per gold is based on your Global Merchant Contributions.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PERSONAL MERCHANT ==&lt;br /&gt;
&lt;br /&gt;
Personal Merchant Maximum Gold = Based on KINS holdings&lt;br /&gt;
&lt;br /&gt;
Arrival: Daily&lt;br /&gt;
&lt;br /&gt;
Special Restriction: Daily snapshots for KINS holdings. Farmers will not able to use the KINS holdings twice a day (never).&lt;br /&gt;
&lt;br /&gt;
=== Gold Daily Limit ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! KINS Holdings !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 KINS || 1 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 KINS || 3 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| 10,000 KINS || 5 [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Required Resources Per GOLD [[File:Gold.png|36px|link=Gold]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! 1 GOLD [[File:Gold.png|24px|link=Gold]] !! 3 GOLD [[File:Gold.png|24px|link=Gold]] !! 5 GOLD [[File:Gold.png|24px|link=Gold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] Wood || 2,500 || 7,500 || 12,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] Stone || 1,500 || 4,500 || 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] Coal || 700 || 2,100 || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 30 || 90 || 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| Where this exchange actually happens.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| What you receive from the exchange.&lt;br /&gt;
|-&lt;br /&gt;
| [[$KINS]]&lt;br /&gt;
| Determines your daily exchange cap.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Fish Meat]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal]]&lt;br /&gt;
| Required material.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources_Calculator]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1589</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1589"/>
		<updated>2026-07-03T14:15:30Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Swords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|36px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|36px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|36px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|36px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|36px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|36px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|36px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|36px|link=Sword]] [[File:Swordlvl2.png|36px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1588</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1588"/>
		<updated>2026-07-03T14:15:12Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Fishing Rod */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|36px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|36px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|36px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|36px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|36px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|36px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|36px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|24px|link=Sword]] [[File:Swordlvl2.png|24px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1587</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1587"/>
		<updated>2026-07-03T14:15:04Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Lvl 2 Pickaxe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|36px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|36px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|36px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|36px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|36px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|36px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|24px|link=Sword]] [[File:Swordlvl2.png|24px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1586</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1586"/>
		<updated>2026-07-03T14:14:54Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Lvl 1 Pickaxe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|36px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|36px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|36px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|36px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|36px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|24px|link=Sword]] [[File:Swordlvl2.png|24px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1585</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1585"/>
		<updated>2026-07-03T14:14:45Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Wood 36px|link=Wood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|36px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|36px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|36px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|36px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|36px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|24px|link=Sword]] [[File:Swordlvl2.png|24px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1584</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1584"/>
		<updated>2026-07-03T14:14:10Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Brute Horn 24px|link=Brute Horn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|36px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|36px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|36px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|36px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|24px|link=Sword]] [[File:Swordlvl2.png|24px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1583</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1583"/>
		<updated>2026-07-03T14:13:59Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Molten Rock 24px|link=Molten Rock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|36px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|36px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|36px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|24px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|24px|link=Sword]] [[File:Swordlvl2.png|24px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1581</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1581"/>
		<updated>2026-07-03T14:13:47Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Fish 24px|link=Fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|36px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|36px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|24px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|24px|link=Sword]] [[File:Swordlvl2.png|24px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1580</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1580"/>
		<updated>2026-07-03T14:13:25Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Wood 24px|link=Wood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|36px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|24px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|24px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|24px|link=Sword]] [[File:Swordlvl2.png|24px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1579</id>
		<title>Category:Resources Calculator</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources_Calculator&amp;diff=1579"/>
		<updated>2026-07-03T14:13:10Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Stone 24px|link=Stone, Coal 24px|link=Coal, or Metal 24px|link=Metal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources Calculator&#039;&#039;&#039; is a tool for calculating the equipment gathering speed, amount, and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;kin-resource-calc&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The calculations below do not include travel time between [[Wood|Tree]], [[Stone]], [[Coal]], or [[Metal]] nodes, and assume no competition for resources in the area.&lt;br /&gt;
&lt;br /&gt;
== Wood [[File:Wood.png|24px|link=Wood]] ==&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axe.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 60-96 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 3.6k-5.7k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 86.4k-136.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Axe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Axelvl2.png|24px|link=Axe]] [[Axe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 120-192 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 7.2k-11.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 172.8k-273.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stone [[File:Stone.png|36px|link=Stone]], Coal [[File:Coal.png|36px|link=Coal]], or Metal [[File:Metal.png|36px|link=Metal]] ==&lt;br /&gt;
&lt;br /&gt;
Stone, Coal, and Metal share the same gathering amounts for a given Gathering Type.&lt;br /&gt;
&lt;br /&gt;
=== Lvl 1 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxe.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 84-120 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 5k-7.2k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 120k-172.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lvl 2 Pickaxe ===&lt;br /&gt;
&lt;br /&gt;
[[File:Pickaxelvl2.png|24px|link=Axe]] [[Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 168-240 || rowspan=&amp;quot;3&amp;quot; | [[Mainland]], [[Wilderness]], [[Whisperwood]], [[Frostmere]], [[The Pond]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 10k-14.4k&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 240k-345.6k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fish [[File:Fish.png|24px|link=Fish]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Whisperwood]], [[The Pond]], [[The Shores]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Molten Rock [[File:MoltenRock.png|24px|link=Molten Rock]] ==&lt;br /&gt;
&lt;br /&gt;
=== Fishing Rod ===&lt;br /&gt;
&lt;br /&gt;
[[File:Fishingrod.png|24px|link=Fishingrod]] [[Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 2-4 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 120-240&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 2.8k-5.8k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Brute Horn [[File:Brutehorn.png|24px|link=Brute Horn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sword.png|24px|link=Sword]] [[File:Swordlvl2.png|24px|link=Sword]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gathering Time !! Gathering Type !! Amount !! Locations&lt;br /&gt;
|-&lt;br /&gt;
| Per Minute || Normal || 1.2 || rowspan=&amp;quot;3&amp;quot; | [[Emberstone]]&lt;br /&gt;
|-&lt;br /&gt;
| Per Hour || Normal || 72&lt;br /&gt;
|-&lt;br /&gt;
| Per Day || Normal || 1,728&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Manual calculator ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Formula:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Midpoint Rate = (Minimum Amount + Maximum Amount) / 2&lt;br /&gt;
Expected Time to Finish = Target Amount / Midpoint Rate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick your Resources Type, Tool, and Gathering Type above to find the Amount range, average it, then divide your Target Amount by that average to estimate completion time.&lt;br /&gt;
&lt;br /&gt;
=== Worked examples ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resources Type !! Tool !! Gathering Type !! Rate used (per minute) !! Target Amount !! Expected Time to Finish&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 1 Axe || Normal || (60+96)/2 = 78/min || 1,000 Wood || 1,000 ÷ 78 ≈ 12.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Lvl 2 Axe || Normal || (120+192)/2 = 156/min || 1,000 Wood || 1,000 ÷ 156 ≈ 6.4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 1 Pickaxe || Normal || (84+120)/2 = 102/min || 1,000 Stone || 1,000 ÷ 102 ≈ 9.8 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Stone/Coal/Metal || Lvl 2 Pickaxe || Normal || (168+240)/2 = 204/min || 1,000 Metal || 1,000 ÷ 204 ≈ 4.9 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Fish || Fishing Rod || Normal || (2+4)/2 = 3/min || 500 Fish || 500 ÷ 3 ≈ 166.7 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page !! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]] || Source materials this calculator covers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]] || Skill trained while gathering Wood.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]] || Skill trained while gathering Stone, Coal, and Metal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]] || Skill trained while gathering Fish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Housing&amp;diff=1576</id>
		<title>Housing</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Housing&amp;diff=1576"/>
		<updated>2026-07-03T14:11:02Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Housing &amp;amp; Real Estate&#039;&#039;&#039; covers Kintara&#039;s player-owned residences. Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from [[Bartholomew]] at the furniture showroom.&lt;br /&gt;
&lt;br /&gt;
Keys are the most sought after, rare, and expensive items in all of Kintara. At launch they were purchasable directly with [[Gold]], but are now exclusively obtained through the [[Marketplace]] or player-to-player [[trading]].&lt;br /&gt;
&lt;br /&gt;
== Key Types ==&lt;br /&gt;
&lt;br /&gt;
There are three tiers of keys, each unlocking different residence types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key&lt;br /&gt;
! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bronzekey.png|24px]] &#039;&#039;&#039;Bronze Key&#039;&#039;&#039;&lt;br /&gt;
| [[Flat]] · [[Trailer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverkey.png|24px]] &#039;&#039;&#039;Silver Key&#039;&#039;&#039;&lt;br /&gt;
| [[Apartment]] · [[House]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldkey.png|24px]] &#039;&#039;&#039;Gold Key&#039;&#039;&#039;&lt;br /&gt;
| [[Penthouse]] · [[Mansion]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Real Estate By Region ==&lt;br /&gt;
&lt;br /&gt;
=== Mainland ===&lt;br /&gt;
&lt;br /&gt;
The [[Mainland]] is the primary urban hub for real estate and offers three property tiers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Property&lt;br /&gt;
! Image&lt;br /&gt;
! Key required&lt;br /&gt;
! Tier&lt;br /&gt;
! Release price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Trailer]]&lt;br /&gt;
| [[File:Trailer.png|64px]]&lt;br /&gt;
| [[File:Bronzekey.png|24px]] Bronze Key&lt;br /&gt;
| Entry-level&lt;br /&gt;
| 20 [[Gold]]&lt;br /&gt;
| Most affordable Mainland residence.&lt;br /&gt;
|-&lt;br /&gt;
| [[House]]&lt;br /&gt;
| [[File:House.png|64px]]&lt;br /&gt;
| [[File:Silverkey.png|24px]] Silver Key&lt;br /&gt;
| Mid-tier&lt;br /&gt;
| 50 [[Gold]]&lt;br /&gt;
| Standard Mainland home.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mansion]]&lt;br /&gt;
| [[File:Mansion.png|64px]]&lt;br /&gt;
| [[File:Goldkey.png|24px]] Gold Key&lt;br /&gt;
| Luxury&lt;br /&gt;
| 100 [[Gold]]&lt;br /&gt;
| Top of the Mainland real-estate ladder.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Pond ===&lt;br /&gt;
&lt;br /&gt;
[[The Pond]] offers apartment-style residences with a waterside view.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Property&lt;br /&gt;
! Image&lt;br /&gt;
! Key required&lt;br /&gt;
! Tier&lt;br /&gt;
! Release price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Flat]]&lt;br /&gt;
| [[File:Flat.png|64px]]&lt;br /&gt;
| [[File:Bronzekey.png|24px]] Bronze Key&lt;br /&gt;
| Entry-level&lt;br /&gt;
| 400 [[Gold]]&lt;br /&gt;
| Standard Pond apartment.&lt;br /&gt;
|-&lt;br /&gt;
| [[Apartment]]&lt;br /&gt;
| [[File:Flat.png|64px]]&lt;br /&gt;
| [[File:Silverkey.png|24px]] Silver Key&lt;br /&gt;
| Mid-tier&lt;br /&gt;
| 1,000 [[Gold]]&lt;br /&gt;
| Mid-range Pond residence.&lt;br /&gt;
|-&lt;br /&gt;
| [[Penthouse]]&lt;br /&gt;
| [[File:Penthouse.png|64px]]&lt;br /&gt;
| [[File:Goldkey.png|24px]] Gold Key&lt;br /&gt;
| Luxury&lt;br /&gt;
| 4,500–6,500 [[Gold]]&lt;br /&gt;
| Top-floor Pond residence (Penthouse 1–3).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Whisperwood ===&lt;br /&gt;
&lt;br /&gt;
[[Whisperwood]] is the only region where players construct their own personal structure rather than purchasing a pre-built one.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Property&lt;br /&gt;
! Image&lt;br /&gt;
! Key required&lt;br /&gt;
! Tier&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Shack]]&lt;br /&gt;
| [[File:Shack.png|64px]]&lt;br /&gt;
| None&lt;br /&gt;
| Self-built&lt;br /&gt;
| One per character. Built with a [[Hammer]] and gathered materials. Can be relocated with the &amp;lt;code&amp;gt;/pickup&amp;lt;/code&amp;gt; chat command.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Customization ==&lt;br /&gt;
&lt;br /&gt;
Every residence can be walked into and decorated with furniture. Furniture is sold by [[Bartholomew]] at the furniture showroom on a rotating basis. &#039;&#039;&amp;lt;!-- TODO: Add link to furniture shop page when created --&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Obtaining A Residence ==&lt;br /&gt;
&lt;br /&gt;
Keys were originally purchasable with [[Gold]] at game launch. They are no longer available through any in-game source and can only be obtained by:&lt;br /&gt;
&lt;br /&gt;
* Buying from another player on the [[Marketplace]]&lt;br /&gt;
* Direct player-to-player trading&lt;br /&gt;
&lt;br /&gt;
Due to their limited supply and high demand, keys are consistently among the most expensive items listed on the [[Marketplace]].&lt;br /&gt;
&lt;br /&gt;
== Placeable Structures ==&lt;br /&gt;
&lt;br /&gt;
In addition to housing, players can drop small functional objects in the world.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Object&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| Firepit&lt;br /&gt;
| Provides healing for the player who placed it and nearby allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
* [[Hammer]] — issued by the tutorial NPC, required for [[Shack]] construction.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Marketplace]] — where keys are bought and sold&lt;br /&gt;
* [[Economy]] — Gold and trading&lt;br /&gt;
* [[$KINS]] — marketplace currency&lt;br /&gt;
* [[Mainland]] · [[The Pond]] · [[Whisperwood]] — housing regions&lt;br /&gt;
* [[Bartholomew]] — furniture shop proprietor&lt;br /&gt;
&lt;br /&gt;
[[Category:Housing]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=$KINS&amp;diff=1291</id>
		<title>$KINS</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=$KINS&amp;diff=1291"/>
		<updated>2026-06-27T14:37:20Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Token sinks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox resource&lt;br /&gt;
| name        = $KINS&lt;br /&gt;
| type        = On-chain token (Solana)&lt;br /&gt;
| gathered_at = Marketplace (sell Gold for $KINS), Solana DEX/CEX purchase&lt;br /&gt;
| skill        = None&lt;br /&gt;
| processing  = Marketplace listings, paid spinner wheel, Traveling Merchant exchange tiers&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;$KINS&#039;&#039;&#039; is the native Solana token tied to [[Kintara]]&#039;s on-chain economy. A wallet holding at least 1,000 $KINS is required to log into the game, and larger holdings unlock additional [[Traveling Merchant]] exchange privileges.&lt;br /&gt;
== Acquiring $KINS ==&lt;br /&gt;
$KINS is not earned directly through gathering or combat. Players obtain it in two main ways:&lt;br /&gt;
* &#039;&#039;&#039;Buying externally&#039;&#039;&#039; — $KINS is tradeable on Solana DEXs (e.g. PumpSwap) and is listed on centralized exchanges including Blofin and MEXC. It launched with no presale and no airdrop.&lt;br /&gt;
* &#039;&#039;&#039;Selling in-game gold&#039;&#039;&#039; — players can list [[Gold]] for sale on the [[Marketplace]], priced in $KINS. The buyer pays from a connected Solana wallet, and the seller receives $KINS in return. This is the only way to earn $KINS purely through gameplay.&lt;br /&gt;
Gold and $KINS can be exchanged in both directions through Marketplace listings — gold for $KINS, or $KINS for gold.&lt;br /&gt;
== Uses in Kintara ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Holding&lt;br /&gt;
! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| Less than 1,000&lt;br /&gt;
| 0 [[Gold]] daily with the [[Traveling Merchant]].&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 to 4,999&lt;br /&gt;
| 1 [[Gold]] daily with the [[Traveling Merchant]].&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 to 9,999&lt;br /&gt;
| 3 [[Gold]] daily with the [[Traveling Merchant]].&lt;br /&gt;
|-&lt;br /&gt;
| 10,000+&lt;br /&gt;
| 5 [[Gold]] daily with the [[Traveling Merchant]].&lt;br /&gt;
|}&lt;br /&gt;
All Merchant exchange tiers also require holding the necessary materials ([[Wood]], [[Stone]], [[Coal]], Metal, [[Cooked Fish Meat]]) to trade.&lt;br /&gt;
&lt;br /&gt;
== Token sinks ==&lt;br /&gt;
$KINS has two separate mechanics that remove it from a player&#039;s wallet, which are often confused with each other:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mechanic&lt;br /&gt;
! Split&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Marketplace gold-for-$KINS sale&lt;br /&gt;
| 95% to seller, 5% to treasury&lt;br /&gt;
| This fee is &#039;&#039;&#039;not&#039;&#039;&#039; burned — it goes to the project treasury, not removed from supply.&lt;br /&gt;
|-&lt;br /&gt;
| Paid spinner wheel spin (Mainland)&lt;br /&gt;
| 50% burned, 50% to treasury&lt;br /&gt;
| Cost is roughly $5 worth of $KINS at the live price per spin. This is the actual burn mechanic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tokenomics ==&lt;br /&gt;
&#039;&#039;Figures below are pulled from public exchange/aggregator data, not an official Kintara dev statement — treat as approximate.&#039;&#039;&lt;br /&gt;
* Max supply: 1,000,000,000 $KINS (1 billion)&lt;br /&gt;
* Circulating supply: roughly 990–997 million as of mid-2026, trending down slowly due to spinner burns&lt;br /&gt;
* Publicly cited burn total: approximately 5,085,570 $KINS burned (~0.5% of supply)&lt;br /&gt;
== Risks ==&lt;br /&gt;
As with any small-cap game token, players should be aware:&lt;br /&gt;
* The Kintara development team is not publicly identified, and there is no public smart contract audit.&lt;br /&gt;
* $KINS price has been highly volatile since launch.&lt;br /&gt;
* Treasury governance and fund usage are not publicly detailed.&lt;br /&gt;
== Gold, $KINS, and SOL ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Currency&lt;br /&gt;
! Type&lt;br /&gt;
! Main use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] &#039;&#039;&#039;[[Gold]]&#039;&#039;&#039;&lt;br /&gt;
| In-game soft currency&lt;br /&gt;
| Shops, property, casino, pets, cosmetics.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;$KINS&#039;&#039;&#039;&lt;br /&gt;
| On-chain token&lt;br /&gt;
| Marketplace token listings, paid spinner, and merchant daily cap tiers.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[SOL]]&#039;&#039;&#039;&lt;br /&gt;
| Solana native currency&lt;br /&gt;
| Kintara Club membership payments.&lt;br /&gt;
|}&lt;br /&gt;
== Related pages ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| Gold is exchanged for $KINS (and vice versa) on the Marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[Marketplace]]&lt;br /&gt;
| Where all $KINS trading happens in-game.&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| $KINS holding tier determines daily gold exchange limits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy &amp;amp; Currency]]&lt;br /&gt;
| Overview of how Gold and $KINS work together.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Currency]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=$KINS&amp;diff=1290</id>
		<title>$KINS</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=$KINS&amp;diff=1290"/>
		<updated>2026-06-27T14:33:39Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Uses in Kintara */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox resource&lt;br /&gt;
| name        = $KINS&lt;br /&gt;
| type        = On-chain token (Solana)&lt;br /&gt;
| gathered_at = Marketplace (sell Gold for $KINS), Solana DEX/CEX purchase&lt;br /&gt;
| skill        = None&lt;br /&gt;
| processing  = Marketplace listings, paid spinner wheel, Traveling Merchant exchange tiers&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;$KINS&#039;&#039;&#039; is the native Solana token tied to [[Kintara]]&#039;s on-chain economy. A wallet holding at least 1,000 $KINS is required to log into the game, and larger holdings unlock additional [[Traveling Merchant]] exchange privileges.&lt;br /&gt;
== Acquiring $KINS ==&lt;br /&gt;
$KINS is not earned directly through gathering or combat. Players obtain it in two main ways:&lt;br /&gt;
* &#039;&#039;&#039;Buying externally&#039;&#039;&#039; — $KINS is tradeable on Solana DEXs (e.g. PumpSwap) and is listed on centralized exchanges including Blofin and MEXC. It launched with no presale and no airdrop.&lt;br /&gt;
* &#039;&#039;&#039;Selling in-game gold&#039;&#039;&#039; — players can list [[Gold]] for sale on the [[Marketplace]], priced in $KINS. The buyer pays from a connected Solana wallet, and the seller receives $KINS in return. This is the only way to earn $KINS purely through gameplay.&lt;br /&gt;
Gold and $KINS can be exchanged in both directions through Marketplace listings — gold for $KINS, or $KINS for gold.&lt;br /&gt;
== Uses in Kintara ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Holding&lt;br /&gt;
! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
| Less than 1,000&lt;br /&gt;
| 0 [[Gold]] daily with the [[Traveling Merchant]].&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 to 4,999&lt;br /&gt;
| 1 [[Gold]] daily with the [[Traveling Merchant]].&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 to 9,999&lt;br /&gt;
| 3 [[Gold]] daily with the [[Traveling Merchant]].&lt;br /&gt;
|-&lt;br /&gt;
| 10,000+&lt;br /&gt;
| 5 [[Gold]] daily with the [[Traveling Merchant]].&lt;br /&gt;
|}&lt;br /&gt;
All Merchant exchange tiers also require holding the necessary materials ([[Wood]], [[Stone]], [[Coal]], Metal, [[Cooked Fish Meat]]) to trade.&lt;br /&gt;
&lt;br /&gt;
== Token sinks ==&lt;br /&gt;
$KINS has two separate mechanics that remove it from a player&#039;s wallet, which are often confused with each other:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mechanic&lt;br /&gt;
! Split&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Marketplace gold-for-$KINS sale&lt;br /&gt;
| 95% to seller, 5% to treasury&lt;br /&gt;
| This fee is &#039;&#039;&#039;not&#039;&#039;&#039; burned — it goes to the project treasury, not removed from supply.&lt;br /&gt;
|-&lt;br /&gt;
| Paid spinner wheel spin (Mainland)&lt;br /&gt;
| 50% burned, 50% to treasury&lt;br /&gt;
| Cost is roughly $3 worth of $KINS at the live price per spin. This is the actual burn mechanic.&lt;br /&gt;
|}&lt;br /&gt;
== Tokenomics ==&lt;br /&gt;
&#039;&#039;Figures below are pulled from public exchange/aggregator data, not an official Kintara dev statement — treat as approximate.&#039;&#039;&lt;br /&gt;
* Max supply: 1,000,000,000 $KINS (1 billion)&lt;br /&gt;
* Circulating supply: roughly 990–997 million as of mid-2026, trending down slowly due to spinner burns&lt;br /&gt;
* Publicly cited burn total: approximately 5,085,570 $KINS burned (~0.5% of supply)&lt;br /&gt;
== Risks ==&lt;br /&gt;
As with any small-cap game token, players should be aware:&lt;br /&gt;
* The Kintara development team is not publicly identified, and there is no public smart contract audit.&lt;br /&gt;
* $KINS price has been highly volatile since launch.&lt;br /&gt;
* Treasury governance and fund usage are not publicly detailed.&lt;br /&gt;
== Gold, $KINS, and SOL ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Currency&lt;br /&gt;
! Type&lt;br /&gt;
! Main use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] &#039;&#039;&#039;[[Gold]]&#039;&#039;&#039;&lt;br /&gt;
| In-game soft currency&lt;br /&gt;
| Shops, property, casino, pets, cosmetics.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;$KINS&#039;&#039;&#039;&lt;br /&gt;
| On-chain token&lt;br /&gt;
| Marketplace token listings, paid spinner, and merchant daily cap tiers.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[SOL]]&#039;&#039;&#039;&lt;br /&gt;
| Solana native currency&lt;br /&gt;
| Kintara Club membership payments.&lt;br /&gt;
|}&lt;br /&gt;
== Related pages ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| Gold is exchanged for $KINS (and vice versa) on the Marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[Marketplace]]&lt;br /&gt;
| Where all $KINS trading happens in-game.&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| $KINS holding tier determines daily gold exchange limits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy &amp;amp; Currency]]&lt;br /&gt;
| Overview of how Gold and $KINS work together.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Currency]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Economy&amp;diff=1289</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Economy&amp;diff=1289"/>
		<updated>2026-06-27T14:30:51Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Merchant daily cap */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Economy&#039;&#039;&#039; explains the main currencies, shops, marketplace systems, and trade loops in Kintara.&lt;br /&gt;
&lt;br /&gt;
Kintara uses [[Gold]] as the main in-game soft currency, while [[$KINS]] is the on-chain token used for marketplace and token-based systems. Club membership is paid separately in SOL.&lt;br /&gt;
&lt;br /&gt;
== Currency overview ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Currency&lt;br /&gt;
! Type&lt;br /&gt;
! Main use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| In-game soft currency&lt;br /&gt;
| Shops, property, casino, pets, furniture, cosmetics, and mounts&lt;br /&gt;
| Earned through merchant trades, casino winnings, wagers, dice games, and admin grants.&lt;br /&gt;
|-&lt;br /&gt;
| [[$KINS]]&lt;br /&gt;
| On-chain token&lt;br /&gt;
| Marketplace token listings, paid spinner, and merchant-cap requirements&lt;br /&gt;
| Holding more $KINS raises the daily merchant trade cap.&lt;br /&gt;
|-&lt;br /&gt;
| SOL&lt;br /&gt;
| Native Solana currency&lt;br /&gt;
| Kintara Club membership&lt;br /&gt;
| Membership is paid in SOL, not Gold or $KINS.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gold sources ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source&lt;br /&gt;
! What it gives&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| Trades a fixed material bundle for 1 Gold.&lt;br /&gt;
|-&lt;br /&gt;
| Merchant restock campaign&lt;br /&gt;
| Gold availability&lt;br /&gt;
| Community resource campaign that restocks merchant Gold.&lt;br /&gt;
|-&lt;br /&gt;
| Casino&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| Gold can be won or lost through casino games.&lt;br /&gt;
|-&lt;br /&gt;
| Wagers and dice games&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| Player-facing risk/reward economy systems.&lt;br /&gt;
|-&lt;br /&gt;
| Admin grants&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| Manual grant source.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Casino ==&lt;br /&gt;
&lt;br /&gt;
The [[Casino]] on the [[Mainland]] is Kintara&#039;s dedicated gambling area. Inside the building, players can play &#039;&#039;&#039;roulette&#039;&#039;&#039; and &#039;&#039;&#039;blackjack&#039;&#039;&#039; for [[Gold]]. The outdoor &#039;&#039;&#039;Spinner Wheel&#039;&#039;&#039; on the plaza offers a free spin every 12 hours plus an optional paid spin.&lt;br /&gt;
&lt;br /&gt;
See [[Casino]] for table rules, payouts, and spinner rewards.&lt;br /&gt;
&lt;br /&gt;
== Merchant bundle ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] [[Wood]]&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] [[Stone]]&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] [[Coal]]&lt;br /&gt;
| 700&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| 1 reward&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merchant daily cap ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! $KINS held&lt;br /&gt;
! Daily merchant trades&lt;br /&gt;
|-&lt;br /&gt;
| Less than 1,000&lt;br /&gt;
| 0 [[Gold]] daily&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 to 4,999&lt;br /&gt;
| 1 [[Gold]] daily&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 to 9,999&lt;br /&gt;
| 3 [[Gold]] daily&lt;br /&gt;
|-&lt;br /&gt;
| 10,000+&lt;br /&gt;
| 5 [[Gold]] daily&lt;br /&gt;
|-&lt;br /&gt;
| Based on Merchant donations&lt;br /&gt;
| up to 10 [[Gold]] daily&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gold sinks ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Use&lt;br /&gt;
! Examples&lt;br /&gt;
|-&lt;br /&gt;
| Shops&lt;br /&gt;
| Cosmetics, pets, furniture, and Alchemist mount offers.&lt;br /&gt;
|-&lt;br /&gt;
| Property&lt;br /&gt;
| Trailer, house, mansion, flat, apartment, and penthouse keys.&lt;br /&gt;
|-&lt;br /&gt;
| Casino&lt;br /&gt;
| Roulette, blackjack, and other Gold betting systems.&lt;br /&gt;
|-&lt;br /&gt;
| Marketplace&lt;br /&gt;
| Some listings can use Gold depending on listing type.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Marketplace ==&lt;br /&gt;
&lt;br /&gt;
See the dedicated [[Marketplace]] page for the full buy/sell workflow, UI walkthrough, and listing limits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Detail&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Listing types&lt;br /&gt;
| Gold listings or token listings.&lt;br /&gt;
|-&lt;br /&gt;
| Token currency&lt;br /&gt;
| [[$KINS]]&lt;br /&gt;
|-&lt;br /&gt;
| Token fee split&lt;br /&gt;
| 5% treasury / 95% seller.&lt;br /&gt;
|-&lt;br /&gt;
| Active listing limit&lt;br /&gt;
| Maximum 10 active listings per player.&lt;br /&gt;
|-&lt;br /&gt;
| Escrow&lt;br /&gt;
| The listed item is escrowed while listed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| Main in-game currency page.&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| Main early Gold source.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]]&lt;br /&gt;
| Materials used in the merchant bundle.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Items|Items]]&lt;br /&gt;
| Shop and marketplace item structure.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mounts|Mounts]]&lt;br /&gt;
| Alchemist and marketplace mount unlocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Pets|Pets]]&lt;br /&gt;
| Pet shop collection.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Cosmetics|Cosmetics]]&lt;br /&gt;
| Cosmetic shop collection.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Economy&amp;diff=1288</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Economy&amp;diff=1288"/>
		<updated>2026-06-27T14:26:54Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Merchant daily cap */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Economy&#039;&#039;&#039; explains the main currencies, shops, marketplace systems, and trade loops in Kintara.&lt;br /&gt;
&lt;br /&gt;
Kintara uses [[Gold]] as the main in-game soft currency, while [[$KINS]] is the on-chain token used for marketplace and token-based systems. Club membership is paid separately in SOL.&lt;br /&gt;
&lt;br /&gt;
== Currency overview ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Currency&lt;br /&gt;
! Type&lt;br /&gt;
! Main use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| In-game soft currency&lt;br /&gt;
| Shops, property, casino, pets, furniture, cosmetics, and mounts&lt;br /&gt;
| Earned through merchant trades, casino winnings, wagers, dice games, and admin grants.&lt;br /&gt;
|-&lt;br /&gt;
| [[$KINS]]&lt;br /&gt;
| On-chain token&lt;br /&gt;
| Marketplace token listings, paid spinner, and merchant-cap requirements&lt;br /&gt;
| Holding more $KINS raises the daily merchant trade cap.&lt;br /&gt;
|-&lt;br /&gt;
| SOL&lt;br /&gt;
| Native Solana currency&lt;br /&gt;
| Kintara Club membership&lt;br /&gt;
| Membership is paid in SOL, not Gold or $KINS.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gold sources ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source&lt;br /&gt;
! What it gives&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| Trades a fixed material bundle for 1 Gold.&lt;br /&gt;
|-&lt;br /&gt;
| Merchant restock campaign&lt;br /&gt;
| Gold availability&lt;br /&gt;
| Community resource campaign that restocks merchant Gold.&lt;br /&gt;
|-&lt;br /&gt;
| Casino&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| Gold can be won or lost through casino games.&lt;br /&gt;
|-&lt;br /&gt;
| Wagers and dice games&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| Player-facing risk/reward economy systems.&lt;br /&gt;
|-&lt;br /&gt;
| Admin grants&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| Manual grant source.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Casino ==&lt;br /&gt;
&lt;br /&gt;
The [[Casino]] on the [[Mainland]] is Kintara&#039;s dedicated gambling area. Inside the building, players can play &#039;&#039;&#039;roulette&#039;&#039;&#039; and &#039;&#039;&#039;blackjack&#039;&#039;&#039; for [[Gold]]. The outdoor &#039;&#039;&#039;Spinner Wheel&#039;&#039;&#039; on the plaza offers a free spin every 12 hours plus an optional paid spin.&lt;br /&gt;
&lt;br /&gt;
See [[Casino]] for table rules, payouts, and spinner rewards.&lt;br /&gt;
&lt;br /&gt;
== Merchant bundle ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] [[Wood]]&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] [[Stone]]&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] [[Coal]]&lt;br /&gt;
| 700&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| 1 reward&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merchant daily cap ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! $KINS held&lt;br /&gt;
! Daily merchant trades&lt;br /&gt;
|-&lt;br /&gt;
| Less than 1,000&lt;br /&gt;
| 0 daily&lt;br /&gt;
|-&lt;br /&gt;
| 1,000 to 4,999&lt;br /&gt;
| 1 daily&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 to 9,999&lt;br /&gt;
| 3 daily&lt;br /&gt;
|-&lt;br /&gt;
| 10,000+&lt;br /&gt;
| 5 daily&lt;br /&gt;
|-&lt;br /&gt;
| Based on Merchant donations&lt;br /&gt;
| up to 10 gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gold sinks ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Use&lt;br /&gt;
! Examples&lt;br /&gt;
|-&lt;br /&gt;
| Shops&lt;br /&gt;
| Cosmetics, pets, furniture, and Alchemist mount offers.&lt;br /&gt;
|-&lt;br /&gt;
| Property&lt;br /&gt;
| Trailer, house, mansion, flat, apartment, and penthouse keys.&lt;br /&gt;
|-&lt;br /&gt;
| Casino&lt;br /&gt;
| Roulette, blackjack, and other Gold betting systems.&lt;br /&gt;
|-&lt;br /&gt;
| Marketplace&lt;br /&gt;
| Some listings can use Gold depending on listing type.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Marketplace ==&lt;br /&gt;
&lt;br /&gt;
See the dedicated [[Marketplace]] page for the full buy/sell workflow, UI walkthrough, and listing limits.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Detail&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| Listing types&lt;br /&gt;
| Gold listings or token listings.&lt;br /&gt;
|-&lt;br /&gt;
| Token currency&lt;br /&gt;
| [[$KINS]]&lt;br /&gt;
|-&lt;br /&gt;
| Token fee split&lt;br /&gt;
| 5% treasury / 95% seller.&lt;br /&gt;
|-&lt;br /&gt;
| Active listing limit&lt;br /&gt;
| Maximum 10 active listings per player.&lt;br /&gt;
|-&lt;br /&gt;
| Escrow&lt;br /&gt;
| The listed item is escrowed while listed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
| Main in-game currency page.&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| Main early Gold source.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Resources|Resources]]&lt;br /&gt;
| Materials used in the merchant bundle.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Items|Items]]&lt;br /&gt;
| Shop and marketplace item structure.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Mounts|Mounts]]&lt;br /&gt;
| Alchemist and marketplace mount unlocks.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Pets|Pets]]&lt;br /&gt;
| Pet shop collection.&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Cosmetics|Cosmetics]]&lt;br /&gt;
| Cosmetic shop collection.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Economy]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Mounts&amp;diff=1287</id>
		<title>Category:Mounts</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Mounts&amp;diff=1287"/>
		<updated>2026-06-27T14:20:34Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Related pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mounts&#039;&#039;&#039; are rideable unlocks that increase player movement speed. &#039;&#039;&#039;To equip and unequip a mount easily use &amp;quot;Q&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
They do not affect combat, but they help players move through the world faster.&lt;br /&gt;
&lt;br /&gt;
Mounts can come from creature drops, taming, fishing, the Alchemist weekly shop, or the marketplace. &lt;br /&gt;
&lt;br /&gt;
== Mount types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Mounts&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Flying&lt;br /&gt;
| [[Dragon Mount]], [[Eagle Mount]], [[Molten Phoenix Mount]]&lt;br /&gt;
| Fast air-themed mounts. Eagle is a Dragon Mount skin.&lt;br /&gt;
|-&lt;br /&gt;
| Ground&lt;br /&gt;
| [[Wolf Mount]], [[Spider Mount]], [[Snake Mount]], [[Venomweaver Mount]], [[Tiger Mount]], [[Unicorn Mount]], [[Crocodile Mount]], [[Giraffe Mount]], [[Wooly Mammoth Mount]], [[Harambe Mount]], [[T-Rex Mount]]&lt;br /&gt;
| Ground mounts with different movement bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| [[Whale Mount]], [[Gold Whale Mount]], [[Tralalero Tralala Mount]], [[Molten Phoenix Mount]], [[Octopus Mount]]&lt;br /&gt;
| Mounts connected to fishing or ocean areas.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mount list ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mount&lt;br /&gt;
! Move speed&lt;br /&gt;
! How to get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon.png|24px|link=Dragon Mount]] [[Dragon Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| 1-in-25 drop from [[Wild Dragon]], Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mount_eagle.png|24px|link=Eagle Mount]] [[Eagle Mount]]&lt;br /&gt;
| +50%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wolf.png|24px|link=Wolf Mount]] [[Wolf Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| Tame a [[Wild Wolf]] with [[File:Cookedchicken.png|24px|link=Cooked Chicken]] [[Cooked Chicken]], Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spider.png|24px|link=Spider Mount]] [[Spider Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| Alchemist weekly shop, or marketplace. Default weekly mount costs 3 [[File:Gold.png|24px|link=Gold]] [[Gold]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Whale.png|24px|link=Whale Mount]] [[Whale Mount]]&lt;br /&gt;
| +30%&lt;br /&gt;
| Fishing catch, Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Whale_gold.png|24px|link=Gold Whale Mount]] [[Gold Whale Mount]]&lt;br /&gt;
| +35%&lt;br /&gt;
| Rare fishing catch, Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tiger.png|24px|link=Tiger Mount]] [[Tiger Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unicorn.png|24px|link=Unicorn Mount]] [[Unicorn Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crocodile.png|24px|link=Crocodile Mount]] [[Crocodile Mount]]&lt;br /&gt;
| +30%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Giraffe.png|24px|link=Giraffe Mount]] [[Giraffe Mount]]&lt;br /&gt;
| +10%&lt;br /&gt;
| Rewarded from the spinner-wheel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wooly_mammoth.png|24px|link=Wooly Mammoth Mount]] [[Wooly Mammoth Mount]]&lt;br /&gt;
| +10%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harambe.png|24px|link=Harambe Mount]] [[Harambe Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trex.png|24px|link=T-Rex Mount]] [[T-Rex Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Venomweaver_mount.png|32px|link=Venomweaver Mount]] [[Venomweaver Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1-in-1,000 from [[Venomweaver]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tralalero_tralala.png|24px|link=Tralalero Tralala Mount]] [[Tralalero Tralala Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1 in 5,000 Fishing at [[The Shores]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Molten_phoenix.png|24px|link=Molten Phoenix Mount]] [[Molten Phoenix Mount]]&lt;br /&gt;
| +55%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1 in 20,000 lava fishing roll in [[Emberstone]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Snake.png|32px|link=Snake Mount]] [[Snake Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| 1-in-10,000 from [[Venomweaver]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octopus_Mount.png|24px|link=Octopus Mount]] [[Octopus Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| 1 in 15,000 from fishing at [[The Shores]], or marketplace.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Important mount routes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Route&lt;br /&gt;
! Steps&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Dragon combat route&lt;br /&gt;
| Hunt [[Wild Dragon|Wild Dragons]] in the [[Wilderness]].&lt;br /&gt;
| [[File:Dragon.png|24px|link=Dragon Mount]] [[Dragon Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| Wolf taming route&lt;br /&gt;
| Gather [[File:Rawchicken.png|24px|link=Raw Chicken]] [[Raw Chicken]], cook [[File:Cookedchicken.png|24px|link=Cooked Chicken]] [[Cooked Chicken]], then feed a [[Wild Wolf]].&lt;br /&gt;
| [[File:Wolf.png|24px|link=Wolf Mount]] [[Wolf Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| Fishing route&lt;br /&gt;
| Fish at [[The Pond]] or [[The Shores]].&lt;br /&gt;
| [[File:Whale.png|24px|link=Whale Mount]] Whale-type mounts and [[File:Tralalero_tralala.png|24px|link=Tralalero Tralala Mount]] Tralalero Tralala and [[File:Octopus_Mount.png|24px|link=Octopus Mount]] Octopus Mount&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Venomweaver boss route&lt;br /&gt;
| Queue the [[Venomweaver]] fight in [[Glade Cave]].&lt;br /&gt;
| [[File:Snake.png|24px|link=Snake Mount]] [[Snake Mount]] · [[Lightning Cape]] · [[Purple Party Hat]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Dragon]]&lt;br /&gt;
| Drop source for Dragon Mount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Wolf]]&lt;br /&gt;
| Taming source for Wolf Mount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Chicken]]&lt;br /&gt;
| Required to tame wolves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Connected to whale-type mounts.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Source area for Tralalero Tralala.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Alchemist]]&lt;br /&gt;
| Weekly mount vendor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Mounts can connect to Gold shops and marketplace systems.&lt;br /&gt;
|-&lt;br /&gt;
| [[Venomweaver]]&lt;br /&gt;
| Drop source for Snake Mount and rare cosmetics.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Mounts&amp;diff=1286</id>
		<title>Category:Mounts</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Mounts&amp;diff=1286"/>
		<updated>2026-06-27T14:18:25Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Important mount routes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mounts&#039;&#039;&#039; are rideable unlocks that increase player movement speed. &#039;&#039;&#039;To equip and unequip a mount easily use &amp;quot;Q&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
They do not affect combat, but they help players move through the world faster.&lt;br /&gt;
&lt;br /&gt;
Mounts can come from creature drops, taming, fishing, the Alchemist weekly shop, or the marketplace. &lt;br /&gt;
&lt;br /&gt;
== Mount types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Mounts&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Flying&lt;br /&gt;
| [[Dragon Mount]], [[Eagle Mount]], [[Molten Phoenix Mount]]&lt;br /&gt;
| Fast air-themed mounts. Eagle is a Dragon Mount skin.&lt;br /&gt;
|-&lt;br /&gt;
| Ground&lt;br /&gt;
| [[Wolf Mount]], [[Spider Mount]], [[Snake Mount]], [[Venomweaver Mount]], [[Tiger Mount]], [[Unicorn Mount]], [[Crocodile Mount]], [[Giraffe Mount]], [[Wooly Mammoth Mount]], [[Harambe Mount]], [[T-Rex Mount]]&lt;br /&gt;
| Ground mounts with different movement bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| [[Whale Mount]], [[Gold Whale Mount]], [[Tralalero Tralala Mount]], [[Molten Phoenix Mount]], [[Octopus Mount]]&lt;br /&gt;
| Mounts connected to fishing or ocean areas.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mount list ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mount&lt;br /&gt;
! Move speed&lt;br /&gt;
! How to get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon.png|24px|link=Dragon Mount]] [[Dragon Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| 1-in-25 drop from [[Wild Dragon]], Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mount_eagle.png|24px|link=Eagle Mount]] [[Eagle Mount]]&lt;br /&gt;
| +50%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wolf.png|24px|link=Wolf Mount]] [[Wolf Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| Tame a [[Wild Wolf]] with [[File:Cookedchicken.png|24px|link=Cooked Chicken]] [[Cooked Chicken]], Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spider.png|24px|link=Spider Mount]] [[Spider Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| Alchemist weekly shop, or marketplace. Default weekly mount costs 3 [[File:Gold.png|24px|link=Gold]] [[Gold]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Whale.png|24px|link=Whale Mount]] [[Whale Mount]]&lt;br /&gt;
| +30%&lt;br /&gt;
| Fishing catch, Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Whale_gold.png|24px|link=Gold Whale Mount]] [[Gold Whale Mount]]&lt;br /&gt;
| +35%&lt;br /&gt;
| Rare fishing catch, Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tiger.png|24px|link=Tiger Mount]] [[Tiger Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unicorn.png|24px|link=Unicorn Mount]] [[Unicorn Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crocodile.png|24px|link=Crocodile Mount]] [[Crocodile Mount]]&lt;br /&gt;
| +30%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Giraffe.png|24px|link=Giraffe Mount]] [[Giraffe Mount]]&lt;br /&gt;
| +10%&lt;br /&gt;
| Rewarded from the spinner-wheel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wooly_mammoth.png|24px|link=Wooly Mammoth Mount]] [[Wooly Mammoth Mount]]&lt;br /&gt;
| +10%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harambe.png|24px|link=Harambe Mount]] [[Harambe Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trex.png|24px|link=T-Rex Mount]] [[T-Rex Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Venomweaver_mount.png|32px|link=Venomweaver Mount]] [[Venomweaver Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1-in-1,000 from [[Venomweaver]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tralalero_tralala.png|24px|link=Tralalero Tralala Mount]] [[Tralalero Tralala Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1 in 5,000 Fishing at [[The Shores]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Molten_phoenix.png|24px|link=Molten Phoenix Mount]] [[Molten Phoenix Mount]]&lt;br /&gt;
| +55%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1 in 20,000 lava fishing roll in [[Emberstone]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Snake.png|32px|link=Snake Mount]] [[Snake Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| 1-in-10,000 from [[Venomweaver]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octopus_Mount.png|24px|link=Octopus Mount]] [[Octopus Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| 1 in 15,000 from fishing at [[The Shores]], or marketplace.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Important mount routes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Route&lt;br /&gt;
! Steps&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Dragon combat route&lt;br /&gt;
| Hunt [[Wild Dragon|Wild Dragons]] in the [[Wilderness]].&lt;br /&gt;
| [[File:Dragon.png|24px|link=Dragon Mount]] [[Dragon Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| Wolf taming route&lt;br /&gt;
| Gather [[File:Rawchicken.png|24px|link=Raw Chicken]] [[Raw Chicken]], cook [[File:Cookedchicken.png|24px|link=Cooked Chicken]] [[Cooked Chicken]], then feed a [[Wild Wolf]].&lt;br /&gt;
| [[File:Wolf.png|24px|link=Wolf Mount]] [[Wolf Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| Fishing route&lt;br /&gt;
| Fish at [[The Pond]] or [[The Shores]].&lt;br /&gt;
| [[File:Whale.png|24px|link=Whale Mount]] Whale-type mounts and [[File:Tralalero_tralala.png|24px|link=Tralalero Tralala Mount]] Tralalero Tralala and [[File:Octopus_Mount.png|24px|link=Octopus Mount]] Octopus Mount&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Venomweaver boss route&lt;br /&gt;
| Queue the [[Venomweaver]] fight in [[Glade Cave]].&lt;br /&gt;
| [[File:Snake.png|24px|link=Snake Mount]] [[Snake Mount]] · [[Lightning Cape]] · [[Purple Party Hat]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Dragon]]&lt;br /&gt;
| Drop source for Dragon Mount.|-&lt;br /&gt;
| [[Venomweaver]]&lt;br /&gt;
| Drop source for Snake Mount and rare cosmetics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Wolf]]&lt;br /&gt;
| Taming source for Wolf Mount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Chicken]]&lt;br /&gt;
| Required to tame wolves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Connected to whale-type mounts.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Source area for Tralalero Tralala.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Alchemist]]&lt;br /&gt;
| Weekly mount vendor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Mounts can connect to Gold shops and marketplace systems.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Mounts&amp;diff=1285</id>
		<title>Category:Mounts</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Mounts&amp;diff=1285"/>
		<updated>2026-06-27T14:13:43Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Important mount routes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mounts&#039;&#039;&#039; are rideable unlocks that increase player movement speed. &#039;&#039;&#039;To equip and unequip a mount easily use &amp;quot;Q&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
They do not affect combat, but they help players move through the world faster.&lt;br /&gt;
&lt;br /&gt;
Mounts can come from creature drops, taming, fishing, the Alchemist weekly shop, or the marketplace. &lt;br /&gt;
&lt;br /&gt;
== Mount types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Mounts&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Flying&lt;br /&gt;
| [[Dragon Mount]], [[Eagle Mount]], [[Molten Phoenix Mount]]&lt;br /&gt;
| Fast air-themed mounts. Eagle is a Dragon Mount skin.&lt;br /&gt;
|-&lt;br /&gt;
| Ground&lt;br /&gt;
| [[Wolf Mount]], [[Spider Mount]], [[Snake Mount]], [[Venomweaver Mount]], [[Tiger Mount]], [[Unicorn Mount]], [[Crocodile Mount]], [[Giraffe Mount]], [[Wooly Mammoth Mount]], [[Harambe Mount]], [[T-Rex Mount]]&lt;br /&gt;
| Ground mounts with different movement bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| [[Whale Mount]], [[Gold Whale Mount]], [[Tralalero Tralala Mount]], [[Molten Phoenix Mount]], [[Octopus Mount]]&lt;br /&gt;
| Mounts connected to fishing or ocean areas.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mount list ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mount&lt;br /&gt;
! Move speed&lt;br /&gt;
! How to get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon.png|24px|link=Dragon Mount]] [[Dragon Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| 1-in-25 drop from [[Wild Dragon]], Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mount_eagle.png|24px|link=Eagle Mount]] [[Eagle Mount]]&lt;br /&gt;
| +50%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wolf.png|24px|link=Wolf Mount]] [[Wolf Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| Tame a [[Wild Wolf]] with [[File:Cookedchicken.png|24px|link=Cooked Chicken]] [[Cooked Chicken]], Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spider.png|24px|link=Spider Mount]] [[Spider Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| Alchemist weekly shop, or marketplace. Default weekly mount costs 3 [[File:Gold.png|24px|link=Gold]] [[Gold]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Whale.png|24px|link=Whale Mount]] [[Whale Mount]]&lt;br /&gt;
| +30%&lt;br /&gt;
| Fishing catch, Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Whale_gold.png|24px|link=Gold Whale Mount]] [[Gold Whale Mount]]&lt;br /&gt;
| +35%&lt;br /&gt;
| Rare fishing catch, Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tiger.png|24px|link=Tiger Mount]] [[Tiger Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unicorn.png|24px|link=Unicorn Mount]] [[Unicorn Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crocodile.png|24px|link=Crocodile Mount]] [[Crocodile Mount]]&lt;br /&gt;
| +30%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Giraffe.png|24px|link=Giraffe Mount]] [[Giraffe Mount]]&lt;br /&gt;
| +10%&lt;br /&gt;
| Rewarded from the spinner-wheel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wooly_mammoth.png|24px|link=Wooly Mammoth Mount]] [[Wooly Mammoth Mount]]&lt;br /&gt;
| +10%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harambe.png|24px|link=Harambe Mount]] [[Harambe Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trex.png|24px|link=T-Rex Mount]] [[T-Rex Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Venomweaver_mount.png|32px|link=Venomweaver Mount]] [[Venomweaver Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1-in-1,000 from [[Venomweaver]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tralalero_tralala.png|24px|link=Tralalero Tralala Mount]] [[Tralalero Tralala Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1 in 5,000 Fishing at [[The Shores]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Molten_phoenix.png|24px|link=Molten Phoenix Mount]] [[Molten Phoenix Mount]]&lt;br /&gt;
| +55%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1 in 20,000 lava fishing roll in [[Emberstone]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Snake.png|32px|link=Snake Mount]] [[Snake Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| 1-in-10,000 from [[Venomweaver]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octopus_Mount.png|24px|link=Octopus Mount]] [[Octopus Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| 1 in 15,000 from fishing at [[The Shores]], or marketplace.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Important mount routes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Route&lt;br /&gt;
! Steps&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Dragon combat route&lt;br /&gt;
| Hunt [[Wild Dragon|Wild Dragons]] in the [[Wilderness]].&lt;br /&gt;
| [[File:Dragon.png|24px|link=Dragon Mount]] [[Dragon Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| Wolf taming route&lt;br /&gt;
| Gather [[File:Rawchicken.png|24px|link=Raw Chicken]] [[Raw Chicken]], cook [[File:Cookedchicken.png|24px|link=Cooked Chicken]] [[Cooked Chicken]], then feed a [[Wild Wolf]].&lt;br /&gt;
| [[File:Wolf.png|24px|link=Wolf Mount]] [[Wolf Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| Fishing route&lt;br /&gt;
| Fish at [[The Pond]] or [[The Shores]].&lt;br /&gt;
| [[File:Whale.png|24px|link=Whale Mount]] Whale-type mounts and [[File:Tralalero_tralala.png|24px|link=Tralalero Tralala Mount]] Tralalero Tralala&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Venomweaver boss route&lt;br /&gt;
| Queue the [[Venomweaver]] fight in [[Glade Cave]].&lt;br /&gt;
| [[File:Snake.png|24px|link=Snake Mount]] [[Snake Mount]] · [[Lightning Cape]] · [[Purple Party Hat]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Dragon]]&lt;br /&gt;
| Drop source for Dragon Mount.|-&lt;br /&gt;
| [[Venomweaver]]&lt;br /&gt;
| Drop source for Snake Mount and rare cosmetics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Wolf]]&lt;br /&gt;
| Taming source for Wolf Mount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Chicken]]&lt;br /&gt;
| Required to tame wolves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Connected to whale-type mounts.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Source area for Tralalero Tralala.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Alchemist]]&lt;br /&gt;
| Weekly mount vendor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Mounts can connect to Gold shops and marketplace systems.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Mounts&amp;diff=1284</id>
		<title>Category:Mounts</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Mounts&amp;diff=1284"/>
		<updated>2026-06-27T14:12:06Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Mount list */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mounts&#039;&#039;&#039; are rideable unlocks that increase player movement speed. &#039;&#039;&#039;To equip and unequip a mount easily use &amp;quot;Q&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
They do not affect combat, but they help players move through the world faster.&lt;br /&gt;
&lt;br /&gt;
Mounts can come from creature drops, taming, fishing, the Alchemist weekly shop, or the marketplace. &lt;br /&gt;
&lt;br /&gt;
== Mount types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Mounts&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Flying&lt;br /&gt;
| [[Dragon Mount]], [[Eagle Mount]], [[Molten Phoenix Mount]]&lt;br /&gt;
| Fast air-themed mounts. Eagle is a Dragon Mount skin.&lt;br /&gt;
|-&lt;br /&gt;
| Ground&lt;br /&gt;
| [[Wolf Mount]], [[Spider Mount]], [[Snake Mount]], [[Venomweaver Mount]], [[Tiger Mount]], [[Unicorn Mount]], [[Crocodile Mount]], [[Giraffe Mount]], [[Wooly Mammoth Mount]], [[Harambe Mount]], [[T-Rex Mount]]&lt;br /&gt;
| Ground mounts with different movement bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| [[Whale Mount]], [[Gold Whale Mount]], [[Tralalero Tralala Mount]], [[Molten Phoenix Mount]], [[Octopus Mount]]&lt;br /&gt;
| Mounts connected to fishing or ocean areas.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mount list ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mount&lt;br /&gt;
! Move speed&lt;br /&gt;
! How to get&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon.png|24px|link=Dragon Mount]] [[Dragon Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| 1-in-25 drop from [[Wild Dragon]], Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mount_eagle.png|24px|link=Eagle Mount]] [[Eagle Mount]]&lt;br /&gt;
| +50%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wolf.png|24px|link=Wolf Mount]] [[Wolf Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| Tame a [[Wild Wolf]] with [[File:Cookedchicken.png|24px|link=Cooked Chicken]] [[Cooked Chicken]], Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spider.png|24px|link=Spider Mount]] [[Spider Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| Alchemist weekly shop, or marketplace. Default weekly mount costs 3 [[File:Gold.png|24px|link=Gold]] [[Gold]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Whale.png|24px|link=Whale Mount]] [[Whale Mount]]&lt;br /&gt;
| +30%&lt;br /&gt;
| Fishing catch, Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Whale_gold.png|24px|link=Gold Whale Mount]] [[Gold Whale Mount]]&lt;br /&gt;
| +35%&lt;br /&gt;
| Rare fishing catch, Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tiger.png|24px|link=Tiger Mount]] [[Tiger Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unicorn.png|24px|link=Unicorn Mount]] [[Unicorn Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crocodile.png|24px|link=Crocodile Mount]] [[Crocodile Mount]]&lt;br /&gt;
| +30%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Giraffe.png|24px|link=Giraffe Mount]] [[Giraffe Mount]]&lt;br /&gt;
| +10%&lt;br /&gt;
| Rewarded from the spinner-wheel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wooly_mammoth.png|24px|link=Wooly Mammoth Mount]] [[Wooly Mammoth Mount]]&lt;br /&gt;
| +10%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harambe.png|24px|link=Harambe Mount]] [[Harambe Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Rewarded from the spinner-wheel, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trex.png|24px|link=T-Rex Mount]] [[T-Rex Mount]]&lt;br /&gt;
| +40%&lt;br /&gt;
| Alchemist weekly shop, or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Venomweaver_mount.png|32px|link=Venomweaver Mount]] [[Venomweaver Mount]]&lt;br /&gt;
| +25%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1-in-1,000 from [[Venomweaver]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tralalero_tralala.png|24px|link=Tralalero Tralala Mount]] [[Tralalero Tralala Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1 in 5,000 Fishing at [[The Shores]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Molten_phoenix.png|24px|link=Molten Phoenix Mount]] [[Molten Phoenix Mount]]&lt;br /&gt;
| +55%&lt;br /&gt;
| &#039;&#039;&#039;No longer dropped.&#039;&#039;&#039; Formerly 1 in 20,000 lava fishing roll in [[Emberstone]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Snake.png|32px|link=Snake Mount]] [[Snake Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| 1-in-10,000 from [[Venomweaver]], or marketplace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octopus_Mount.png|24px|link=Octopus Mount]] [[Octopus Mount]]&lt;br /&gt;
| +45%&lt;br /&gt;
| 1 in 15,000 from fishing at [[The Shores]], or marketplace.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Important mount routes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Route&lt;br /&gt;
! Steps&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Dragon combat route&lt;br /&gt;
| Hunt [[Wild Dragon|Wild Dragons]] in the [[Wilderness]].&lt;br /&gt;
| [[File:Dragon.png|24px|link=Dragon Mount]] [[Dragon Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| Wolf taming route&lt;br /&gt;
| Gather [[File:Rawchicken.png|24px|link=Raw Chicken]] [[Raw Chicken]], cook [[File:Cookedchicken.png|24px|link=Cooked Chicken]] [[Cooked Chicken]], then feed a [[Wild Wolf]].&lt;br /&gt;
| [[File:Wolf.png|24px|link=Wolf Mount]] [[Wolf Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| Fishing route&lt;br /&gt;
| Fish at [[The Pond]] or [[The Shores]].&lt;br /&gt;
| [[File:Whale.png|24px|link=Whale Mount]] Whale-type mounts and [[File:Tralalero_tralala.png|24px|link=Tralalero Tralala Mount]] Tralalero Tralala&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Venomweaver boss route&lt;br /&gt;
| Queue the [[Venomweaver]] fight in [[Glade Cave]].&lt;br /&gt;
| [[File:Snake.png|24px|link=Snake Mount]] [[Snake Mount]] · [[Lightning Cape]] · [[Purple Party Hat]]&lt;br /&gt;
| Shop route&lt;br /&gt;
| Check [[The Alchemist]] weekly mount rotation.&lt;br /&gt;
| Rotating mount offer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Dragon]]&lt;br /&gt;
| Drop source for Dragon Mount.|-&lt;br /&gt;
| [[Venomweaver]]&lt;br /&gt;
| Drop source for Snake Mount and rare cosmetics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Wolf]]&lt;br /&gt;
| Taming source for Wolf Mount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Chicken]]&lt;br /&gt;
| Required to tame wolves.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Connected to whale-type mounts.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Source area for Tralalero Tralala.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Alchemist]]&lt;br /&gt;
| Weekly mount vendor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Mounts can connect to Gold shops and marketplace systems.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Resources&amp;diff=1283</id>
		<title>Category:Resources</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Resources&amp;diff=1283"/>
		<updated>2026-06-27T14:07:08Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Gathered materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Resources&#039;&#039;&#039; are the materials, food items, and currencies used across Kintara. They connect gathering, cooking, combat, trading, smithing, shops, and mount progression.&lt;br /&gt;
&lt;br /&gt;
Some resources are gathered directly from the world, while others are produced through cooking or earned through economy systems.&lt;br /&gt;
&lt;br /&gt;
== Resource types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Resources&lt;br /&gt;
! Main use&lt;br /&gt;
|-&lt;br /&gt;
| Gathered materials&lt;br /&gt;
| [[Wood]], [[Stone]], [[Coal]], [[Metal]], [[Fish]]&lt;br /&gt;
| Gathering, crafting, cooking, Smithing, and trading.&lt;br /&gt;
|-&lt;br /&gt;
| Cooked food&lt;br /&gt;
| [[Cooked Fish Meat]], [[Raw Chicken]], [[Cooked Chicken]]&lt;br /&gt;
| Food, merchant bundles, and mount taming chains.&lt;br /&gt;
|-&lt;br /&gt;
| Currency&lt;br /&gt;
| [[Gold]], [[$KINS]], [[SOL]]&lt;br /&gt;
| Shops, marketplace, membership, and economy systems.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gathered materials ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resource&lt;br /&gt;
! Gathered at&lt;br /&gt;
! Skill&lt;br /&gt;
! Main use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|24px|link=Wood]] [[Wood]]&lt;br /&gt;
| [[Wilderness]]&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Cooking fuel, merchant bundle, Smithing recipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|24px|link=Stone]] [[Stone]]&lt;br /&gt;
| [[Wilderness]]&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Merchant bundle.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|24px|link=Coal]] [[Coal]]&lt;br /&gt;
| [[Wilderness]]&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Merchant bundle and Smithing recipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Metal.png|24px|link=Metal]] [[Metal]]&lt;br /&gt;
| [[Frostmere]]&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Lvl 2 tool and weapon upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fish.png|24px|link=Fish]] [[Fish]]&lt;br /&gt;
| [[The Pond]], [[The Shores]]&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Cooked into [[Cooked Fish Meat]].&lt;br /&gt;
|-&lt;br /&gt;
| Molten rock&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| TBA.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food resources ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resource&lt;br /&gt;
! Source&lt;br /&gt;
! Main use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]&lt;br /&gt;
| Cooked from [[Fish]]&lt;br /&gt;
| Food and [[Traveling Merchant]] bundle ingredient.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rawchicken.png|24px|link=Raw Chicken]] [[Raw Chicken]]&lt;br /&gt;
| Dropped by [[Whisperwood Chicken|Whisperwood Chickens]]&lt;br /&gt;
| Cooked into [[Cooked Chicken]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookedchicken.png|24px|link=Cooked Chicken]] [[Cooked Chicken]]&lt;br /&gt;
| Cooked from [[Raw Chicken]] and [[Wood]]&lt;br /&gt;
| Used to tame [[Wild Wolf|Wild Wolves]] into a [[Wolf Mount]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Currency resources ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Currency&lt;br /&gt;
! Type&lt;br /&gt;
! Main use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold.png|24px|link=Gold]] [[Gold]]&lt;br /&gt;
| In-game soft currency&lt;br /&gt;
| Shops, property, casino, pets, cosmetics, and wagers.&lt;br /&gt;
|-&lt;br /&gt;
| [[$KINS]]&lt;br /&gt;
| On-chain token&lt;br /&gt;
| Marketplace token listings, paid spinner, and merchant cap tiers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Solana.png|24px|link=SOL]] [[SOL]]&lt;br /&gt;
| Solana native currency&lt;br /&gt;
| Kintara Club membership.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Explains Gold, $KINS, SOL, marketplace, and merchant systems.&lt;br /&gt;
|-&lt;br /&gt;
| [[Traveling Merchant]]&lt;br /&gt;
| Main material-to-Gold trade.&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Uses Metal, Wood, and Coal.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Produces Cooked Fish Meat and Cooked Chicken.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Source skill for Fish.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Source skill for Stone, Coal, and Metal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Resources}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=The_Shores&amp;diff=1282</id>
		<title>The Shores</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=The_Shores&amp;diff=1282"/>
		<updated>2026-06-27T13:52:26Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Fishing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
| name         = The Shores&lt;br /&gt;
| image        = Map_The_Shores.png&lt;br /&gt;
| image_size   = 260px&lt;br /&gt;
| zone_type    = Safe / Calm&lt;br /&gt;
| connected_to = [[The Pond]] (west return)&lt;br /&gt;
| whats_there  = Ocean fishing, Tralalero Tralala mount chance&lt;br /&gt;
| entry_req    = Minimum average skill level 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Shores&#039;&#039;&#039; is a calm seaside zone reached from the east side of [[The Pond]]. It has sand along the west edge, open ocean to the east, and follows the same safe rules as The Pond.&lt;br /&gt;
&lt;br /&gt;
The Shores is mainly used for higher-level [[Fishing]] and is the source of the [[Tralalero Tralala Mount]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Requirement:&amp;lt;/span&amp;gt; Players need a minimum average skill level of 20 to enter The Shores.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fishing ==&lt;br /&gt;
&lt;br /&gt;
The Shores is one of Kintara&#039;s main fishing locations. Players can cast a [[Fishing Rod]] into the ocean to catch [[Fish]] and continue training [[Fishing]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action&lt;br /&gt;
! Tool&lt;br /&gt;
! Result&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Ocean fishing&lt;br /&gt;
| [[File:Fishingrod.png|24px|link=Fishing Rod]] [[Fishing Rod]]&lt;br /&gt;
| [[File:Fish.png|32px|link=Fish]] [[Fish]]&lt;br /&gt;
| Grants Fishing XP per catch.&lt;br /&gt;
|-&lt;br /&gt;
| Rare mount roll&lt;br /&gt;
| [[File:Fishingrod.png|24px|link=Fishing Rod]] [[Fishing Rod]]&lt;br /&gt;
| [[File:Tralalero_tralala.png|32px|link=Tralalero Tralala Mount]] [[Tralalero Tralala Mount]]&lt;br /&gt;
| Approximately 1 in 5,000 per cast.&lt;br /&gt;
|-&lt;br /&gt;
| Rare mount roll&lt;br /&gt;
| [[File:Octopus_Mount.png|24px|link=Octopus Mount]] [[Octopus Mount]]&lt;br /&gt;
| [[File:Octopus_Mount.png|32px|link=Octopus Mount Octopus Mount]] [[Octopus Mount]]&lt;br /&gt;
| Approximately 1 in 15,000 per cast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mount source ==&lt;br /&gt;
&lt;br /&gt;
The [[Tralalero Tralala Mount]] and [[Octopus Mount]] can be obtained through fishing at The Shores or marketplace listings.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mount&lt;br /&gt;
! Type&lt;br /&gt;
! How to get&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tralalero_tralala.png|36px|link=Tralalero Tralala Mount]] [[Tralalero Tralala Mount]]&lt;br /&gt;
| Mount&lt;br /&gt;
| Fishing at The Shores (1 in 5,000 per cast) or marketplace&lt;br /&gt;
| +45% move speed&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octopus_Mount.png|36px|link=Octopus Mount]] [[Octopus Mount]]&lt;br /&gt;
| Mount&lt;br /&gt;
| Fishing at The Shores (1 in 15,000 per cast) or marketplace&lt;br /&gt;
| +45% move speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Direction&lt;br /&gt;
! Destination&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| North&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| Total Level 25; lava PvP realm.&lt;br /&gt;
|-&lt;br /&gt;
| West&lt;br /&gt;
| [[The Pond]]&lt;br /&gt;
| Main return route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pond]]&lt;br /&gt;
| The Shores is reached from The Pond.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Main skill trained here.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish]]&lt;br /&gt;
| Main fishing resource.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Fish Meat]]&lt;br /&gt;
| Fish can be cooked into food.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tralalero Tralala Mount]]&lt;br /&gt;
| Rare mount tied to this location.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Mounts can also appear through shops or marketplace listings.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=The_Shores&amp;diff=1281</id>
		<title>The Shores</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=The_Shores&amp;diff=1281"/>
		<updated>2026-06-27T13:49:52Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Mount source */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
| name         = The Shores&lt;br /&gt;
| image        = Map_The_Shores.png&lt;br /&gt;
| image_size   = 260px&lt;br /&gt;
| zone_type    = Safe / Calm&lt;br /&gt;
| connected_to = [[The Pond]] (west return)&lt;br /&gt;
| whats_there  = Ocean fishing, Tralalero Tralala mount chance&lt;br /&gt;
| entry_req    = Minimum average skill level 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Shores&#039;&#039;&#039; is a calm seaside zone reached from the east side of [[The Pond]]. It has sand along the west edge, open ocean to the east, and follows the same safe rules as The Pond.&lt;br /&gt;
&lt;br /&gt;
The Shores is mainly used for higher-level [[Fishing]] and is the source of the [[Tralalero Tralala Mount]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-note&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;kin-note-label&amp;quot;&amp;gt;Requirement:&amp;lt;/span&amp;gt; Players need a minimum average skill level of 20 to enter The Shores.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fishing ==&lt;br /&gt;
&lt;br /&gt;
The Shores is one of Kintara&#039;s main fishing locations. Players can cast a [[Fishing Rod]] into the ocean to catch [[Fish]] and continue training [[Fishing]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action&lt;br /&gt;
! Tool&lt;br /&gt;
! Result&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Ocean fishing&lt;br /&gt;
| [[File:Fishingrod.png|24px|link=Fishing Rod]] [[Fishing Rod]]&lt;br /&gt;
| [[File:Fish.png|24px|link=Fish]] [[Fish]]&lt;br /&gt;
| Grants Fishing XP per catch.&lt;br /&gt;
|-&lt;br /&gt;
| Rare mount roll&lt;br /&gt;
| [[File:Fishingrod.png|24px|link=Fishing Rod]] [[Fishing Rod]]&lt;br /&gt;
| [[File:Tralalero_tralala.png|32px|link=Tralalero Tralala Mount]] [[Tralalero Tralala Mount]]&lt;br /&gt;
| Approximately 1 in 5,000 per cast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mount source ==&lt;br /&gt;
&lt;br /&gt;
The [[Tralalero Tralala Mount]] and [[Octopus Mount]] can be obtained through fishing at The Shores or marketplace listings.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mount&lt;br /&gt;
! Type&lt;br /&gt;
! How to get&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tralalero_tralala.png|36px|link=Tralalero Tralala Mount]] [[Tralalero Tralala Mount]]&lt;br /&gt;
| Mount&lt;br /&gt;
| Fishing at The Shores (1 in 5,000 per cast) or marketplace&lt;br /&gt;
| +45% move speed&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octopus_Mount.png|36px|link=Octopus Mount]] [[Octopus Mount]]&lt;br /&gt;
| Mount&lt;br /&gt;
| Fishing at The Shores (1 in 15,000 per cast) or marketplace&lt;br /&gt;
| +45% move speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Direction&lt;br /&gt;
! Destination&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| North&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| Total Level 25; lava PvP realm.&lt;br /&gt;
|-&lt;br /&gt;
| West&lt;br /&gt;
| [[The Pond]]&lt;br /&gt;
| Main return route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pond]]&lt;br /&gt;
| The Shores is reached from The Pond.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Main skill trained here.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish]]&lt;br /&gt;
| Main fishing resource.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked Fish Meat]]&lt;br /&gt;
| Fish can be cooked into food.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tralalero Tralala Mount]]&lt;br /&gt;
| Rare mount tied to this location.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Mounts can also appear through shops or marketplace listings.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations]]&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Locations&amp;diff=1280</id>
		<title>Category:Locations</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Locations&amp;diff=1280"/>
		<updated>2026-06-27T13:42:09Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Interiors and services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Locations&#039;&#039;&#039; are the realms, zones, and interiors that make up Kintara. Some areas are calm and safe, while others use Wilderness PvP rules or level gates.&lt;br /&gt;
&lt;br /&gt;
Use this page as the main world index.&lt;br /&gt;
&lt;br /&gt;
== Location types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Locations&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Safe zones&lt;br /&gt;
| [[Mainland]], [[The Pond]], [[Whisperwood]], [[Frostmere]], [[The Shores]]&lt;br /&gt;
| Calm or mostly safe areas used for shops, gathering, fishing, cooking, and progression.&lt;br /&gt;
|-&lt;br /&gt;
| Wilderness zones&lt;br /&gt;
| [[Wilderness]], [[Wilderness Extension]], [[Expanded Wilderness]], [[Emberstone]]&lt;br /&gt;
| PvP danger zones with hostile creatures, gathering nodes, or tameable wildlife.&lt;br /&gt;
|-&lt;br /&gt;
| Combat areas&lt;br /&gt;
| [[PvP Arena]]&lt;br /&gt;
| Player combat and wager activity.&lt;br /&gt;
|-&lt;br /&gt;
| Interiors and shops&lt;br /&gt;
| [[Bank]], [[Casino]], [[Alchemist Shop]], [[Whisperwood Pet Shop]], [[Blacksmith Forge]], [[The Residences]]&lt;br /&gt;
| Service areas, vendors, storage, housing, and upgrades.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Main areas ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Zone type&lt;br /&gt;
! Connected to&lt;br /&gt;
! Main features&lt;br /&gt;
|-&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Safe hub&lt;br /&gt;
| [[Wilderness]], [[The Pond]], [[Whisperwood]], [[PvP Arena]]&lt;br /&gt;
| Fountain, Bank, Casino, shops, Traveling Merchant, Quartermaster.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderness]]&lt;br /&gt;
| PvP / Open&lt;br /&gt;
| [[Mainland]], [[Wilderness Extension]], [[Expanded Wilderness]]&lt;br /&gt;
| Trees, rocks, coal, [[Wild Zombie|Zombies]], [[Wild Dragon|Dragons]], safe camp.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pond]]&lt;br /&gt;
| Calm / No PvP&lt;br /&gt;
| [[Mainland]], [[The Shores]], [[Expanded Wilderness]]&lt;br /&gt;
| Fishing water, roast pits, [[Old Fisher]], [[The Veil-Warden]], [[The Residences]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Whisperwood]]&lt;br /&gt;
| Calm / No PvP&lt;br /&gt;
| [[Mainland]], [[Frostmere]]&lt;br /&gt;
| Pet shop, roast pits, [[Whisperwood Chicken|Chickens]], shacks, calm gathering.&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostmere]]&lt;br /&gt;
| Calm / Level-gated&lt;br /&gt;
| [[Whisperwood]]&lt;br /&gt;
| [[Metal]] ore, [[Grimjaw]], [[Blacksmith Forge]], [[Smithing]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wilderness and gated areas ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Entry requirement&lt;br /&gt;
! Main features&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderness Extension]]&lt;br /&gt;
| None for area; cave gate shows level 20 message&lt;br /&gt;
| Reduced trees and rocks, fewer mobs, level-gated cave facade.&lt;br /&gt;
|-&lt;br /&gt;
| [[Expanded Wilderness]]&lt;br /&gt;
| None&lt;br /&gt;
| [[Wild Wolf|Wild Wolves]], trees, rocks, coal, route between Wilderness and The Pond.&lt;br /&gt;
|-&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| Total Level 25&lt;br /&gt;
| Lava PvP realm north of The Shores; [[Magma Brute]] mobs and fishable lava pits.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Minimum average skill level 20&lt;br /&gt;
| Ocean fishing and Tralalero Tralala mount source.&lt;br /&gt;
|-&lt;br /&gt;
| [[Glade Cave]]&lt;br /&gt;
| Minimum total level 20&lt;br /&gt;
| [[Venomweaver|Venomweaver Boss]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Interiors and services ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Connected to&lt;br /&gt;
! Service&lt;br /&gt;
|-&lt;br /&gt;
| [[Bank]]&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Store items safely in chests.&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino]]&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Roulette, Blackjack, and Gold betting.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist Shop]]&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Potions and weekly rotating mount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pet Shop]]&lt;br /&gt;
| [[Whisperwood]]&lt;br /&gt;
| Rotating companion pets from [[Willow]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith Forge]]&lt;br /&gt;
| [[Frostmere]]&lt;br /&gt;
| Lvl 2 tool and weapon upgrades from [[Grimjaw]].&lt;br /&gt;
|-&lt;br /&gt;
| [[The Residences]]&lt;br /&gt;
| [[The Pond]]&lt;br /&gt;
| Flats, apartments, penthouses, tours, and purchase flow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[NPCs]]&lt;br /&gt;
| Many locations are defined by service NPCs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resources]]&lt;br /&gt;
| Gathering locations produce resources.&lt;br /&gt;
|-&lt;br /&gt;
| [[Creatures]]&lt;br /&gt;
| Wilderness and forest zones contain creatures.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skills]]&lt;br /&gt;
| Locations are tied to skill training routes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Shops, Gold, property, and marketplace systems connect to locations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Category:Locations&amp;diff=1279</id>
		<title>Category:Locations</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Category:Locations&amp;diff=1279"/>
		<updated>2026-06-27T13:39:54Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: /* Wilderness and gated areas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Locations&#039;&#039;&#039; are the realms, zones, and interiors that make up Kintara. Some areas are calm and safe, while others use Wilderness PvP rules or level gates.&lt;br /&gt;
&lt;br /&gt;
Use this page as the main world index.&lt;br /&gt;
&lt;br /&gt;
== Location types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Locations&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Safe zones&lt;br /&gt;
| [[Mainland]], [[The Pond]], [[Whisperwood]], [[Frostmere]], [[The Shores]]&lt;br /&gt;
| Calm or mostly safe areas used for shops, gathering, fishing, cooking, and progression.&lt;br /&gt;
|-&lt;br /&gt;
| Wilderness zones&lt;br /&gt;
| [[Wilderness]], [[Wilderness Extension]], [[Expanded Wilderness]], [[Emberstone]]&lt;br /&gt;
| PvP danger zones with hostile creatures, gathering nodes, or tameable wildlife.&lt;br /&gt;
|-&lt;br /&gt;
| Combat areas&lt;br /&gt;
| [[PvP Arena]]&lt;br /&gt;
| Player combat and wager activity.&lt;br /&gt;
|-&lt;br /&gt;
| Interiors and shops&lt;br /&gt;
| [[Bank]], [[Casino]], [[Alchemist Shop]], [[Whisperwood Pet Shop]], [[Blacksmith Forge]], [[The Residences]]&lt;br /&gt;
| Service areas, vendors, storage, housing, and upgrades.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Main areas ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Zone type&lt;br /&gt;
! Connected to&lt;br /&gt;
! Main features&lt;br /&gt;
|-&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Safe hub&lt;br /&gt;
| [[Wilderness]], [[The Pond]], [[Whisperwood]], [[PvP Arena]]&lt;br /&gt;
| Fountain, Bank, Casino, shops, Traveling Merchant, Quartermaster.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderness]]&lt;br /&gt;
| PvP / Open&lt;br /&gt;
| [[Mainland]], [[Wilderness Extension]], [[Expanded Wilderness]]&lt;br /&gt;
| Trees, rocks, coal, [[Wild Zombie|Zombies]], [[Wild Dragon|Dragons]], safe camp.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Pond]]&lt;br /&gt;
| Calm / No PvP&lt;br /&gt;
| [[Mainland]], [[The Shores]], [[Expanded Wilderness]]&lt;br /&gt;
| Fishing water, roast pits, [[Old Fisher]], [[The Veil-Warden]], [[The Residences]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Whisperwood]]&lt;br /&gt;
| Calm / No PvP&lt;br /&gt;
| [[Mainland]], [[Frostmere]]&lt;br /&gt;
| Pet shop, roast pits, [[Whisperwood Chicken|Chickens]], shacks, calm gathering.&lt;br /&gt;
|-&lt;br /&gt;
| [[Frostmere]]&lt;br /&gt;
| Calm / Level-gated&lt;br /&gt;
| [[Whisperwood]]&lt;br /&gt;
| [[Metal]] ore, [[Grimjaw]], [[Blacksmith Forge]], [[Smithing]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wilderness and gated areas ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Entry requirement&lt;br /&gt;
! Main features&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilderness Extension]]&lt;br /&gt;
| None for area; cave gate shows level 20 message&lt;br /&gt;
| Reduced trees and rocks, fewer mobs, level-gated cave facade.&lt;br /&gt;
|-&lt;br /&gt;
| [[Expanded Wilderness]]&lt;br /&gt;
| None&lt;br /&gt;
| [[Wild Wolf|Wild Wolves]], trees, rocks, coal, route between Wilderness and The Pond.&lt;br /&gt;
|-&lt;br /&gt;
| [[Emberstone]]&lt;br /&gt;
| Total Level 25&lt;br /&gt;
| Lava PvP realm north of The Shores; [[Magma Brute]] mobs and fishable lava pits.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shores]]&lt;br /&gt;
| Minimum average skill level 20&lt;br /&gt;
| Ocean fishing and Tralalero Tralala mount source.&lt;br /&gt;
|-&lt;br /&gt;
| [[Glade Cave]]&lt;br /&gt;
| Minimum total level 20&lt;br /&gt;
| [[Venomweaver|Venomweaver Boss]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Interiors and services ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Connected to&lt;br /&gt;
! Service&lt;br /&gt;
|-&lt;br /&gt;
| [[Bank]]&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Store items safely in chests.&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino]]&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Roulette, Blackjack, and Gold betting.&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist Shop]]&lt;br /&gt;
| [[Mainland]]&lt;br /&gt;
| Potions and weekly rotating mount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Whisperwood Pet Shop]]&lt;br /&gt;
| [[Whisperwood]]&lt;br /&gt;
| Rotating companion pets from [[Willow]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith Forge]]&lt;br /&gt;
| [[Frostmere]]&lt;br /&gt;
| Lvl 2 tool and weapon upgrades from [[Grimjaw]].&lt;br /&gt;
|-&lt;br /&gt;
| [[The Residences]]&lt;br /&gt;
| [[The Pond]]&lt;br /&gt;
| Flats, apartments, penthouses, tours, and purchase flow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Page&lt;br /&gt;
! Why it matters&lt;br /&gt;
|-&lt;br /&gt;
| [[NPCs]]&lt;br /&gt;
| Many locations are defined by service NPCs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Resources]]&lt;br /&gt;
| Gathering locations produce resources.&lt;br /&gt;
|-&lt;br /&gt;
| [[Creatures]]&lt;br /&gt;
| Wilderness and forest zones contain creatures.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skills]]&lt;br /&gt;
| Locations are tied to skill training routes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Economy]]&lt;br /&gt;
| Shops, Gold, property, and marketplace systems connect to locations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Main_Page&amp;diff=1278</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Main_Page&amp;diff=1278"/>
		<updated>2026-06-27T13:32:54Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-welcome&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-welcome-copy&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-welcome-title&amp;quot;&amp;gt;Welcome to the Kintara Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The community-built encyclopedia for Kintara, covering game updates, locations, mobs, skills, items, economy routes, and progression guides for players.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-welcome-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Number of articles: &amp;lt;b&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Number of files: &amp;lt;b&amp;gt;{{NUMBEROFFILES}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Number of edits: &amp;lt;b&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Active users: &amp;lt;b&amp;gt;{{NUMBEROFACTIVEUSERS}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-section-head&amp;quot;&amp;gt;Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- Main Page shows 3 update tiles max (newest first). When adding a new tile, archive the oldest to Category:Updates. --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-news&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-news-card photo&amp;quot;&amp;gt;[[File:news_04.png|480px|link=Update:Emberstone]]&amp;lt;div class=&amp;quot;kn-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;kn-meta&amp;quot;&amp;gt;24 June 2026 • Game update&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-title&amp;quot;&amp;gt;[[Update:Emberstone|Emberstone]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-desc&amp;quot;&amp;gt;A new lava PvP biome north of The Shores — fish the molten pits, fight Magma Brutes, and hunt rare mounts, pets, and cosmetics.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-news-card photo&amp;quot;&amp;gt;[[File:news_01.png|480px|link=Update:Venomweaver Boss Live]]&amp;lt;div class=&amp;quot;kn-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;kn-meta&amp;quot;&amp;gt;20 June 2026 • Game update&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-title&amp;quot;&amp;gt;[[Update:Venomweaver Boss Live|Venomweaver Boss Live]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-desc&amp;quot;&amp;gt;The cave is open, the boss is live, and death means losing everything carried.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-news-card photo&amp;quot;&amp;gt;[[File:news_02.png|480px|link=Update:Kintara Club]]&amp;lt;div class=&amp;quot;kn-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;kn-meta&amp;quot;&amp;gt;18 June 2026 • Game update&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-title&amp;quot;&amp;gt;[[Update:Kintara Club|Kintara Club]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-desc&amp;quot;&amp;gt;Membership servers, priority access, and planned supporter perks are being introduced.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-section-head kin-section-head-spaced&amp;quot;&amp;gt;Explore Kintara&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-cards&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:fountain.png|82px|link=Category:Locations|Locations]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Locations|Locations]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Realms &amp;amp; areas&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:pickaxe.png|82px|link=Category:Skills|Skills]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Skills|Skills]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;6 to master&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:wolf.png|82px|link=Category:Monsters|Mobs]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Monsters|Mobs]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Wild &amp;amp; tameable&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:wood.png|82px|link=Category:Resources|Resources]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Resources|Resources]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Gather &amp;amp; craft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:sword.png|82px|link=Category:Items|Items]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Items|Items]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Tools &amp;amp; gear&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:tiger.png|82px|link=Category:Mounts|Mounts]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Mounts|Mounts]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Speed &amp;amp; flexing&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:pet_purple_dragon.png|82px|link=Category:Pets|Pets]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Pets|Pets]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Companions&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:Merchant.webp|82px|link=Category:NPCs]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:NPCs|NPCs]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Shops &amp;amp; guides&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:lvl_30.png|82px|link=Category:Quests|Daily Quests]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Quests|Daily Quests]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Reset 00:00 UTC&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:gold.png|82px|link=Economy|Economy]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[Economy|Economy]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Gold &amp;amp; $KINS&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:Cosmetic red aura.png|82px|link=Category:Cosmetics]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Cosmetics|Cosmetics]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Skins &amp;amp; styles&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:Furniture throne.png|82px|link=Events|Events]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[Events|Events]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Surprise activities&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;kin-main2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;kin-col-left&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-box kin-guide&amp;quot;&amp;gt;&lt;br /&gt;
== New player guide ==&lt;br /&gt;
Kintara starts in [[Mainland]], then quickly opens into gathering, combat, trading, and level-gated zones. These are the first pages most players should read.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-guide-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;1. Get armed&amp;lt;/b&amp;gt;&amp;lt;span&amp;gt;Talk to the [[Quartermaster]] for your starter [[Sword]].&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;2. Gather basics&amp;lt;/b&amp;gt;&amp;lt;span&amp;gt;Use [[Woodcutting]] and [[Mining]] in the [[Wilderness]].&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;3. Bank often&amp;lt;/b&amp;gt;&amp;lt;span&amp;gt;Store materials at the [[Bank]] before risky trips.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;4. Trade up&amp;lt;/b&amp;gt;&amp;lt;span&amp;gt;Bring bulk materials to the [[Traveling Merchant]] for [[Gold]].&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-box kin-popbox&amp;quot;&amp;gt;&lt;br /&gt;
== Popular pages ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-pop&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Woodcutting]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Mining]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Wilderness]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Traveling Merchant]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Mainland]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Economy]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Wild Zombie]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Frostmere]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Fishing]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-box kin-skillsbox&amp;quot;&amp;gt;&lt;br /&gt;
== Skill training ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skillgrid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-combat&amp;quot;&amp;gt;[[File:sword.png|36px|link=Combat]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Combat]]&amp;lt;small&amp;gt;Mobs, PvP, arena&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-woodcutting&amp;quot;&amp;gt;[[File:axe.png|36px|link=Woodcutting]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Woodcutting]]&amp;lt;small&amp;gt;Chop trees for wood&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-mining&amp;quot;&amp;gt;[[File:pickaxe.png|36px|link=Mining]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Mining]]&amp;lt;small&amp;gt;Stone, coal, metal&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-fishing&amp;quot;&amp;gt;[[File:fishingrod.png|36px|link=Fishing]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Fishing]]&amp;lt;small&amp;gt;Pond and Shores&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-cooking&amp;quot;&amp;gt;[[File:cookedfish.png|36px|link=Cooking]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Cooking]]&amp;lt;small&amp;gt;Fish and chicken&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-smithing&amp;quot;&amp;gt;[[File:anvil.png|36px|link=Smithing]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Smithing]]&amp;lt;small&amp;gt;Forge Lvl 2 tools&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-more&amp;quot;&amp;gt;[[:Category:Skills|More skill guides]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-box kin-currencybox&amp;quot;&amp;gt;&lt;br /&gt;
== Currencies ==&lt;br /&gt;
{| class=&amp;quot;wikitable kin-currency-table&amp;quot;&lt;br /&gt;
! Currency&lt;br /&gt;
! Main use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Gold]]&#039;&#039;&#039;&lt;br /&gt;
| Shops, [[Pets|pets]], [[Casino|casino]], property&lt;br /&gt;
| Earned through trading, wagers, and in-game systems.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[$KINS]]&#039;&#039;&#039;&lt;br /&gt;
| [[Marketplace]] and account limits&lt;br /&gt;
| Solana token used by Kintara economy systems.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;SOL&#039;&#039;&#039;&lt;br /&gt;
| [[Kintara Club]]&lt;br /&gt;
| Used for membership purchases.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;kin-col-right&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-promo discord plainlinks&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pbody&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;picon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;[https://discord.gg/kintara The Kintara Discord]&amp;lt;small&amp;gt;Join the community server&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;pchev&amp;quot;&amp;gt;›&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pfoot&amp;quot;&amp;gt;Official Discord&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-promo xbox plainlinks&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pbody&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;picon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;[https://x.com/PlayKintara @PlayKintara]&amp;lt;small&amp;gt;Follow for updates&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;pchev&amp;quot;&amp;gt;›&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pfoot&amp;quot;&amp;gt;Official X&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-promo xbox plainlinks&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pbody&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;picon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;[https://x.com/kintarawiki @kintarawiki]&amp;lt;small&amp;gt;Wiki updates&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;pchev&amp;quot;&amp;gt;›&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pfoot&amp;quot;&amp;gt;Wiki X&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-helpbox kin-helpbox-pro&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-help-top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Wiki build status&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Kintara Wiki now has styled pages, infoboxes, category hubs, reusable templates, and protected editing. Public visitors can browse safely while trusted editors maintain the content.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-help-bottom&amp;quot;&amp;gt;&lt;br /&gt;
* [[:Category:Locations|Location hub]]&lt;br /&gt;
* [[:Category:Monsters|Mobs hub]]&lt;br /&gt;
* [[:Category:Resources|Resource hub]]&lt;br /&gt;
* [[The Shores|New location example]]&lt;br /&gt;
* [[Venomweaver|Boss mob example]]&lt;br /&gt;
* [[Wood|Resource page example]]&lt;br /&gt;
* [[:Category:Kintara Wiki|Browse all categories]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
	<entry>
		<id>https://kintara.wiki/index.php?title=Main_Page&amp;diff=1277</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://kintara.wiki/index.php?title=Main_Page&amp;diff=1277"/>
		<updated>2026-06-27T13:27:43Z</updated>

		<summary type="html">&lt;p&gt;DrinkAlot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-welcome&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-welcome-copy&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-welcome-title&amp;quot;&amp;gt;Welcome to the Kintara Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The community-built encyclopedia for Kintara, covering game updates, locations, mobs, skills, items, economy routes, and progression guides for players.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-welcome-stats&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Number of articles: &amp;lt;b&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Number of files: &amp;lt;b&amp;gt;{{NUMBEROFFILES}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Number of edits: &amp;lt;b&amp;gt;{{NUMBEROFEDITS}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;Active users: &amp;lt;b&amp;gt;{{NUMBEROFACTIVEUSERS}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-section-head&amp;quot;&amp;gt;Game Updates&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- Main Page shows 3 update tiles max (newest first). When adding a new tile, archive the oldest to Category:Updates. --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-news&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-news-card photo&amp;quot;&amp;gt;[[File:news_04.png|480px|link=Update:Emberstone]]&amp;lt;div class=&amp;quot;kn-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;kn-meta&amp;quot;&amp;gt;24 June 2026 • Game update&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-title&amp;quot;&amp;gt;[[Update:Emberstone|Emberstone]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-desc&amp;quot;&amp;gt;A new lava PvP biome north of The Shores — fish the molten pits, fight Magma Brutes, and hunt rare mounts, pets, and cosmetics.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-news-card photo&amp;quot;&amp;gt;[[File:news_01.png|480px|link=Update:Venomweaver Boss Live]]&amp;lt;div class=&amp;quot;kn-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;kn-meta&amp;quot;&amp;gt;20 June 2026 • Game update&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-title&amp;quot;&amp;gt;[[Update:Venomweaver Boss Live|Venomweaver Boss Live]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-desc&amp;quot;&amp;gt;The cave is open, the boss is live, and death means losing everything carried.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-news-card photo&amp;quot;&amp;gt;[[File:news_02.png|480px|link=Update:Kintara Club]]&amp;lt;div class=&amp;quot;kn-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;kn-meta&amp;quot;&amp;gt;18 June 2026 • Game update&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-title&amp;quot;&amp;gt;[[Update:Kintara Club|Kintara Club]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;kn-desc&amp;quot;&amp;gt;Membership servers, priority access, and planned supporter perks are being introduced.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-section-head kin-section-head-spaced&amp;quot;&amp;gt;Explore Kintara&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-cards&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:fountain.png|82px|link=Category:Locations|Locations]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Locations|Locations]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Realms &amp;amp; areas&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:pickaxe.png|82px|link=Category:Skills|Skills]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Skills|Skills]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;6 to master&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:wolf.png|82px|link=Category:Monsters|Mobs]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Monsters|Mobs]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Wild &amp;amp; tameable&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:wood.png|82px|link=Category:Resources|Resources]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Resources|Resources]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Gather &amp;amp; craft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:sword.png|82px|link=Category:Items|Items]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Items|Items]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Tools &amp;amp; gear&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:tiger.png|82px|link=Category:Mounts|Mounts]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Mounts|Mounts]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Speed &amp;amp; flexing&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:pet_purple_dragon.png|82px|link=Category:Pets|Pets]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Pets|Pets]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Companions&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:Merchant.webp|82px|link=Category:NPCs]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:NPCs|NPCs]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Shops &amp;amp; guides&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:lvl_30.png|82px|link=Category:Quests|Daily Quests]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Quests|Daily Quests]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Reset 00:00 UTC&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:gold.png|82px|link=Economy|Economy]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[Economy|Economy]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Gold &amp;amp; $KINS&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:Cosmetic red aura.png|82px|link=Category:Cosmetics]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[:Category:Cosmetics|Cosmetics]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Skins &amp;amp; styles&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-card&amp;quot;&amp;gt;[[File:Furniture throne.png|82px|link=Events|Events]]&amp;lt;div class=&amp;quot;kc-label&amp;quot;&amp;gt;[[Events|Events]]&amp;lt;span class=&amp;quot;kc-sub&amp;quot;&amp;gt;Surprise activities&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;kin-main2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;kin-col-left&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-box kin-guide&amp;quot;&amp;gt;&lt;br /&gt;
== New player guide ==&lt;br /&gt;
Kintara starts in [[Mainland]], then quickly opens into gathering, combat, trading, and level-gated zones. These are the first pages most players should read.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-guide-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;1. Get armed&amp;lt;/b&amp;gt;&amp;lt;span&amp;gt;Talk to the [[Quartermaster]] for your starter [[Sword]].&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;2. Gather basics&amp;lt;/b&amp;gt;&amp;lt;span&amp;gt;Use [[Woodcutting]] and [[Mining]] in the [[Wilderness]].&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;3. Bank often&amp;lt;/b&amp;gt;&amp;lt;span&amp;gt;Store materials at the [[Bank]] before risky trips.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;4. Trade up&amp;lt;/b&amp;gt;&amp;lt;span&amp;gt;Bring bulk materials to the [[Traveling Merchant]] for [[Gold]].&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-box kin-popbox&amp;quot;&amp;gt;&lt;br /&gt;
== Popular pages ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-pop&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Woodcutting]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Mining]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Wilderness]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Traveling Merchant]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Mainland]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Economy]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Wild Zombie]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Frostmere]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[Fishing]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-box kin-skillsbox&amp;quot;&amp;gt;&lt;br /&gt;
== Skill training ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skillgrid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-combat&amp;quot;&amp;gt;[[File:sword.png|36px|link=Combat]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Combat]]&amp;lt;small&amp;gt;Mobs, PvP, arena&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-cooking&amp;quot;&amp;gt;[[File:cookedfish.png|36px|link=Cooking]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Cooking]]&amp;lt;small&amp;gt;Fish and chicken&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-mining&amp;quot;&amp;gt;[[File:pickaxe.png|36px|link=Mining]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Mining]]&amp;lt;small&amp;gt;Stone, coal, metal&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-smithing&amp;quot;&amp;gt;[[File:anvil.png|36px|link=Smithing]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Smithing]]&amp;lt;small&amp;gt;Forge Lvl 2 tools&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-fishing&amp;quot;&amp;gt;[[File:fishingrod.png|36px|link=Fishing]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Fishing]]&amp;lt;small&amp;gt;Pond and Shores&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-skill kin-skill-woodcutting&amp;quot;&amp;gt;[[File:axe.png|36px|link=Woodcutting]]&amp;lt;span class=&amp;quot;kin-skill-text&amp;quot;&amp;gt;[[Woodcutting]]&amp;lt;small&amp;gt;Chop trees for wood&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-more&amp;quot;&amp;gt;[[:Category:Skills|More skill guides]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-box kin-currencybox&amp;quot;&amp;gt;&lt;br /&gt;
== Currencies ==&lt;br /&gt;
{| class=&amp;quot;wikitable kin-currency-table&amp;quot;&lt;br /&gt;
! Currency&lt;br /&gt;
! Main use&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Gold]]&#039;&#039;&#039;&lt;br /&gt;
| Shops, [[Pets|pets]], [[Casino|casino]], property&lt;br /&gt;
| Earned through trading, wagers, and in-game systems.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[$KINS]]&#039;&#039;&#039;&lt;br /&gt;
| [[Marketplace]] and account limits&lt;br /&gt;
| Solana token used by Kintara economy systems.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;SOL&#039;&#039;&#039;&lt;br /&gt;
| [[Kintara Club]]&lt;br /&gt;
| Used for membership purchases.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;kin-col-right&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-promo discord plainlinks&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pbody&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;picon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;[https://discord.gg/kintara The Kintara Discord]&amp;lt;small&amp;gt;Join the community server&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;pchev&amp;quot;&amp;gt;›&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pfoot&amp;quot;&amp;gt;Official Discord&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-promo xbox plainlinks&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pbody&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;picon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;[https://x.com/PlayKintara @PlayKintara]&amp;lt;small&amp;gt;Follow for updates&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;pchev&amp;quot;&amp;gt;›&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pfoot&amp;quot;&amp;gt;Official X&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-promo xbox plainlinks&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pbody&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;picon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;[https://x.com/kintarawiki @kintarawiki]&amp;lt;small&amp;gt;Wiki updates&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;pchev&amp;quot;&amp;gt;›&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pfoot&amp;quot;&amp;gt;Wiki X&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-helpbox kin-helpbox-pro&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-help-top&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;Wiki build status&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Kintara Wiki now has styled pages, infoboxes, category hubs, reusable templates, and protected editing. Public visitors can browse safely while trusted editors maintain the content.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;kin-help-bottom&amp;quot;&amp;gt;&lt;br /&gt;
* [[:Category:Locations|Location hub]]&lt;br /&gt;
* [[:Category:Monsters|Mobs hub]]&lt;br /&gt;
* [[:Category:Resources|Resource hub]]&lt;br /&gt;
* [[The Shores|New location example]]&lt;br /&gt;
* [[Venomweaver|Boss mob example]]&lt;br /&gt;
* [[Wood|Resource page example]]&lt;br /&gt;
* [[:Category:Kintara Wiki|Browse all categories]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Kintara Wiki]]&lt;/div&gt;</summary>
		<author><name>DrinkAlot</name></author>
	</entry>
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